Adventure Synchron Combo BLOCKBUSTER
Вставка
- Опубліковано 31 лип 2024
- Finally, after a ton of testing, filming and video cutting, I can proudly present:
The Combo-BLOCKBUSTER!
This video shows the Combos regarding the Deck shown in my latest Deckprofile:
• Adventure Synchron Dec...
Feel free to ask/correct me in the comments if I forgot something or did something wrong.
Looking forward to hear your thoughts on this one.
Timestamps
00:00 Introduction
01:46 Rite + Jet
06:07 Rite + Jet + Stardust Synchron
10:47 Rite + Jet + Stardust Trail
14:00 Herald Line
20:01 Herald Line + Trail 1
23:01 Herald Line + Trail 2
26:29 Junk Servant Line
32:18 Diabellstar + Stardust Synchron
35:18 Diabellstar + Stardust Synchron + Trail
37:54 Let´s talk about impactful Handtraps
38:18 Jet + Rite under Droll
39:57 Servant Line under Droll
41:41 Playing under Droll
42:36 Testhand 1
46:49 Testhand 2
52:56 Droll Conclusion
54:48 Nibiru
55:06 Nib Scenario 1 (on res of Jet revive)
56:15 Nib Scenario 2 (in response to ASS-Dragon to synch)
1:01:22 Nib Scenario 3 (after Speeder resolved)
1:02:54 Nibiru Conclusion
1:03:53 SHIFTER what do we need to play?
1:05:03 Shifter Combo 1
1:07:46 Shifter Combo 2
1:09:51 Final Words
I don't usually comment but leaving one for this fantastic video seemed like the minimum.
I love Synchron because I grew up with the third season of Yu-Gi-Oh! and as a result I developed a huge attachment, both to Yusei and his deck but also to Synchro monsters in general. I spent the last few days seeing how this archetype worked nowadays (I also play Master Duel and wanted to optimize my previous build) and I admit that I had difficulty understanding combos, possible chainblocks and how it goes under certain conditions. This guide you have made is sacrosanct: it is very well done and you manage to perfectly and simply explain everything you need to know for combos and different scenarios that concern this deck; this video made me love this whole deck and this archetype even more. Watching it several times to better understand the combos is pleasant and helps you become more familiar with the deck, so that you have a cleaner vision and allow you to freestyle even when the conditions are different from those you have dealt with.
You are truly great, I can only say that you did an excellent job. Legend
I have a question: many lists go a little overboard and sometimes play more than 40 cards, even ending up with 45 or even more: what do you think about this? On Master Duel I would have a build that seems to work (biggest differences here are that Enchantress and Rite are semi-limited and Maxx "C" is not banned) and so if I were to play 40 cards I would end up only having 2 Overtake and 1 Diabellstar: if instead I played 43 cards I could have 3 Diabellstar and 3 Overtake (I also play the Kashtira engine with 1 Fenrir, 2 Unicorn and 1 Birth, I'd be happy to know if you think it's worth playing this last engine or not; I have handtraps 3x Maxx "C", 3x Ash and 3x Imperm, and I would avoid reducing to 2x Imperm honestly). Hope I can hear your opinion about this!
Again, amazing job ❤
Hello thank you so much for the feedback, your words are truly honoring me.
I feel like, when it comes to deck size the most important thing is to keep your ratios of engine/starters to non-engine consistent (keeping it around 70-30). If you look at o37´s lists, he plays 50 cards most of the time, to allow for more non engine variety and it seems to work just fine for him. I´m running 42 cards atm and the deck has never felt more consistent.
Adding 2 Diabells and the 3rd overtake would be a good idea, since you have more starters and you keep drawing your one offs less often (like birth/dracoback, ect.)
I hope this helps and sorry for the late reply. Haven´t gotten a notification somehow which I usually get when someone comments.
Let´s rev it up!
@@derik4126 thank you so much for your reply, it was a great help to me!
I had already seen some o37 videos in the past but I didn't know that he even assembled lists with 50 cards. I'll try to maintain a good relationship with the engine and starter without adding too many cards. Thanks again, Let's Rev It Up! ❤
@@Avsel3033 No worries, glad I could help☺️
Insane video, as someone who just got cooked by this deck at a tourney and now wants to build the deck this video is great!
Thank you for checking out my video. And welcome to the synchron community :)
YEEEESSS~~~
Omg I know him in person, that's actually crazy
Hey man! Insane video making all the combo lines! thank you for all your work!
I have another version for the rite + jet and trail in hand which i think its pretty effective let me know if i can show you!
the herald line + trail lines are amazing i never though of them like that, I was doing a different variation but i think yours are better in that scenario!
Hey man, thank you so much🙏
I would like to see your version of Jet+rite+trail.
I'm super happy that I dived into the trail lines, they actually came up a lot during my last regional. Almost once per match. That girl was glued to my hand that day😂
Can you do a video combo for pure synchron
Is there a reason why synchro rumble is not played? I feel like being able to revive a tuner really helps when you have awkward hands
You are definitely right, it can help sometimes. It also depends on the non engine you play. If you play more handtraps like ash and veiler in the main, it becomes way better.
But I felt like, more often than not, it doesn't really help you combo. That's why I run junk servant instead. It gives you more possible 2 card combos.