@@tombudd15 I just finished watching the video in it’s entirety, very informative. I was wondering if you can make a continuation to this where u also import road and building data and show how you can make it so that they’re usable polysurfaces/solid geometries as this has always been a struggle for me in rhino. Usually i do this through blender then import to rhino, but the files become big messy and it’s an annoying workflow. Thanks for the content, amazing video as always.
Thank you. A Grasshoper series would be great.
Thank you mate. Cheers.
Thanks, I hope it was helpful!
the legend returns
Thanks Alex, more videos on the horizon too
Yes!!
@@tombudd15 I just finished watching the video in it’s entirety, very informative.
I was wondering if you can make a continuation to this where u also import road and building data and show how you can make it so that they’re usable polysurfaces/solid geometries as this has always been a struggle for me in rhino. Usually i do this through blender then import to rhino, but the files become big messy and it’s an annoying workflow.
Thanks for the content, amazing video as always.
yes, I am here. What of it bruv??
Tom , is the import of contour lines possible with quikgrid? I am unable to import properly with quikgrid
Love this tip ! Thank you !
Excuse me Sir, why are you so awesome? I hope you have a good year! :) Thank you for sharing
what alternatives are there for topography with overhangs, the drape doesn’t work for it
MeshToNURB?