Try this mind-blowing Feature in Unreal Engine 5

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  • Опубліковано 21 жов 2024

КОМЕНТАРІ • 15

  • @thetriangleforge
    @thetriangleforge  7 місяців тому

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  • @lancemarchetti8673
    @lancemarchetti8673 6 місяців тому +1

    This is helpful. Thank you.

  • @istealpixel7371
    @istealpixel7371 7 місяців тому +3

    It remains to mention that for many Win11 AMD users (mine is a 5700XT, but I've heard of other models as well) it unfortunately still doesn't work. Neither under 5.3.2 nor under 5.4 preview. As soon as you drag the material onto a mesh or landscape, the mesh becomes completely transparent. Collisions are still present. It's a real shame....

    • @thetriangleforge
      @thetriangleforge  7 місяців тому +1

      oh that sucks! is there already a Ticket submitted to Epic about that? Thanks for sharing man. Let me pin the comment!

    • @more9lives
      @more9lives 7 місяців тому +1

      I do not have this problem. Nor with 5.3, nor with 5.4 preview. I have WIndows 11 and an AMD GFX card. However, it is an RX6800. Perhaps the newer generation cards do not suffer from this issue. Just tried the steps from the video and it works fine for me.

    • @istealpixel7371
      @istealpixel7371 7 місяців тому

      @@more9livesThat's interesting that it works with your card. Good to know that there don't seem to be any problems with all AMD graphics cards. I think I've met a lot of people with my graphics card (5700xt) but also with a 6600 or a 580. There were quite a few. Then we can only hope that maybe something will be fixed after all.

    • @istealpixel7371
      @istealpixel7371 7 місяців тому

      @@thetriangleforgeI don't know, I'll take a look when I get a chance. Many people already had the problem with 5.3.2, but I didn't think about it because it wasn't officially implemented yet. Now I'm starting to get worried ^^

  • @buffalosoldier-br1mi
    @buffalosoldier-br1mi 6 місяців тому +1

    on brigde i getting just 3 files do i need to do something on photshop or something to get 4 files? for the displacement

    • @thetriangleforge
      @thetriangleforge  6 місяців тому +1

      Hey :)
      So thats on purpose. We always packed the Textures up for performance reasons. The heightmap is in the Blue Channel. So you just need to connect this one.

    • @buffalosoldier-br1mi
      @buffalosoldier-br1mi 6 місяців тому

      @@thetriangleforge nice to know is there anyvideo to pack textures to be game ready on your channel or are you planning to do one , it will be awesome like on inkscape or photoshop

  • @GrandeGio95
    @GrandeGio95 7 місяців тому +5

    Fuck Better graphics, I just need games like the PSX and N64 era

    • @thetriangleforge
      @thetriangleforge  7 місяців тому +2

      Thats also something you can do with UE 5 ;-) . Good Video idea btw.

  • @astralstormgamestudios1259
    @astralstormgamestudios1259 7 місяців тому +1

    What about the performance of it in 5.4?

    • @thetriangleforge
      @thetriangleforge  7 місяців тому +1

      Well in that basic Scene the performance is good 😁. For bigger Environments i would use it only from time to time.

  • @Blossom_777
    @Blossom_777 Місяць тому

    jesus loves you