Character Creation in Blender 3.6 - Kimberly - Street fighter 6 - (FULL TIME LAPSE)

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  • Опубліковано 10 жов 2024
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    #blender #streetfighter6 #characteranimation #blender3.6 #timelapse

КОМЕНТАРІ • 22

  • @YOUCANTDOTHATONTELEVISION
    @YOUCANTDOTHATONTELEVISION Рік тому +1

    Instant subscribe. Blown away by your work! Such quality!

    • @lwitiko_the_creative
      @lwitiko_the_creative  Рік тому

      Thank you so much, deeply appreciate it. Will keep pushing to improve.

  • @Saiky_
    @Saiky_ Рік тому +4

    you're strong man keep going this

  • @BayaTools
    @BayaTools Рік тому +1

    Nice ✈️✈️🔥🔥

  • @domin6168
    @domin6168 Рік тому +1

    Looks pretty sir!!!
    You're doing a great job with these characters. I watched your other time lapses a while back and to be honest I liked your style ;D

    • @lwitiko_the_creative
      @lwitiko_the_creative  Рік тому +1

      Thank you so much, really appreciate the feedback. I'll keep pushing to improve. And thank you for checking out my other videos. ✊🏿✊🏿✊🏿

  • @YoUnfortunate_Event
    @YoUnfortunate_Event 6 місяців тому

    You're so cool!

    • @lwitiko_the_creative
      @lwitiko_the_creative  6 місяців тому +1

      Thank you so much. Really means a lot ✊🏿✊🏿✊🏿will keep pushing to improve

  • @joaoalves9330
    @joaoalves9330 Рік тому +1

    Could you do Jack Hanma?

    • @lwitiko_the_creative
      @lwitiko_the_creative  Рік тому +1

      I definitely can, I'll add him to the list, lemme just get the next two out of the way.

    • @joaoalves9330
      @joaoalves9330 Рік тому

      @@lwitiko_the_creative Thanks I really appreciate that. I love Jack

  • @arphaxadarphaxad1592
    @arphaxadarphaxad1592 7 місяців тому +1

    i am already dreading the poly count of this character creation 😅

    • @arphaxadarphaxad1592
      @arphaxadarphaxad1592 7 місяців тому +1

      did you use the mimic tool to create the other half of the body?
      Or did you sculpt the entire body by memory?
      you are really good at anatomy!

    • @arphaxadarphaxad1592
      @arphaxadarphaxad1592 7 місяців тому +1

      also, would i have been wasting my time putting all this detail when we're just going to add clothes later?
      is this what the devs at Capcom do all day?

    • @arphaxadarphaxad1592
      @arphaxadarphaxad1592 7 місяців тому +1

      inflate/deflate HANDS
      snake hooks
      grab BODY
      clay strips
      crease

    • @lwitiko_the_creative
      @lwitiko_the_creative  7 місяців тому +1

      😂😂 I tried to clean up the mesh with retopo, but the mesh isn't too heavy it's manageable.

    • @lwitiko_the_creative
      @lwitiko_the_creative  7 місяців тому +1

      I had reference of the character on my second monitor, so I was observing then sculpting with the mirror modifier on, I didn't get the likeness but it's good practice. And thank you. I can sculpt generic anatomy from memory but for fanarts, I Always have reference on my second monitor.