DCS: F-16C Viper | January 2023 Update

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  • Опубліковано 27 вер 2024
  • What map is this? A preview of the upcoming DCS: Sinai Map.
    NOTE: Multi-Threading is enabled in this video, but DLSS is not (forgot to enable it).
    Purchase DCS: F-16C Viper from:
    www.digitalcom...
    In this DCS: F-16C Viper update, we’ll talk about the primary new features coming to our Viper: new ALR-65M radar warning receiver features, an animated tail hook, and the alternate landing gear handle.
    First, we’ll look at some of the new features coming to the Viper’s radar warning receiver, or RWR. Some of these items may have been introduced a bit earlier, so I’ll cover them all in this video.
    In the center of the RWR display can be indications for the Search and Low Altitude functions that can be enabled next to your left knee. When the S is flashing on the Search button, acquisition radars are not displayed on the RWR display. This can help declutter the scope. But, if you press the button and the S becomes steady, acquisition radars will be displayed, and an S is displayed in the center of the RWR scope. When the Altitude button is pressed and LOW is displayed on it, low altitude/short-range ground air defense systems are prioritized, and L is displayed in the center of the scope. If LOW is not displayed, then air emitters will be in priority.
    If both SEARCH and LOW are both enabled, then the S and L on the scope will mipple.
    Also please note that symbol sizes have been slightly reduced and Early Warning Radars, or EWR, are now displayed as a dish symbol on the scope. To see them, the SEARCH button will need to be enabled.
    New air and ground emitter visual and audio indications have also been updated. Newly detected emitters will pulsate for a few seconds between half size and full size to grab your attention. When a new airborne emitter is detected, you will hear a high frequency alert tone and when a ground emitter is first detected you will hear a lower alert tone.
    When you are locked by an airborne or ground-based radar in tracking mode, the scope symbol will now have a square around the emitter code. As before, if the radar is guiding a missile, there will be a flashing circle around it too. Speaking of radar-guided missiles launches…
    The missile launch tone is also now quite different. Rather than continue to sound if the radar is guiding a missile, it will now have a high-frequency launch alert tone of about seven beeps and then it will go silent for 15 seconds. If after 15 seconds a missile is still being radar-guided on you, the tone will repeat but at a lower tone. This pattern will continue until the radar is no longer in missile guidance mode.
    The target separate button now correctly separates a group of over overlapping emitters along the azimuth rather than incorrectly spreading them along heading. Only the priority emitter will be at its “true” scope location.
    Upon pressing the SYSTEM TEST BIT button, the RWR TEST BIT will run and display on the scope.
    Later, once we have a library of the pulse repetition frequency, or PRF, tones for each radar and operating mode, we will add the handoff mode that allows you to cycle the priority emitter and hear the PRF audio of it.
    In this next update we’ve hooked up a couple new items in the cockpit. The first is the tail hook. By setting the hook switch to the down position, the hook will be lowered. If then set to the up position, the hook will be slightly raised, but you’ll need to land and request a repair from the ground crew to fully raise it. Before you ask, we’d like to include the ground arrest system for airfields later, but there are currently no plans. I’m sure many of you will try it with the carrier though, good luck.
    The other cockpit item is the alternate landing gear handle, left mouse button clicking will allow the landing gear to drop using the same air pressure bottle as the tail hook. Note that the pressure is limited, and you probably cannot do both.

КОМЕНТАРІ • 382

  • @MattWagner
    @MattWagner  Рік тому +312

    Notes: This is the upcoming Sinai map with multi-threading. DLSS is not enabled (forgot to enable).

    • @HypePerformanceGroup
      @HypePerformanceGroup Рік тому +7

      Looks great! Thank you for the update vid!

    • @Golden5er
      @Golden5er Рік тому +10

      Using the tail number of a real airframe is a nice touch Wags :)

    • @ebubekircagrsen7824
      @ebubekircagrsen7824 Рік тому +18

      Will we be getting multi-threading with this update?

    • @Jafarnld
      @Jafarnld Рік тому

      Looks amazing

    • @unotoli
      @unotoli Рік тому +8

      This is GOLD (Multi-Threading it is, as VR, multiplayer, everything will have almost a new live)
      Along with massive must-have bundles in shop for Lunar New Year.
      Even owners of most modules (like me), can find something (maps and Ka-50 upgrade).

  • @actinium2754
    @actinium2754 Рік тому +54

    The Apache and the Viper are my main go to aircraft right now, so whenever there is a Viper update I'm extremely happy.

  • @FLYGaffer
    @FLYGaffer Рік тому +19

    Looking forward to the update! I did not know what we were missing with the RWR, that looks like a big improvement.

    • @filipohr4076
      @filipohr4076 Рік тому +1

      Love ur content, you basically taught me to fly

    • @franagorn
      @franagorn Рік тому +1

      There is much more to do with the rwr to get it to "realistic" status.

    • @franagorn
      @franagorn Рік тому +1

      Much more is missing...

    • @FLYGaffer
      @FLYGaffer Рік тому

      @@filipohr4076 thank you!

  • @TrickerDCS
    @TrickerDCS Рік тому +17

    Nice update here… can’t wait to try it out! 🎉🎉

  • @SDsc0rch
    @SDsc0rch Рік тому +20

    wow matt --- love the improvements to the RWR
    I hope all DCS aircraft get realistic systems like this :)

    • @matts2758
      @matts2758 Рік тому +1

      Same here. Although I suspect the F16 might get replaced by the F15E for me.

    • @GrahfUnleashed
      @GrahfUnleashed Рік тому

      @@Cesko_Plny_Fialovejch_Zmrdu does Razbam have issues with some of his other modules?

    • @GrahfUnleashed
      @GrahfUnleashed Рік тому

      @@Cesko_Plny_Fialovejch_Zmrdu I've never played any of them that's why I asked wondering if they were worth getting or not until the issues are fixed (if ever).

    • @merlinfanboy556
      @merlinfanboy556 Рік тому

      @@Cesko_Plny_Fialovejch_Zmrdu Aerges? Are you serious? The F1 launch was one of the best EA launches we've ever had!

  • @threenineline1
    @threenineline1 Рік тому +6

    Very, very, very nice. The F-16 has become my favorite to fly, loving these updates. What a boost

  • @KennethRrvik
    @KennethRrvik Рік тому +12

    I'm simply in awe. Watching you go from announcement through stages of development - and continuing on with these details is as impressive as it gets. Thank you so much for the effort, it is MUCH appreciated!

  • @Wolfkin18
    @Wolfkin18 Рік тому +2

    Good update Mister Wagner, thank to the team for their work. The Viper is coming along nicely.

  • @sp00f64
    @sp00f64 2 місяці тому

    Cool! I have been studying SEAD ops, and this is an awesome additionto the knowledge base

  • @MilitaryVehicleReviews
    @MilitaryVehicleReviews Рік тому +3

    Nice! The Viper is my “go-to” jet.

  • @RAF33Strike
    @RAF33Strike Рік тому +1

    Great news!
    Regarding the airfield arresting cables; these make little sense until the Viper's damage model include Hydraulic system failures, such as damaged brake lines or a faulty Hydraulic system B.
    The real questions remains: does it interact with the carrier wires? Guess I'll have to try!
    Great to see more love for the Viper!

  • @Stivonim
    @Stivonim Рік тому +1

    it's cool that you added Tel-Aviv's Azrieli towers in the Sinai map :)

  • @jayroo71
    @jayroo71 Рік тому +3

    Good looking update. It would be nice to get a “special for joystick” button assignment for the autopilot altitude mode switch (3-pos switch w/ center position off). We have one for lateral but not vertical autopilot for whatever reason.

    • @ias2424
      @ias2424 Рік тому

      If you look up the quaggles keybind injector project and the community keybind project, it’ll that (and many other) joystick abstractions

    • @jayroo71
      @jayroo71 Рік тому

      @@ias2424 interesting, thanks

  • @julius6189
    @julius6189 Рік тому +2

    "wags here" always gives me ghoosebumps

  • @Pricklyhedgehog72
    @Pricklyhedgehog72 Рік тому

    Incredibly impressive, Wags. The RWR stuff is really cool, the map's not bad either.

  • @DieselThunderAviation
    @DieselThunderAviation Рік тому

    Awesome! Looking forward to the update, especially the enhancements to the RWR!

  • @technowelliebobs4779
    @technowelliebobs4779 Рік тому

    That RWR upgrade looks amazing, great job! Looking forward to trying it out

  • @jeffreyc2074
    @jeffreyc2074 Рік тому +6

    Love the improvement to the RWR! Another test to add to the startup routine too :) Noticed you had the ECM long pod carried, is this getting an actual use over the short pod or is it still just appearance with higher weight?

  • @Mirage-7519
    @Mirage-7519 Рік тому

    ...And yes!! you can land on a Carrier!! Tested and confirmed!! It's lots of fun!!

  • @lukew2031
    @lukew2031 Рік тому +1

    Wow. Nice update coming! Thank you ED!

  • @-nixwite-
    @-nixwite- Рік тому +3

    LOVE THESE NEW RWR SOUNDS!

  • @Stubbies2003
    @Stubbies2003 Рік тому

    As a separate note the NLG will NOT come down right away at 400 knots via the alternate gear handle. They built it smart since it has to work against the airstream and not with it like the mains so it won't even try to deploy via the alt gear handle till around 190.
    Nevermind that almost 400 knots gear down is just a WEE bit of overspeed on the gear.

  • @charlesc7723
    @charlesc7723 Рік тому

    Great updates, more new things to learn. I think the rwr will be even more helpful now.

  • @grgspunk
    @grgspunk Рік тому +1

    The tailhook will be functional now?
    Well, looks like everyone is going to try doing carrier landings with this thing.

  • @hitchcock_
    @hitchcock_ Рік тому +1

    Looking forward to the update, the landing hook is sadly useless until we get the arresting system.

  • @brunofagulha
    @brunofagulha Рік тому +1

    Until we don´t get an airffield with arresting wire i´m sure one of the talented users will develop a workaround :) Like the Blue Angels mod which give the option of stow/unstow the boarding ladder of the Hornet with a key press (something i wish since day one of the Hornet). Eager for the next update, keep up the outstanding work. Thank you.

  • @lennyjei806
    @lennyjei806 Рік тому

    Nice work, thank you! Love the map and can't wait to get the multi threading!

  • @tinglydingle
    @tinglydingle Рік тому +3

    Looking forward to debuting the Sea Viper next update.

  • @stevenkenney9473
    @stevenkenney9473 Рік тому

    My F16 love grows every day. Like hooking up with an old flame

  • @SargeantKoranFlusher
    @SargeantKoranFlusher Рік тому

    Well........ at least we got the supercarriers cables to try the hook out on!

  • @tedhill3436
    @tedhill3436 Рік тому

    So jazzed over this Wags
    Was one of 5 eng on the ALR-67 system in 86ish...system in some version on most Aircraft...we'll done!!

  • @Darknt69
    @Darknt69 Рік тому

    love the new great beeping noises

  • @diegomariapagnoni9202
    @diegomariapagnoni9202 Рік тому

    BARRIER, Barrier, Barrier! :P
    Thanks, this update is amazing, and I love the job you are doing ... please keep it up!
    Would be possible to ahve a set of training missions for this new improvements ? ( I know, I'm asking a lot , so if it's not possibe, no prob ).
    The F-16 is truly an amzing aircraft, and you have done an amazing job indeed in replicating it.
    I saw the hornet have a similar update, with new RAW ( also there, I'll need to study ).
    About HARMs , if I can: the two planes have a different mode of use those ( Viper with no HTS and Hornet ) ... is it correct as it is ( so, does the hornet have some system that assists the HARM , unlike the Viper when it does not have the HTS ) or does the Hornet have a simple system for now ?
    ( sorry, just curious ).
    Again, you are doing a terrific job, keep it up. Thanks for this game :D

  • @MANGO-md8yy
    @MANGO-md8yy Рік тому +1

    Getting multithreading will help more to be honest right now would have been great to have but we at least have a bit of more information to it

    • @Mark_Point
      @Mark_Point Рік тому

      Multithreading will not help you prioritise or detect radar emitters.

  • @TheHoneyThief
    @TheHoneyThief Рік тому +1

    Nice! Is the tailhook just pleasantly animated or does it enable carrier landings for those of us with tendencies towards idiocy?

  • @sladehelicoptersgaming3148
    @sladehelicoptersgaming3148 Рік тому +2

    so I love the F-16 it's awesome but using a targeting pod and Mavericks you used to bore sight them once and then they would look at the targeting pod point of interest , now they seem to randomly point all over the shop ??

  • @SsgtHolland
    @SsgtHolland Рік тому

    Very nice additions, Wags!

  • @mushroombadger4780
    @mushroombadger4780 Рік тому +4

    Hey wags great vid, is there the possibility of the cockpit clamps getting looked at? Its such a tiny fix but its a big detail.

    • @buscandoaelisa
      @buscandoaelisa Рік тому +1

      I seriously can't stop looking at them ever since I found out. I dream of the day when those start turning

    • @Mightymoose02
      @Mightymoose02 Рік тому +1

      Agree!!!

  • @alf354
    @alf354 Рік тому +2

    Viper is great, but Sinai map.... 😍

  • @mogumogu3686
    @mogumogu3686 Рік тому

    Team DCS....
    Keep up the great work...Bravo...👍👍👏👏

  • @Snarpeze
    @Snarpeze Рік тому +2

    we need mavrick f16 fixes with tgp.

  • @ripstop5122
    @ripstop5122 Рік тому

    Multi threading. Two weeks away, wahoooooooo 🎉

  • @Combatant5
    @Combatant5 Рік тому +6

    Important point: you do NOT catch the arresting gear in the Viper at the approach end of the runway. It does NOT function like the Hornet. The hook is designed to stop the aircraft in the event of a hydraulic failure and is to be used to catch arresting gear at the DEPARTURE end of the runway. It is NOT designed to allow the aircraft to stop immediately after landing.

    • @zahnatom
      @zahnatom Рік тому +12

      its gonna get misused for carrier landings anyways

    • @hybridtechowns
      @hybridtechowns Рік тому +9

      @@zahnatom i think you mean repurposed

    • @jubuttib
      @jubuttib Рік тому

      @@zahnatom would be funny in the eventual dynamic campaign, if you did that and the plane was out of inventory for a while to represent it having to be picked up from the carrier by crane (can't launch a viper from a carrier), transported to an airfield, and repaired for the structural damage caused by the sudden stop. =)

    • @Kathlanus
      @Kathlanus Рік тому

      @@jubuttib I wouldn't say you can't launch a viper off a carrier. Took off with the Hornet yesterday without catapult. Full afterburner from about elevator 1 😂. But yes I agree. People WILL land it on carriers, and it would be cool if either the Hook snapped because it's not designed for that kind of deceleration or it would damage the aircraft and take it out for a while.

    • @jubuttib
      @jubuttib Рік тому

      @@Kathlanus Arguably you probably couldn't launch it AFTER the landing. =)

  • @inveilgun
    @inveilgun Рік тому +2

    Hi! Chose the Pre mode assembled with the Maverick rocket. But for some reason, my WPN does not agree with the targeted container. In TGP I choose the target. I switch between sensors, I press TMS up briefly. But WPN is generally somewhere in the sides. In the VIS protocol, everything works. What could be wrong?

    • @goodman4800
      @goodman4800 Рік тому +2

      this is a known problem, hopefully it will be fixed in the update.

    • @major_kukri2430
      @major_kukri2430 Рік тому +2

      Wags says it will be fixed. I've noticed the issue as well

    • @kubaofc123
      @kubaofc123 Рік тому

      That's due to misalignment which is simulated. When you boresight mavericks with tgp, all is good.

    • @major_kukri2430
      @major_kukri2430 Рік тому +2

      @Blaqjack there's a bug right now. No matter how you try, the mavs won't align with the tgp.

  • @Aliabdulhussein69
    @Aliabdulhussein69 Рік тому +13

    Thanks man, you guys are really doing great job adding new features to the viper. Can’t wait to have it fully implemented.

  • @Miro4fly
    @Miro4fly Рік тому +1

    The F-16 is great, but improve the damage model at least enough so that the pilot doesn't die from any hit. Out of 10 kills on the server, you will only be able to catapult once.

  • @Prion600
    @Prion600 Рік тому +1

    Can't wait to use that tail hook in carrier ops! 😁

    • @weneedtermlimits
      @weneedtermlimits Рік тому

      Why would you want to do something that is impossible in real life?

  • @troy4777
    @troy4777 Рік тому

    ED is the best. cant wait to play again soon tm. havent played since before jdams came to f16

  • @TrinitysTalons
    @TrinitysTalons Рік тому +1

    so you can carrier land with the viper now?

  • @anthonyhershko
    @anthonyhershko Рік тому +1

    Amazing!!

  • @ravenmiller6376
    @ravenmiller6376 Рік тому +1

    I've read a little bit about this and have seen I'm not the only one with missing textures for the Vipers External Wing Fuel tanks, I've tried to replace the files and reinstall the game (this is also for the default liveries) but nothing seems to work

    • @MattWagner
      @MattWagner  Рік тому +1

      This is always a case of user mod.

  • @vzfhv3c516
    @vzfhv3c516 Рік тому

    Nice updates Matt, thx

  • @Erv704
    @Erv704 Рік тому

    awesome sir. thanks

  • @FlyingVolvo
    @FlyingVolvo Рік тому +1

    It would be fantastic if we could get any news on making ED cockpits NVIS compatible since currently the buttons do nothing on the F-16 and hasn't been working on the A-10C since forever as far as I know.

  • @74GreyCat
    @74GreyCat Рік тому

    Nice! Thank you and ED!

  • @matthiasvirtual8504
    @matthiasvirtual8504 Рік тому

    Nice upgrade on the RWR display but I am not sure about missile launch sound going silent for 15s while warhead still approaches me at Mach 6. I like to use F16 in SEAD missions like from Dan Hampton's book Viper Pilot. Using VR I don't look at the cockpit while manuvering so sound going off indicated that SAM's tracking was lost.

    • @MattWagner
      @MattWagner  Рік тому +2

      You'll have to complain to Lockheed Martin. Sorry.

  • @Kathlanus
    @Kathlanus Рік тому +1

    So we'll see a lot of Vipers on Carriers soon?

    • @ratsac
      @ratsac Рік тому

      After patch drops in 3….2…1….

  • @icepeakengineer1702
    @icepeakengineer1702 Рік тому

    What I wait for are Conformal Fuel Tanks on official module with all hard points under the wings available for ordnance.

    • @MattWagner
      @MattWagner  Рік тому +5

      That would not be accurate for this version.

  • @jamestatecortese
    @jamestatecortese Рік тому

    Wags, Can we land the F16 on the carrier with the hook?

  • @davidrivietz3742
    @davidrivietz3742 6 місяців тому

    Whenever I press TMS up to get a point lock and wait for the handoff to the Maverick, SOI is switched the the right MFD with the maverick. Any solutions? This also means that point and area track havent been working for me. Ive checked key bindings.

    • @MattWagner
      @MattWagner  6 місяців тому

      Please use our forum to post a short replay track so we can see where you are going wrong.

  • @Hotdognzz
    @Hotdognzz Рік тому

    Nice video and updates, but that popping in of the buildings at 6.22 was really bad viewing, it happens on all maps even with distance set to max

  • @AdamLindgrenComposer
    @AdamLindgrenComposer Рік тому +2

    Thanks Matt. Question: I know we SHOULDN'T, but CAN we capture the Hook for the F16 on a carrier, or is that not modeled?

    • @MattWagner
      @MattWagner  Рік тому +9

      Have fun with that.

    • @varzat6416
      @varzat6416 Рік тому

      @@MattWagner is that a yes or a no?🥺

    • @Muhfuckaa
      @Muhfuckaa Рік тому

      @@varzat6416 It's a "try and die" 😅

    • @varzat6416
      @varzat6416 Рік тому

      @@Muhfuckaa Definitly going to waste some tax money in attempting it hehe

    • @wurfyy
      @wurfyy Рік тому

      @@MattWagner I have a question - is it intentional that when I tried to repair the F-16 on the carrier to re-stow the hook, the plane was instead pushed off the deck?
      Tbh I genuinely can't tell whether it's a bug or an intentional feature because I suspect that's exactly what the carrier crew would want to do if this happened for real.

  • @YYCH2
    @YYCH2 Рік тому +1

    Is there any plan for changing to contrast lock for TGP from object lock?

  • @cellokid5104
    @cellokid5104 Рік тому

    Does any aircraft have an rwr that can slave a radar track to a threat in dcs?

  • @user-qq5ix7dk5j
    @user-qq5ix7dk5j Рік тому

    0:23 Also called "raw gear"?

  • @andyaim4764
    @andyaim4764 Місяць тому

    Don’t underestimate the hook I used it to land on a carrier!!

  • @jakubdabrowski3846
    @jakubdabrowski3846 Рік тому

    Well, that's great, all those upgrades to the RWR system, but still no fix to anti-skid feature? It's hard to land without differential brakes.

    • @MattWagner
      @MattWagner  Рік тому +2

      Works here. If you have an issue, please use our forms and create a report with a track file.

    • @jakubdabrowski3846
      @jakubdabrowski3846 Рік тому

      @@MattWagner Thanks for reply, I may have skipped the info of the anti-skid update. I got used to land with diferential brakes so I may have missed it.

  • @SDsc0rch
    @SDsc0rch Рік тому +1

    QUESTION: will there be any changes to how threat emitters will appear in the JHMCS?

    • @MattWagner
      @MattWagner  Рік тому +6

      That would not be accurate.

    • @SDsc0rch
      @SDsc0rch Рік тому +1

      @@MattWagner -- ok thx

  • @branislavrakic7199
    @branislavrakic7199 Рік тому

    Dear Sir,
    Can we expect to remove of terrain objects shimmering soon? It is present even in this video of yours.
    Best regards,

  • @Warwolf_69
    @Warwolf_69 Рік тому

    Ath I'm sad I'm really waiting for that airfield arresting system

  • @auqanova
    @auqanova Рік тому

    does the high pitch missile tone play for all new launches from different emitters? and can it tell if an emitter that launched once just launched again?

  • @odysseus9797
    @odysseus9797 Рік тому +1

    I didnt mind the rwr screaming at me for the complete duration of on incoming missile. I get too confortable without it.

  • @ascherlafayette8572
    @ascherlafayette8572 Рік тому +1

    Wags, how significant is the performance improvement with multi threading?

    • @MattWagner
      @MattWagner  Рік тому +4

      YMMV, but generally significant improvement in large missions. I kept my FPS display on in the last two videos.

    • @flightsimstuff5417
      @flightsimstuff5417 Рік тому

      @@MattWagner My guess, at least for us VR-only (and forever) types, on average ~20-25%, BUT much smooother. A plus, and long awaited. And I'm sure over time it will improve. Hopefully ppl aren't expecting miracles (I know, I'm crazy).

    • @MattWagner
      @MattWagner  Рік тому +1

      @@flightsimstuff5417 Delta for multi-threading will depend a lot of the size of the mission and the delta for DLSS will depend a lot on being CPU limited or not.

    • @flightsimstuff5417
      @flightsimstuff5417 Рік тому

      @@MattWagner Yup. I "W.A.G."'d it with that in mind from past experience. With nothing going on (low object count) more, throwing everything in there willy-nilly (not 'scheduling stuff for us scripters) something lower. Thanks for the work.

  • @kalli71
    @kalli71 Рік тому

    does the tailhook mean we can finally land this on a carrier? (video talked about airfield arresting system)

  • @briceagvlad4086
    @briceagvlad4086 Рік тому +1

    Can the tail hook be used to land on an aircraft carrier?

  • @ionator2000ist
    @ionator2000ist Рік тому +1

    Love all the new stuff. But why make the hook if you aren't gonna do the barrier systems that it uses... I get it's a low hanging fruit to do but at this point it's useless to have even modeled it imo

  • @elopeous3285
    @elopeous3285 Рік тому

    any idea if the pw 229 coming to the f16 as an engine option? I love the pneumatic nozzle noise

    • @MattWagner
      @MattWagner  Рік тому

      Not planned, this is a Block 50, not a 52.

  • @major_kukri2430
    @major_kukri2430 Рік тому

    Hey Matt. I'm a huge fan. I just have 1 question. The F16's mavericks haven't been aligning with the targeting pod on open beta. Do you know if this will be fixed in the coming update?

  • @FullFrost16
    @FullFrost16 Рік тому

    When can we expect an MMC update? Like an ATD vs the B-Scope

    • @MattWagner
      @MattWagner  Рік тому +3

      That would not be accurate for 4.2.

  • @somethingsimple6413
    @somethingsimple6413 Рік тому +1

    Hi, any plans to overhaul the angular resolution/accuracy of the RWRs of the 4th gens to bring them closer to the modeling of for example the F14?

    • @SDsc0rch
      @SDsc0rch Рік тому

      actually... from speaking with real world military pilots, RWR systems are far far less "accurate" than you would expect
      everyone in the formation getting launch indications, for example
      very low resolution (you know the emitter is on "that side" of the aircraft - but you can't tell if you are actually beaming or notching, so for safety sake they turn a whole 45degs past the indicated azimuth (with G and chaff) to attempt to break lock
      etc etc
      also.. no guarantee that your RWR will even display a threat
      real world isn't necessarily "all that"
      the simulated world has it muuuuuch better in some cases

    • @somethingsimple6413
      @somethingsimple6413 Рік тому +1

      @@SDsc0rch well yes.. they are way too accurate compared to the more in-depth modelling thats present in the 14. We are both on the same team.

    • @SDsc0rch
      @SDsc0rch Рік тому +1

      @@somethingsimple6413 - ah! rgr that that!
      I misunderstood then :)

  • @BenderIsGreat_34
    @BenderIsGreat_34 Рік тому

    Gonna try to land it on the carrier and see what the hook does

  • @ilejovcevski79
    @ilejovcevski79 Рік тому

    Are those also changes in the lighting model, or is the new look just a result of the new terrain being shown?

  • @BeogardAoC
    @BeogardAoC Рік тому +2

    How many are going to try and land on a carrier with the hook now lol

  • @dna8695
    @dna8695 Рік тому

    is that FPS counter in the top-left teasing multi-threading & vulcan? 120+FPS? ....in DCS?!? 0_o

  • @GG-gr2px
    @GG-gr2px Рік тому

    When Viper N Block70+ version ?

    • @MattWagner
      @MattWagner  Рік тому +1

      Perhaps in 2050.

    • @GG-gr2px
      @GG-gr2px Рік тому

      @@MattWagner Cool!🙂 Better late than never, I guess...

  • @ethanb7388
    @ethanb7388 Рік тому +2

    Is the multi-threading coming this next update?

  • @Winchester1six
    @Winchester1six Рік тому +1

    out of all the modules.. this one module is the one I do not have yet

    • @mortlet5180
      @mortlet5180 Рік тому +1

      Thanks for letting all of us know!

    • @Winchester1six
      @Winchester1six Рік тому

      @@mortlet5180 I've seen many have it! It definitely looks fun. Next one forsure

  • @Bucketnate
    @Bucketnate Рік тому +1

    I kinda like when the missile warning alert screams at me. That way when it goes silent i know im clear. 15 seconds of silence leaves me wondering if im still being tracked

    • @Paul-cj5wg
      @Paul-cj5wg Рік тому

      Was thinking along the same lines, A missile can cover a lot of distance in 15 seconds

    • @MattWagner
      @MattWagner  Рік тому

      Please feel free to share your concerns with Lockheed Martin.

  • @Pwnzistor
    @Pwnzistor Рік тому

    Can you guys please fix the maverick boresight and pre? Thanks!

    • @MattWagner
      @MattWagner  Рік тому

      Already fixed internally. Please wait for a future update.

    • @Pwnzistor
      @Pwnzistor Рік тому

      @@MattWagner Thanks for the reply! Looking forward to it.

  • @strikkflypilot927
    @strikkflypilot927 Рік тому

    Love it❤Will the vcache 7950x3d be properly supported?

  • @yngvesjberg1727
    @yngvesjberg1727 Рік тому

    Alternate gear would probably not manage to extend NLG just below 400 knots 😵

  • @ramtin-s8722
    @ramtin-s8722 Рік тому

    Dear Matt, how much does the dlss degrade image quality?

    • @MattWagner
      @MattWagner  Рік тому +1

      It will depend on your scale and sharpness settings.

  • @chrisouellet8488
    @chrisouellet8488 Рік тому

    Will the tailhook work with carrier arrester cables?

    • @MattWagner
      @MattWagner  Рік тому +3

      You'll get to find out soon.

  • @matthiaselmer8222
    @matthiaselmer8222 Рік тому

    nice! thx

  • @patrickthornton5053
    @patrickthornton5053 Рік тому

    Absolutely loving these changes!! But I just have a few questions;
    Is there at all a plan to emolument the Sniper Pod, or the GBU-54, or the GBU-39 on then viper?

    • @varzat6416
      @varzat6416 Рік тому +4

      Sniper pod is planned after early access, and both of those bombs are sadly not correct for this version according to ED

    • @Topper_Harley68
      @Topper_Harley68 Рік тому +1

      Might as well just use the gpu12 instead of the 54

    • @MattWagner
      @MattWagner  Рік тому +4

      Correct, thanks.

  • @erserb
    @erserb Рік тому

    i wish they would add CFT and chute too

    • @MattWagner
      @MattWagner  Рік тому +2

      That would be inaccurate for this version of the F-16.

  • @FishOnPC
    @FishOnPC Рік тому

    Hey Wags - are you using TIR or TOBI? Is your profile downloadable somewhere? Thanks!

  • @norspit7473
    @norspit7473 Рік тому +1

    Hey Waaaaaags.
    -Everyone

  • @ulkazil8513
    @ulkazil8513 Рік тому

    Yay

  • @karlos417
    @karlos417 Рік тому

    would love to play this but slightly scared of the depth of it.

    • @ratsac
      @ratsac Рік тому +2

      You can just learn it in bite sized chunks. Learn to start it first. Then taxi around. Then takeoff, land, etc. before you even touch any of the weapon systems. Doesn’t matter if you crash a lot. It’s a sim! 😊

    • @karlos417
      @karlos417 Рік тому +1

      @@ratsac thank you for the advice

    • @karlos417
      @karlos417 Рік тому

      I’ve just woken up with your advice I feel I wait and learn one plane properly so will hold off until the heatblur eurofighter is released and learn that as I’m British the raf have the eurofighter in meantime look at some peripherals to get within budget