@@masculinegods7060 It's their Magnum Opus, the amalgamation of all that Atlus has learned through making their games for the past 35 years, exactly like Elden Ring for FromSoftware.
The hype is overwhelming. Voice acting sounds incredible, music is always amazing by the genius of Shoji Meguro, visuals are nice, the aesthetics’s are a proven winner from P5/P3R, the battle theme with the vocals sounds so good and gameplay seems to be the culmination of their already successful formulas of past Atlus games, while diving for the first time in a fantasy JRPG. I can see why they chose this title to be the flagship of Atlus 25th anniversary; it does feel like the game they’ve always wanted to make, using the best elements of prior gems.
I'm glad they went with a gameplay closer to SMT while still using the enhancements brought by P5. The transition from dungeon to the two types of combat in particular is pretty impressively smooth. It's such a good demonstration of how to make modern JRPG unlike what Square Enix is pretending what it should be with their focus on action at all cost.
What's wrong with action? I kinda like what they're doing with ff. And square never stopped making turned based rpg btw. You think ff is their only ip lol
Trails series gameplay is very chunky compare to this tho, like I just played the demo for daybreak and I like it but this game looks more exciting then daybreak, and the action part of that game is sooo tedious. @@tNag556
The music inside the gauntlet runner might already be one of Meguro's best and the game isn't even out. It's so grand and heartwrenching at the same time.
This game looks insane, i played P5, P5Royal, P5Strikers, P4 and Shin Megami Tensei 3, and this game really looks like it has the best of every one of Atlus past games, the art direction, the music, the gameplay, the exploration, everything looks like the perfect amalgamation of everything Atlus is capable of, im so excited for this and im extremely happy it comes out on pc day one!
So Refantazio protagonist is like Ludger in Tales of Xillia 2 in an NG+ run: he talks but only speaks your dialogue option and doesn't have dialogue of their own
Yeah, it’s the same way. The main character works in the Shin Megami Tensei and Persona series. The protagonist will have some voice lines, but for the most part is a blank slate with some voice acted lines. It’s a silent protagonist without a defined personality really besides a few lines of dialogue or your dialogue choices.
@@GalacticStarForge42 But it was said that, like Ringo, this protagonist would have talked... Though, since the player is explicitly meant to be a separate entity from the protagonist (a trailer said "Name the entity who guides the protagonist"), I do expect some disconnection between player and protagonist which will lead to the protagonist getting to speak, maybe like in Baten Kaitos where the apparent protagonist Kalas was a traitor and threw off the player avatar spirit
@@vittoriopugliese3352 I mean there is some in the prior games from Atlus. For example, you name the protagonist in Persona 5 and here’s how I’d define him, what I think they will do with the protagonist in this game since most of the team came from Persona 3/4/5 development: A silent protagonist is defined as a character who does not speak on their own and usually needs input from the player in the form of dialogue options. So for example, Link is a silent protagonist but someone like Makoto from Danganronpa is not. A silent protagonist is usually intended to provide some sort of way for the player to put themselves in the shoes of another person and become more immersed in the game. So what makes Joker different from someone like Link? They both serve the same purpose, but they do it in wildly different ways. What you’ll usually see with these silent protagonists is a constant deadpan look. However, Joker is VERY expressive. Everything from cutscenes to the menus have Joker showing tons of emotion. Secondly, we have the voice itself. Joker is a bit different when it comes to silent protagonists because he DOES speak without input from the player multiple times. This happens in both cutscenes and gameplay. It’s not too often, but it makes him feel more independent. Finally, we have his personality. The thing I really appreciate about Joker is that they found a way to make him the player’s vessel while still giving him an identity of his own. In his dialogue options you get a good feel for who Joker is. He’s a calm, clever and downright snarky person. He’s obviously trying his best to lay low and be a normal highschool student due to his criminal record, which sometimes comes across as him being low energy or disinterested. This is especially shown in the smaller details like how his glasses are purely decorative. However, in the metaverse we get to see the side of Joker that’s more raw. He’s a flamboyant, cocky show off that doesn’t mind being reckless if it means style points. Overall, playing as Joker is a much different feeling than playing as someone like Byleth from Three Houses for example. He’s silent enough so that the player can project, but also enough of his own person that he’s actually a character in his own right. I think that can best be seen in this community. Joker is pretty clearly a fan favourite with his popularity which is rare considering that silent protagonists usually aren’t talked about when people being up their favourite characters. Joker is clearly different, though. I hope that more developers follow in ATLUS’s footsteps when designing protagonists
This really looks like the culmination of all the team's experience building the various MegaTen and Persona titles. It's slick, it's stylish, it's pretty, and the combat looks fascinating. Nobody need me for all of October!
Man this game looks awesome. I am about to finish SMTVV which is my first Atlus game and planning to get P5 Royal for my switch as well. Sadly I will have to wait for the Switch2 to pick up this one
When I read 'Deadline' in 1:56, I'd say they're introducing a new rpg quest system. And I hope all rpg games, especially Bethesda games, use the quest deadline system.
@@binxmaster not really, in the witcher 3 there's some quest that require a certain amount of time to finish same with the trails series and monster Hunter world, in dragons dogma most side quest has a deadline depending on how far you were in the story
@@kira516 thanks for pointing out some rpg that has it, but back to my point, it's not implemented in most rpg, especially Bethesda games. The usage of deadline system whether explicitly shown or not, can create these non-linear outcomes in a linear story or quests
Dude seriously, this hits all the spots ! Amazing universe, intresting characters, masterpiece ui as always, gameplay looks great too… the only thing that can beat persona 5…
@@BluntmanEXE not really haha but the characters shown remind me of some Persona characters. Seems like there will be elements that are similar to Persona and SMT though
I'm a bit iffy on the action side of combat still... it just kind of feel unnecessary? oh dear guess now I have to press a button 3 times instead of once to have a turn advantage? But on presentation level, music, the actual turn based combat... oh man I'm so excited
It's largely there to defeat smaller enemies that you don't want to waste an entire loading/results screen on. This system has been used before in games like Earthbound.
@@tbnwontpop8857 The thing is, the game going to be throwing a bunch of weaker enemies at you throughout the game just to give you an excuse to slash through them. Otherwise, there'd be little point in it.
Didn't someone say all the p5 spinoffs were tests to see what kind of gameplay people like. With strikers implemented, i wonder how tactica will be added
So this is like persona in a way??? Edit: just realized who the developer and publisher were lol my b thought this was a whole different company making this game
I am sooooooo tempted to buy this on release, on the other hand, I have learned my lessons too many times for buying Atlus games on release (Persona 3, 4, 5, SMT V), as I know this would get a rerelease in 1-2 years.
Sega ain't allowing Atlus release "Royal" versions of their games anymore. SMT5V was the last game they are doing it, the new games at most will get dlcs packs that can be bought later on for the base game
Think the biggest criticism is that it's too much like persona so far. Which is a good thing for a number of people. But it also can come off feeling like a reskin.
in the artistic style it certainly grabs inspiration from persona 5 like almost all RPGs nowadays, but combat is a modification of press turn from smt3, the story looks nothing like one that would be in a persona, the setting is nowhere alike a persona, the music is not alike to persona, I don't understand why so many people find it too similar, I think it grabs just enough to be great but is different enough to be its own game.
It's persona only in terms of presentation. Everything else is a lot more SMT to me, or a spinoff of a SMT. to me this looks like a good alternative to persona. I am severely burned out from persona I think the calendar system is getting very tedious after 3 games and I'm glad to have a much more traditional progression while using all the advancements from P5
@@sombrego2260 I think exactly the same, the game is more towards the SMT and DDS games than Persona in every aspect other than presentation. But I'm sorry to tell you that it still has a calendar system, but I hope it doesn't take too much from your excitement of the game, as it seems it is likely going to be a JRPG to be remembered.
@@jcrdgz194 The calendar "daily activities" system, social stats, and social links are all just persona mechanics being used again. its pretty obivous why people think its like persona lol
@@Lemaaron Astral Chain released 2019 for the Switch and doesn´t look too different from what this gameplay teaser looks. Companies should have 5 more years of experience how to optimize their games on the Switch. As long as there aren´t huge outside area exploration maps in that graphic Metaphor should be possibe on Switch.
@@madkoch12 also the minimum spec to play this on pc is intel i5-5370k with 6gb of ram and GTX 750, 4gb for graphic which proves that this game is not that heavy to run on modern "budget" laptop so the main problem is with the size
the song playing in the second part sounds like a racist impression of Hmong people but it goes hard in a I'm gonna belly dance to it in my chair type of way
It looks really good. But some of the characters really creep me out, specially Hulkenberg. Maybe cause they're too inhuman? Idk, no hate to the game it seems fanatastic, it's just me
Looking at the levels of enemies it seems like this is the first dungeon. In the past Atlus did a good job balancing games so I guess it will be more challenging later on.
I don’t know, I was interested in this game before, but after seeing this I’m having second thoughts. Looks clunky and conversation looks kinda ehh for some reason. All that dust moving in air feels kinda off. And they’re talking too much in battle.
I don't like the over the top focus on style in Atlus' CI and animation/art in recent years. P5 felt like more style than substance to me, especially compared to P4. This gives me strong P5 vibes, which leaves me a bit on the fence for now.
Man the vocalist they got for the battle themes is just going crazy
Someone said it was Lotus Juice's ancestor, and now that's all I can think of lol
@@benmcgiggles7655it does feel like it, idk what they got in this man but it sounds amazing
That NAMU AMIDA BUTSU type beat goes crazy
Sounds like the voice actor of kazuma
I love how you can really tell this game is like a culmination of all the different JRPGs Atlus has made over the past 30 years
Atlus made a lot of good games! And im waiting for more!
It reminds me of Atlus meets early playstation Final Fantasy
Atlus's own Eldenring
@@dmarcus3663what’s does that mean?
@@masculinegods7060 It's their Magnum Opus, the amalgamation of all that Atlus has learned through making their games for the past 35 years, exactly like Elden Ring for FromSoftware.
Makoto's soul after march 5th randomly spawning in another world
"Cousin" Art Dohrbel
Bro got isekai'd
Dude I just posted this somewhere else. Other people think there could be a connection?
The hype is overwhelming. Voice acting sounds incredible, music is always amazing by the genius of Shoji Meguro, visuals are nice, the aesthetics’s are a proven winner from P5/P3R, the battle theme with the vocals sounds so good and gameplay seems to be the culmination of their already successful formulas of past Atlus games, while diving for the first time in a fantasy JRPG. I can see why they chose this title to be the flagship of Atlus 25th anniversary; it does feel like the game they’ve always wanted to make, using the best elements of prior gems.
Couldn’t agree more, also I think it’s the 35th anniversary
the UI/UX, the moment to moment scene transitions... everything is so lively.. I love it
I need the full version of the first battle theme that played ASAP
I think a full version actually exists somewhere on yt
That's the main battle theme which released a while back I think. I'm talking about the one at 02:54
Game looks like an absolute joy to play!
That UI is gorgeous.
persona ahh ui
I love how the boss was easy at the beggining but a real nightmare at the end.
And the music wow
he just got greedy and didn't heal the party, and wasted 4 balms of life for it.
@@nigele8625 you gotta admit tho his whole team was almost full besides for Heismey and the boss did have a huge debuff
I'm glad they went with a gameplay closer to SMT while still using the enhancements brought by P5.
The transition from dungeon to the two types of combat in particular is pretty impressively smooth.
It's such a good demonstration of how to make modern JRPG unlike what Square Enix is pretending what it should be with their focus on action at all cost.
Kiseki does that for a while now and it's a really good mechanic. Glad metaphor is using it too.
What's wrong with action? I kinda like what they're doing with ff. And square never stopped making turned based rpg btw. You think ff is their only ip lol
@@Bruhlol656 It's the IP they rely on the most for sales.
Trails series gameplay is very chunky compare to this tho, like I just played the demo for daybreak and I like it but this game looks more exciting then daybreak, and the action part of that game is sooo tedious. @@tNag556
@@Bruhlol656literally 99% of all atlus games fall under the smt series, such as catherine
The scouse had me crying tears of joy.
xenoblade and its effects on jrpg culture
i'm no native english-speaker but i LOVE all the accents, they sound so good !!
The music inside the gauntlet runner might already be one of Meguro's best and the game isn't even out. It's so grand and heartwrenching at the same time.
this already feels like an insane best of Atlus game, can't wait for both this and Persona 6 😭😭
Okay, so the Final Battle sounding battle theme is the Ambush theme? Atlus does it again!
??
This game looks insane, i played P5, P5Royal, P5Strikers, P4 and Shin Megami Tensei 3, and this game really looks like it has the best of every one of Atlus past games, the art direction, the music, the gameplay, the exploration, everything looks like the perfect amalgamation of everything Atlus is capable of, im so excited for this and im extremely happy it comes out on pc day one!
So Refantazio protagonist is like Ludger in Tales of Xillia 2 in an NG+ run: he talks but only speaks your dialogue option and doesn't have dialogue of their own
Yeah, it’s the same way. The main character works in the Shin Megami Tensei and Persona series. The protagonist will have some voice lines, but for the most part is a blank slate with some voice acted lines. It’s a silent protagonist without a defined personality really besides a few lines of dialogue or your dialogue choices.
@@GalacticStarForge42 But it was said that, like Ringo, this protagonist would have talked...
Though, since the player is explicitly meant to be a separate entity from the protagonist (a trailer said "Name the entity who guides the protagonist"), I do expect some disconnection between player and protagonist which will lead to the protagonist getting to speak, maybe like in Baten Kaitos where the apparent protagonist Kalas was a traitor and threw off the player avatar spirit
@@vittoriopugliese3352 I mean there is some in the prior games from Atlus. For example, you name the protagonist in Persona 5 and here’s how I’d define him, what I think they will do with the protagonist in this game since most of the team came from Persona 3/4/5 development:
A silent protagonist is defined as a character who does not speak on their own and usually needs input from the player in the form of dialogue options. So for example, Link is a silent protagonist but someone like Makoto from Danganronpa is not. A silent protagonist is usually intended to provide some sort of way for the player to put themselves in the shoes of another person and become more immersed in the game.
So what makes Joker different from someone like Link? They both serve the same purpose, but they do it in wildly different ways.
What you’ll usually see with these silent protagonists is a constant deadpan look. However, Joker is VERY expressive. Everything from cutscenes to the menus have Joker showing tons of emotion. Secondly, we have the voice itself. Joker is a bit different when it comes to silent protagonists because he DOES speak without input from the player multiple times. This happens in both cutscenes and gameplay. It’s not too often, but it makes him feel more independent.
Finally, we have his personality. The thing I really appreciate about Joker is that they found a way to make him the player’s vessel while still giving him an identity of his own. In his dialogue options you get a good feel for who Joker is. He’s a calm, clever and downright snarky person. He’s obviously trying his best to lay low and be a normal highschool student due to his criminal record, which sometimes comes across as him being low energy or disinterested. This is especially shown in the smaller details like how his glasses are purely decorative. However, in the metaverse we get to see the side of Joker that’s more raw. He’s a flamboyant, cocky show off that doesn’t mind being reckless if it means style points.
Overall, playing as Joker is a much different feeling than playing as someone like Byleth from Three Houses for example. He’s silent enough so that the player can project, but also enough of his own person that he’s actually a character in his own right. I think that can best be seen in this community. Joker is pretty clearly a fan favourite with his popularity which is rare considering that silent protagonists usually aren’t talked about when people being up their favourite characters. Joker is clearly different, though. I hope that more developers follow in ATLUS’s footsteps when designing protagonists
Attack option - Rider of the blade
Proceeds to seeing a short clip of the Archetype riding a golden sword to the enemy
10/10 game for accuracy
I'm calling it Hawk Sword
XD
I mean John Metaphor can do that in the open field so why not in battle?
@@KhangNguyen-ij4xh It's one of the Archetype attacks, actually.
Could have been a cool Tag-In skill...
XD
7:17 Your party members: ...what are you reaching for???
Fairy: never mind, just give him a moment...
XD
I’m so excited for this game it looks beautiful
This really looks like the culmination of all the team's experience building the various MegaTen and Persona titles. It's slick, it's stylish, it's pretty, and the combat looks fascinating. Nobody need me for all of October!
I am so hyped for this it's unreal
The soundstrack is honestly so hauntingly beatyful! Will try to save and buy this game at some point. Atlus games never dissapoint
Can we talk about how beautiful this game looks???
Wow this game is a Visual treat
and the music is insane....
Hope we will get to play the demo
Aight, new series, new me. Waiting for the rerelease no matter how great the game sounds
This game's OST is awesome.
Man this game looks awesome. I am about to finish SMTVV which is my first Atlus game and planning to get P5 Royal for my switch as well. Sadly I will have to wait for the Switch2 to pick up this one
Galica looks cute af
When I read 'Deadline' in 1:56, I'd say they're introducing a new rpg quest system. And I hope all rpg games, especially Bethesda games, use the quest deadline system.
that just velvet room quest from persona there's nothing new
@@kira516 sure it's nothing new in persona, but not in other rpgs
@@binxmaster not really,
in the witcher 3 there's some quest that require a certain amount of time to finish same with the trails series and monster Hunter world, in dragons dogma most side quest has a deadline depending on how far you were in the story
@@kira516 thanks for pointing out some rpg that has it, but back to my point, it's not implemented in most rpg, especially Bethesda games. The usage of deadline system whether explicitly shown or not, can create these non-linear outcomes in a linear story or quests
"deadline system"? it's just a calendar time limit.
The battle theme is on same level as The Fear of God.
DEUSPHOBIA
love all the style, great aesthetics, will play it for sure
That's the one game I want to play
That elf chick is straight from Record of Lodoss War!
Skipping the dialogue before it's ended was a bad decision...
Dude seriously, this hits all the spots ! Amazing universe, intresting characters, masterpiece ui as always, gameplay looks great too… the only thing that can beat persona 5…
Mannnnn imagine playing that on my legion go while commuting 🙂↕️
Makoto, Yu and Hifumi party
So, this game is basically a Persona isekai?
@@BluntmanEXE not really haha but the characters shown remind me of some Persona characters. Seems like there will be elements that are similar to Persona and SMT though
Idk about how I feel that Hulkenburg goes inviaible if she faces sideways
I am HYPED for this game!
Gooning rn
Let us goon together
@@corruptedteka 💪🏿
The game's coming out on flamesday 11th oct
I'll wait for the definitive edition in 4 years.
this has the feature that i've been wanting persona to have, to have the protagonist actually say the dialog choices that we pick
it's going to be so funny to hear him say the silly choices... you just know people are gonna pick those.
Wow it's like fantasy persona. So hyped for this game from Atlus.
I love that this incredibly hype game is only T rated!
So this is when Makoto become "that" and he isekai into new world to rebuild a life.
I love the gauntlet runner theme😊
I'm a bit iffy on the action side of combat still... it just kind of feel unnecessary? oh dear guess now I have to press a button 3 times instead of once to have a turn advantage?
But on presentation level, music, the actual turn based combat... oh man I'm so excited
its probably there to speed up grinding and make it more dynamic, since it only seems to be a viable option for weaker enemies
You can press squad at any point to enter combat
It's largely there to defeat smaller enemies that you don't want to waste an entire loading/results screen on. This system has been used before in games like Earthbound.
@@tbnwontpop8857 The thing is, the game going to be throwing a bunch of weaker enemies at you throughout the game just to give you an excuse to slash through them. Otherwise, there'd be little point in it.
Didn't someone say all the p5 spinoffs were tests to see what kind of gameplay people like. With strikers implemented, i wonder how tactica will be added
This game looks so clean i just cant wait to play
Yeeeeeah I’m going to have to preorder this now after watching this.
So this is like persona in a way??? Edit: just realized who the developer and publisher were lol my b thought this was a whole different company making this game
Yeah this is like a combination of all the games they have ever made to celebrate their anniversary
The battle music reminds me of the Witcher 3 battle music, love it
So excited for a new Atlus game!!!
Trun based jrpg for life🎉 game looks fun and good
Can't wait to play this masterpiece
What difficulty was the demo on?
Gamespot: 6/10
IGN: 7/10
This just looks phenomenal. Definite day one for me.
I am sooooooo tempted to buy this on release, on the other hand, I have learned my lessons too many times for buying Atlus games on release (Persona 3, 4, 5, SMT V), as I know this would get a rerelease in 1-2 years.
Same but i don't have that much patience
why buy a sandwich when you know you're just gonna buy another sandwich eventually
@@daiyahigashikata so i dont starve lol but fr this game looks too good to wait several more years for it but if u can do that you're a winner
@@neoastral7950 that's what i'm saying, they might not even make an expanded release. even if they do, that's still like 2 years away.
I want to get it on release day. But, part of me says to wait until the "Royale" edition comes out.
Might be two years
What if there won’t be?
Sega ain't allowing Atlus release "Royal" versions of their games anymore. SMT5V was the last game they are doing it, the new games at most will get dlcs packs that can be bought later on for the base game
@@Polengue but that's what "royal" Treatment is, it's all just physical version of downloadable dlc all in 1 disc with new tittle
Too many good games pockets gonna go broke this year.
got no money for smt5v rip
Want to buy this but I don't want them to come out with a definitive version 2 years later...
Metaphor ReFantazio REload😂
It looks like persona .cant wait for switch edition
Love the Persona games from Atlus, for me a buy..
Think the biggest criticism is that it's too much like persona so far. Which is a good thing for a number of people. But it also can come off feeling like a reskin.
in the artistic style it certainly grabs inspiration from persona 5 like almost all RPGs nowadays, but combat is a modification of press turn from smt3, the story looks nothing like one that would be in a persona, the setting is nowhere alike a persona, the music is not alike to persona, I don't understand why so many people find it too similar, I think it grabs just enough to be great but is different enough to be its own game.
It's persona only in terms of presentation. Everything else is a lot more SMT to me, or a spinoff of a SMT.
to me this looks like a good alternative to persona. I am severely burned out from persona I think the calendar system is getting very tedious after 3 games and I'm glad to have a much more traditional progression while using all the advancements from P5
@@sombrego2260 I think exactly the same, the game is more towards the SMT and DDS games than Persona in every aspect other than presentation. But I'm sorry to tell you that it still has a calendar system, but I hope it doesn't take too much from your excitement of the game, as it seems it is likely going to be a JRPG to be remembered.
@@sombrego2260 Yes, but SMT & Persona already have a lot of overlap, so saying it's more like one than the other still means it's a similar to both.
@@jcrdgz194 The calendar "daily activities" system, social stats, and social links are all just persona mechanics being used again. its pretty obivous why people think its like persona lol
i need someone to turn the menu into a wallpaper engine WALLPAPER @7:08
BEYOND HYPE
This looks right up my street XD
se viene el ultimo respiro de mi ps4
Yep. Heavily inspired by the Shin Megami Tensei series also by Atlus.
After experiencing Kiseki/Trails I cant go back...
Hey, its more persona… in a different world
no it isn't. please stop
@@daiyahigashikata same combat system, same menus, same artstyle
The sound of item picking is from Persona. Why don't they change it? lol
i dunno. it's funny to me, but then again, if it works why change it ?? i guess ??? i really don't know lol
It’s probably an Easter egg thing. Kind of like how One Piece and Dragon Ball share sound effects.
@@corruptedteka I find it funny too
@@andrebaxter4023 Now that you mention it. It is starting to make sense actually. It is some sort of a tribute, I think.
So its like Medieval Persona
Persona 3 MC in an alternate universe lol
I just hope this games difficulty is high I’d be let down if their hard difficult was like p5
Looks like it could have been easily on switch too.
Looks like there’s too many particle effects and it might run kinda chunky on switch. They probably are gonna port it to the next Nintendo console
@@Lemaaron Astral Chain released 2019 for the Switch and doesn´t look too different from what this gameplay teaser looks. Companies should have 5 more years of experience how to optimize their games on the Switch. As long as there aren´t huge outside area exploration maps in that graphic Metaphor should be possibe on Switch.
@@madkoch12 also the minimum spec to play this on pc is intel i5-5370k with 6gb of ram and GTX 750, 4gb for graphic which proves that this game is not that heavy to run on modern "budget" laptop so the main problem is with the size
@@madkoch12 smtv has issues on switch and it was exclusive . This definitely would have issues
Why does it look like this could be on the PS3
Probably a UA-cam thing obvious the graphics won’t be the same on the actual game compared to a UA-cam video
@@ehhhehhh5079 nah, I’m not talking about resolution or textures, it just looks like a game from two generations ago.
because you think stylized graphics are inferior to realism for some reason
the song playing in the second part sounds like a racist impression of Hmong people but it goes hard in a I'm gonna belly dance to it in my chair type of way
Yeah this is probably look like a Prsona game
Bro, damm whats up with the guy skipping dialogue
something something, limited time, something something, has to show as much gameplay as possible
Probably got someone who doesn't even like these games to preview it.
Game looks so good
why skipping voice lines
Because it's a timed demo, probably, the person playing only has so much time to get through content.
It looks really good. But some of the characters really creep me out, specially Hulkenberg. Maybe cause they're too inhuman? Idk, no hate to the game it seems fanatastic, it's just me
Is this a full game that’s a brand new JRPG, or is this one of those games like Genshin Impact ?
It's full game
The only thing that worry me is the difficulty, it seems too easy
Looking at the levels of enemies it seems like this is the first dungeon. In the past Atlus did a good job balancing games so I guess it will be more challenging later on.
The opening attack is defiantly something that im worried about but hopefully it gets tuned down in the later parts of the game
it demo build
Probably can pick your difficulty most Modern Games let you so probably playing on easy mode or story mode
SuperJeenius playthru of this 😢😢
I don’t know, I was interested in this game before, but after seeing this I’m having second thoughts. Looks clunky and conversation looks kinda ehh for some reason. All that dust moving in air feels kinda off. And they’re talking too much in battle.
can you please not skip texts? :D
It looks fun!
Yeah
I don't like the over the top focus on style in Atlus' CI and animation/art in recent years. P5 felt like more style than substance to me, especially compared to P4. This gives me strong P5 vibes, which leaves me a bit on the fence for now.
thanks still release on ps4 😢
Why are the main characters in the persona games are all the same?
That’s the norm in Japan . Handsome young man with long hair (insert hair color here)
Metaphor giving me FF16 vibes.
Looks like persona 6 to me
Looking gorgeous 😍😍😍
bro stop skipping the text