Thanks man! Unfortunately I've been pretty inactive recently because I'm in college and haven't quite found the time but I plan on making more videos soon
Here's where you went wrong. After taking apollonia, a Brutii campaign should head north along the adriatic coast up towards segestica and patavium. The mining alone in these settlements will bankroll your campaign as it will bring in +350-800 per turn in segestica alone. Patavium is another must take early on, as the population growth is around 8%. This will be your soldier factory throughout the mid game, and it will also give you a foothold in the north of Italy, to try and slow down the julii progress. And here's a good tip as well. Take a unit of equites and patrol around the julii armies and join in with their sieges to "support". AI always cheats with allied factions and will often let them win their battles, even when the odds would favour their enemy. "Helping" your allies with a single cavalry unit and watching their battles will force the AI to play fair. In this situation you want your allies to lose, so then in the late game during the civil war, the julii and scipii are weaker and easier to defeat
Been watching a bit of Many A True Nerd (MATN) ? He is also a great UA-camr. Check out his Brutii let’s play series he gives great tips on how to play the game, and I am still learning after 1800 hours on RTW.
I also went for Patavium and then built forts along the passes to the alps so that the Julii can´t cross them and head to Gaul. So they had to settle for their 3 cities in Italy. This way I kept them small. Plus: Patavium will quickly grow into a metropol - allowing the Marian reforms to take place
My strategy: Gather your forces on turn 1 and send them on the boat towards syracuse immediatly. Lay siege there asap. If the scipii invites u on their turn to help attack the city, decline the attack. This will usually make them lose the battle or retreat, essentially allowing u to take the city on the following turn. After that, rush up to the island north-west of sicily and take caralis before the julii. After that, take the carthaginian city on sicily, regroup and head for carthage when u feel ready to take it (i usually bring an almost full stack atleast). If u are decent at the game, u can still do the Apollonia mission before it times out with the units u have been recruiting in italy during all of this. I had to reload a few times the first time to get the order of execution right, but when it succeeds the scipii will never expand and u have some additional good cities close to capital that will carry u for the rest of the game and u can expand into greece and eastwards easily.
Agree with this approach - Although I like to also sneak out that Gaul city Patavan or whatever in the northern Adriatic, because its a big fast growing city you can build a higher level barracks at early . Also it leaves you in a key recruiting centre just North of the Julia
Some settlements have base unrest, you can't get rid of that. I think that's what Croton has. Recently conquered settlements have unrest because of well being conquered sucks, but that should go away over time. Then there's annoying spies from other factions creating unrest, having a counterspy in a settlement can usually take care of those.
@@IceniTotalWar Casual single-player game using console command(s). Swapping factions during the gameplayto make things interesting, instead of having to edit every minute detail in the game's files. There was another console command, that I can't try for myself & want to see if it works, and that is adding buildings in cities. Imaging playing as SPQR and add every Roman pantheon or every building from the game that offer bonuses.
Heck, youre a really underrated youtuber.
Thanks man! Unfortunately I've been pretty inactive recently because I'm in college and haven't quite found the time but I plan on making more videos soon
Look who's back.
Good to see a reliable TW channel back, we keep losing too many.
Can you make a starting position episodes on all the other factions?
I'm planning on starting up the channel again and will definitely be going through the other factions!
Thanks for the great video! These help a ton.
An updated video for the Remaster is needed, Brutii in my experience play a lot differently and it looks like the other Roman factions do as well.
Here's where you went wrong.
After taking apollonia, a Brutii campaign should head north along the adriatic coast up towards segestica and patavium.
The mining alone in these settlements will bankroll your campaign as it will bring in +350-800 per turn in segestica alone.
Patavium is another must take early on, as the population growth is around 8%. This will be your soldier factory throughout the mid game, and it will also give you a foothold in the north of Italy, to try and slow down the julii progress.
And here's a good tip as well. Take a unit of equites and patrol around the julii armies and join in with their sieges to "support".
AI always cheats with allied factions and will often let them win their battles, even when the odds would favour their enemy.
"Helping" your allies with a single cavalry unit and watching their battles will force the AI to play fair. In this situation you want your allies to lose, so then in the late game during the civil war, the julii and scipii are weaker and easier to defeat
I prefer to battle civil war with julii and scipii at their peak military power, i dont like go to war with weakened faction with tactic like yours
Been watching a bit of Many A True Nerd (MATN) ?
He is also a great UA-camr. Check out his Brutii let’s play series he gives great tips on how to play the game, and I am still learning after 1800 hours on RTW.
I also went for Patavium and then built forts along the passes to the alps so that the Julii can´t cross them and head to Gaul. So they had to settle for their 3 cities in Italy. This way I kept them small. Plus: Patavium will quickly grow into a metropol - allowing the Marian reforms to take place
@@DerCheker10 patavium doesnt trigger the reforms.. only italian starting citys do. Or date if your slow
Yeah it does and so does syracuse
are you gonna continue making videos?
My strategy: Gather your forces on turn 1 and send them on the boat towards syracuse immediatly. Lay siege there asap. If the scipii invites u on their turn to help attack the city, decline the attack. This will usually make them lose the battle or retreat, essentially allowing u to take the city on the following turn. After that, rush up to the island north-west of sicily and take caralis before the julii. After that, take the carthaginian city on sicily, regroup and head for carthage when u feel ready to take it (i usually bring an almost full stack atleast). If u are decent at the game, u can still do the Apollonia mission before it times out with the units u have been recruiting in italy during all of this. I had to reload a few times the first time to get the order of execution right, but when it succeeds the scipii will never expand and u have some additional good cities close to capital that will carry u for the rest of the game and u can expand into greece and eastwards easily.
Agree with this approach - Although I like to also sneak out that Gaul city Patavan or whatever in the northern Adriatic, because its a big fast growing city you can build a higher level barracks at early . Also it leaves you in a key recruiting centre just North of the Julia
Gracias :)
You're welcome!
Can you make on how to stop corruption.
Haha i watched after playing Total War for the first time and i took this one and i went North 😂 i begin realising that i need to go east more
East is where all those Rich Greek cities are with large populations. 😁
When are you next gonna upload
Please come back
why is there unrest what causese that?
Some settlements have base unrest, you can't get rid of that. I think that's what Croton has.
Recently conquered settlements have unrest because of well being conquered sucks, but that should go away over time.
Then there's annoying spies from other factions creating unrest, having a counterspy in a settlement can usually take care of those.
Large populations/squalor.
Distance from Capital.
Bad traits of Governors.
Foreign spies.
Rebels in your province.
Different culture buildings.
Is it possible, for the sake of challenge, to swap between factions in-game?
I don't think that's possible, never seen it done.
Or are you talking about something like Med2 Hotseat campaigns ?
@@IceniTotalWar
Casual single-player game using console command(s). Swapping factions during the gameplayto make things interesting, instead of having to edit every minute detail in the game's files.
There was another console command, that I can't try for myself & want to see if it works, and that is adding buildings in cities. Imaging playing as SPQR and add every Roman pantheon or every building from the game that offer bonuses.
I have one ask how to make army legionary first cohort ii in imperial camping
Only in the city of rome with urban barracks.. or sometimes you get them as a reward for missions
Can you do one on cheats please.
What about for the other factions?
I will be making those soon!
I once blitzkrieged the whole Greece within like five turns,Roman factions are really strong.
I can achieve that as well but what slows me down is leaving the settlement without making it revolt😭
Idk howw
Where is my 1 lac 99 eagle is doing in macedon,make him king there.
The west is with 3 civilisation east with four great civilization.
Actually Darul is king of greece.