Welcome to Warmaster: 3 Hitting your targets

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  • Опубліковано 27 жов 2024

КОМЕНТАРІ • 73

  • @ivaneeh4211
    @ivaneeh4211 2 місяці тому +3

    Dude has the smoothest, sexiest voice

  • @johnrohde5510
    @johnrohde5510 3 роки тому +22

    This is a brilliant series of videos. Warmaster players are very lucky to have them.

  • @badipaddress
    @badipaddress 2 роки тому +1

    These videos are the holy bible for Warmaster player. Thank you very much for a beginner Warmaster player here

  • @paulkasasian7990
    @paulkasasian7990 3 роки тому +6

    Fantastic, I'd love to see more info on making way and all of the more complex corner cases in being driven back into and through your own troops. I've always found that to be the most complex part of warmaster (figuring out where units make way to).

    • @iainmstanding
      @iainmstanding  3 роки тому +5

      I'll do a whole episode on confusion and making way.

  • @rash4lve
    @rash4lve 3 роки тому +3

    I love these videos. My friends are learning thanks to you

  • @The350zCruiser
    @The350zCruiser 3 роки тому +4

    Sooo cool to learn how to play and combine the rules!

  • @davidorton8757
    @davidorton8757 3 роки тому +2

    Got back into warmaster again thanks for all your good work please keep it up

  • @andrewshaw6063
    @andrewshaw6063 3 роки тому +1

    Your Videos are well thought out with plenty of examples and easy to understand . Thank you.

  • @JJ_JJ200
    @JJ_JJ200 3 роки тому +4

    Thank you for all these videos!

  • @multiapokalipsa
    @multiapokalipsa 2 роки тому +2

    I've been re-watching this playlist, and both through it and through your battle reports, you've encouraged me to try the game. Playing my first test game tomorrow. Thank you! =)

  • @iainmstanding
    @iainmstanding  3 роки тому +5

    Free Warmaster resources here; Warmaster Revolution rules and army lists; www.wm-revolution.com/articles/download.html
    Warmaster army list builder here; wm-selector.appspot.com/#/
    Warmaster Podcast here; warmasterpodcast.podbean.com/
    Peter Lam's channel; ua-cam.com/channels/0Oy6KbJknNaI6NXkO9bwqA.htmlvideos
    Facebook page: facebook.com/groups/185937199904
    Welcome to Warmaster Playlist : ua-cam.com/play/PLsHhQn7iT5y65Jrk9PerunBIvlHkijAsE.html
    Faction Focus Playlist: ua-cam.com/play/PLsHhQn7iT5y5zGyq36nzjDAlZXhKeajhj.html
    Battle Report Playlist: ua-cam.com/play/PLsHhQn7iT5y6c-wAyv4sh3XM_quMzqcWz.html

  • @SusCalvin
    @SusCalvin 11 місяців тому

    Blinkering was a feature in early editions of WFB and 40k as well.
    A model in Rogue Trader/2nd ed will have a facing and has to target the nearest and easiest enemy model it can see. Models can turn freely though, and be cunningly turned with their backs to undesired targets. This can allow you to split fire from a squad by manipulating how many marines can see each enemy. One break they give you is to bypass enemy targets in cover. A marine will shoot at a model in the open rather than a model that is closer but in cover.

  • @ondrejstepanek6597
    @ondrejstepanek6597 8 місяців тому

    Great video again.... it slowly starts being complicated just like Epic :D i dont remember warmaster was so complicated 20 years ago.... :)

  • @eldredgej1623
    @eldredgej1623 3 роки тому +1

    These are great. Looking forward to more. Thanks for making them.

  • @truskor
    @truskor 3 роки тому +2

    Learning about shooting without getting confused 👍

  • @Lestat_luar
    @Lestat_luar 3 роки тому +1

    This is really well explained. Thank you!

  • @OWiseOwl
    @OWiseOwl 3 роки тому +1

    Great videos! Keep them coming.

  • @taraskashuk1069
    @taraskashuk1069 3 роки тому +1

    Thank you a lot! Cant wait for charge phase!

  • @timvalencia6250
    @timvalencia6250 6 місяців тому +1

    How does shooting into a brigade work? Does the whole brigade get driven back by shooting? Or does the affected unit get driven back into friendly troops?
    If the second point is correct, then what happens if the unit is driven back an amount of cm that is less than the depth of the battalion?
    These videos are invaluable, they've helped keep my rules illiteracy to a minimum lol.

    • @iainmstanding
      @iainmstanding  6 місяців тому

      Only the unit that is shot at gets driven back. Friendly units in the path of a unit driven back can make way. This may cause confusion. The video on confusion provides examples.

  • @shawnzeppo4361
    @shawnzeppo4361 3 місяці тому

    Thanks for the excellent videos and answering all the questions in the discussion below. Given the importance of shooting, and of getting enough hits on a single unit to remove a stand, do you require that all shots be called in advance, before any results are rolled? Understand this is only important when you have 2 or more potential targets that are equidistant from the closest portion of the firing unit, as you are always required to shoot at the closest target... Also, what minimum distance do you consider to be close enough to be considered equidistant, within a centimeter?

    • @iainmstanding
      @iainmstanding  3 місяці тому +1

      @@shawnzeppo4361 thanks for watching!
      I generally use millimetres to decide which target is closer, so if one target is 10.4 cm (104 mm) away and another is 10.6 cm (106mm), you have to target the first.
      If there is still a choice of targets, then declare the target at the point you make the shooting attack.
      So for example, you have a unit of cannon that must target an enemy unit of knights, and a unit of crossbows that may target the same enemy unit of knights. The cannon go first and cause 2 hits. The crossbows can now choose to add their fire to the same target to try and remove a stand.

  • @nathanturner-potter4979
    @nathanturner-potter4979 3 роки тому +2

    Thanks, nice and clear👍

  • @truskor
    @truskor 3 роки тому +2

    Finally the riddle of steel will be solved!

  • @KuristinaMakise
    @KuristinaMakise 10 місяців тому

    Funny fact about machines - in rules there is only 4, and only 2 of them can shoot - steam tank and gyrocopter. Others are screaming bell and doom wheel. :)

  • @Zoblin161
    @Zoblin161 Рік тому

    Can someone please explain the logic behind shooting and target acquisition?
    Why can't I shoot a specific target? Why am I forced to shoot the nearest enemy unit?

  • @Ricardazo
    @Ricardazo 5 місяців тому +1

    In the minute 28:45 when you charge with the infantry to the archers, the middle archer stand should not be able to shoot as it is supporting the stand on his right, therefor it is engaged in combat (and units that can support always support no matter what). Could you clarify this please?

    • @iainmstanding
      @iainmstanding  5 місяців тому

      Interesting question. Does a stand that would support in combat count as already engaged for the purposes of stand and shoot attacks against the charging unit? Or is the intent to permit stand and shoot attacks provided the stand is not physically contacted by the chargers and can draw line of sight?
      I will raise this with the rules comittee.

    • @grm746
      @grm746 5 місяців тому

      @@iainmstanding Dear Ianimstanding, in case this helps, whoever translated the original Warmaster rulebook into Spanish interpreted it as "stands in contact" not as "stands engaged in combat." that would make sense of the annotation of the text from "remember that stands touching corner to corner are engaged"

    • @iainmstanding
      @iainmstanding  5 місяців тому +1

      @@grm746 that makes sense and is how I have always played it, but the question is valid so I will seek a definite answer.

    • @iainmstanding
      @iainmstanding  5 місяців тому

      So the ruling from the rules comittee is that stands that would be in a supporting position are permitted to stand and shoot provided they have line of sight and are not in contact with the enemy.
      It is only stands that are already in base contact with the enemy that cannot stand and shoot.
      Whilst the rules for support indicate that a supporting stand is counted as being in combat, and therefore it's unit is in combat, that does not prevent a stand and shoot attack being made against a new charger provided stands have LoS and are not in contact with the enemy.
      A wording change is probably in order to clarify this in the rule book.

  • @truskor
    @truskor 3 роки тому +1

    So next video will be about what is best in life?

  • @grm746
    @grm746 10 днів тому +1

    Dear Iainmstandig, I have a dude about missile unit "If a missile unit has incidental contact by an enemy unit that was pursuing another unit, can the missile unit fire at the enemy?" thanks in advance.

    • @iainmstanding
      @iainmstanding  10 днів тому

      @@grm746 Missile units only get to stand and shoot when they are charged, not when they are contacted by pursuit or incidental contact.

  • @Jimbo818
    @Jimbo818 Рік тому

    Hello. Amazing videos as always.
    Question for you - can you stand and shoot if charged in the flank? Especially if the enemy does not lap around?

    • @iainmstanding
      @iainmstanding  Рік тому

      To stand and shoot at a charging enemy, shooting stands must be able to draw line of sight to the charging unit at any point during the charge move, including once the charging unit has formed a battle line.
      So if any charging stand ends up in the line of sight of the shooting stands before, during or after the charge move takes place, you can stand and shoot.

    • @Jimbo818
      @Jimbo818 Рік тому

      @iainmstanding my reading of the rule suggests that it would be hard for infantry to be flank charged by a full unit of infantry without getting to shoot. I.e. First stand going centre to centre would be already in LoS.
      Or am I missing something crafty?

    • @iainmstanding
      @iainmstanding  Рік тому +1

      @@Jimbo818 correct.

    • @Jimbo818
      @Jimbo818 Рік тому

      @iainmstanding how about cavalry? Is it possible to flank charge at full strength and remain out of LoS? I.e. 1st is centre to centre and remaining form line toward the rear of the chargee.

    • @iainmstanding
      @iainmstanding  Рік тому

      @@Jimbo818 yes, provided you are putting as many stands from the charging unit in contact with the enemy.

  • @dansnozwell9855
    @dansnozwell9855 3 роки тому +1

    I’m the 1000th subscriber 👍

  • @smidgegames7233
    @smidgegames7233 3 роки тому +1

    pleaaaase do chaos dwarfs next :) i’m starting the game with them but i don’t really know what units are good

    • @iainmstanding
      @iainmstanding  3 роки тому +3

      OK I will seek advice from chaos dwarf generals and do a video soon

    • @smidgegames7233
      @smidgegames7233 3 роки тому +1

      @@iainmstanding wow thank you so much! this community is very welcoming to newcomers, i’m very appreciative of all the help i’ve received and for the amazing work you do

  • @SusCalvin
    @SusCalvin 11 місяців тому

    I know Warhammer Fantasy artillery sometimes has rules for bounce, where a cannonball from an artillery piece can bounce through units in front of or behind the target unit. Does this happen in Warmaster as well?

    • @iainmstanding
      @iainmstanding  11 місяців тому +1

      Oh yes. Never leave your units in column formation in front of cannon.

  • @christophersmith7704
    @christophersmith7704 Рік тому

    In regards to closest unit. If 2 stands are closer.to one.unit.and one stand is.closer to another do I have to split my fire? My mate and I had a heated conversation on this.

    • @iainmstanding
      @iainmstanding  Рік тому

      No. All stands shoot at the closest target to the shooting unit as a whole.
      You only split fire when some stands cannot see the same target.
      See 4:00
      In making this video I realised I had been playing it wrong for years!

    • @christophersmith7704
      @christophersmith7704 Рік тому

      Ok ty

  • @dominicnzl
    @dominicnzl 3 роки тому

    Let me get this straight: a unit of pistoliers in line formation with 360 degrees LOS can only shoot with one stand at an enemy if that enemy is on its left or right side? This is due to the outer stand blocking the LOS for the other stands in that pistolier unit?

    • @iainmstanding
      @iainmstanding  3 роки тому +1

      Only if the target unit is no wider than the stand of pistoliers blocking Los from the other stands. If the target unit is even a fraction wider than the nearest pitolier stand then the other stands will be able to see past it to the target.

    • @dominicnzl
      @dominicnzl 3 роки тому +1

      @@iainmstanding ah, of course. Thanks for clarifying 👍
      So they don't need to be in that staggered irregular formation due to them having 360 degrees LOS. This is because they can draw LOS from any edge of their base whereas normal missile units have to draw LOS from their front edge only

    • @iainmstanding
      @iainmstanding  3 роки тому +2

      @@dominicnzl you got it!

  • @geeksworkshop
    @geeksworkshop 3 роки тому

    10:40 When lined up in a row the cannons can see the steamtank because it's along the same line.

    • @iainmstanding
      @iainmstanding  3 роки тому

      Here's the quick way to check line of sight for ordinary units. Place a ruler or tape measure at right angles against the front of the shooter's stand , so the ruler or tape measure forms a straight line extending either side of the base. Anything under the ruler or tape measure, or anything in front of it, looking forwards from the shooter, is in line of sight. Otherwise it's not in line of sight.

    • @geeksworkshop
      @geeksworkshop 3 роки тому

      @@iainmstanding They are along the same line so must be able to see each other. It's maths

    • @iainmstanding
      @iainmstanding  3 роки тому +3

      @@geeksworkshop I'm afraid that's just your opinion, not the rules. Pg 27 of the rulebook shows the line of sight diagram which supports my explanation.