Nice vid! (Little tip for attack for those who dont know) spawning on lift you are able to take out all external cams in a matter of seconds if you go up the stairs to roof.
I always spawn Lift. Gives a great opportunity for early picks on the windows leading outside aswell (from the roof). Lots of people peeking early on especially now with the map being new ^^
Fun fact: Attacking on basement site is fun. There’s a little drone hole in the white hallway between sites, you can set a claymore in it and the laser reaches through half the corridor.
This was so helpful 💪💪 Just a thought I had around 4:10 when you were trying to show the viewpoint of an Attacker, Alibi might be a nice pick for this kind of demo, since she has a shotgun for setup but you could toss down a "Defender" for visual purposes 😉 Thanks again!!
I spent a good 30 mins figuring the whole top floor set up before I saw the vid. Good thing to do because you can really understand the why of each reinforce and rotate, which makes it harder to forget.
In order for a map to be considered for ranked it needs 4 sites. Border and consulate got reworked in order to get 4 bomb sites. Id love to see plane reworked in order to get 4 sites (and get into ranked). Unfortunately, i rarely enjoy Ubisofts reworks
Nice job dude. I’ve just been reinforcing all the walls and putting mute jammers on everything. Will def try some of these. Maybe do another vid in a couple months with best op choices for each site?
I played this map once and won 4-2. i played thermite and every time i breached server walls instead of outside balcony, the enemy team didnt expect it and we took down the easy dub. i think attacking this top floor site is going to be different for each rank and im sure itll adapt over time but right now, that server push was the easiest because people just didnt know how to defend it once the walls were open.
It's always good to push the opposite side to where defenders expect. They usually set up most of their utility facing one side, top floor on Chalet is a classic example.
I love your videos bro thank you so much of the upload. I’ve been playing the map recently I do love it but I’ve been having trouble with it so far. Thank you.❤
I been looking forward to this video. Can't wait for Part 2. Also How to Attack Lair as well. Then How To Tubarão. Great video like always. As for Operational room. Why not play Castle in that potential Mira spot? Put a wall on Window and the door. Also Azami would be good for that Elbow spot.
I think Tubarao is kinda straight forward. He should mainly be used to delay the main breach from happening. He can also deny areas and gadgets as well, but I think he should mainly be used to support the wall deniers.
When attacking 2nd floor and going for breach, if nobody clears that hallway with the 2 soft windows you could place Osa shields on them and be completely safe from behind
i played yesterday but just now realized after seeing the 2f Mezzanine that... that's an Azami domain, i could probably defend it Azami with a little help for head holes like what you did. thanks for the tip as always. gonna rewatch as well your valk spots as emerald and other maps were finally added to standard
It's a very team based (if a team with good chemistry) attacker sided map, i think bunks is best obj due to the vert. The issue with top is the mezz wall plant, atkers don't even need to open the exterior wall, but r6 is a hard room to push inside of, which makes bunks a pretty good vert for defenders if held correctly
I honestly think bunks/briefing is a bit dog because they open breach and push from Green hall and suddenly you can't play in 90% of the site. I think it's literally required to play upstairs if you wanna hold onto any of the site and it's not the easiest hold upstairs either.
I really like this map It looks like its a defender sided map but each bomb site has a weakness Like with 2f its the operational room which i think without a fenrir its impossible to hold methodically Basement floor bomb site is incredibally strong horizontally but its ceiling is all soft 1f bunk bomb site has the least soft ceiling and a good runout to the outside breach but it has too many potential breach possibilities 1f armory has less breach potential and a lot of extended holds but has all its ceiling soft I find it really amazing Like theres room to do almost anything in this map Its not like clubhouse (my top3 map) which youre kinda forced to a limited pool of operators because of how the map plays
IMO it’s better to put a Mira in briefing facing security on the left wall instead of right and then there’s no need to reinforce security as well since Mira can spot ops coming through the left door, middle soft wall, and front door without peaking out her Mira and you can just have bandit or tubs watching the reinforced wall behind you and hatch
Imo 2F is such a mess ! Its very hard to hold as a defender so many attack areas and so far off making it difficult to flank If all the attack is executed from only one area its pretty easy to win Ive played this map 3 times in ranked won attack on 2F pretty easily Basement is harder to attack which is kind of like Oregon basement requiring 4 anchors and 1 roamer
I really want to like this map but it's too big and not in a good way. Bank and Chalet is big too but in a good way. This just has too many big rooms and halls.
Honest opinion, the map is HUGE all hallways looks the same, you want to rotate on 2F and bomb site and it took ages only to die on one stair on the other side of the objective. Then i was on basement lurking around and suddenly i was out of the map for some reason. Later on attack want spawn close to site on the east and it took 2 minutes do drone everything! By the time i was finally engaging the site everyone was dead it was me on a 1v4. The map is way to big to be competitive i know is brand new but it’s gonna turn in a no fun scenario sooner than later
the top and ground floors are pretty small for a ranked map. It's really just the basement that feels huge plus the fact that the outside area is massive and really confusing adds to the feeling of being in a maze
When attacking 2nd floor and going for breach, if nobody clears that hallway with the 2 soft windows you could place Osa shields on them and be completely safe from behind
Nice vid! (Little tip for attack for those who dont know) spawning on lift you are able to take out all external cams in a matter of seconds if you go up the stairs to roof.
I always spawn Lift. Gives a great opportunity for early picks on the windows leading outside aswell (from the roof). Lots of people peeking early on especially now with the map being new ^^
Watch out there is a cheeky little spawn peek on lift towards roof from a window/ soft wall
I went to training grounds right away to learn the cams. You're right, lift is the spot to pop them all.
Fun fact: Attacking on basement site is fun. There’s a little drone hole in the white hallway between sites, you can set a claymore in it and the laser reaches through half the corridor.
Someone else mentioned this to me. I need to try it
This was so helpful 💪💪 Just a thought I had around 4:10 when you were trying to show the viewpoint of an Attacker, Alibi might be a nice pick for this kind of demo, since she has a shotgun for setup but you could toss down a "Defender" for visual purposes 😉 Thanks again!!
I spent a good 30 mins figuring the whole top floor set up before I saw the vid.
Good thing to do because you can really understand the why of each reinforce and rotate, which makes it harder to forget.
this was so helpful bro thank you
Plane has 3 sites, I think that might be the only one that doesn't have 4. No ranked maps that I'm aware of.
In order for a map to be considered for ranked it needs 4 sites.
Border and consulate got reworked in order to get 4 bomb sites. Id love to see plane reworked in order to get 4 sites (and get into ranked).
Unfortunately, i rarely enjoy Ubisofts reworks
@@HenkGootjes66 Na. Leave plane alone.
Love your content man thanks for the help in the new season 🙏🙏
Coming back to r6 for the new season after quite the break. Knew exactly who to go to!
Welcome back and thank you!
Absolutely love your content man keep it up
Nice job dude. I’ve just been reinforcing all the walls and putting mute jammers on everything. Will def try some of these.
Maybe do another vid in a couple months with best op choices for each site?
I played this map once and won 4-2. i played thermite and every time i breached server walls instead of outside balcony, the enemy team didnt expect it and we took down the easy dub. i think attacking this top floor site is going to be different for each rank and im sure itll adapt over time but right now, that server push was the easiest because people just didnt know how to defend it once the walls were open.
It's always good to push the opposite side to where defenders expect. They usually set up most of their utility facing one side, top floor on Chalet is a classic example.
I love your videos bro thank you so much of the upload. I’ve been playing the map recently I do love it but I’ve been having trouble with it so far. Thank you.❤
Very good video waiting for part 2 👍
It's up!
I been looking forward to this video. Can't wait for Part 2. Also How to Attack Lair as well. Then How To Tubarão. Great video like always.
As for Operational room. Why not play Castle in that potential Mira spot? Put a wall on Window and the door. Also Azami would be good for that Elbow spot.
I think Tubarao is kinda straight forward. He should mainly be used to delay the main breach from happening. He can also deny areas and gadgets as well, but I think he should mainly be used to support the wall deniers.
Always appreciate you getting involved mate.
When attacking 2nd floor and going for breach, if nobody clears that hallway with the 2 soft windows you could place Osa shields on them and be completely safe from behind
i played yesterday but just now realized after seeing the 2f Mezzanine that... that's an Azami domain, i could probably defend it Azami with a little help for head holes like what you did. thanks for the tip as always. gonna rewatch as well your valk spots as emerald and other maps were finally added to standard
It's a very team based (if a team with good chemistry) attacker sided map, i think bunks is best obj due to the vert. The issue with top is the mezz wall plant, atkers don't even need to open the exterior wall, but r6 is a hard room to push inside of, which makes bunks a pretty good vert for defenders if held correctly
Yeah definitely. It needs a decent team to work together.
I honestly think bunks/briefing is a bit dog because they open breach and push from Green hall and suddenly you can't play in 90% of the site. I think it's literally required to play upstairs if you wanna hold onto any of the site and it's not the easiest hold upstairs either.
Yeah definitely, since I've played it more, that site definitely some vertical hold.
I really like this map
It looks like its a defender sided map but each bomb site has a weakness
Like with 2f its the operational room which i think without a fenrir its impossible to hold methodically
Basement floor bomb site is incredibally strong horizontally but its ceiling is all soft
1f bunk bomb site has the least soft ceiling and a good runout to the outside breach but it has too many potential breach possibilities
1f armory has less breach potential and a lot of extended holds but has all its ceiling soft
I find it really amazing
Like theres room to do almost anything in this map
Its not like clubhouse (my top3 map) which youre kinda forced to a limited pool of operators because of how the map plays
I need this so much
More azami setups please! Any ranked maps
IMO it’s better to put a Mira in briefing facing security on the left wall instead of right and then there’s no need to reinforce security as well since Mira can spot ops coming through the left door, middle soft wall, and front door without peaking out her Mira and you can just have bandit or tubs watching the reinforced wall behind you and hatch
Where’s the consulate rework one? Unless I missed it? Good video though!
Yeah I still need to do that actually!
Imo 2F is such a mess ! Its very hard to hold as a defender so many attack areas and so far off making it difficult to flank
If all the attack is executed from only one area its pretty easy to win
Ive played this map 3 times in ranked won attack on 2F pretty easily
Basement is harder to attack which is kind of like Oregon basement requiring 4 anchors and 1 roamer
Yeah 2f is the second worst site in my opinion
Your call outs must be on point if you called out youre gona cough lol
Hahaha one enemy on *cough*
I really want to like this map but it's too big and not in a good way. Bank and Chalet is big too but in a good way. This just has too many big rooms and halls.
Trust me, keep playing it and it becomes familiar. It's a great map
new map is a pain lol.
no control more rotation
Honest opinion, the map is HUGE all hallways looks the same, you want to rotate on 2F and bomb site and it took ages only to die on one stair on the other side of the objective. Then i was on basement lurking around and suddenly i was out of the map for some reason. Later on attack want spawn close to site on the east and it took 2 minutes do drone everything! By the time i was finally engaging the site everyone was dead it was me on a 1v4.
The map is way to big to be competitive i know is brand new but it’s gonna turn in a no fun scenario sooner than later
the top and ground floors are pretty small for a ranked map. It's really just the basement that feels huge plus the fact that the outside area is massive and really confusing adds to the feeling of being in a maze
nate
This map🤢
Yeah it sucks
Tbh I don’t hate it. Very confusing at first but good after that. Good sites and large fluid map that makes for good rotations.
Mira and castle setup upstairs for bunks 🤌
When attacking 2nd floor and going for breach, if nobody clears that hallway with the 2 soft windows you could place Osa shields on them and be completely safe from behind