Stylized Pedestal Model in Autodesk Maya 2023, Zbrush 2023, Substance 3D Painter 2023
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- Опубліковано 4 жов 2024
- Autodesk Maya 2023 - Stylized Modeling, UV mapping, and Texturing in Zbrush 2021, Substance Painter , and Maya 2023.
Game Asset Tutorial : 3dex.gumroad.c...
Learn how to Make an Outdoor Environment: gum.co/Outdoor...
Stylized Smart Material used : 3dex.gumroad.c...
This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.
Need help putting together a good Resume for job applications? 3dex.gumroad.c...
Maya Tools : gumroad.com/a/...
Zbrush Tools : gumroad.com/a/...
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Here's a list of useful shortcuts used in maya.
W- move
E- rotate
R- scale
G- repeat last command
q - exit tool
b- soft selection
shift + . - grow selection
alt + b - change background color
f - fit to selection
ctrl + a - open attribute editor/channel box
ctrl + delete - deletes an edge loop
1 - standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 - shaded mode
6- texture mode
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#Maya2023
#SubstancePainter
#Stylized
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Which software do you use for rendering?
Another awesome model and video, thanks :D
Glad you like it!
I really love your videos. Please don't accelerate so much, I'm looking at a speed of 0.25, and it's still fast.
I try to keep the videos to a reasonable timeframe, but sometimes they do get a bit fast depending on the time it took to make.
It's awesome, but the Emissive Lines, those hurts my eyes T.T . You should have blurred them more, or used another brush instead of lines.
Maya is such an amazing software, but it's too bad it costs so much
If you are a student you can get it for free, student license
That's an unfortunate side effect of a company having a firm hold on the industry standards. They get to charge whatever they want since they know people will buy it :/
@@MetalxLicaxPP I will say studios aren't that strict these days about using something other than maya so that's a plus.
@@3dextrude That's true. The landscape has changed quite a bit over the recent years