Neat AI Does Conways AI Life - Allowing a neural network evolve its own patterns

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  • Опубліковано 11 чер 2024
  • Use my link bit.ly/NeatAIDCJan22 and check out the first chapter of any DataCamp course for FREE to unlock new career opportunities and become data fluent today!
    Implementing a neural network to evolve new shapes and patterns in Conways Game of Life.
    Music:
    www.bensound.com
    From Wikipedia :
    en.wikipedia.org/wiki/Conway%...
    The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970.[1] It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves. It is Turing complete and can simulate a universal constructor or any other Turing machine.
    Origins
    In late 1940, John von Neumann defined life as a creation (as a being or organism) which can reproduce itself and simulate a Turing machine. Von Neumann was thinking about an engineering solution which would use electromagnetic components floating randomly in liquid or gas. This turned out not to be realistic with the technology available at the time. Stanislaw Ulam invented cellular automata, which were intended to simulate von Neumann's theoretical electromagnetic constructions. Ulam discussed using computers to simulate his cellular automata in a two-dimensional lattice in several papers. In parallel, von Neumann attempted to construct Ulam's cellular automaton. Although successful, he was busy with other projects and left some details unfinished. His construction was complicated because it tried to simulate his own engineering design. Over time, simpler life constructions were provided by other researchers, and published in papers and books.[citation needed]
    Motivated by questions in mathematical logic and in part by work on simulation games by Ulam, among others, John Conway began doing experiments in 1968 with a variety of different two-dimensional cellular automaton rules. Conway's initial goal was to define an interesting and unpredictable cell automaton. For example, he wanted some configurations to last for a long time before dying and other configurations to go on forever without allowing cycles. It was a significant challenge and an open problem for years before experts on cellular automata managed to prove that, indeed, the Game of Life admitted of a configuration which was alive in the sense of satisfying von Neumann's two general requirements. While the definitions before the Game of Life were proof-oriented, Conway's construction aimed at simplicity without a priori providing proof the automaton was alive.
    Conway chose his rules carefully, after considerable experimentation, to meet these criteria:
    There should be no explosive growth.
    There should exist small initial patterns with chaotic, unpredictable outcomes.
    There should be potential for von Neumann universal constructors.
    The rules should be as simple as possible, whilst adhering to the above constraints.[2]
    The game made its first public appearance in the October 1970 issue of Scientific American, in Martin Gardner's "Mathematical Games" column. Theoretically, the Game of Life has the power of a universal Turing machine: anything that can be computed algorithmically can be computed within the Game of Life.[3][4] Gardner wrote, "Because of Life's analogies with the rise, fall and alterations of a society of living organisms, it belongs to a growing class of what are called 'simulation games' (games that resemble real-life processes)."[5]
    Since its publication, the Game of Life has attracted much interest because of the surprising ways in which the patterns can evolve. It provides an example of emergence and self-organization. Scholars in various fields, such as computer science, physics, biology, biochemistry, economics, mathematics, philosophy, and generative sciences, have made use of the way that complex patterns can emerge from the implementation of the game's simple rules.[citation needed] The game can also serve as a didactic analogy, used to convey the somewhat counter-intuitive notion that design and organization can spontaneously emerge in the absence of a designer. For example, philosopher Daniel Dennett has used the analogy of the Game of Life "universe" extensively to illustrate the possible evolution of complex philosophical constructs, such as consciousness and free will, from the relatively simple set of deterministic physical laws which might govern our universe.[6][7][8]
    Rules
    Generative Art,AI,A.I.,neural Net,using Python,python,tutorial,processing,p5js,coding,speedrun,blender,after effects

КОМЕНТАРІ • 403

  • @okboing
    @okboing 2 роки тому +925

    I love the idea of the discovery of the first glider, it has the same essence of first discovering Pluto. At first it was just a few pixels on paper, now it's much more.

    • @neatai6702
      @neatai6702  2 роки тому +58

      Yea, and theres lots more to explore with CA's

    • @okboing
      @okboing 2 роки тому +14

      @@neatai6702 and there's lots more to explore in space!

    • @null8507
      @null8507 2 роки тому +9

      And now the glider's off the paper.

    • @reuben4721
      @reuben4721 2 роки тому +12

      maybe the universe is just an infinite big game of life 😳

    • @mendelovitch
      @mendelovitch 2 роки тому +10

      @@reuben4721 Permutation City by Greg Egan is a magnificent short science fiction on the subject.

  • @basicallyeveryone
    @basicallyeveryone 2 роки тому +809

    the game of life in the game of life is such a beautiful thing

    • @neatai6702
      @neatai6702  2 роки тому +77

      Agreed ! Well worth a watch...

    • @maxiguess9922
      @maxiguess9922 2 роки тому +26

      @@neatai6702 wait.. it is an actual thing? I tought it is an animation..

    • @exari_
      @exari_ 2 роки тому +15

      @@maxiguess9922 yes

    • @Soken50
      @Soken50 2 роки тому +52

      can it run doom tough ?

    • @luipaardprint
      @luipaardprint 2 роки тому +34

      I'm pretty certain that's possible, the framerate will suck though.

  • @inscseeker401
    @inscseeker401 2 роки тому +717

    I just coded my own game of life simulation and was trying to implement some reinforcement learning when I came across your video!

    • @neatai6702
      @neatai6702  2 роки тому +58

      great !.. the paper mentioned in the video is fairly detailed but there are simpler versions for complexity available if thats the route you're going ..

    • @5.0.5channelnotfound4
      @5.0.5channelnotfound4 2 роки тому +1

      Cool

    • @iamsan-san8094
      @iamsan-san8094 2 роки тому +1

      now steal it

    • @chriszethird
      @chriszethird Рік тому

      Have you produced any paper about it ? or Code?

    • @Rick_C137_op
      @Rick_C137_op 10 місяців тому

      Hi have you done any code can I see into it github?

  • @ThomSonnyYeah
    @ThomSonnyYeah 2 роки тому +449

    I can barely understand 1% of this but I know there’s something magical about it

    • @neatai6702
      @neatai6702  2 роки тому +41

      Thanks Thom ! to get started download golly and mess about with it..

    • @kenyholt5036
      @kenyholt5036 2 роки тому +1

      Same

    • @erikquittek2894
      @erikquittek2894 2 роки тому +1

      Me understand Nothing. Use fire to destroy satans work!

    • @TBButtSmoothy
      @TBButtSmoothy Рік тому

      basically, lets say u analyze a 3x3 grid. and the center pixel is the one the rule will be applied to. if next to the center pixel there is 2 or more pixels activated (be it sides up or down or diagonals), then its stays activated (alive, not lonely) if it has 3 and it was not activated (dead) then it becomes alive (activated). if 1 or less, its dead. (Please correct me, the rules are inthe video)

    • @godgodly9044
      @godgodly9044 Рік тому

      Your best start believing in sentient number patterns you are when Mr. Squidward

  • @thehobbyshow5049
    @thehobbyshow5049 3 роки тому +246

    Really great video. The ending shot was insane👏

    • @neatai6702
      @neatai6702  3 роки тому +9

      Thanks for the feedback.. It was a fun one to do.

  • @UnitSe7en
    @UnitSe7en 2 роки тому +58

    Life in Life _is_ just simply one of the most amazing things ever. If it _doesn't_ blow your mind then you don't understand what's going on.

  • @1Chitus
    @1Chitus Рік тому +8

    Holy crap, did it just fractally iterate itself? That’s so incredible!

  • @Lebensgott
    @Lebensgott 2 роки тому +30

    the game of life is just so fascinating... multiple professors in different classes used it as examples in different subject areas....

  • @okboing
    @okboing 2 роки тому +89

    You know Golly can run this type of simulation perfectly with a lot of shortcuts, like not simulating anything more than 1 cell away from a live cell, which cuts out all empty space.

    • @neatai6702
      @neatai6702  2 роки тому +34

      Yea, golly is just amazing.. I'm going to stick a Hash table on mine and see how fast I can get it to go..

    • @jiqci
      @jiqci 2 роки тому +7

      @@neatai6702 or, you can get Lifelib, which can run it blazingly fast and can be used from other programs

    • @pendergastj
      @pendergastj 2 роки тому +2

      @@jiqci Let him do it himself.

  • @kireitonsi
    @kireitonsi 2 роки тому +33

    This channel is potentially the most underrated ever. I really hope this blows up!

    • @neatai6702
      @neatai6702  2 роки тому +1

      Thanks for that NerdKnight.. lets see how it goes..

    • @enantiodromia
      @enantiodromia Рік тому

      Who exactly is underrating this channel?

  • @sebbes333
    @sebbes333 2 роки тому +75

    6:39 That "ship" should be called a *Frog* :D
    (It looks like a frog, seen from above, it is jumping upwards)

    • @neatai6702
      @neatai6702  2 роки тому +9

      I never noticed that typo ! m

    • @jiqci
      @jiqci 2 роки тому

      nah, Doo-dah is good (it's actually attachment to other spaceship, the Weekender)

    • @KeithOlson
      @KeithOlson 2 роки тому

      More precisely, a 'Frogger'. :grin:

    • @dc6266
      @dc6266 2 роки тому

      Do you know (another spaceship) Anura, literally means frogs

    • @jiqci
      @jiqci 2 роки тому +1

      @@dc6266 One of only three 3c/7 spaceships (they move 3 cells forward in 7 generations) - from first discovered and largest to last discovered and smallest: Spaghetti Monster, Anura, Soba

  • @windwalkerrangerdm
    @windwalkerrangerdm 2 роки тому +4

    OOOOHHH MYYYY GOOOODDDDD THAT FINALE HIT ME LIKE A FREIGHT TRAIN HOLY GUACAMOLE!

    • @windwalkerrangerdm
      @windwalkerrangerdm 2 роки тому +1

      After a minue, I'm still gettin new goosebumps! FRRRRRRRUUUUUUWHAAT!?

  • @robertm4189
    @robertm4189 Рік тому

    The last 5 seconds, you cheeky buggers. Such a finishing touch, well played for those who wait for that last moment . 👏

  • @sylenzos6869
    @sylenzos6869 2 роки тому +7

    i really want to send a single unintended shape into that life in life setup.

  • @rabidL3M0NS
    @rabidL3M0NS Рік тому +1

    Oh this is such a brilliant idea!

  • @cardinalhamneggs5253
    @cardinalhamneggs5253 2 роки тому +5

    Fun fact: In the Infinite Dimensions April Fools update for Minecraft, there is a Langdon’s Ant dimension.

  • @simianbarcode3011
    @simianbarcode3011 Рік тому +12

    For anyone interested, the Game of Hive is a hexagonal variant with its own very interesting geometry and interactions.

    • @b.rosenbrock9998
      @b.rosenbrock9998 Рік тому +1

      Damn you... Now I need to make my own version of this but using Game of Hive

  • @RAZREXE
    @RAZREXE 2 роки тому +4

    This is so interesting, I just started reading about neural networks and I am glad UA-cam recommendations are working so well.

  • @samuelgibson780
    @samuelgibson780 2 роки тому +2

    Wow that's a great idea. Thank you for sharing this. That was awesome.

  • @al2642
    @al2642 2 роки тому +7

    Game of life may as well be the most accurate metaphor for what reality truly is about

    • @neatai6702
      @neatai6702  2 роки тому +3

      agreed.. and they're only getting better.. check out the Lenia creatures..

  • @phillipneal8194
    @phillipneal8194 3 роки тому +8

    Amazing ! Great idea. Great paper reference. Thank you

  • @mortyrickerson6322
    @mortyrickerson6322 Рік тому

    Wow. Very glad to have stumbled across your channel. Thank you for sharing this knowledge in such simple fashion that even my layman mind could process it. Cheers

  • @Jensmalm
    @Jensmalm 3 місяці тому

    Thats genious. That last scene was mindblowing!

  • @PooperScooperTrooper
    @PooperScooperTrooper Рік тому +4

    That last example of game-of-life inside game-of-life is just so damn cool. Has anyone made an infinite animation of that....or even programmed it several layers deep...just for the hell of it :-)

  • @thatonekaydo8569
    @thatonekaydo8569 2 роки тому +2

    That ending was awesome

  • @_miobrot_603
    @_miobrot_603 2 роки тому +1

    N i c e Richard Kenneth Guy. First glider ever observed, was on gen 69.

  • @ganglians
    @ganglians 2 роки тому +3

    I didn't know there were more complex versions of this game, I'm gonna try them out

  • @seditt5146
    @seditt5146 2 роки тому +36

    Can the Fitness simply just be the one that went the furthest distance from the starting grid in a set amount of time while ignoring Glider shapes that are well known so basically trimming known gliders and checking to see what starting grid evolved to make it the furthest distance in an attempt to see if the NN can discover a totally unknown glider. I don't think it would be terribly difficult and if a database is kept of known gliders to rule out it seems like one could consistently discover new gliders using NEAT

    • @neatai6702
      @neatai6702  2 роки тому +22

      Really good idea.. the complexity function I was using probably won't find new gliders but your database filter is a great approach.. I'll add it to the list..

    • @crazyfox55
      @crazyfox55 2 роки тому +2

      I would instead just combine center of mass travel distance and a measure of the consistency of the total mass.

    • @monkieassasin
      @monkieassasin Рік тому +2

      @@crazyfox55 this. I was going to add, you can include the parameters for complexity along with distance traveled, so that more complex gliders are chosen for in each generation

  • @kokobotofficial
    @kokobotofficial Рік тому

    The ending of this video is just so beautiful.

  • @lorizoli
    @lorizoli Рік тому

    The exits scene really WOWed me.

  • @JoelErhart
    @JoelErhart Рік тому +1

    Excellent simulation for establishing patterns. A future version of this could be used for engineering a variety of very useful microbes. One in particular I heard about could be something to evenly distribute new calcium and other materials to re-enforce cracked concrete, and to be added to fresh concrete mixtures. It'd be great to have to scrape the walls of buildings on occasion instead of tearing them down.

  • @dynamikeloveyou
    @dynamikeloveyou 2 роки тому

    Astonishing work. Bravo!

  • @timdecker6063
    @timdecker6063 Рік тому

    Wow, that ending. Life in life is mind blowing

  • @nelsonianb1289
    @nelsonianb1289 Рік тому

    I love the 5 second music loop

  • @YouTubist666
    @YouTubist666 Рік тому

    Awesome ending

  • @lordomacron3719
    @lordomacron3719 Рік тому

    An Langdon’s Ant! That takes me back. The first example of emergent behaviour that really clicked with me.

  • @dankdreamz
    @dankdreamz Рік тому

    My girlfriend makes CA and I can't wait for her to see this video so she can draw more inspiration

  • @guyinoah
    @guyinoah 2 роки тому +2

    literally made the game of life in the game off life at the end oh my god

  • @Twisted_Code
    @Twisted_Code 2 роки тому +3

    This is way more advanced than what I usually do: crashing random spaceships (because they have known-meaning vs. a soup) into blocks (the 2 x 2 pattern) and other predictable objects to see what happens. It looks like you're well on your way to having a program that does it better than me.
    of course, it probably doesn't help that I only have enough understanding of AI to follow -even at a basic "I think I understand?" level- about 70% of what you just said, and despite its intricacies, I don't have enough interest in CGoL to do anything much more sophisticated. Though I am starting to get interested in agars, greyships, and the like...

  • @mycereal
    @mycereal 2 роки тому

    Bruh, its crazy how you dont have more subscribers with these quality videos!

  • @demonexirr
    @demonexirr 2 роки тому +10

    Cant wait for Conway's game of life to turn into the singularity from someone's backyard after they ran a random simulation one day.
    Edit: spelling error

    • @onradioactivewaves
      @onradioactivewaves 2 роки тому +1

      Theres a neat concept someone was telling me about where matter would self replicate into some form inert to everything else- it would essentially lock up the universe. What would happen to the universe at that point, when the last peice of matter locked up, would it revert a singularity?

    • @demonexirr
      @demonexirr 2 роки тому +2

      @@onradioactivewaves well if the universe went inert i don't think anything CAN happen therefor it would equal the destruction of civilisation, life, even elements. Nothing can happen if nothing can react. if electrons are locked they cannot be electricity, if light doesn't act as light then we cannot turn it into power, etc.
      Though i may be interpreting that concept wrong this is what i got from it

  • @Kraus-
    @Kraus- 2 роки тому

    I could watch the game of life for hours.

  • @the_hero_shep
    @the_hero_shep 2 роки тому

    Amazing video, thank you for your content!!

    • @neatai6702
      @neatai6702  2 роки тому

      Glad you like them!

    • @the_hero_shep
      @the_hero_shep 2 роки тому

      @@neatai6702 do you ever share your code?

  • @hugorechatin2408
    @hugorechatin2408 Рік тому +1

    Awesome video !
    I wanted to ask, I read the paper on algorithmic specified complexity you mentioned, but I struggle to understand how to implement it and get the numerical complexity like you did

  • @Rising_Pho3nix_23
    @Rising_Pho3nix_23 2 роки тому

    Dude that network at the end tho. Fractal game

  • @HANNROBOTICS
    @HANNROBOTICS 2 роки тому +2

    That was my homework last week I'd like to learn about a more complex version of it !

  • @TruePlayersArcade
    @TruePlayersArcade Рік тому

    so glad i stumbled on this great video wish i understood how you created the end piece that zoomed out that was brilliant

  • @aeebeecee3737
    @aeebeecee3737 2 роки тому +1

    awesome awesome awesome, I just subed

  • @googldeed
    @googldeed 2 роки тому +2

    The beauty in these experiments lies within the simple overlooked base that the unarguable logic taking place is evolving a basic entity in the same beginnings as life itself.

  • @MODIAK
    @MODIAK 2 роки тому +11

    Would it be possible to do a Life in Life in Life set up? What would the tech requirements be? What would the limit of further Life layers (ex Life in Life in Life in Life and so on)?

    • @JeanGambit
      @JeanGambit 2 роки тому +3

      There is already a possibility to make "computers" in the game a basically reproduce game inside the game. Theoretically you can go recursively as deep as you want.

    • @kiraPh1234k
      @kiraPh1234k 2 роки тому +1

      Tech requirements == RAM is helpful, tricks are helpful too
      There are computational tricks that can speed up execution and efficiency of simulation - implementing them helps push any hardware much further and the program "Golly" is a good set up to help with this.

  • @electroflame6188
    @electroflame6188 Рік тому +1

    6:43 I'd recommend against attempting to use a NN for the purpose of finding novel patterns. The solution space is too nonsmooth (i.e. changing a single cell in a solution will yield a pattern that acts nothing like a solution) for neural nets to be an effective option.

  • @crank6096
    @crank6096 2 роки тому +1

    i have never had a single original idea in my life, havent i

  • @papalosopher
    @papalosopher 2 роки тому +5

    I've nearly been run over by a car.
    I've nearly had a brick dropped on my head from two storeys up.
    I nearly stopped watching this video before the end.
    Three very close calls.
    The most amazing thing I have ever seen.

    • @neatai6702
      @neatai6702  2 роки тому

      Well done!

    • @kiraPh1234k
      @kiraPh1234k 2 роки тому

      Interesting illustrations.
      I hope it is clear that the end portion is just a video of the separate and well known "life in life" pattern. It is not a result of the AI training.

  • @kenyholt5036
    @kenyholt5036 2 роки тому +1

    At the end there 👌

  • @BR-hi6yt
    @BR-hi6yt 8 місяців тому

    That's it - how the Cosmos all started - Conway's Game Of Life

  • @NilesBlackX
    @NilesBlackX 2 роки тому

    Today's the day your channel starts to blow up. Congrats

  • @Ikigai_Composes
    @Ikigai_Composes Рік тому

    we need a noneuclidean version of this

  • @mybad6813
    @mybad6813 2 роки тому +1

    more science thank you i love it

  • @nicolidz
    @nicolidz 3 роки тому +2

    Great video first video I see with the usage of Neat for GoL. Did your neat really found the last "pattern"??

    • @neatai6702
      @neatai6702  3 роки тому +4

      Thanks for the feedback.. The very last one of course is the the OTCA Metapixel.. but it found all the preceding green ones..

  • @tbc...
    @tbc... 2 роки тому +1

    I saw this video when the channel had 1k subs.

  • @quaidcarlobulloch9300
    @quaidcarlobulloch9300 2 роки тому +2

    Great work and video. Of course the complexity function from the paper optimizes for chaos, noise is maximal complexity. A better metric is sustainability. I like that you're thinking about including neural networks into this. I am still curious how to implement sustainability as a metric of improvement.*EDIT* If you train/fit the complexity metric to something other than noise then we will be cooking with gas.

  • @avneesh-khanna
    @avneesh-khanna 7 місяців тому

    Cool stuff! I just coded my first Game of Life simulation (the two-colour variant), but using a neural network to find patterns is crazy. Do you know which NN config did you use for this?

  • @markmarkus808
    @markmarkus808 2 роки тому

    7:22. Cool. Thanks

  • @z185284
    @z185284 Рік тому

    I did not expect it to go from dark black to bright white like that, that hurt

  • @firstlast-gh9ig
    @firstlast-gh9ig Рік тому

    As I understand the ASC function as described in the paper, it gives a "score" to a pool of existing and well-known Life patterns.
    When you were looking for new patterns, did you calculate your C complexity function at each time step by scanning your 60x60 universe for those known patterns (guns, gliders..) which ASC was given in the paper, and then add/multiply/combine all those scores? Or did you do something entirely different?
    I mean, I don't understand how you could get C values of 425231.36 as we see in the video, from those 60x60 grids.

  • @osterlaich6395
    @osterlaich6395 2 роки тому

    Brilliant implementation more Compute and 3space would be brilliant. And color coding would make it easier readable what's actually happening. Did the ai came up with all human known shapes or did she add something?

  • @danielpalacios9921
    @danielpalacios9921 2 роки тому

    Could you help explain how you are measuring every pattern in the GOL? Before you apply the NN, you calculate the complexity. In the paper, it states that it sets a bound for a specific object but understandably, the patterns are always random. I do not understand how that first step is initially done, or at least I am having trouble understanding how we can measure meaning for every pattern... do you choose a specific pattern (let's say Glider or R-Pentomino) at the beginning that fits the test and check all cells within specific bounds and then see what more complicated patterns emerge?
    Amazing video. but, please help hahaha

  • @brendanparker359
    @brendanparker359 2 роки тому

    great video

  • @chrisvisser-fee2631
    @chrisvisser-fee2631 2 роки тому +5

    This is dope bit I was kinda hoping you'd create a neural network inside the game of life.

  • @ravikgpiit
    @ravikgpiit 2 роки тому +1

    the end was fractal !! game inside a bigger game.

  • @yakiv300
    @yakiv300 2 роки тому +1

    You are the Architect of their Matrix

  • @minecraftify95
    @minecraftify95 Рік тому

    really neat

  • @Kenya_Berry
    @Kenya_Berry Рік тому

    About a year ago I found a shape that can be infinitely placed within a single tile of a copy and never change, and the shape could be mirrored one tile below to create a shape that has a constantly switching cell in between them, I’ve forgotten how to make it and I’ve never seen someone else who claimed to discover it

    • @michasekua4642
      @michasekua4642 Рік тому

      I have seen this in youtube couple months ago. It was common (known) pattern but still nice if you noticed it alone!

  • @guardiantko3220
    @guardiantko3220 Рік тому

    Also a fun program the powder toy has a similar system with the life tools. It's a fun sandbox with various elements

  • @RhinoRapscallion
    @RhinoRapscallion Місяць тому

    This is neat

  • @beaub152
    @beaub152 2 роки тому

    I think this is so interesting

  • @alexanderthomson934
    @alexanderthomson934 2 роки тому +14

    You could say that this is pretty "neat" !

    • @neatai6702
      @neatai6702  2 роки тому +2

      Thanks ! have also done a smoothlife video..

  • @shottysteve
    @shottysteve 2 роки тому +4

    wait so what happened with ur neural network then

    • @neatai6702
      @neatai6702  2 роки тому +1

      Not a lot.. its still running.. although I'm making changes to the fitness function and moving more towards a novelty search algo.. The goal is to discover something new in GOL...

    • @eaudesolero5631
      @eaudesolero5631 Рік тому

      @@neatai6702 so how about now ?

  • @tr33br06
    @tr33br06 Рік тому

    This blew my mind wide open.... The game of life in the game of life.... how does that set-up work? What are the starting conditions? Does it grow?

  • @helmutzollner5496
    @helmutzollner5496 2 роки тому +1

    Interesting

  • @chriszethird
    @chriszethird Рік тому

    Is there a way you could share the code you used ? Or detail a bit more your computations?

  • @famshare-esl2453
    @famshare-esl2453 Рік тому

    Are there any links to code? I'd love to look through the code used both to generate the raw results and the visualizations. Would be very helpful!

  • @paulbarton5584
    @paulbarton5584 2 роки тому

    *Langton. (Suberb video by the way, fantastic stuff).

  • @kose2ik
    @kose2ik 2 роки тому +3

    can AI understand, and how to understand Voyager Golden Record aso. ( is it possible that this message may be received not by a living organism but by AI and AI may also be answered but not by a living organism )

  • @katanshin
    @katanshin 2 роки тому +4

    Nice coverage of a classic topic. It's a shame everyone always overlooks Silverman's Wireworld though

    • @vNCAwizard
      @vNCAwizard 2 роки тому

      Wireworld is supported by Golly, as I recall.

    • @davegreene6373
      @davegreene6373 2 роки тому

      The video does show a quick shot of a Wireworld pattern, part of the prime-number calculator primes.mc in Golly's pattern collection... just doesn't mention it by name:
      ua-cam.com/video/viA-HIW-2C4/v-deo.html

  • @DecrareOld
    @DecrareOld 2 роки тому +1

    I thought about doing something simelar just yesterday, but didn't get the mtoivation to actually do it

  • @gregvondare
    @gregvondare 10 місяців тому

    Hold on. In that last zoom out, are we seeing a micro environment generate a macro environment by a kind of emergence? If yes, this has fantastic implications for the kind of processes that underlie Quantum Mechanics, and the idea of vacuum energy. This looks like breakthrough research, IMHO.

  • @edvinbeqari7551
    @edvinbeqari7551 3 місяці тому

    Is this some type of evolutionary algorithm - or is there a loss function? How do you update the network

  • @jelashford
    @jelashford 2 роки тому +1

    This is fantastic! I've been trying to code up the ASC for my GOL implementation to reproduce this, but am having trouble understanding the paper. Would you be willing to share your code for it or go into more detail about how you implemented it, please?

    • @neatai6702
      @neatai6702  2 роки тому

      Glad it helped!.. I want to revisit GOL and add a hash table to speed it up. I'll use that paper as a base... but it'll be a while as the video pipeline is full for the next few weeks...

    • @jelashford
      @jelashford 2 роки тому

      @@neatai6702 Got it! I'm glad you're still enjoying GOL and there's stuff planned - looking forward to seeing it in the future!

  • @davegreene6373
    @davegreene6373 2 роки тому +1

    Side note on a minor typo: the inventor of the Langton's Ant rule is mentioned as "Chris Langdon", but it's a "t" not a "d" --
    en.wikipedia.org/wiki/Christopher_Langton

  • @legendgames128
    @legendgames128 2 роки тому +5

    I was expecting the ai to try to create it's own rules.

    • @neatai6702
      @neatai6702  2 роки тому +5

      I've seen a couple of papers outlining how to do this.. I plan on coding it up and seeing what emerges..

    • @David-ck4ep
      @David-ck4ep 2 роки тому

      @@neatai6702 bro how much do you have planned lol XD

  • @mk_6254
    @mk_6254 Рік тому

    thing showed at end detonated bomb in my mind

  • @FourthRoot
    @FourthRoot Рік тому

    One thing that has always made me wonder, is whether it would be possible fkr a sufficiently complex GOL machine to tunnel through smoke patterns. I believe the answer is yes.

  • @OfficialDTHQDTC
    @OfficialDTHQDTC 2 роки тому +1

    Right here.

  • @gaving.griffon2703
    @gaving.griffon2703 2 роки тому +1

    Imagine being able to watch shrek in Conway's Game of Life.

  • @bas_ee
    @bas_ee Рік тому

    Emergence in action

  • @meanderthelost6029
    @meanderthelost6029 2 роки тому +2

    I’m no programmer or mathematician but that zoom out at the end was crazy…. Like…. If I’m not mistaken that big structure/system was the same as the “gliders” and “ships” ?!?! As in someone discovered it? It wasn’t purposely created to look like that????

    • @tim40gabby25
      @tim40gabby25 2 роки тому

      Hi. No, the initial conditions were set so that big scale glider was inevitable - unavoidable, in fact. The trick therefore is - how do you set up?

  • @chipcritic6119
    @chipcritic6119 2 роки тому +1

    Amazing that so cool computation is cool yeag

  • @Qugfvraceysgvigaivys
    @Qugfvraceysgvigaivys Рік тому

    I'd be cool to reciprocate the initial complexity for your fitness function (fitness = final_complexity/initial_complexity). This would be the initial condition that devolves into chaos the best.

  • @dushkin_will_explain
    @dushkin_will_explain Рік тому +1

    Очень интересно. Только я так и не понял, что делали нейросети? Или это были генетические алгоритмы?

    • @neatai6702
      @neatai6702  Рік тому

      Нейронные сети использовали вычисление сложности в качестве прокси-функции пригодности и пытались развить начальные шаблоны, которые давали бы все более сложные результаты игры жизни; вместо случайного шума..