the icon for flamecharm is burned into inteques eyes. every time they close their eyes to sleep they see the flamecharm symbol staring back at them. the absolute inconsistency of flamecharms mere existence causes sleepless nights, and restless days. every time inteque sees a number, they are reminded of flamecharms messy damage scaling values. every time inteque sees someone light a candle, they shrink back in fear in order to not lose two bars of health. but inteque will not rest. inteque will not stop until the truth about every flamecharm related mechanic is exposed. glory to inteque.
just realized this guy could do "The truth about..." something he utterly hates to his core, and just slander it with false accusations, causing nobody to use it anymore.
Ngl all these comments are the same, do something with Vow Of Mastery commands and charisma scaling, some people think that the talents have reduced cooldown based on how much charisma you have, or command explode's damage.
Silence! The scientist must test every possible mantra regardless of how monotonous it gets! Our legendary tester will reach those experiments when they get there!!!!
@@pipacombate393 Atleast they’re bums that’ll usually fix something once made aware. Deep devs are above average when it comes to community communication comparative to every other Roblox dev.
@@log9015 I think it was only 30% but I agree with the 50% on almost everything but fire eruption and rising flame cause their base sizes are pretty small, so they could just buff it and then apply the nerf to it.
at what point does one stop attaching size modifiers to make fire eruption bigger and start attaching size modifiers to reduce the damage to torment enemies longer
Can you make a the truth video about Static Blade and it's follow up talents? (Gathering Electricity and Overcharge) I have a feeling that they may be glitched.
@@sinxzzo. I know the speedboost works. And the blade is visually enchanced but is there actually a difference? It can't cancel hyperarmor or something, it doesn't look like thunder
Could you cover what Spark Swap’s modifiers do? It states that cloudstones and stratus work in addition to aeon + eternal logstones, but it doesn’t state what it does
@@curry325 the most logical thing would be that they reduce the windup but they are meant to increase mantra duration so it could just be an error for logstones to be compatible
phoenix impact heals by 4% (at least with flame leap and used to heal if you hit the air) i summon inteque to tell that meteor impact "does what it says"
the damage reduction? this took like half a day at most because we were messing with formulae when in reality it was linear but just coded with a conditional, idk where u got that from but revenge's scaling formula took longer to reverse engineer
according to mirror, these debuffs "increase" the amount of dmg the victim takes so, if im correct, if you have +50% of dmg mods and your opponent was taunted, hed take 1.8x of your base damage (1.5*1.2) (if combined with ardour scream, it should be 1.5*1.2*1.25=2.25x of your base damage (debuffs multiply with each other according to mirror))
@@jhawdga2 yah that what should happen theoretically, but does it actually happen or not is what I wanna know, cuz I remember when the dmg multiplier cap got implemented one of the reasons were the Debuffs, cuz ppl can just stack taunt and ardour scream and a shit ton of other multipliers to one shot everyone so idk what happened after the implementation
the icon for flamecharm is burned into inteques eyes. every time they close their eyes to sleep they see the flamecharm symbol staring back at them. the absolute inconsistency of flamecharms mere existence causes sleepless nights, and restless days. every time inteque sees a number, they are reminded of flamecharms messy damage scaling values. every time inteque sees someone light a candle, they shrink back in fear in order to not lose two bars of health. but inteque will not rest. inteque will not stop until the truth about every flamecharm related mechanic is exposed. glory to inteque.
Pleetsky reading this 👁️👄👁️
Peak writing
Wild work
just realized this guy could do "The truth about..." something he utterly hates to his core, and just slander it with false accusations, causing nobody to use it anymore.
the truth about inteque
@@1nteque literally me
(I am my biggest enemy, i am my biggest enemy, i am my opps and my hater)
@@1ntequehow it feels to spread lies and misinformation…
@@monikaisdonewiththeinterne2039VILLAAAAAAAAAIN
GOTTA PROVE MY VERSION OF HATRED
Ngl all these comments are the same, do something with Vow Of Mastery commands and charisma scaling, some people think that the talents have reduced cooldown based on how much charisma you have, or command explode's damage.
Silence! The scientist must test every possible mantra regardless of how monotonous it gets! Our legendary tester will reach those experiments when they get there!!!!
the truth about Explode Command
@@1nteque :fear:
Ur getting stuff fixed every week which otherwise would have stayed broken for a year.
And even then stuff gets barely fixed, glacial ice still does nothing. Deepwoken devs are some bums bro I swear
@@pipacombate393 Atleast they’re bums that’ll usually fix something once made aware. Deep devs are above average when it comes to community communication comparative to every other Roblox dev.
Make a vid about food buffs pls🙏
OKAY !!!!!!
i don't think cake works
@@1nteque dont forget to test the chef talents
Artisan chef: 25% more hunger and thirst restoration of the food you make.
Master chef: 30% longer buffs of the food you make.@@JJJJOOONNNN
@@1ntequecan u do one abt prediction 🙏
Giving me Fakewoken 3 flashbacks.
i love spamming omori ost
Can you do shadow gun or rising shadow
soonish
To think Agamatsu wants the damage on these mantras to get nerfed by 50% when adding 3 modifiers
I think it was only like 30% with 3 modifiers but he's kinda right big mantras are busted now
The over exaggeration is insane
@log9015 no way you're seriously suggesting I use base flame eruption, maybe if the base size was a little bigger I would.
@@log9015 I think it was only 30% but I agree with the 50% on almost everything but fire eruption and rising flame cause their base sizes are pretty small, so they could just buff it and then apply the nerf to it.
@@amongoose1087 yeah flame eruption is literally not viable until you put like 3 magnifying at least
at what point does one stop attaching size modifiers to make fire eruption bigger and start attaching size modifiers to reduce the damage to torment enemies longer
1.5% and 2.5% is not a big enough damage reduction for it to be a downside for the upside to be like 300% bigger 😭
Yes in total it would be about 14.5% which is not even that big of a downside
thanks inteque, ur a real 1
Inteque do you test the modifiers with lvl 5 mantras
yeah
PLEASE do an after cut video (galebreath talent)
Can you do a video on crystal path?
Can you make a the truth video about Static Blade and it's follow up talents? (Gathering Electricity and Overcharge) I have a feeling that they may be glitched.
I can tell you right now they aren’t and they work fine
@@sinxzzo. I know the speedboost works. And the blade is visually enchanced but is there actually a difference? It can't cancel hyperarmor or something, it doesn't look like thunder
@ No it actually applies extra stun on m1s with shock path and surge stacks with surge ive tested it
Does fan the flames bypass the 9 modifiers cap?
yeah
can you do a video about prophets cloak? was always curious if it affected no-attunement mantras
Can you make a video about rising wind next? It says you can press f to impale your enemy but I never understood how it works
That was for the old rising wind which made it slam them down, letting you combo
when the spark dex was talking about releases
you should do make a video on Observation and Safety Dance
thank you for using jawbreaker
inteque could you do a video on manipulator and how multi-hit crits interact with it
the omori music gave me fakewoken flashbacks 😭
please use music that doesn't trigger my fight for flight response
Can we get a truth about fire gun? Seems like a pretty fun mantra but i dont see other people use it as much
ya
make one about Shadow Vortex 😈
the truth about attunementless
Congrats on 8k
Could you cover what Spark Swap’s modifiers do? It states that cloudstones and stratus work in addition to aeon + eternal logstones, but it doesn’t state what it does
doesnt seem to affect range but probably increases the hitbox
@ what I’m curious about is what the logstones may do
@@curry325 the most logical thing would be that they reduce the windup but they are meant to increase mantra duration so it could just be an error for logstones to be compatible
Is the damage decreasing with size a modifier only thing? Would fan the flames lower Flame Eruption's damage?
I'd assume/hope not.
dont know if it does this with fan the flames, but if it does then the damage decrease would be offset by inhale's innate dmg buff to mantras
@@1nteque Awesome, thanks!
p3r music next video?
inteque test speed demon fr fr
final inteque's technique: it does what it says
oh dear inteque please... tell us the truth about glare...
ITS ASS 🗣️ but slide casting it into a crit is really satisfying
slightless beam next
Alright buddy you gotta give us The Truth About Food Buffs
Please do the the truth about Meteor Impact and Phoenix Impact! We have almost no real data on them.
phoenix impact heals by 4% (at least with flame leap and used to heal if you hit the air)
i summon inteque to tell that meteor impact "does what it says"
Poor testing dummy’s head :(
Do a video on deep fire ring and charged rings
what about the truth about punishment?
Another flamecharm mantra video
i love flamecharm i will never have anything against it no matter how horrible it will get
Orbital ice breaking damage pliz
The truth about aggressive posture please 🙏 i need these s holders gone
truth about insignia gem?
for who is bro even researching these mantras
do a
It took him days to figure this out. It wasnt that hard
the damage reduction? this took like half a day at most because we were messing with formulae when in reality it was linear but just coded with a conditional, idk where u got that from but revenge's scaling formula took longer to reverse engineer
@1nteque ik man, I am just playing with you. Don't get angry 😅😂
truth about metal rampart pls
WOOHOOO 8K
Thx emperorraisin my #1 fan
@@1nteque YES MY SIGMA!
Can u do the truth a about prediction
I have a feeling that these fire videos about heat-related mantra's are the reason it looks like spring in winter🔥
can you tell the truth about ring of wisps?
how was your day inteque
it was fine thx youtube user pogkakuna3429
where the posers ring video
yo im ngl this thing is so buggy with like 70 movestacks
Trust about tacet being a buggy mess of a murmur
Day 2 of asking u to check if debuffs like taunt or ardour scream bypass the dmg multiplier cap
i will
@@1nteque BRO
according to mirror, these debuffs "increase" the amount of dmg the victim takes
so, if im correct, if you have +50% of dmg mods and your opponent was taunted, hed take 1.8x of your base damage (1.5*1.2) (if combined with ardour scream, it should be 1.5*1.2*1.25=2.25x of your base damage (debuffs multiply with each other according to mirror))
@@1nteque oh dame, thx man I’ve wanted to know if those debuffs are actually worth it for a while
@@jhawdga2 yah that what should happen theoretically, but does it actually happen or not is what I wanna know, cuz I remember when the dmg multiplier cap got implemented one of the reasons were the Debuffs, cuz ppl can just stack taunt and ardour scream and a shit ton of other multipliers to one shot everyone so idk what happened after the implementation
Wheres the truth about rings (charged and deepfire example)
And how much windmill and light water truly defend from elementals even tho it says 2%
@inteque how was your day
it was fine thx youtube user chris
Adrenaline Surge pls
Thanks I teque
W
im begter than u at blazing 8s still…
now this is just propaganda
0 views in 17 seconds? bro fell off so bad