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this isn't texture - this is just an overlay. I'm looking for actual texture mapping with light reflection properties
Can you make video about morphing using two objects or more into loop THIS VIDEO WILL BE BANGGGER , Thanks in advance
How to let the objects more defined like hd image when you give zoom away from the object? I want to see more clear the textures .
You are GOAT bro :) Thank you.
how can i change one face of cube at runtime
doesn't sound like a american indian (seems more like a Caucasian)
Born in India but moved to America at a young age 😅
This a really good tutorial, I'm learning a lot, good job!
Why it is not working for me? Ityped almost the same and its just not work
Same for me, i solved this by using THREE.MeshBasicMaterial instead of THREE.MeshStandardMaterial (sorry for being late, it's just for everyone having the same error)
Awesome Content!
Thanks Adebayo 😊
This was cool, thanks for the vid! I liked the Earth sphere the most lol
Thanks Juan!
this isn't texture - this is just an overlay. I'm looking for actual texture mapping with light reflection properties
Can you make video about morphing using two objects or more into loop THIS VIDEO WILL BE BANGGGER , Thanks in advance
How to let the objects more defined like hd image when you give zoom away from the object?
I want to see more clear the textures .
You are GOAT bro :) Thank you.
how can i change one face of cube at runtime
doesn't sound like a american indian (seems more like a Caucasian)
Born in India but moved to America at a young age 😅
This a really good tutorial, I'm learning a lot, good job!
Why it is not working for me? Ityped almost the same and its just not work
Same for me, i solved this by using THREE.MeshBasicMaterial instead of THREE.MeshStandardMaterial (sorry for being late, it's just for everyone having the same error)
Awesome Content!
Thanks Adebayo 😊
This was cool, thanks for the vid! I liked the Earth sphere the most lol
Thanks Juan!