32:47. This was my position when I did my own version of improved run on Impossible. I was Doomsday. All I did was use a body armor and my 24th. I started chasing my 24th opponent and my 24th opponent was desperate enough to use a gas canister. That was how I was able to get close enough to punch my opponent. On my first time beating 24 opponent in Impossible, I was near death. The Life Points I got should of been a tie but the game decided I was declared a winner by a margin. 2nd attempt, I am not near death in opponent 24. When Doomsday is in body armor mode, my opponent can throw a rocket on me and my Doomsday won't fall and won't explode. I would say, opponents in Impossible mode are not trained to handle a body armored Doomsday. If it were in Max, CPUs would know how to combo my body armored Doomsday which meant that body armor would be a waste to use.
The way you make sure you go for 55% to 65% health, that is the way how I do it because that is a way to play it safe. I know in my past experience, if I accept 35% or 45%, I will be at a disadvantage for a next round.. I know I have to push my opponent off the stage for additional health in case my opponent takes down chunks of my health and in desperate situations, if my life points is about to be 50% low, I used that super move to gain 65% health. Normally they are successful but I do not make it to full health in every round. There will be times I may be close to death in round 20 or round 22 but still bring the health up with 65%. You on the other hand make sure to advance to each round with perfect health which puts you all full advantage especially against opponent 24. I know I made it to opponent 24 with 50% health but you started your health at 100% full at opponent 24. There were times in opponent 23, I had to win a clash and do super move in that same round because I was struggling. There is a chance. I did super move as soon the fight starts. I went like what the heck, I am not going to save the meter. But then I got beat up so much to a point where I had enough meter to win a clash. I went like yes, my lucky day.
32:47. This was my position when I did my own version of improved run on Impossible. I was Doomsday. All I did was use a body armor and my 24th. I started chasing my 24th opponent and my 24th opponent was desperate enough to use a gas canister. That was how I was able to get close enough to punch my opponent. On my first time beating 24 opponent in Impossible, I was near death. The Life Points I got should of been a tie but the game decided I was declared a winner by a margin. 2nd attempt, I am not near death in opponent 24.
When Doomsday is in body armor mode, my opponent can throw a rocket on me and my Doomsday won't fall and won't explode. I would say, opponents in Impossible mode are not trained to handle a body armored Doomsday. If it were in Max, CPUs would know how to combo my body armored Doomsday which meant that body armor would be a waste to use.
The way you make sure you go for 55% to 65% health, that is the way how I do it because that is a way to play it safe. I know in my past experience, if I accept 35% or 45%, I will be at a disadvantage for a next round.. I know I have to push my opponent off the stage for additional health in case my opponent takes down chunks of my health and in desperate situations, if my life points is about to be 50% low, I used that super move to gain 65% health. Normally they are successful but I do not make it to full health in every round. There will be times I may be close to death in round 20 or round 22 but still bring the health up with 65%. You on the other hand make sure to advance to each round with perfect health which puts you all full advantage especially against opponent 24. I know I made it to opponent 24 with 50% health but you started your health at 100% full at opponent 24. There were times in opponent 23, I had to win a clash and do super move in that same round because I was struggling. There is a chance. I did super move as soon the fight starts. I went like what the heck, I am not going to save the meter. But then I got beat up so much to a point where I had enough meter to win a clash. I went like yes, my lucky day.