The Great Circle - Enemy Weapons Sound Mod (Part 1)

Поділитися
Вставка
  • Опубліковано 27 січ 2025

КОМЕНТАРІ • 8

  • @angusmitchell4026
    @angusmitchell4026 14 днів тому +1

    what about the smgs will you do something for that

    • @CaptainJackGameMods
      @CaptainJackGameMods  14 днів тому

      I hope to, keep an eye on the nexus page for updates

    • @fallschirmjagerfilms4167
      @fallschirmjagerfilms4167 3 дні тому

      I was curious about the submachine gun as well. I would’ve guessed that it would be based off of the MP40 sound effects you hear in Raiders, but I’m not sure if there’s a good clean cut of that sound, also individual shots might be challenging.

    • @angusmitchell4026
      @angusmitchell4026 3 дні тому

      @@fallschirmjagerfilms4167 they did use the mp38 in the last crusade

  • @ConnerTheEsquire
    @ConnerTheEsquire 16 днів тому +1

    I gotta ask: is the Winchester shotgun sound from Dial of Destiny?

    • @CaptainJackGameMods
      @CaptainJackGameMods  16 днів тому +3

      The shotgun/trenchgun was the only one of these sound mods that I couldn't think of a good cinematic analogue for so it ended up being a bit of an amalgam of a few bits and pieces, little bit of Emperors Tomb shotgun, plus a bit of Last Crusade rifle, and some other bits and pieces I had lying around. I think I ultimately prefer the vanilla sound for that one, but had a go at creating something for the mod anyway for completeness :)

    • @solidbeard8324
      @solidbeard8324 15 днів тому +1

      @@CaptainJackGameMods Personally I would have used Medal Of Honor Allied Assault Trenchgun or auto shotgun from Pacific Assault. Like most of the sounds of that game they have a cinematic feel to it. But I like it though, it's a nice combination of both sounds.

    • @CaptainJackGameMods
      @CaptainJackGameMods  15 днів тому

      @@solidbeard8324 Had a look at those you mentioned and they do sound cool and could fit great; I don't have access to those sounds but I'll definitely keep it in mind if I get time to look into it for an update down the line. Thanks for the suggestion! :)