yea power feels a lil under powered, condi is ok but chaining isnt very responsive or its hard to chain...also i wish they change 3 skill to leap finisher bu its beta wht do u expect hope they make good changes
There's an enemy player...RAWR!!! Oh no, I'm dying. Run away!...Ok they stopped chasing me. Run back in and RAWR!!!....Oh no I'm dying again. Run away!...If mosquitos were a playable class, it would be thief players.
@@NekkoNubcakes Yeah, that's not entirely true. Most classes don't have a short cooldown stealth and multiple mobility moves. Resetting is difficult for most classes. For thieves it's brainless. Just stealth and run away. 100% success rate.
@@vvhitevvabbit6479 well ranger has a good access to stealth now and they come with reveal, block, boon source, sustain and massive damage. as for pther classes they got good bulk and sustain for thieves doesnt take much to kill them thats all they got try playing a thief on wvw for instance…a lot of classes have been given reveals these past years heck even buildings and scouts will reveal you…you dont see other classes lose aegis or block when u get near a building or scout
@@NekkoNubcakes Let's not pretend like ranger has escapability that is anything close to thief. Also, I didn't say anything about surviving thief. Most can survive a thief. Thieves are not very potent. My point is that the thief playstyle is all about being a pest.
@@vvhitevvabbit6479 yea they do now, smokescale swrd/warhorn, jaguar, good amount of boons blocks and barriers not to mention that mst skils rnt hindered in wvw...sure thieves goes in and out but other classes do the same non of them really stay still youd jsut be a fool to stand and take hits...potency is there trust me
It honestly needs some better changes and it'll be fine
yea power feels a lil under powered, condi is ok but chaining isnt very responsive or its hard to chain...also i wish they change 3 skill to leap finisher bu its beta wht do u expect hope they make good changes
There's an enemy player...RAWR!!! Oh no, I'm dying. Run away!...Ok they stopped chasing me. Run back in and RAWR!!!....Oh no I'm dying again. Run away!...If mosquitos were a playable class, it would be thief players.
i mean all classess does it...if its not dodge or stealth its a block,or distort or aegis
@@NekkoNubcakes Yeah, that's not entirely true. Most classes don't have a short cooldown stealth and multiple mobility moves. Resetting is difficult for most classes. For thieves it's brainless. Just stealth and run away. 100% success rate.
@@vvhitevvabbit6479 well ranger has a good access to stealth now and they come with reveal, block, boon source, sustain and massive damage. as for pther classes they got good bulk and sustain for thieves doesnt take much to kill them thats all they got try playing a thief on wvw for instance…a lot of classes have been given reveals these past years heck even buildings and scouts will reveal you…you dont see other classes lose aegis or block when u get near a building or scout
@@NekkoNubcakes Let's not pretend like ranger has escapability that is anything close to thief. Also, I didn't say anything about surviving thief. Most can survive a thief. Thieves are not very potent. My point is that the thief playstyle is all about being a pest.
@@vvhitevvabbit6479 yea they do now, smokescale swrd/warhorn, jaguar, good amount of boons blocks and barriers not to mention that mst skils rnt hindered in wvw...sure thieves goes in and out but other classes do the same non of them really stay still youd jsut be a fool to stand and take hits...potency is there trust me