Unbreakable Walls Should Be Gone 😭
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- Опубліковано 13 тра 2024
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0:00 Intro
0:04 Draft - Hot Zone (Ring of Fire)
1:04 Game 1
3:07 Draft - Brawl Ball (Iron Corridor)
4:23 Game 2
#brawlstars #supercellpartner #powerleague - Ігри
Thougts on the new wall
Fits throwers a lot, sadly the same can't be said for tanks.
Very toxic
Well said, hopefully tanks get buffed in future with improved walls
Yeah, I think unbreakable walls give throwers too much advantage so possibly make it walls that can be broken after like 2 or 3 shots, maybe?
👎💀
Unbreakable walls were a experiment to see if it would make the tank meta better but instead it made the throwers better which were already better
If you see this i think the update review from my side is 7.5
If they wanted tanks to be better add more bushes
@@raspberieproductions444 bro speaks facts
I think there should be very few maps with unbreakable walls to balance them, but I don't see any way to help tanks other than buffing them slightly
@@ashaeda7695 they weren't even that bad before the update ash and Sam were and still r top A tier or even S tier
My other complaint about the unbreakable walls is that some of the maps has an unhealthy amount of it, making the map unbalanced and not fun to play, it gives throwers the time of their life (grom players I'm keeping my eye on you 🙄)
Edit: Some maps somehow makes the 'overtime' feature of brawl ball kinda useless
Same thing happens with an open map
Imo it’s really messed up that it eats colts ult 💀
My only complaint is that they are unbreakable
The duels Map..
What does it mean for a map to be unbalanced
It really requires skill to sit behind a wall and press a red button 💀💀
Yeah it really does. Even if your fingers started to hurt don't give and keep going. Success will come
3 button mobile game 💀
@@crackhead173 wow! 😱
nah they're fine, you're just trash
@@qm5074 umm actually, according to my calculations, there are 2 buttons. the following are: the pin selection button and the gadget button. the other 3 are considered as "joysticks". the following are: the move joystick, the attack joystick and the super joystick. if we include all the buttons in the pin selection button, the number sums up to 12 buttons. the other 10 buttons are the following: 5 pin buttons, 4 spray buttons and one disable button. and if we include the other 2 buttons in training grounds, which is the edit controls button and the exit button, the number of buttons increase to 14. 🤓☝️
I like the unbreakable walls as a whole, but most of the maps have unnecessary unbreakable walls that fundamentally change how the map plays and usually make the map worse. It feels like they wanted to justify the addition of them by basically adding them to everything.
The unbreakable walls are too toxic, I understand that they wanted to vary the meta but it would be a better decision if they added walls that can regenerate every 30 seconds for example, it would be fairer and it would not downplay brawlers with abilities to open the map like colt 💀
Or walls after each round regenerate
Yea wallbreakers like griff and colt are kinda useless now
nah they're fine, you're just trash
Or walls that need like to be hit a X amount of time to be broken like maybe 2 hits
New tierlist came out. Dynamike, tick, and sprout are S tier brawlers now
It's actually crazy how much better a pro player is than a average power league legendary or even master player. They must be grinding a lot.
honestly the editing is so good
agree 100%
Yes I love rodeo
6:41 BRO COOKED WHILE NO ONE IS STARVING 🗣🗣🔥🔥🔥🔥💯💯💯💯
Instead of Unbreakable walls, I think we should instead have sturdy walls. These walls would take exactly two hits to break. Any more than 2, and it's not wasting all your gadgets or supers on anymore.
Now that Brawlstars is experimenting with new/old types of tiles on maps, I think there are a few other ideas that may not be great, but would be interesting to consider.
Tall walls: These walls prevent you from jumping over them, or throwing attacks over. These could allow for maps with more walls, without making throwers completely insane. Perfect for helping out the tank meta if they start slipping.
Invasive Grass: This is a mechanic that Brawlstars used to have that was simply called green grass. This grass would regrow after being destroyed, unlike yellow grass that would not. It should take at least 30 seconds to regrow after being cut. A lot of fighting takes place in grass, so it tends to naturally get destroyed over time, unlike walls that are usually broken with intention. Perhaps Amber's super would permanently destroy grass, making it a bit more unique.
aren’t sturdy walls are like things you can break with super
Can you restart making tutorials for challenges with "which brawler should I pick"?
Unbreakable Walls is really annoying, as you can see, most of Unbreakable Walls are locating in useless place, and it makes some bad brawlers worse.
But I also think Unbreakable Walls will make great meta if they used correctly.
They just make throwers' more good, last meta was terrible for throwers
The editing on this is amazing. I loved when you said they should remove the walls and the text was so dramatic. And then when you were missing as Nita and had the “miss” text for each shot and upside down LOL
I absolutely love how you made this video with commentary the whole time.
I like unbreakable walls, but some maps really don't need them (Shooting Star). It is a good attempt at buffing tanks but it buffed throwers more than tanks
Ngl they should've added walls that could REGENERATE over time instead of legit bedrock
The unbreakable walls are cool but they added way to many
I knew this would happen since the sneak peeks
They should replace it with the Walls that Grow Back like Bushes in old days
Grows back:30s
Stage 1:lil noticeable
Stage 2:bit noticable. Slow down when walking in the stage 2
Stage 3:noticeable. Back to normal
In the Duels game, I play it to have a fun challenge and fight some guys, but the map has a layer of this block and even though most of the time they have MORE HEALTH than me, they don't even fight. It is the worst thing is Brawl Stars right now. In moments like that I just go to the storm so that way they don't get the satisfaction of winning. Because they lose either way
I don't particularly care about these walls, but I liked that short range brawlers like tanks manage to be minimally playable because of this. I don't think it's toxic, it's really good!
Dynamike, Tick, barley, sprout, grom against tanks:
@@Tetopettenson1 Then don’t play brawlers that get countered by dyna?
@@juans9515 the comment says it helps tanks but actually gets bullied by throwers hiding behind the walls 🤣
@@juans9515 what if they need to grind masteries for certain character? There should still be som kind of counter attack against throwers. Unbreakable walls, well, unbreakable. If they could be demolished for 30-60 secs like someone else mentioned, people would less complain about it
@@madster01 why are you playing on that map then?💀
what are these double standards bro when unbreakable walls are there people complain "they cut abilities of brawlers like colt etc etc " but when there were no unbreakable walls, no one said "they are cutting abilities of brawlers like el primo and throwers"???
when long range brawlers benefit you got no problem, but when tanks benefit you got problem wth?
Fr
1) wallbreakers like colt were good on certain maps like tank were good in certain maps too. Now Colt is good in basically no map and tank is better in most maps. There should be less maps with unbreakable walls, now they are everywhere and it shifts the meta too much.
2) colt is one of the hardest characters to use in the game and should reward the risk of picking a mechanically heavy character, not be punished even more. Tank needs positioning and gamesense but 0 mechanical skill.
YOOOOOO, I actually played against you this morning CryingMan on solo showdown Feast or Famine. I'm assuming you were ranking up RT cause you were under 500 trophies with him when we played. I won that match playing Otis only because all the great quality videos that you push out and I watch EVERY single one of them and it has massively improved my gameplay. Crazy how it came back full circle. What I'm trying to say is thanks a bunch Cryingman for all you do & I appreciate all the hard work you put into your videos, you're the best! :)
You do know this is his 2nd channel right? His main channel is CryingMan and that's how he normally refers himself on all social media platforms. Now I'm not saying I'm better than CryingMan man or anything AT ALL, hes obviously better than a lot of folks out there including myself. The main point went completely over your head. All I'm saying is his videos are very useful and because of that I have become a better player as I'm sure most of his fan base feels the same. Don't believe nothing is impossible, maybe you should watch more CryingMan videos and hopefully you'll be lucky enough to play against him yourself one day and win 🏆 😉
@@user1induetwydvgw oh shut up ur just jealous
Getting to learn many things. Thanks CM
Holy the sonic unleash themed background music😍😍😍
im so dissipointed that they removed dark passenger, specially after realesing such an cool piper skin. it was top 1 my fav map in solo showdon, i dont understand, why??
Bush camping duh
The should've made walls that take longer to break...like you need all 3 gadgets to break one wall...that would've been better because then you had to strategically break them
I love how all of your videos start with soooooooooooooo
Some brawlers since are very fast can literally rub around those walls very fun to play against almost gave me a headache on duels
Thumbnail objection, how's Nita gonna break that wall
She's used to this pain lol
That CalebCity sound bit caught me off guard now I gotta sub😂
Think that it would be cool if they make unbreakable walls to be just on some maps so the game could have more diverse meta.
Honestly, unbreakable walls are a pretty good ideia, but not for the old maps. They should created completely new maps to add this feature.
"The new pain league season has started"
Couldn’t have say it better muself
can you make the tournament comp vids back it helped me so much
❤
"lemme cook" "actually, nvm..."
nah unbreakable walls are really good for balancing because they make it so that supercell can easily change the meta and affect throwers and tanks by just changing the map
in this way, supercell can make a set of brawlers better at a specific gamemode or map
GG bro even the french player can understand the english with y lmao . Will you do a guide of ban and pick brawler for the power league ??
I think that these walls will add brawls that he has the ability to destroy in the next season, if they remain
How about giving the current unbreakable walls a sort of health bar. For example that they always break after being hit twice by the attacks that can break walls.
“og will go down again” 😭😭😭
Brawlers like Bull can stop their supers earlier when aiming at the indestructible wall 😢
Sonic unleashed music on the beginning
I think the unbreakable walls are a good concept, but they should get destroyed in over time
I like the walls but a lot of maps over use them and make it imbalanced
Just make it so 2 attacks would break the walls, the first shot weakens the wall,and the second shot break it
I disagree with this still, I think unbreakable walls are great. Finally all the long range wall breakers aren’t inherently better in every map as time goes on
love the sonic bg music 🎵
My boy Colt was starting to become not a throw pick... And they added unbreakable walls. Actually mad. Hardest brawler to master, least amount of reward
really i never realized he was that hard
@@Hakeem9495 he is, it's not just aim well like other sharpshooters, you have to move your character to match the enemy speed in order to hit many more shots per burst, and when the opponent starts dodging you have to quickly understand their pattern and predict their movement so you can match it and increase dps by a lot. Much harder to use with bad connection and against fast characters. He is at least on par if not harder than pre buff dynamike.
@@WaveOfDestiny funny both of those r my highest brawlers @ 800
5:44 YOOOO great to see another CalebCity fan.
im glad someone caught that
Why does Pain league sound so accurate
Bro 100% agree with you
The unbreakable walls was one of the absolute worst things they could have added. The new duel maps are horrendous as well
How are people matching up together in random solos? Like STMN in the beginning for example. This isn't the first time I've seen pro teams in solo power league? Anybody have any insight?
supercell secretly buffed Barley, you should try him now because it's so annoying and almost broken
I think they should stay, but there shouldn’t be too much of it. As a dyna main this is really the only time my brawler can shine 😭
It would be so helpful if you recorded yourself on the Edgar grind. I’m trying to but it’s so difficult at high trophies.
Oh you have want a small hint from him? The answer to this situation's really easy!
Don't play Edgar.
Yesss its sooo annoying. My every 1/3 knockout game bo puts his gadget behind the unbreakable wall and tick or grom stays behind it, hit some shots and spam supers. İts so stupid. They should remove bo gadget and unbreakable walls
Bro i love the new walls
I am not a thrower main but seeing the same shit(snipers) over and over again just felt a bit repetitive
Oh this map has walls... too bad hadget wrecks walls but now you have to draft around the possibility of them getting a thrower plus it aslo made assassins a bit nore useable and i really love the diversification
Agree
Now are assasins a bit more useable? Have you seen how throwers play around unbreakable walls? They won't even give a chance to get near, especially if they have good teammates
@@civicmimivnot all the maps has unbreakble walls. Is boring to see all the time the same brawlers like Griff, Bea , Piper , Brock, Colt , Stu, Ruffs …
Now i have all the time to play with throwers
@@MarcoAurelio-rk9yq then what's the difference? They didn't save you from snipers, they transferred you to the domains of throwers
@@civicmimiv so don’t play in maps with unbreakble walls.
6:40
Let me- what 💀
It happens to me in a situation knockout with bell's rock, it's horrible if it appears with sprout or tick that are more annoying and even grom, and when I use com mr p, it's to count the pitchers, not many don't use mr.p because they see it The worst brawler, but it is crucial in an ideal situation to counter launchers, although I wish there was another brawler that had the same mr.p mechanics with the basics that bounce the wall
Just give him love, Mr.P both an opportunity and really how it plays, because you don't want to face a pitcher behind on the walls 😭😭😭😭😭
Yes give him love, MORE LOVE ❤
That was an insane clutch
There just needs to be way less of them. Theres more unbreakable walls than breakable ones. Where since there are lits of brawlers that can break walls with their abilities, it should be fixed to have more breakable ones.
Out in the open is a good example
Love the music in this vid too
they should make unbreakable bushes, that way tank brawlers would still be viable and throwers arent crazy annoying
That’d be wacky
The new hotzone map with the unbreakable walls in the middle SUCK so much. If you don't have a thrower in that map, you lose and it's stupid.
Colt, carl and surge was really easy at 800 on that brawlball map.
Yea skill issue for the rest
Do you think I can get masters in HongKong because no one knows how to draft and no one is barely in Legendary solo or team
My suggestion for "unbreakable" walls, instead of it being indestructible, it will need a certain amount of hits to destroy, like 3 or 4.
I love unbreakable walls but on many maps are simply way to much of them
Agree
Gene-Otis-Griff peak enters the new map in brawl ball very well
The idea of the wall is good, but dont vanish at brawl ball extra time isn't that good imo
True but it will nerf my favorite brawler stu cause He will no longer face tanks and throwers which he truly counters
everyone: my teammates are trash
Cryingman video :i got carried 200 times in power leage and im really bad in every game
Bro how you Know that this brawler is good against this brawler
This is because of experience
BTW good gameplay keep it up
Me over here confused who the hell you are, then realize you're frickin cryingman.
Why is Ruffs a tank counter? 🐶
His super
u can easily farm his super and boost ur team
Ruffs does a truckload of damage with a fast reload speed, super farm, and his wall break sp
Thanks for the replies guys, I‘ll choose Ruffs often against tanks, so I can hopefully reach Mythic III
Wall breaks ability I guess
Now Jacky is basically useless on the unbreakable walls
What are your thoughts on regenerative walls
Not necessary
They need to put unbreakable walls in better areas
What if bushes were able to grow back again like before?
now the brawlers with wal breaker gadgets are worthless like colt and brock
Is that Sonic OST I hear in the background? A man of culture, I see.
You know its bad when a pro says its bad
Finally see someone playing nita 🌝
I see like a grom or a tick every 2 matches if not every match.
Yeah,they did nothing but make Dynamike,Tick and Grom broken as all the tanks that are good right now were good before the update anyways
Yeah idk why they added unbreakable walls
i think they’re fine but supercell put way too many of them in maps
This is so true
Hey would there be an Edgar Guide if possible
2:11 I totally don't have eyes
I hate unbreakable walls, especially sense it gives the upper hand for throwers. This new Duels map "Iron Core" its a map made for throwers. I hope Brawl Stars removes unbreakable walls. Thank you for this video!
Colt is bad again 😢
Implying that he wasn't already bad before
nah they're fine, you're just trash
@@lettucebob7395 bro he used to be the worst wym😂
@@xxxinolimit4222 yeah exactly
That minor shot speed buff and reload gear made me hope my boy colt would be viable again... They just straight up murdered him. They force me to be a rico main
When will the new title card of Edgar CEO of brawl stars will come waiting for that video
The new wall is interesting 200% buff to throwers
i think it should be removed from trophies maps,but on maps that are not worth trophies, like friendly matches should remain
The new walls are annoying but they are also good for the game like think the meta for the longest time was wall breakers and sharpshooters now we have throwers and tanks do I think they should make the wall to be hit by a wall break 5 times before breaking
I agree that unbreakable walls should be removed, they make throwers so overpowered which makes the meta different and is so annoying for non-thrower brawlers
Let’s improve meta
-supercell
They want to buff tanks but they nerf them instead
Short range brawler really struggle against thrower (or maybe im just suck)
I think they shouldn't delete them, they sould not add them in all maps, just in some maps,
I sugest to make the bushes regrow able