Meet Your Maker | Tips & Tricks Trailer

Поділитися
Вставка
  • Опубліковано 21 сер 2024

КОМЕНТАРІ • 174

  • @mattp994
    @mattp994 Рік тому +164

    It's funny how all of these amazing outposts showcased are invalid because they don't feature an unbroken Harvey path.

    • @RedStar441
      @RedStar441 Рік тому +23

      they really do gotta introduce alternate build modes.

    • @nawlsone586
      @nawlsone586 Рік тому +23

      The acid block one towards the end was def a broken path. 😂.

    • @AlexOvTheAbyss
      @AlexOvTheAbyss Рік тому +27

      They replied on another posting - apparently you can release social maps without a Harvey path

    • @o0b.a.d.fluppy0o39
      @o0b.a.d.fluppy0o39 Рік тому

      i thought the same lol! cheers✌

    • @o0b.a.d.fluppy0o39
      @o0b.a.d.fluppy0o39 Рік тому +1

      @@AlexOvTheAbyss good to know, thanks

  • @Babatz54
    @Babatz54 Рік тому +33

    Just wanna say congrats to the devs who did something creative with this game.

  • @damousx6860
    @damousx6860 Рік тому +56

    As a builder, I would love to make artistic builds and actually keep my creation to keep reusing for activation because no way I spend 5 hours on a base only to have 1 person raid it and have the base be depleted

    • @pffffffffffffffffft
      @pffffffffffffffffft Рік тому +12

      You can still spend synthite to refill an outpost that can't be prestiged, or just make it social to let people play it there.

    • @DuskTheViking
      @DuskTheViking Рік тому

      You can, you can "reset" if you don't get enough to prestige. Its the same thing except you dont get the prestige reward of increased points

    • @gwen9939
      @gwen9939 Рік тому

      from what I can tell, the base isn't fully retired from public play until it reaches prestige 10 so it'll be in rotation until it reaches that point. If you don't get many accolades that just means it's going to be more expensive to keep resetting it in order to get raiders so there's a good incentive to create outposts that are fun to go through.

    • @DuskTheViking
      @DuskTheViking Рік тому +1

      @@gwen9939 Once its 10 I think it becomes a champion outpost, it's still in rotation, but you stop getting credit for it.
      .... I think, not 100% sure. But both of mine have a champion logo on them, so thats my guess.

    • @Overqualification
      @Overqualification Рік тому

      @@DuskTheViking No after P10 it no longer refills and is taken out of rotation.

  • @NerdySatyr
    @NerdySatyr Рік тому +27

    At first I wasn't sold, but man the voice over guy really brings his all to these vids haha, keep up the great work!

  • @vlogsgamesandpranks9007
    @vlogsgamesandpranks9007 Рік тому +18

    Loving this game, as a builder mainly but also as a raider very fun 9/10 for me, really hits that niche I love and it can only get better

  • @-nyon-6108
    @-nyon-6108 Рік тому +14

    I love the part in advice 6 where they show a level that the harvester CAN'T reach the genmat, lmao

  • @loughtthenot
    @loughtthenot Рік тому +14

    1:39 New trap leaked? Bottom middle? It looks like a big sentinel eye?

    • @mattp994
      @mattp994 Рік тому +2

      Nice catch, looks kinda like a... cannon?

    • @KroolTheField
      @KroolTheField Рік тому +2

      @@mattp994 You're right, looks like a trap that fires a cannonball like the cannonback

    • @loughtthenot
      @loughtthenot Рік тому +1

      @@mattp994 They teased a laser of some kind at the dev stream on launch day. Im curious to its functionality tho. I was thinking maybe the laser would relate to the guard possibly but it seems like it's more connected to the trap

    • @moerchentv
      @moerchentv Рік тому +4

      In 2:54 is it again with text, a laser that bounce from surfaces. You can watch in 0.25 and stop. Sentry Beam

  • @Bragdras
    @Bragdras Рік тому +3

    While a lot of these outposts don't actually work due to not having a path, god damn what a great trailer. Keeps you captivated throughout

  • @trux2316
    @trux2316 Рік тому +16

    Would love to see an alternate map style, original can be as now, requiring Harvey to have a valid to be approved. And the new could not require a path but instead needing its creator to beat the map for it to be approved. This new style can offer more rewards, and can still maintain a play style for both casual and hardcore builders/raiders. Additionally viewing maps will show either a Harvey icon or a 'dev' icon so you can know what kind of raid it will be and its additional difficulty it brings~

  • @theodoreavdikos9804
    @theodoreavdikos9804 Рік тому +4

    The narrator deserves triple of what they pay him, he is a legend

    • @Polygonetwo
      @Polygonetwo Рік тому

      As much as I'm annoyed at the sort of false advertising of the social-only bases being shown off as if they were real bases, that narrator really do got an epic voice. The man's got some pipes yo.

  • @GoldKitsuneBrony
    @GoldKitsuneBrony Рік тому +8

    This game is a lot of fun! The character's movent is so good and smooth and clean!

  • @ubercape
    @ubercape Рік тому +9

    Most of these bases aren’t allowed because HRV pathing lol. Example @ 3 minutes. Make the HRV able to JUMP 1,2, or even 3 squares by upgrading him?!

    • @damousx6860
      @damousx6860 Рік тому

      Social maps

    • @ubercape
      @ubercape Рік тому +4

      @@damousx6860 there is not benefits to playing social

    • @csabawars
      @csabawars Рік тому

      Thats a good idea. What i personaly want is a lift or maybe a Harvey hook to ascend or descend him!
      I would love new cube forms too! Maybe a half cube what you can crawl under it. And harvey can crawl under too!
      U shape and tube shud be a nice option too.

    • @edwar6706
      @edwar6706 Рік тому +1

      @@ubercape there is benefit: fun,challenges,improving skills,creativity etc...

  • @damousx6860
    @damousx6860 Рік тому +8

    Also these bases would be cool, but some of them literally won’t allow you to active the base since the box goblin doesn’t approve of it and the path is blocked

    • @l.m.l8598
      @l.m.l8598 Рік тому +3

      Box goblin is what im calling harv from now on

    • @shineweeb7198
      @shineweeb7198 Рік тому

      @@l.m.l8598 ^

  • @papahemmy8587
    @papahemmy8587 Рік тому +3

    New Trap at 2:53 "Sentry Beam" - Tracks its target before firing a laser beam that bounces off surfaces. Triggers until destroyed. 50 Capacity

    • @woodyodell2657
      @woodyodell2657 Рік тому

      THANK YOU!!! I came here to find out what they were talking about in the last question of the AMA!

  • @SmokeBlastt
    @SmokeBlastt Рік тому +5

    This game is insanely fun

  • @ki-os7645
    @ki-os7645 Рік тому +4

    Would love there to be something in the future that showcases bases either handpicked by the devs or automatically generates on bases with high accolades.
    Base lifetime feels too short, and having a more dynamic and less linear way of keeping bases around would be fun to see. While I know the lore of the game is very "Everyone vs. each other" having more ways for the community to connect together in-game is something I'd like to see.
    Also, please get rid of deranking or losing any form of progression for dying. While people might be more careless, people would be more inclined to try harder bases, and it'd grant more deaths to the builder overall, so win-win for everyone.
    Brutal bases don't see much activity due to their typical overabundance of traps in concentrated spots, making dying easy and unappealing to people trying to rank up for one reason or another. I think overall everyone would benefit if there's no negative incentive in any capacity, given the nature of the game.

  • @OSHSTO
    @OSHSTO Рік тому +7

    Game is fun, trailers are badass.

  • @Akatsukimember6
    @Akatsukimember6 Рік тому +23

    Pro tip: If you want your bases be raided more often, be sure to incorporate the numbers 420 and 69 into the outpost’s “thumbnail”

  • @AdventofMechanus
    @AdventofMechanus Рік тому +5

    Always worth it to see how the other half plays, lol.

  • @nebuelle1330
    @nebuelle1330 Рік тому +16

    Man these bases you're showcasing are so cool, I wish the game was like this and not just a bunch of grey rooms with every trap in the game stuffed in a single room.

    • @jackfinnian2064
      @jackfinnian2064 Рік тому +4

      Yeah that’s fair but the people who just speed through builds and don’t even try to solve a puzzle and just speed through spamming shields and respawn beacons make it frustrating to have made cool bases to have people do this. I understand it is a part of the game, but it is a bit disheartening to see this happening….

    • @StabYourBrain
      @StabYourBrain Рік тому

      @@jackfinnian2064 It's a double edged blade really. I can understand people just speeding through with shields and respawns because a lot of bases just spam traps stacked upon traps in second wave to cheese at least one kill out of every raider, which makes it a little tedious, especially in longer bases.

    • @kreamator
      @kreamator Рік тому +1

      Be the change you wish to see

    • @nebuelle1330
      @nebuelle1330 Рік тому

      @@kreamator trying, but they don't get any kills so I can barely keep them running.

    • @Polygonetwo
      @Polygonetwo Рік тому

      Note: Most of the bases they're showcasing *can't* be played when normally raiding. If you pause at 3:00, that base very obviously has no valid harvester path, and thus would only be available as a social raid. Same for most of the builds they're showing off, meaning they're probably retired bases that won't earn either the builder or the raider any points, and likely will never actually be played since there are no rewards for it.

  • @AlexOvTheAbyss
    @AlexOvTheAbyss Рік тому +12

    PSA: Apparently you do not need a valid harvester path for social maps. They really need to advertise that more.

    • @RetroRampage
      @RetroRampage Рік тому +3

      yet in order to progress, you need to play non-social maps so this accomplishes nothing.
      Makers make the stages for Raiders to play, yet the only stages Raiders can play that give them progress are the ones with the awful harvester requirement that effectively makes it to every single stage in the game can be completed without jumping a single time.

  • @BasementMinions
    @BasementMinions Рік тому +4

    Absolutely love this guys voice!

  • @lorddarkbone9455
    @lorddarkbone9455 Рік тому +1

    Great video. been playing since it came out. and I already have 95% of trophies. the only ones I am missing are the co-op ones. which I then realized I may need some help with that.

  • @BloodThirstyLord
    @BloodThirstyLord Рік тому +3

    harvery can't get through these bases hahah

  • @ZedTheEntertainer
    @ZedTheEntertainer Рік тому +1

    Having lots of fun with this game and just got Master rank on Steam. However there are a few points I'd appreciate the devs to address. Most importantly it would be good if they could fix the annoying crashes occuring on many Windows 11 system (mine including). Those crashing happen sometimes every 10 minutes at worst. Then I found it sad that you'd get heavily punished when dying for ranking up because you only get propper rank addition when mastering the raid at the first try. I just left after my first death because I knew that I would make much quicker rank when first trying a new raid. The rank system is not great overall and a very intense grind as well. Have some bases prestiging up and getting kills but I've never seen it make any difference in my rank... this is just some constructive feedback other than that it's a great game if it's not crashing again and again and again...

  • @TheDragonmonkey17
    @TheDragonmonkey17 Рік тому +1

    Incase you guys missed it they teased a new trap at 1:39

  • @millacmer9021
    @millacmer9021 Рік тому +1

    the fact that eventually my outpost will be useless just ruined it for me… pls do something about that. Oh also tripwires would be cool.

  • @AmorEvol_UA
    @AmorEvol_UA Рік тому +3

    I love this game❤

  • @rooftoprumble7845
    @rooftoprumble7845 Рік тому +1

    I think this game could use a mechanic where you need to complete the base yourself before submitting it publicly. Some bases are just impossible to complete, you guys should look at how king of thieves the mobile game does it

    • @IcorthwasTaken
      @IcorthwasTaken Рік тому +1

      I agree, there is eventually just bases that are near impossible to complete.

  • @gutstheblackknight6393
    @gutstheblackknight6393 Рік тому +1

    I love this game

  • @CBEPXo6opoTEHb
    @CBEPXo6opoTEHb Рік тому +1

    Cool game!

  • @Piper0185
    @Piper0185 Рік тому +2

    Too bad all a raider needs is a shield and your outpost is almost obsolete lol oh and a grappling hook because traps are really slow.... There also NEEDS to be an option to maybe spend more resources to CLEAR all bedrock from a purchased burial ground. Soo tedious to try and work around what's there, some of them are disasterous and I can't execute my vision. I know they want them to be unique, but you make it a chore to do that, and I would rather not put the time in, when a shield is all thats needed to destroy it. and the resources you gain from outposts are minimal. Soooo many parts and after a little bit, nothing to really spend them on. Maybe a system you can convert 1 resource for another, not a 1 for 1, maybe a 1 for 10 or something.

  • @ErikTheHighlander
    @ErikTheHighlander Рік тому +1

    Please give us Indiana-Jones-style boulder traps. And the ability to upgrade Harvey (or the Box Goblin as someone called it lol). That is all.

  • @Korinohime
    @Korinohime Рік тому +3

    List of FAILS for me:
    1) 2:37 - Second Wave traps NEVER activate so fast.
    2) 2:54 - We don't have a Sentry Beam Trap.
    3) from 2:51 to 3:02 - You can't activate Outpost with broken Havester path.
    4) from 3:28 to 3:54 - I don't understand... Accolades is a Kills ratio and rating or just kill ratio?

  • @nebenogerin
    @nebenogerin Рік тому +1

    Should've included a tip about the forsaken tombs, because 90% of people walk straight past them

  • @angryminer9630
    @angryminer9630 Рік тому +1

    Can ya'll add climbable blocks like ladders/vines so maybe HRV can go vertical?

  • @stevem9819
    @stevem9819 Рік тому

    Can you move the GenMat location in your outpost? I’ve tried but no luck 😢

  • @just_sn0wy566
    @just_sn0wy566 Рік тому

    @2:54 trap bottom row centre? what is that? potential spoiler for a new trap soon?

  • @---Zero---
    @---Zero--- Рік тому

    criminally underrated game

  • @BrandonSmith-me8yp
    @BrandonSmith-me8yp Рік тому

    Make an honest trailer, where death cubes and exploited corrosive cubes are really the thing.

  • @IXSkyRangerIX
    @IXSkyRangerIX 6 місяців тому +1

    🤩✨️😍

  • @justinriley4063
    @justinriley4063 Рік тому

    The game would benefit from having players need to go to a a part of the base to unlock the GenMat before being able to pick it up

  • @wisemanj2934
    @wisemanj2934 Рік тому +1

    Lol their outposts have like 10 000 capacity limit and beyond. Without the freaking harvester path now creativity would go up a notch, fun factor too... this has to be like a bit ghost runner you know lmao.

  • @Revenant530
    @Revenant530 Рік тому +2

    All the outposts shown were invalid. They need to allow us to make bases with alt ways to to the goal without the basic path as long as it is still beatable

    • @KIzmit20
      @KIzmit20 Рік тому +1

      its the social tab of bases, they dont produce resources so a vaild path isnt needed

    • @ErikTheHighlander
      @ErikTheHighlander Рік тому +1

      @@KIzmit20 Also, they are completely useless.

  • @moerchentv
    @moerchentv Рік тому

    1:39 | 2:54 there is a new trap

    • @moerchentv
      @moerchentv Рік тому

      Sentry Beam: Tracks it's target before firing a laser beam that bounces off surfaces. Triggers until destroyed.

  • @cipher2956
    @cipher2956 Рік тому

    this game made me know i lack imagination ><
    i want to build a fun little challenging unique base but i cant yet .

  • @whitestreamz
    @whitestreamz Рік тому

    Nice video. The voice 😂

  • @waffleswafflson3076
    @waffleswafflson3076 Рік тому +2

    I am master rank, with every achievement and everything fully unlocked and upgraded. Here's the real advice for raiders:
    1. Use intel 3 boost, never play anything that is 500 million miles long or that has corrosive cubes as its most used trap
    2. If there is a downward slope, its going to be bombs. Every. Single. Time.
    3. 99% of bases can be beaten by just holding W key, Im not kidding. Try it. Folks dont respect crushers yet
    4. You can parry enemy gun shots, bolt traps and plasma cube traps. Drop the shield and pick up the sword.
    5. Do NOT sleep on consumables. Throwing down a barrier before you pick up the Genmat can save you from genmat room exploits

    • @EsotericDrifter
      @EsotericDrifter Рік тому

      Problem is people are starting to find all the exploits to make impossible bases.

    • @waffleswafflson3076
      @waffleswafflson3076 Рік тому

      @@EsotericDrifter I havent found an impossible base yet. Closest thing there is the exploit of dropping exploding guards on people but the phoneix consumable counters it

  • @Patrick82.
    @Patrick82. Рік тому

    When did we get crossplay pc ps5??

  • @DuskTheViking
    @DuskTheViking Рік тому

    Tips, not so great 😄
    But the hype was pretty amazing! Great video!

  • @StabYourBrain
    @StabYourBrain Рік тому

    I wish we could actually build bases like the ones shown in this trailer, but the fact that the Harvester has to have an unbroken path really limits what you can do, so things like platforming is already out the window.
    I would honestly prefer if we did away with the Harvester and just made it so that a builder has to beat their own base before they can publish, that way we could build way more creative bases while keeping them beatable and would have more of a Mario Maker Situation.

  • @TouYube886
    @TouYube886 Рік тому

    I have a tip for you 2. Fix the damn bugs and change the rank system.

  • @vidli5159
    @vidli5159 Рік тому

    Advice 5 - Observe your opponent and build a base that isn't allowed by the game rules, there is no way for HRV to walk? Who said this trailer is fine to release?
    Also me personally need to say that i don't like the revieve machanice in co-op, it's pretty much just one person that goes in and the other one revieving all the time. So the dungeon doesn't reset, it take that one part out of the game that makes it hard as a solo. If a solo could just walk throught the already cleared dungeon until the point of death it would be boring and easy.
    As a builder it is unsatisfaying to see someone try your base, die once then disconnect and come back with a friend and then do it with zero deaths.
    Don't say i don't like the game it's lots of fun but i think some things shouldn't be the way they are and probably are one in the way they are because of the devs trying to hold back for the casuals.

  • @HatCreature
    @HatCreature Рік тому

    Are dev maps featured in the game ga damn 🤣 I want to see that

  • @Blassbeat
    @Blassbeat Рік тому

    Deleted the game yesterday, I got the platinum. 10/10

  • @SamRodrigues77
    @SamRodrigues77 Рік тому

    cool!

  • @PeterZwegat187
    @PeterZwegat187 Рік тому

    Wait ? Devs arent building Death Cubes ?

  • @user-iu9oq1es4c
    @user-iu9oq1es4c Рік тому

    1:25 デモンストレーションなのでしょうが実際にはこのような拠点は作れませんので修正した方がいいと思います

  • @alexmartel3111
    @alexmartel3111 Рік тому

    Fuck I love this game I hope the developers see my stream and wanna colab

  • @Lanokota
    @Lanokota Рік тому

    Would be nice if the outposts were actually like in this video. Instead, it's just unimaginative killboxes everywhere. Losing your outpost after 10 prestige levels is also a terrible feature.

  • @DH-ew9op
    @DH-ew9op Рік тому +1

    I feel like Harvey’s tracking should allow to go over the acid traps and through holo cubes. That way you can make interesting levels with impassable corridors on second wave so you have a hidden passage filled with new angles and traps to deal with rather than something you’ve just went through.

    • @Oxsanna
      @Oxsanna Рік тому +1

      you can already do that

    • @DH-ew9op
      @DH-ew9op Рік тому

      @@Oxsanna well yes walk over a wave two acid trap yes but sadly his tracking doesn’t work through holocubes

  • @souldream6770
    @souldream6770 Рік тому

    90% of outposts are killhouses fix this pls

  • @roadtomma247
    @roadtomma247 Рік тому

    I hate that my bases have a time limit it basically made stop playing the game

  • @justinpearson9170
    @justinpearson9170 Рік тому

    What is this voice?
    Should've had my Chimera baby momma do the trailer LMAO!

  • @RetroRampage
    @RetroRampage Рік тому +3

    Remove Harvey. It's needlessly limits what you can and can't do with level creation and causes all public levels to be bland. As a raider, I can run through almost every single stage by holding forward and shooting every once and a while. Every stage in the game currently can be completed without jumping a single time despite the fact that we have double jumps and grappling hooks.

  • @Polygonetwo
    @Polygonetwo Рік тому

    Kind of spectacular how you can build artistic builds that are fun to look at and raid when you aren't constrained to a harvester path, huh? Yeah, those showcased outposts very obviously have no valid paths and therefore can't actually be put into public circulation except as a social raid, which benefits nobody.

  • @RetroRampage
    @RetroRampage Рік тому +1

    This video is literally false advertising. Builders can't make anything cool like what you see here and actually have people play them because of the STUPID HARVESTER NPC. IT UNDERCUTS THE ENTIRE POINT OF A GAME LIKE THIS.

  • @Nolyfeswet
    @Nolyfeswet Рік тому

    Any body need a partner on pc level 52

  • @cccant26
    @cccant26 Рік тому

    After 24hours my map was active, I had 1 raider that didn't even left the starting point bridge , THIS GAME NEEDS MORE RAIDERS , or it's going to die , Make it free to play were you can only raid and the payed version raid+build

  • @shanewaters2489
    @shanewaters2489 Рік тому

    Limit the amount of traps. Some of these maps are mind numbing boring due to excessive traps.

  • @8read8oy
    @8read8oy Рік тому

    3:00 This is so inaccurate. How would HRV even get to that GenMat?

  • @asifahmed8159
    @asifahmed8159 Рік тому

    When will we get new weapons with at least 10 bullets that can destroy traps

    • @brause7366
      @brause7366 Рік тому +3

      never, get good

    • @damousx6860
      @damousx6860 Рік тому

      They are making new traps and mods for traps and guards

    • @seany8393
      @seany8393 Рік тому

      New weapon in June with sector 1. There’s a good bit on the roadmap

    • @edwar6706
      @edwar6706 Рік тому +1

      honestly you have plenty of option weapon armor and consomable... magnetism upgrade help a lot countering traps...

  • @joshyost318
    @joshyost318 Рік тому +1

    its really sad because nobody is actually going to learn a base by dying to it, they will just quit and find an easier base because there's no point in persevering in this game.

    • @papiex8146
      @papiex8146 Рік тому +1

      what you are saying is completely wrong

    • @joshyost318
      @joshyost318 Рік тому

      @papiex8146 Try to make a base that actually tries to kill people and tell me how many raiders quit after just 3 deaths.

    • @papiex8146
      @papiex8146 Рік тому

      @@joshyost318 some kills room are not hard, there is always a flaw in most cases

    • @joshyost318
      @joshyost318 Рік тому

      @papiex8146 that's true, but most players would rather play an outpost that is easy than try and find a flaw in these rooms.

    • @papiex8146
      @papiex8146 Рік тому

      @@joshyost318 that's the goal of the game, I also get angry sometimes, I prefer a well balanced dungeon with ingenious traps but that's the game, on the contrary I often come across very poorly worked levels, and that's loot free, maybe they'll find a way to balance that.

  • @Bildr
    @Bildr Рік тому

    You left out the part where raiders leave after 2 or 3 deaths and then whine on the forums about killboxes.

  • @YungTunechi
    @YungTunechi Рік тому

    Lol

  • @minimoto5971
    @minimoto5971 Рік тому

    Isnt that false advertise? Like they show stuff that isnt possibile in the game. Lol

  • @blueapple3758
    @blueapple3758 Рік тому

    這影片是假的,並不能用腐蝕方塊和幻影方塊包圍終點
    建築也不能蓋的如此空曠,勾爪可以隨便亂勾

  • @JesseBakerH
    @JesseBakerH Рік тому +1

    or build like a chimpanzee and just throw 50 plasma cubes with a row of pistons to block the only way forward

  • @MizawOwO
    @MizawOwO Рік тому +3

    Dead Game

    • @AdventofMechanus
      @AdventofMechanus Рік тому +10

      Give it a chance at least, damn.

    • @SyntheticHope
      @SyntheticHope Рік тому

      @@AdventofMechanus He's just salty cause no one liked his lame ass kill box and he can't complete anything past normal lol

    • @damousx6860
      @damousx6860 Рік тому +9

      Game is very much alive. And it’s pretty fun.

    • @thomasn3071
      @thomasn3071 Рік тому +6

      It doesn't seem dead to me

    • @seany8393
      @seany8393 Рік тому +5

      Far from it. There was 10k viewers on twitch earlier

  • @vonippo8371
    @vonippo8371 Рік тому

    FIX YOUR GAME. YOU GET 3 BUILDING BLOCKS. MOST TRAPS SUCK SO YOU ARE FORCED TO SPAM LOTS IN 1 SPOT MAKING IT NOT FUN. FULL OF BUGS AND STUPID CODING