Neat AI Does Conways AI Life - Allowing a neural network evolve its own patterns

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  • Опубліковано 27 гру 2024

КОМЕНТАРІ • 412

  • @basicallyeveryone
    @basicallyeveryone 3 роки тому +852

    the game of life in the game of life is such a beautiful thing

    • @neatai6702
      @neatai6702  3 роки тому +78

      Agreed ! Well worth a watch...

    • @maxiguess9922
      @maxiguess9922 3 роки тому +27

      @@neatai6702 wait.. it is an actual thing? I tought it is an animation..

    • @exari_
      @exari_ 3 роки тому +15

      @@maxiguess9922 yes

    • @Soken50
      @Soken50 3 роки тому +52

      can it run doom tough ?

    • @luipaardprint
      @luipaardprint 3 роки тому +35

      I'm pretty certain that's possible, the framerate will suck though.

  • @okboing
    @okboing 3 роки тому +972

    I love the idea of the discovery of the first glider, it has the same essence of first discovering Pluto. At first it was just a few pixels on paper, now it's much more.

    • @neatai6702
      @neatai6702  3 роки тому +59

      Yea, and theres lots more to explore with CA's

    • @okboing
      @okboing 3 роки тому +14

      @@neatai6702 and there's lots more to explore in space!

    • @null8507
      @null8507 3 роки тому +10

      And now the glider's off the paper.

    • @reuben4721
      @reuben4721 3 роки тому +13

      maybe the universe is just an infinite big game of life 😳

    • @mendelovitch
      @mendelovitch 3 роки тому +11

      @@reuben4721 Permutation City by Greg Egan is a magnificent short science fiction on the subject.

  • @inscseeker401
    @inscseeker401 3 роки тому +724

    I just coded my own game of life simulation and was trying to implement some reinforcement learning when I came across your video!

    • @neatai6702
      @neatai6702  3 роки тому +58

      great !.. the paper mentioned in the video is fairly detailed but there are simpler versions for complexity available if thats the route you're going ..

    • @5.0.5channelnotfound4
      @5.0.5channelnotfound4 3 роки тому +1

      Cool

    • @EstablishedSideCharacter
      @EstablishedSideCharacter 2 роки тому +1

      now steal it

    • @chriszethird
      @chriszethird 2 роки тому

      Have you produced any paper about it ? or Code?

    • @apc137_op
      @apc137_op Рік тому

      Hi have you done any code can I see into it github?

  • @ThomSonnyYeah
    @ThomSonnyYeah 3 роки тому +460

    I can barely understand 1% of this but I know there’s something magical about it

    • @neatai6702
      @neatai6702  3 роки тому +42

      Thanks Thom ! to get started download golly and mess about with it..

    • @kenyholt5036
      @kenyholt5036 3 роки тому +1

      Same

    • @erikquittek2894
      @erikquittek2894 3 роки тому +2

      Me understand Nothing. Use fire to destroy satans work!

    • @TBButtSmoothy
      @TBButtSmoothy Рік тому

      basically, lets say u analyze a 3x3 grid. and the center pixel is the one the rule will be applied to. if next to the center pixel there is 2 or more pixels activated (be it sides up or down or diagonals), then its stays activated (alive, not lonely) if it has 3 and it was not activated (dead) then it becomes alive (activated). if 1 or less, its dead. (Please correct me, the rules are inthe video)

    • @godgodly9044
      @godgodly9044 Рік тому

      Your best start believing in sentient number patterns you are when Mr. Squidward

  • @UnitSe7en
    @UnitSe7en 3 роки тому +68

    Life in Life _is_ just simply one of the most amazing things ever. If it _doesn't_ blow your mind then you don't understand what's going on.

    • @anntakamaki1960
      @anntakamaki1960 2 роки тому

      Enforce 0 child policy for peacefools after 2024

    • @ohnono2850
      @ohnono2850 Рік тому +4

      @@anntakamaki1960 bot

  • @thehobbyshow5049
    @thehobbyshow5049 3 роки тому +252

    Really great video. The ending shot was insane👏

    • @neatai6702
      @neatai6702  3 роки тому +10

      Thanks for the feedback.. It was a fun one to do.

  • @aeon_borealis
    @aeon_borealis 3 роки тому +250

    Holy crap, did it just fractally iterate itself? That’s so incredible!

    • @katanshin
      @katanshin 3 роки тому +22

      Welcome to 30 year old classic AI ;)

    • @AlbertSirup
      @AlbertSirup 3 роки тому +96

      that's not the AI mate, that's been made by a human - this video is a bit confusing because it mixes his own recordings from the AI with footage which is just cool Game of Life stuff but which has nothing to do with AI

    • @katanshin
      @katanshin 3 роки тому +25

      @@AlbertSirup Actually, it's "AL" or Artificial Life. It is not AI in the sense that it requires training nor representation states nor quantum hardware, but it certainly has it's place within the field of AI, adjacent to multi agent simulation and biomimetics. Hence my comment. If you read through Maggie Bowden's stuff, iirc, the argument is life only requires a few basic things in some cases, so here's the digital version. It's interesting and intelligent in so far as producing surprising (to humans) emergent behaviour. Regarding the toy NN stuff, I mean, meh, if you have to slot in an NN with GoL somewhere, cool, it wasn't necessary but it gave a bit more to talk about and made initialisation a bit more interesting at the cost of perhaps murkying the distinction for beginners. But yes, certainly is AI and for the record, to date, I'd argue almost all 'AI' to date is human made ;)

    • @AlbertSirup
      @AlbertSirup 3 роки тому +38

      @@katanshin my point was that it wasn't the computer program (whether it's AI or AL) which came up with the idea of making a fractal version of Game of Life (the one you see at the end of the video) but it was a person who had that idea - while, yes generally GoL produces emergent behaviour but in this case, the fractal version of GoL was made by someone who knew GoL very well and arguably used a lot of things discovered through observation of emergent phenomena (different gliders and generators etc.) to eventually create the fractal version (which only works because it is, to some extent, predictable). Maybe I misread the original comment but i thought by "it fractally iterates itself" they meant the AI version of GoL - which is not the case and is a bit misleading in the video if you don't know the original project (the fractal GoL project I mean)

    • @katanshin
      @katanshin 3 роки тому +18

      @@AlbertSirup OH, I'm awfully sorry in that case, my mistake! I had commented on the above without really considering myself to be endorsing the final part of the video as it was clear to me it was intended to be taken as a closing 'look what may be possible!' bit of inspirational fluff, and I didn't want to break kayfabe for those inspired to know more as there's plenty of time to become disappointed with AI later on (!). So in light of all that, I misread your reply as disconnected from the context of the fractal version, and interpreted it as a dismissal of GoL from AI in general which of course one couldn't let stand! Albeit in error :) Thanks for clarifying, I hope I have too, and I completely concur with your comments regarding the fractal version being human engineered, as it certainly was (along with various other setups floating around of incremental LCD counters, etc).

  • @kireitonsi
    @kireitonsi 3 роки тому +33

    This channel is potentially the most underrated ever. I really hope this blows up!

    • @neatai6702
      @neatai6702  3 роки тому +1

      Thanks for that NerdKnight.. lets see how it goes..

    • @enantiodromia
      @enantiodromia 2 роки тому

      Who exactly is underrating this channel?

  • @Lebensgott
    @Lebensgott 3 роки тому +31

    the game of life is just so fascinating... multiple professors in different classes used it as examples in different subject areas....

  • @robertm4189
    @robertm4189 Рік тому

    The last 5 seconds, you cheeky buggers. Such a finishing touch, well played for those who wait for that last moment . 👏

  • @okboing
    @okboing 3 роки тому +91

    You know Golly can run this type of simulation perfectly with a lot of shortcuts, like not simulating anything more than 1 cell away from a live cell, which cuts out all empty space.

    • @neatai6702
      @neatai6702  3 роки тому +35

      Yea, golly is just amazing.. I'm going to stick a Hash table on mine and see how fast I can get it to go..

    • @jiqci
      @jiqci 3 роки тому +7

      @@neatai6702 or, you can get Lifelib, which can run it blazingly fast and can be used from other programs

    • @pendergastj
      @pendergastj 3 роки тому +2

      @@jiqci Let him do it himself.

  • @windwalkerrangerdm
    @windwalkerrangerdm 3 роки тому +4

    OOOOHHH MYYYY GOOOODDDDD THAT FINALE HIT ME LIKE A FREIGHT TRAIN HOLY GUACAMOLE!

    • @windwalkerrangerdm
      @windwalkerrangerdm 3 роки тому +1

      After a minue, I'm still gettin new goosebumps! FRRRRRRRUUUUUUWHAAT!?

  • @rabidL3M0NS
    @rabidL3M0NS Рік тому +1

    Oh this is such a brilliant idea!

  • @sylenzos6869
    @sylenzos6869 3 роки тому +7

    i really want to send a single unintended shape into that life in life setup.

  • @luisferreira920
    @luisferreira920 Місяць тому

    That ending blew my mind, I can't even believe it was possible!

  • @Jensmalm
    @Jensmalm 9 місяців тому

    Thats genious. That last scene was mindblowing!

  • @RAZREXE
    @RAZREXE 3 роки тому +4

    This is so interesting, I just started reading about neural networks and I am glad UA-cam recommendations are working so well.

  • @samuelgibson780
    @samuelgibson780 2 роки тому +2

    Wow that's a great idea. Thank you for sharing this. That was awesome.

  • @kokobotofficial
    @kokobotofficial Рік тому

    The ending of this video is just so beautiful.

  • @sebbes333
    @sebbes333 3 роки тому +76

    6:39 That "ship" should be called a *Frog* :D
    (It looks like a frog, seen from above, it is jumping upwards)

    • @neatai6702
      @neatai6702  3 роки тому +9

      I never noticed that typo ! m

    • @jiqci
      @jiqci 3 роки тому

      nah, Doo-dah is good (it's actually attachment to other spaceship, the Weekender)

    • @KeithOlson
      @KeithOlson 3 роки тому

      More precisely, a 'Frogger'. :grin:

    • @dc6266
      @dc6266 3 роки тому

      Do you know (another spaceship) Anura, literally means frogs

    • @jiqci
      @jiqci 3 роки тому +1

      @@dc6266 One of only three 3c/7 spaceships (they move 3 cells forward in 7 generations) - from first discovered and largest to last discovered and smallest: Spaghetti Monster, Anura, Soba

  • @phillipneal8194
    @phillipneal8194 3 роки тому +8

    Amazing ! Great idea. Great paper reference. Thank you

  • @googldeed
    @googldeed 3 роки тому +2

    The beauty in these experiments lies within the simple overlooked base that the unarguable logic taking place is evolving a basic entity in the same beginnings as life itself.

  • @thatonekaydo8569
    @thatonekaydo8569 3 роки тому +2

    That ending was awesome

  • @lorizoli
    @lorizoli Рік тому

    The exits scene really WOWed me.

  • @cardinalhamneggs5253
    @cardinalhamneggs5253 3 роки тому +5

    Fun fact: In the Infinite Dimensions April Fools update for Minecraft, there is a Langdon’s Ant dimension.

  • @ganglians
    @ganglians 3 роки тому +3

    I didn't know there were more complex versions of this game, I'm gonna try them out

  • @seditt5146
    @seditt5146 3 роки тому +36

    Can the Fitness simply just be the one that went the furthest distance from the starting grid in a set amount of time while ignoring Glider shapes that are well known so basically trimming known gliders and checking to see what starting grid evolved to make it the furthest distance in an attempt to see if the NN can discover a totally unknown glider. I don't think it would be terribly difficult and if a database is kept of known gliders to rule out it seems like one could consistently discover new gliders using NEAT

    • @neatai6702
      @neatai6702  3 роки тому +22

      Really good idea.. the complexity function I was using probably won't find new gliders but your database filter is a great approach.. I'll add it to the list..

    • @crazyfox55
      @crazyfox55 3 роки тому +2

      I would instead just combine center of mass travel distance and a measure of the consistency of the total mass.

    • @monkieassasin
      @monkieassasin 2 роки тому +2

      @@crazyfox55 this. I was going to add, you can include the parameters for complexity along with distance traveled, so that more complex gliders are chosen for in each generation

  • @timdecker6063
    @timdecker6063 Рік тому

    Wow, that ending. Life in life is mind blowing

  • @al2642
    @al2642 3 роки тому +7

    Game of life may as well be the most accurate metaphor for what reality truly is about

    • @neatai6702
      @neatai6702  3 роки тому +3

      agreed.. and they're only getting better.. check out the Lenia creatures..

  • @_miobrot_603
    @_miobrot_603 2 роки тому +1

    N i c e Richard Kenneth Guy. First glider ever observed, was on gen 69.

  • @mortyrickerson6322
    @mortyrickerson6322 Рік тому

    Wow. Very glad to have stumbled across your channel. Thank you for sharing this knowledge in such simple fashion that even my layman mind could process it. Cheers

  • @Tal-Bar
    @Tal-Bar 5 місяців тому

    Amazing video, thank you very much!

  • @lordomacron3719
    @lordomacron3719 Рік тому

    An Langdon’s Ant! That takes me back. The first example of emergent behaviour that really clicked with me.

  • @JoelErhart
    @JoelErhart Рік тому +1

    Excellent simulation for establishing patterns. A future version of this could be used for engineering a variety of very useful microbes. One in particular I heard about could be something to evenly distribute new calcium and other materials to re-enforce cracked concrete, and to be added to fresh concrete mixtures. It'd be great to have to scrape the walls of buildings on occasion instead of tearing them down.

  • @PooperScooperTrooper
    @PooperScooperTrooper Рік тому +4

    That last example of game-of-life inside game-of-life is just so damn cool. Has anyone made an infinite animation of that....or even programmed it several layers deep...just for the hell of it :-)

  • @Twisted_Code
    @Twisted_Code 3 роки тому +3

    This is way more advanced than what I usually do: crashing random spaceships (because they have known-meaning vs. a soup) into blocks (the 2 x 2 pattern) and other predictable objects to see what happens. It looks like you're well on your way to having a program that does it better than me.
    of course, it probably doesn't help that I only have enough understanding of AI to follow -even at a basic "I think I understand?" level- about 70% of what you just said, and despite its intricacies, I don't have enough interest in CGoL to do anything much more sophisticated. Though I am starting to get interested in agars, greyships, and the like...

  • @markmarkus808
    @markmarkus808 3 роки тому +1

    7:22. Cool. Thanks

  • @simianbarcode3011
    @simianbarcode3011 Рік тому +12

    For anyone interested, the Game of Hive is a hexagonal variant with its own very interesting geometry and interactions.

    • @b.roseburg
      @b.roseburg Рік тому +1

      Damn you... Now I need to make my own version of this but using Game of Hive

  • @guyinoah
    @guyinoah 3 роки тому +2

    literally made the game of life in the game off life at the end oh my god

  • @dankdreamz
    @dankdreamz Рік тому

    My girlfriend makes CA and I can't wait for her to see this video so she can draw more inspiration

  • @mycereal
    @mycereal 3 роки тому

    Bruh, its crazy how you dont have more subscribers with these quality videos!

  • @MODIAK
    @MODIAK 3 роки тому +11

    Would it be possible to do a Life in Life in Life set up? What would the tech requirements be? What would the limit of further Life layers (ex Life in Life in Life in Life and so on)?

    • @JeanGambit
      @JeanGambit 3 роки тому +3

      There is already a possibility to make "computers" in the game a basically reproduce game inside the game. Theoretically you can go recursively as deep as you want.

    • @kiraPh1234k
      @kiraPh1234k 3 роки тому +1

      Tech requirements == RAM is helpful, tricks are helpful too
      There are computational tricks that can speed up execution and efficiency of simulation - implementing them helps push any hardware much further and the program "Golly" is a good set up to help with this.

  • @hugorechatin2408
    @hugorechatin2408 Рік тому +1

    Awesome video !
    I wanted to ask, I read the paper on algorithmic specified complexity you mentioned, but I struggle to understand how to implement it and get the numerical complexity like you did

  • @younscrafter7372
    @younscrafter7372 3 роки тому +2

    4:12 it's about 10^1080

  • @electroflame6188
    @electroflame6188 Рік тому +1

    6:43 I'd recommend against attempting to use a NN for the purpose of finding novel patterns. The solution space is too nonsmooth (i.e. changing a single cell in a solution will yield a pattern that acts nothing like a solution) for neural nets to be an effective option.

  • @papalosopher
    @papalosopher 3 роки тому +5

    I've nearly been run over by a car.
    I've nearly had a brick dropped on my head from two storeys up.
    I nearly stopped watching this video before the end.
    Three very close calls.
    The most amazing thing I have ever seen.

    • @neatai6702
      @neatai6702  3 роки тому

      Well done!

    • @kiraPh1234k
      @kiraPh1234k 3 роки тому

      Interesting illustrations.
      I hope it is clear that the end portion is just a video of the separate and well known "life in life" pattern. It is not a result of the AI training.

  • @NilesBlackX
    @NilesBlackX 3 роки тому

    Today's the day your channel starts to blow up. Congrats

  • @demonexirr
    @demonexirr 3 роки тому +10

    Cant wait for Conway's game of life to turn into the singularity from someone's backyard after they ran a random simulation one day.
    Edit: spelling error

    • @onradioactivewaves
      @onradioactivewaves 3 роки тому +1

      Theres a neat concept someone was telling me about where matter would self replicate into some form inert to everything else- it would essentially lock up the universe. What would happen to the universe at that point, when the last peice of matter locked up, would it revert a singularity?

    • @demonexirr
      @demonexirr 3 роки тому +2

      @@onradioactivewaves well if the universe went inert i don't think anything CAN happen therefor it would equal the destruction of civilisation, life, even elements. Nothing can happen if nothing can react. if electrons are locked they cannot be electricity, if light doesn't act as light then we cannot turn it into power, etc.
      Though i may be interpreting that concept wrong this is what i got from it

  • @Saw-qv3bl
    @Saw-qv3bl 2 роки тому +1

    0:26 what do those equations represent?

  • @aeebeecee3737
    @aeebeecee3737 3 роки тому +1

    awesome awesome awesome, I just subed

  • @dushkin_will_explain
    @dushkin_will_explain 2 роки тому +1

    Очень интересно. Только я так и не понял, что делали нейросети? Или это были генетические алгоритмы?

    • @neatai6702
      @neatai6702  2 роки тому

      Нейронные сети использовали вычисление сложности в качестве прокси-функции пригодности и пытались развить начальные шаблоны, которые давали бы все более сложные результаты игры жизни; вместо случайного шума..

  • @nelsonianb1289
    @nelsonianb1289 Рік тому

    I love the 5 second music loop

  • @dynamikeloveyou
    @dynamikeloveyou 3 роки тому

    Astonishing work. Bravo!

  • @HANNROBOTICS
    @HANNROBOTICS 3 роки тому +2

    That was my homework last week I'd like to learn about a more complex version of it !

  • @STONECOLDET944
    @STONECOLDET944 Місяць тому

    Everything, and i mean everything is made from vastly variable versions of this

  • @kose2ik
    @kose2ik 3 роки тому +3

    can AI understand, and how to understand Voyager Golden Record aso. ( is it possible that this message may be received not by a living organism but by AI and AI may also be answered but not by a living organism )

  • @Kenya_Berry
    @Kenya_Berry Рік тому

    About a year ago I found a shape that can be infinitely placed within a single tile of a copy and never change, and the shape could be mirrored one tile below to create a shape that has a constantly switching cell in between them, I’ve forgotten how to make it and I’ve never seen someone else who claimed to discover it

    • @michasekua4642
      @michasekua4642 Рік тому

      I have seen this in youtube couple months ago. It was common (known) pattern but still nice if you noticed it alone!

  • @SomeoneCommenting
    @SomeoneCommenting Рік тому

    That thing 6:40 completely looks like a frog crawling its way up.

  • @Rising_Pho3nix_23
    @Rising_Pho3nix_23 3 роки тому

    Dude that network at the end tho. Fractal game

  • @quaidcarlobulloch9300
    @quaidcarlobulloch9300 2 роки тому +2

    Great work and video. Of course the complexity function from the paper optimizes for chaos, noise is maximal complexity. A better metric is sustainability. I like that you're thinking about including neural networks into this. I am still curious how to implement sustainability as a metric of improvement.*EDIT* If you train/fit the complexity metric to something other than noise then we will be cooking with gas.

  • @Ikigai_Composes
    @Ikigai_Composes Рік тому

    we need a noneuclidean version of this

  • @YouTubist666
    @YouTubist666 Рік тому

    Awesome ending

  • @tbc...
    @tbc... 3 роки тому +1

    I saw this video when the channel had 1k subs.

  • @crank6096
    @crank6096 3 роки тому +1

    i have never had a single original idea in my life, havent i

  • @gaving.griffon2703
    @gaving.griffon2703 3 роки тому +1

    Imagine being able to watch shrek in Conway's Game of Life.

  • @DecrareOld
    @DecrareOld 3 роки тому +1

    I thought about doing something simelar just yesterday, but didn't get the mtoivation to actually do it

  • @shottysteve
    @shottysteve 3 роки тому +4

    wait so what happened with ur neural network then

    • @neatai6702
      @neatai6702  3 роки тому +1

      Not a lot.. its still running.. although I'm making changes to the fitness function and moving more towards a novelty search algo.. The goal is to discover something new in GOL...

    • @eaudesolero5631
      @eaudesolero5631 Рік тому

      @@neatai6702 so how about now ?

  • @tr33br06
    @tr33br06 Рік тому

    This blew my mind wide open.... The game of life in the game of life.... how does that set-up work? What are the starting conditions? Does it grow?

  • @ravikgpiit
    @ravikgpiit 3 роки тому +1

    the end was fractal !! game inside a bigger game.

  • @Ryutsashi
    @Ryutsashi 2 роки тому

    At 3:11, what's the difference between "labeled" and "tagged"?

  • @SMunro
    @SMunro Рік тому

    Can you have seperate AI for each organism?

  • @mybad6813
    @mybad6813 3 роки тому +1

    more science thank you i love it

  • @jhoanmartinezsilva2609
    @jhoanmartinezsilva2609 2 роки тому +1

    Any book to code stuff like this? Amazing

  • @kenyholt5036
    @kenyholt5036 3 роки тому +1

    At the end there 👌

  • @Kraus-
    @Kraus- 3 роки тому

    I could watch the game of life for hours.

  • @danielpalacios9921
    @danielpalacios9921 2 роки тому

    Could you help explain how you are measuring every pattern in the GOL? Before you apply the NN, you calculate the complexity. In the paper, it states that it sets a bound for a specific object but understandably, the patterns are always random. I do not understand how that first step is initially done, or at least I am having trouble understanding how we can measure meaning for every pattern... do you choose a specific pattern (let's say Glider or R-Pentomino) at the beginning that fits the test and check all cells within specific bounds and then see what more complicated patterns emerge?
    Amazing video. but, please help hahaha

  • @RM-xr8lq
    @RM-xr8lq Рік тому

    is that the OTCA metapixel at the end

  • @TruePlayersArcade
    @TruePlayersArcade 2 роки тому

    so glad i stumbled on this great video wish i understood how you created the end piece that zoomed out that was brilliant

  • @edvinbeqari7551
    @edvinbeqari7551 9 місяців тому

    Is this some type of evolutionary algorithm - or is there a loss function? How do you update the network

  • @paulbarton5584
    @paulbarton5584 3 роки тому

    *Langton. (Suberb video by the way, fantastic stuff).

  • @meanderthelost6029
    @meanderthelost6029 3 роки тому +2

    I’m no programmer or mathematician but that zoom out at the end was crazy…. Like…. If I’m not mistaken that big structure/system was the same as the “gliders” and “ships” ?!?! As in someone discovered it? It wasn’t purposely created to look like that????

    • @tim40gabby25
      @tim40gabby25 3 роки тому

      Hi. No, the initial conditions were set so that big scale glider was inevitable - unavoidable, in fact. The trick therefore is - how do you set up?

  • @RooMan93
    @RooMan93 Рік тому

    My collage lecturer told me "If you ever get to meet Conway in real life, don't mention Game of Life he has done so much more".

  • @katanshin
    @katanshin 3 роки тому +4

    Nice coverage of a classic topic. It's a shame everyone always overlooks Silverman's Wireworld though

    • @vNCAwizard
      @vNCAwizard 3 роки тому

      Wireworld is supported by Golly, as I recall.

    • @davegreene6373
      @davegreene6373 3 роки тому

      The video does show a quick shot of a Wireworld pattern, part of the prime-number calculator primes.mc in Golly's pattern collection... just doesn't mention it by name:
      ua-cam.com/video/viA-HIW-2C4/v-deo.html

  • @chriszethird
    @chriszethird 2 роки тому

    Is there a way you could share the code you used ? Or detail a bit more your computations?

  • @jeremyarcus-goldberg9543
    @jeremyarcus-goldberg9543 5 місяців тому

    What is happening during the ending zoom out. Is this something the author coded or a discovery during the process?

  • @gregvondare
    @gregvondare Рік тому

    Hold on. In that last zoom out, are we seeing a micro environment generate a macro environment by a kind of emergence? If yes, this has fantastic implications for the kind of processes that underlie Quantum Mechanics, and the idea of vacuum energy. This looks like breakthrough research, IMHO.

  • @user_375a82
    @user_375a82 Рік тому

    That's it - how the Cosmos all started - Conway's Game Of Life

  • @the_hero_shep
    @the_hero_shep 3 роки тому

    Amazing video, thank you for your content!!

    • @neatai6702
      @neatai6702  3 роки тому

      Glad you like them!

    • @the_hero_shep
      @the_hero_shep 3 роки тому

      @@neatai6702 do you ever share your code?

  • @petermoomaw3400
    @petermoomaw3400 2 роки тому

    So if I am understanding, starting at 4:45, you refer to a "specified complexity" function that William Dembski invented with the intended aim to show that natural selection with random mutations can't produce emergent complex structures. You then use Dembski's function to create a fitness function, and then evolve systems, via natural selection and mutation, that Dembski's own function states have more specified complexity. And it looks like you did indeed get qualitatively interesting structures. So this would seem to imply that Dembski's specified complexity function has merit in detecting interesting structures, but also that systems with increasing specified complexity can evolve in systems via natural selection with mutation, contrary to Dembski's claim. Am I understanding this correctly?

    • @ribozyme2899
      @ribozyme2899 2 роки тому

      Indeed. Stuff like this is why Dembski is not taken very seriously by overwhelming parts of the scientific community.

  • @famshare-esl2453
    @famshare-esl2453 Рік тому

    Are there any links to code? I'd love to look through the code used both to generate the raw results and the visualizations. Would be very helpful!

  • @mike_o7874
    @mike_o7874 3 роки тому +1

    What about building neural netowrk that generate game of life rules?
    I.e maybe a cell is alive if the top left cell is alive and its button one etc?

  • @firstlast-gh9ig
    @firstlast-gh9ig 2 роки тому

    As I understand the ASC function as described in the paper, it gives a "score" to a pool of existing and well-known Life patterns.
    When you were looking for new patterns, did you calculate your C complexity function at each time step by scanning your 60x60 universe for those known patterns (guns, gliders..) which ASC was given in the paper, and then add/multiply/combine all those scores? Or did you do something entirely different?
    I mean, I don't understand how you could get C values of 425231.36 as we see in the video, from those 60x60 grids.

  • @Qugfvraceysgvigaivys
    @Qugfvraceysgvigaivys 2 роки тому

    I'd be cool to reciprocate the initial complexity for your fitness function (fitness = final_complexity/initial_complexity). This would be the initial condition that devolves into chaos the best.

  • @imsohigh4520
    @imsohigh4520 2 роки тому +1

    I have created many, many, initial conditions, aka rules, I can configure them symmetrical, non symmetrical, horizontal, and diagonal. I also have rules that are infinite.

    • @neatai6702
      @neatai6702  2 роки тому +1

      Thanks for sharing!

    • @imsohigh4520
      @imsohigh4520 2 роки тому

      @@neatai6702 thanks for thanking me for thanking you thanking me for sharing

  • @chrisvisser-fee2631
    @chrisvisser-fee2631 3 роки тому +5

    This is dope bit I was kinda hoping you'd create a neural network inside the game of life.

  • @FourthRoot
    @FourthRoot Рік тому

    One thing that has always made me wonder, is whether it would be possible fkr a sufficiently complex GOL machine to tunnel through smoke patterns. I believe the answer is yes.

  • @leucamaclean8900
    @leucamaclean8900 3 роки тому +2

    What if you made the complex function apply to say five randomly allocated target areas then take and average, might allow you to work on a much larger scale without as much computing? Working on the assumption that a complex family of interesting patterns will show higher complexity from a sampling method like that then overall complexity which might bias initial state\basic shapes. I’m not a compsci person just thought it might be cool? So essentially evolve towards higher average complexity over an area then total complexity of an iteration

    • @kiraPh1234k
      @kiraPh1234k 3 роки тому

      Thats an idea, but has different results. Its not computationally expensive to calculate the fitness compared to running the simulation of the generations. So it won't save time in that regard.
      This method in the video explores the complexity that emerges from small patterns, producing small patterns.
      Later, one could use these small patterns for many other ideas. For example, what happens when pattern 1 and pattern 2 are inserted next to each other? Further apart? Even further?
      I think this way is a really nice way to generate both patterns that are small yet interesting as well as create starting points for bigger patterns exploration in some cool ways as a mix of your idea in a way - but using patterns that give known large complexity to spread them out and see what happens

    • @leucamaclean8900
      @leucamaclean8900 3 роки тому

      @@kiraPh1234k this way doesn’t find new shit tho. If you’re looking for seed patterns instead of creating functions for complexity all you get is permuatations of the known

    • @kiraPh1234k
      @kiraPh1234k 3 роки тому

      @@leucamaclean8900 No, there is nothing about "not looking for complexity" that implies something else "is known"
      However, I am getting that you're telling me I was off track in my interpretation of your suggestion. If the only suggestion is changing the complexity function to sample random areas then we can actually predict the results compared to the methods used in the video:
      1. You will on average measure lower complexity in the same pattern (as you are just measuring less of the consequences)
      2. Some patterns of extreme complexity will measure 0 based on random chance
      3. Some patterns of no particular interest will measure high complexity based on random chance
      4. The overall results will be very similar in structure, just less accurate in measurement
      As I mentioned before, the complexity measurement is not computationally expensive so its not saving significant resources to decrease its cost. And since it would also decrease accuracy, there is not a benefit being utilized for what is given up.

    • @leucamaclean8900
      @leucamaclean8900 3 роки тому

      @@kiraPh1234k I disagree with the premise of your assumptions as they're not taking into account the point, which is to utilise evolutionary alg to come up with a way of proxying complexity into fitness and then allowing that to develop independently. I think(?) you are latching onto the sampling method which yes has flaws, but not addressing the actual point, that creating a method of testing for complexity that can be applied and then varied and progressed might end up finding thngs that are not even considered complex, or new permutations or outputs that can then be tracked backwards

  • @avneesh-khanna
    @avneesh-khanna Рік тому

    Cool stuff! I just coded my first Game of Life simulation (the two-colour variant), but using a neural network to find patterns is crazy. Do you know which NN config did you use for this?

  • @z185284
    @z185284 Рік тому

    I did not expect it to go from dark black to bright white like that, that hurt

  • @yakiv300
    @yakiv300 3 роки тому +1

    You are the Architect of their Matrix