How far can Every GOD BOOSTED 5-5-5 Tower Get? (Bloons TD 6)
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- Опубліковано 25 чер 2024
- #bloonstd6 #btd6
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MODS:
Ultimate Crosspathing - DOOMBUBBLES
Powers in Shop - DOOMBUBBLES
Price Changer - TIMOTHEEEE
Retry Anywhere - DOOMBUBBLES
Round Changer - TIMOTHEEEE
TSG VIllage - DATJANEDOE
0:00 - Intro
1:01 - Primary
12:24 - Military
23:58 - Magic
33:19 - Support
42:00 - Final Results (Top 10) - Ігри
So the reason a lot of towers lose on 251+ is because the hp ramping kicks up by a bunch after 200, 250 etc.
Yes from what i remember hp increase after that round is at least 200% per round
@@SusprofilehahaEven tho it's actually linear and scales off base hp, the way ramping graph looks it might as well be semi-exponential growth
a problem with golden village is it giving buffs that dosnt actully exsist, like debuffless jar of pickles, and engineer paragon selfboost
Yeah but they all get the engineer buff and such, meaning its fair and there is no problem
It's fun to use stuff like that
12:23 Worst thing about that is that is that superglue normally does impact damage. Two out of three paths that deal damage, yet no damage taken. Glue gunner is weird…
Plus, spike factory stacking all its spikes in one spot makes them all explode and deal damage at the same time, which makes lag worse than spreading them.
Edit: Super Glue only deals impact damage against MOAB-class and has corrosive glue even without the cross-path for it. Which solidifies my statement.
Those who already know, 5:15
Is impressive how much bullshit you need to pop things after round 200, honestly i was expecting the ice monke to be ridiculous but... yeah... over 100 alone still strong.
Ramping is insane after 200 and 250. I don't remember the other spikes but I think it is every 50 rounds
i knew you were going to make this video after your other 5-5-5 video
ye he said so in the comments of that vid to lmao
Yeah bro
He literally said that in his chat
The background music is becoming iconic at this point 😂
It's stuck in my head bro !
Thank you for taking the time to answer questions no one has the patience to answer to^^
Do you know what its called?
3-5-4 boat does more damage than 5-5-5 :) for some reason upgrading the top path past 3rd tier kills the firerate
You’re probably my favorite UA-camr that doesn’t even actually play balloons he just tests stuff out and that’s my favorite part about your UA-cam channel
Cant wait for the results
Spike factory always wins 🗣️🔥🔥🔥
Kinda funny and ironic how it’s a support too, yet does as good as a normal tower
I edited and accidentally removed the heart ☠️
i think the reason it does so well is because all the crosspaths synergies well together.
the reason it does so well is because the super mines do 10k+ damage normally, and theres like 300 of them coming out per second. thats 3 million AOE damage per second, aka way more than you need
Lol
@@hexturnenot to mention they last pretty long because of the perma-spikes meaning the spikes can stack up to a crazy degree and then get an even higher dps
Half of this video would be right at home as a 90s screen saver.
that is the one I was wanting for, great content bro
When neo realizes that it says the top damage tower on the first screen of the you lost screen on the bottom,
it’s different than when you click on it that’s why I do it, idk why that’s the case
@@TheNeoGod- bro has more patience than my dumb ass XD
Thank you for changing the background music every now and then it really imoroves the viewer experience.
Spike factory doesn’t only destroy every bloon, but your RAM as well
i think the "self overclock replica" upgrade on the tsg village simulates the engi paragon self overclock, it cant be used on other towers that arent the paragon, so the test is not vanilla but it isnt that important anyways, just marking that out
That's what I was thinking
Ofc it's not vanilla. There's also the Geraldo jar of pickles that gives dmg but does not reduce attack speed.
@@qualityzz ik its not vanilla, its 555 and i said that "it isnt that important anyways"
For the Supermonkey, you could use the infinite tier 5’s mod and get the legend of the night and anti bloon on the VTSG.
The legend of the nigh'ts black hole ability wouldve saved him
I don't know if i should be amaze by his patience or his computer's endurance
This is awesome
Another W video, keep up the good work neo!
The biggest problem with these kinda challenges, Rounds past 140 are RANDOM with some exceptions like round: 163, 200, 363, 1000. But other than that, all the other rounds are random, so sometimes for example the Prim expertise, it got to Round 200, bc AI was better than this run. Just a lil something to consider
There is probably a way to get a permanent Stricker jones buff, so that you can get the mortar to just follow your mouse
i appreciate the pain neo goes through for these videos...1 minute for us must be at least a few hours for him
What’s the music name of this time 14:58 I just wanna add it to my Spotify playlist because it sounds really good for some reason (also very good vid)
What music do you use?
hey man, in case you didn't know, you can get a mod for unlimited 5th tiers so you can get a vengeful 5-5-5 sun temple
I don't see any comments about it, but the reason why the village got further last time should be because rounds are randomized after I think 120? Excluding 140 and 200 if I remember correctly
25:00
I may be too late but im 99% sure that the zombie bloons despawn immediately because they have a projectile limit and you spawn so much that the limit is reached immediately and the older zombie bloons get despawned
Since I don't have the mod, I'm not sure, but I think (I just think) that for the golden village to use the ninjas' buff, it must use the ability it has
Bro for mortar it would be a great idea to get the better military targeting mod, because the middle does more damage
The ace makes a ❤ on round 140
what version of the gold village do you have for me it doesn't work?
If you turn accessibility all the way down the darts and stuff aren’t rendered so you pc or phone doesn’t explode
13:23 is wild
Could we do godboosted paragons? There is a mod for buffing paragons I think
Yes pls
it won’t be deg 100 tho
I literally just finished watching ur other base 5-5-5 vid. YOOOOOO
y'know since your doing 5-5-5 godboosted towers, it would have been better to start it off where it died at so lets say the sniper got to 135 so when you god boost it you can start it r135 to save time
Spike factory could go farther if you let it stack between every round, but crashing and lag prevents it.
Small fun fact: you can get shadowbanned by using cheats (in this case, mods). You can know youre shadowbanned when you have a leaf on your options icon (its nit there when you aren’t shadowbanned).
Anyways, when you play coop, its usually with other shadowbanned players. I remember one time being shadowbanned due to a unique odyssey, and the first coop i played spammed cashdrops and spawned a monkeygod on round 10
Something you could have done for the dartling gunner is changing the targeting to target independent.
Watch the 5/5/5 video. He did that on there and it didn't work right
The engi in the bottom does dmg u can just use the golden village ultraboost ability
Also sorry but for the engineer u had the glitch were if u dont buff it then buy sentrys then they will only spawn a small radius
I can never get the golden village mod to work, do I have to go to a previous version?
the reason the village doesnt do as well is bc it doesnt have a homeland buff, it doesnt apply to itself
Neo: I’m so glad we lost, cause I don’t have that much time.
Also neo: Please don’t leak please don’t leak please please pleaaassseee omg
just turn on unlimeted t5 aswell so you can get a supermonkey 6-5-5
Lol the Ninja image xD
Oh hell yeah
for glue just do 5-3-2 better synergy
neo god you should use first strike when sub is submereged then missels does same deamage as firs strike ability
You can decrease the effects rate in the settings to remove the lag right?
it doesn’t really do anything
30:06 I love how he used ninja for ninja
Could you use the attack speed mod to get the self replica buff . The not get the upgrade . So you dont lose it on retry
Let’s goooooo!
Also for the lag turn accessibility to 0 to remove particles
That doesn't do anything
Ngl, what if you got the ultra boost separately, ultra boosted the main tower, then sold the ultra boost after it got the 10x, then bought it on the main guy so it'd count as a 5-5-5 tower still, or did you think of that first and it didn't work (talkin bout the engineer btw)
YES
Ninja looks so human like up close.
One of the only issues with making the round go 35x faster or something, but when you *do* try to do that, the monkey kind of gets... weaker, because the speed goes so fast it makes the bloons gets slightly more faster than the monkeys attacking
It isn't that the bloons outscale the monkeys speed when sped up, the bloons instead are outspeeding the collider logic of the game. You can tell this is the case because bloons can skip over spikes from the spike factory, so the monkey speed can't be the issue if a stationary object is affected.
@@scooticrowlann7856 well I guess that's the reason and I can't put it into words, but I swear there was a video about it talking about it
@lancetheking7524 Monkeys do get weaker due to bloon speed when referring to the natural speed via rampup over the rounds in freeplay (strong towers dying to DDTs because the projectile is too slow.) But this isn't how the 35x faster mod works. Everything is sped up by that mod, including monkeys, what can't be sped up is likely how fast the game can observe a collision. Iirc BTD6 is made using Unity, which has a pretty handy function called OnTriggerEnter() which happens whenever something, you guessed it, enters the trigger (the triggers being invisible boxes or spheres or capsules around the bloon .png, or around the projectiles, I personally don't know which). However, this has a limitation of requiring something to touch it on a frame.
Games are basically a lot of screenshots with information being rendered and calculated in a second. The illusion of fluid movement only happens because there is a lot of them in a second. So if one frame a bloon is in front of a spike, but the next frame the bloon is already past it, a collision won't occur, because the moving logic cannot happen in between frames, or rather movement is decided by frames. Of course there is math using a global timer using real seconds to account for frames taking too long, but that just makes it more likely to have inaccuracies for collisions. (Although, since high rounds progress at a crawl instead of big jumps, since it takes hours to finish a round, they might not use the global timer math.)
Besides, he turns the mod off for the rounds he dies to (or about to die to), so I'm pretty sure it doesn't matter anyway.
@@scooticrowlann7856 ah ok that's allot of interesting information thank you
I really do wish ninja kiwi makes a multi-core mode for freeplay so it can actually utilise your entire cpu instead of the lag fest of the single core freeplay
Now can you please do it on each of the god boosted 5-5-5s perfect map
What was the name of the music 14:58 ?
Should you activate the small bloons and small towers in the extras tab? Would that reduce lag?
Not really
What’s the song at 27:00?? It’s such a vibe
You could have just changed the visuals or whatever that change the attack size for most towers so the visual lag was decreased
The accessibility setting doesn't reduce lag, the game itself still has to load the projectiles, it's purely to reduce screen clutter
Most of the lag comes from calculations not visuals, so I'm pretty sure it would have made a barely noticeable difference if any at all
@@SeaIix oh mb I was just speculating but that’s for the knowledge
Are you going to do god boosted heros?
Reason why the village didn’t work is cause it can’t buff its self with it own boost so you need to add more villages to buff it
What music do you used in this video?
I liked it sooo much
it sucks because none of them even have a name, they’re just non-copyright songs in capcut that just have tags. I tried shazaming them and they wouldn’t show up anywhere
@@TheNeoGod-Okay, I see, thanks for the answer, I'll try to look for it then
With the village, I do not think the Homeland Defense buffs itself...
Now what music do you use?
It indeed buffs everything except itself.
Now do this with everyones perfect map
Spike factory time lapse looks more like a slideshow 💀💀💀💔💔💔
This is a w video
Based computer background
Super buff all heros next??
Can you redo the super monkey with infinite tier 5s?
12:12 the fact it's the 🅱️loon solver in the game over card😭😭
there's a mod called faster forward you can change game speed for early levels hope this helps
I use this in every video
Thanks for sacrificing your computer and sanity to show me why spike factories should not go 5-5-5 left alone be god boosted. You should buy yourself some candy after this.
Also… not leaking lives and gaining lives as well with the middle path ruins the Druid
If u ever do this again pls do Both vtsg and 5-5-5 true sun god
PRIMARY
Dart Monkey 6:06 Wave 221
Boomerang Monkey 7:37 Wave 257
Bomb Shooter 8:29 Wave 340
Tack Shooter 19:50 Wave 275
Ice Monkey 10:50 Wave 180
Glue Monkey 11:45 Wave 97
MILLITERY
Sniper Monkey 13:53 Wave 244
Monkey Sub 15:13 Wave 202
Monkey Pirate 16:48 Wave 240
Monkey Ace 17:53 Wave 253
Heli Pilot 19:04 Wave 215
Morter Monkey 20:43 Wave 270
Darling Gunner 22:59 Wave 300
MAGIC
Wizard Monkey 25:40 Wave 233
Super Monkey 27:47 Wave 315
Ninja Monkey 30:00 Wave 254
Alchemist 31:30 Wave 128
Druid 32:53 Wave 300
SUPPORT
Beast Handler 33:20 Wave 5$
Banana Farm 34:05 181k Bananas
Villager 35:50 Wave 176
Engineer Monkey 37:50 Wave 300
Spike Factory 41:50 Wave 500
FINAL TOP10
42:17
Neo if you didn't know you can use a 6-5-5 super monkey With the infinite tier 5 mod
You have to redo the druid because you didn't leak lives for double attack speed
neogod oiled up 4k hd
EXPLOSIONS
Whats the background music's name?
Next video: how many rounds can pass 5.5.5 god boosted monkey with 10 4.4.4 god boosted monkweys?
Not me thinking that the tack shooter super maelstrom looked like the Nono-German Symbol...
Whats your background music it slaps
this is crazy
So many people in this comment section have forgotten to take their meds
Don't the buffs carry over after upgrades? Like get attack speed buff on 0-0-0 and then upgrade
no way he did it
its so sad because of how far the glue would get if the paths stacked
YES!
if u like playing at 1frame/h then do every godboosted 5/5/5 at once
One thing I think you should do for the super monkey is enable a unlimited tier 5s mod so you can add anti-bloon and legend of the night to it, since it loses a lot of potential damage from both upgrades, AND the dark portal would easily catch DDTs for a least a couple extra rounds.
imagine how awesome this would be without lag, just saying
Lets all pay our respects to his pc
the buckeneer is just a touhou boss at this point