Nymph S2 is ABSOLUTELY HILARIOUS
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- Опубліковано 22 сер 2024
- Being able to perma stall bosses by just pressing a skill every few seconds is really funny ngl
Music:
1. Blue Archive OST 84. PRST Marching - • ブルーアーカイブ Blue Archive ...
2. Blue Archive OST 167. Hidden Treasure - • ブルーアーカイブ Blue Archive ...
The other bosses finally feeling the sisyphean levels of torture that Crownslayer had to endure all condensed in a single button press
I thought AK boss bullying couldn't get any sillier after Shu teleporting bosses around.
I have been proved wrong.
I could never even begin to imagine that "shift" stalling patriot is possible.
Look where we are now !!
HG is breaking even more rules as time goes on !!
Clement Dubois: Huh, neat
*Walks into a hole after getting teleported by Shu"
❌ Nymph s3 + virtuosa
☑️ Nymph s2 + mostima modX
Edit: I got ModX and ModY mixed up, thought ModX was the slow and wouldn't synergize as much one might expect.
How bout the new Mostima mod that increases Caster skill recharge?
Mostima
ModX : increase SP+ for caster n SP++ for herself
Mod Y : slow++ on her range n slow outside her range
@@ADUDUsimp69 Whoops I got the two mixed up, my b
I think this is the funniest thing I've seen since seeing Shu's S3 teleportation videos. I've seen a lot of things in Arknights but seeing enemies just "Ok, thx, bye!", and casually walking to the opposite direction is just too funny. Especially someone like Patriot whose mere presence on the battlefield increases the morale of his troops, and he just turns around like that. It's funny if I imagine his underlings watching it: "Hey guys, what's our commander doing over there? He's been walking back and forth for a while now.".
Sometimes, gameplay mechanic doesnt translate well into the lore and vice versa.
(Look, someone might have been leaking Frostnova and Mandragora on purpose, to let them meet us. Who knows?)
patriot has finally gone senile 💀
Every boss in the game: "SHE KEEPS FORCING ME BACK AND FORTH IN THE SAME SPOT, IT'S TORTURE!"
Crownslayer: "First time?"
Funny goofy Caster
Why are you running
Why are you running
aahhahaha
This is what I want. An Operator with fun usage. Not only focusing on their high damage output but somtehing like this.
Patriot :
I fear no man
But that thing
[Pink loli]
*It scares me ...*
Virgin Wendigo vs Chad Djall
Witch-king of Angmar: so you are defeated by a non-man too?
Next video: Nymph S1 is ABSOLUTELY REAL
S1 is not real
Oh god a useless S1 after so long?@@Storn_
From the moment I saw her kit I knew she would be all about 'I fear no man' memes.
The only way to make it funnier is to find a boss map with a pit and make them run into that pit.
Get Stainless with his dispensers too, can go for full stall lol with all the sp regen.
Near light NL-S-4 flash back....
Nymph’s Fear Factor in her S2 when cast on enemies looks like they are shy walking towards her 😂😂😂
Now in my head canon, Lappland alter will have this Fear mechanic along with Zaaro as a special summon type hopefully.
the moment buldrokkastee just threw his bigass lance into Nymph had me dying 😭😭😭
"Annoying!"
@@debrisj4919 SO TRUE
The “maybe I should rethink my life’s choices” skill.
Patriot: "I shall never retreat!"
Nymph: "Hippity hoppity you got dementia now. Now run the other way!"
This would have been funny against the red avenger back in CC. Another member of stallknight unlocked
REAL
Old man patriot having a Vietnam flashback during his time in Ursus frontline
1:04 is hilarious
Patriot went "wait a minute, why am I running away?"
I think the reason Steam Knight ran diagonal from her (since it's a straight line) while Patriot did a 180 (despite it not being straight) is because the Knight already made his first turn in his pathing (box>turn up>turn right> enter Nymph range). Patriot's first turn IS in her range, and she wasn't letting him hit the center to actually turn. I noticed late into his first phase that his pathing away from her looked a bit more chaotic when he would turn around AFTER beginning to move south.
I don't think so, both Steam Knight and Patriot (later in the map) initially walk straight back. See 0:50 and 1:15. I think her skill only has the capacity to keep track of *one* previous checkpoint, and the erratic behaviour happens when the enemy overshoots/otherwise loses (e.g. Steam Knight special skill) that checkpoint. The fallback seems to be generating new checkpoint(s) directly away from Nymph, which seems to be unreliable. Alternatively, maybe her default is to have the enemy move away from the next checkpoint, unless it makes them not move away from her "enough" and then it defaults to the erratic behaviour.
@@bluerendar2194So from what i understand on top of your explanation...
Nymph fear (running away) priority is this
1. Away from their route to immediate check point
2. Away from Nymph, all the way
3. Away from Nymph until hitting restricted area (wall), and then random. (The path might be routed before the walking animation even start, and possibly creates new checkpoint)
And after that, the comeback route priority is this
1. Straight to the nearest unwalked route to immediate check point (patriot and steam knight)
1. Going through all random turning point made during fear (Away rule no.3, the damazti example)
2. Straight to the point of fear infliction(?)
3. Immediately create a new pathing, straight to blue box (untested yet)
Also, there seems to be some shenanigans if "running away" enemy is affected by something, like steam knight skill activating in the middle of it, or being shifted (untested)
All in all, paired with shu S3, this skill can be comboed into the ultimate no-block stalling !!!
@@vanzeralltheway8638 It's a very spaghetti skill for sure, and I all know is conjecture
But it probably will do some very funny things
@@bluerendar2194 At the very least, we can distract ourselves by planning some funny shenanigans with Nymph's S2 and forget her overall kit, for a while...
@@vanzeralltheway8638 Crown bullying mark... 7?
The last steam knight almost going back to the red box 😂😂
As I mentioned on the previous video, 2nd skill is BAE! :D
Interesting that some scripted things like Patriot's spear throw trigger through the fear, and then it resumes. I wonder if it works as such with other CC, like stun or levitate...
fear doesn't stop enemies from attacking, only changes their pathing
@@Storn_ So, Patriot runs away screaming in fear, lobbing a spear at her in terror, probably shouting for her to get away, only to then run a few more seconds, stop, realize she's down and out after that one attack, and go "Huh, not as scary as I thought..." XD
@@pathalenvivaldi7811 I see a Diavolo meme in this description
Skiddaddle skidoodle your brain is now a noodle
I'm glad AK devs have finally entered their shit post era with the new OPs instead of just making another beeg number dps shitter
Nymph is Adorable and Hilarious 😭😭💢💢💢💢
My theory: looks like S2 pathing is they're going on opposite direction relative to the Nymph's position, but the calculation is based on walkable tile. In patriot case, the only walkable tile is straight line, so it went straight line, for the steam knight, all the tiles are walkable on the left side, so it can go diagonal.
1:15 steam knight initally walks straight back, he only starts to go at an angle after procing the flying skill
0:55 Patriot attempts to walk into a wall (it *is* a corner turn though, so maybe that's what messes that up)
@@bluerendar2194 I just watched DragonGJY's video on Ray's push method, he explains that within 45 degrees arc in front of the character, the push direction is directional (following the direction of the character's facing, always straight line) but beyond 45 degrees arc, the direction is radial (it allows diagonal direction)
maybe this one followed the same rule, but instead of pushed, the enemy walked back according to the same rule for push mechanics.
@@johanesbpermadi2016 Yeah, saw that one too, but it doesn't explain the extremely wonky pathing effects
Although, that might just be because arknights pathing is spaghetti :P
@@bluerendar2194 and all we need is a buglonaise sauce to compliment it
LMAO
Crownslayer: "First time?"
Thx for the video!
How can she do such dirty things with that pure face😭
Dorothy: it's free real estate
Dorothy and Nymph: why are you exploding yourself, why are you exploding yourself?
God they are the New Terror of terra
This tiny sarkaz lady is putting fear on the great Patriot
Wait, does this work on IS4 ed2 boss during his run? That would be absolutely hilarious
Yes
For faster showcase, use it on running Lancer...
Will they stop then turn around or just drifting?
@@ADUDUsimp69good idea, can't wait for poeple to try it
we love storn's expressiveness
Thank you for the video and even explaining how it works! I understand now :D
I love this skill, I have every big numbers operator already, time for something fun (and cute)
😂
One emoji is enough to describe it
Another must-pull.
for a second there I thought Lemuen was in the squad. I need to get a better pair of eyes. (it was Typhon)
This is the peak of the stallknights strats
1:33 she scare a fucking ass gundam away, what a terrifying gremlin…
seems nothing immune to it, a true META
There's no immunity like Invulnerability
Crazelaseon for example
Among all boss cheezing strats this one looks the most disrespectful and easy. Ultimate bullying. Don't like it tbh, too goofy for me, but it's still nice to see something new in the game.
The Doctor is not known for doing honorable combat. Disrespecting enemies is just tuesday for him.
@@ThaDudeFinally, a new way to disrespect an enemy bosses after the infamous "Eben-blast"
Maybe they'll give Primal module delta that inflict impairment. IDK what kit designer team smoking when they designed Primal casters
4:11 when the Trilby Asher leaked, I felt that
Pink loli succubus is the scariest thing ever, mhm, noted
Honestly surprised they didn't made elite enemies, especially bosses, to be immune to fear.
Seeing Patriot going the other direction even for a little while is funny. I wonder if this was the case for levitation too?
It's new status ailment
@@porokichin7878 True. I was sort if thinking if it was the case for levitation when it was first added. I think it is? I saw bosses sent flying by Irene a few times but then they started doing more immunity against levitation as the year goes by.
@@shiningnightmare5616I believe levitate was nerfed from the get go against bosses and elites even without immunity because of the relation to weight.
Using the Red Winter Secretariat theme is so on brand hoky shit
imagine this with IS4 ending 2 running mf of a boss, like lmao get back into the red box
I'm really disappointed in her s3... Why not make it like an aoe long fear like vex in league? There could've been so much they could do with fear, and instead her only cool skill is S2. At least s2 is good and I hope they bring fear to some other full-on support unit cuz the mechanic is really fun!
too much AoE fear on her S3 defeats the purpose of it supposedly being a DpS skill, since enemies will run back out of her range. The extra damage on necrosis fallout really should've been on S3 though.
Just glad we got my "go back" operator idea. Goofy succ style is just bonut.
0:35 is that just the most perfect cut I’ve ever seen in my life or does Nymph S2 actually just nuke the health bar like that
Never mind I just looked at the deployment points
Enemies: I'm going home, enough for trolling
Bruh i'm dead the red winter theme😂
That one Damazti: *Hee hee!*
so this is what happen when myrtle and shamare merge together
It does WHAT
In b4 6* shamare alter gives the same effect(that’s literally sorta her whole thing)
Maybe they try to run away in the direction of her projectile but they still have to avoid obstacles so maybe that's why steam night went diagonal? Could also be that steam night briefly goes diagonal in their path that we can't see with our eyes but the game thinks that's where it was going so it goes opposite of that.
There won't be any path scripted melee bosses any time soon.
WHY IS SHE SHO CWUTE?!
In the future, maybe HG will release a boss who’s immune to Nymph and Degenbrecher’s debuff, and the boss’s projectile is immune to Logos
now this is a real game changer
Kayoko will be proud
She could be a good unit against super fast units, considering that Fear doesn't slow them down when they're running away. IS4's second boss comes to mind.
Might be that bosses that take the shortest route to the blue box (ex: Crownslayer) run at the angle opposite of where the shot comes from meanwhile bosses who don’t take the shortest path (example: Patriot) run away backwards (or maybe forwards too?) on their linear path.
Is the Stultivera Navis Seaborn boss a linear path type? I’d be interested to see how it’d work for them.
Who needs to block when the enemy can't touch you.
HG need to just rework Primals and put their element in their trait. They should by default be inflicting their element and their skills increase the amount they inflict.
Uno reverse skill
I hate that nobody wants to combine it with Nightmare S2
oh this is so goofy im totally getting her
Great song picks
Can you do it on pancho salas tho? Like make him go to water again.
you can
Patriot: I will attack Rhodes Island
Nymph: You will not attack Rhodes Island
Patriot: i will not attack Rhodes Island
Bro i want her now 😂
I want to see her against IS4's 2nd boss. Wonder if he'll book it in some random direction lol
mostima pot 1 lvl 60, and you even let her die 😔
storn HATES mostima
🏃♂️
It would have been cooler if it's like a hypno shroom where you can make the enemies fight for you.
can't believe you'd use my baby mostima as bait like that tsk.x
its really funny tho the best start for slow moving bosses which is most of them
just wait till they make boss immune to her debuff
but for now, enjoy the goofy ahh stall
May I ask what happens when you use her S2 while the enemy is between her and the blue box (or the tile they have to reach before, like the ones patriot stays idle for a time)?
Another question is: what happens when she uses her S2 when the enemy is just about to enter the blue box?
And another: what happens when you use her S2 for the first time, when an enemy is idling in a tile (not before).
My hypothesis is that the path is chosen that goes away from both nymph and the blue box (or the tile that they have to reach) and if there is none they go around in the same tile. This means in the steam knight case, if you hit it in a tile that would make him go downwards, he would still go in diagonal, going away from both nymph and his tile that he would idle, while going downwards he would not walk away from the tile.
Funniest sh1t I've ever seen
hope they don't add fear immunity to the current bosses
And in the future we will see the boss with 10+ debuffs resist except newest one whatever it does.
i have a feeling that Fear is a Nymph-exclusive.... like how no one can apply Nightmare's similar effect, and Reedalter's Firebrand, as well as Degen's Tremble (currently, I feel like this one could get it)
@@galeria_m I think Nightmare and Reed is exclusive because they're not a single-status/control effect. They're just a unique method for dealing damage.
Degenbrecher's Frighten however, is a control effect. There will be more units that able to inflict it in the future I assume. Same case for fear.
@@galeria_myou’re actually wrong about nightmare in a funny way, her debuff is completely identical to weedy s3’s debuff, even down to the damage dealt per tile traveled. They also cannot be stacked.
@@georgezhang1573 whuuuuuut
Add Ptilopsis for that bonus sp
I thought she will do charm as succubus better on that, but they give fear but the ridiculous about it, they didn't nerf the duration of fear to the boss, to me it is kind not make sense to me when as a boss they should have high res on that particular thing. Anyway why they give necrosis dmg on fear it is because it is like brain dmg, so consider the necrosis dmg as the brain dmg.
I completely forgot about funny goofy mostima.
isnt steam knight walking diagonal in the direction of the spawn gate it came from? Patriot is also going back
Her s2 seems ro be so much better than s3
I'm not sure what they were thinking with this one, weight only exists as a stat to balance shift so why would they make a shift skill that completely ignores weight?
Quick question, what did Patriot sees that will eventually make him run back???
I suppose S2 is her primary skill and S3 is her support skill. 😋
Control > Damage 🤔
And this is a very funny video 🤣
what more hillarious are as primal her main selling point not even the elemental damage
It remind me of hypnoshroom from PVZ
they added tds jester to the game
1 op stall lol
Primals not dealing elemental damage inherently is so funny lol
But at least her S2 is good, the only nice primal caster
so wait her S2 is dementia?
Did they even playtest this?
Her elemental damage part sucks ass and is powercrept by logos so he only mechanic worth pulling for is her s2 lmao
You're drunk, go home.
boo get scared
Can't wait for them to nerf that by making future bosses Fearless.😒
WTF🤣
Hard counter to is4 ed2 boss?
@@Man-of-segs yes
I forgot the kettle skill