3Ds Max Tutorial 16 - Cloth Modifier, Creating a Curtain 1

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  • Опубліковано 1 жов 2024

КОМЕНТАРІ • 118

  • @abigailmarazzini1593
    @abigailmarazzini1593 5 років тому +5

    Why everytime I simulate the curtain moves only on the top (where the rail is) but doesn't move on the bottom without creating the "curtain" effect?

    • @designburns9032
      @designburns9032  4 роки тому

      Hi Abigail, check that you have enough segments on your plane (curtain).

  • @ashleyez2022
    @ashleyez2022 8 років тому +1

    I fucking hate cloth simulation in 3ds... i press simulate and it scales something i dont want to have scaled.. wtf is up with it

    • @seanburns6208
      @seanburns6208 6 років тому

      Hey, sorry for late reply, haven't been active lately, caught up in work. Did you figure this out??

  • @jeremyramsay3593
    @jeremyramsay3593 8 років тому +3

    Thanks for the tutorial, adding collision objects and cloth objects in the Object Properties has never seemed to just work first time for me. I've just read you've said you have to double click the collision object before applying the collision property and it's worked first time, many thanks. What a ridiculous way Autodesk have designed this feature.

    • @seanburns6208
      @seanburns6208 6 років тому

      Hey, glad to help. Trial and error!!

  • @jimenasarli2550
    @jimenasarli2550 7 років тому +6

    Hi! Thanks for the tutorial, I found it very useful!! There are very few tutorials with rounded rails.
    I managed to model the whole scene but sth weird happens with the curtain, it becomes longer throughout time, I just want it to move along the X axis, not along Z. What do you think I am doing wrong? Thanks!

    • @mohamedabdalla6755
      @mohamedabdalla6755 7 років тому

      Same problem here!!

    • @seanburns6208
      @seanburns6208 6 років тому

      Hey, sorry for the late reply. You probably have this figured out by now. If so, disregard the following; I believe that its something to do with the "Simulation Parameters", (top right of screen). The gravity or cm/unit could be having an effect. Also, your standard dimension could be different to mine. I believe my standard dimension is "mm" if you are using "m" or "inches" your parameters will be different.

  • @somewhereatvinland
    @somewhereatvinland 5 років тому +4

    Every time you say "Press F" I can olnly think of "to pay respects" xD

  • @neelakshawadhwal4117
    @neelakshawadhwal4117 4 роки тому +2

    My Cloth Disappear after i simulate...I am using max 2020
    any help?

    • @rudygamez9919
      @rudygamez9919 4 роки тому +1

      may be you are not using enough segments

    • @designburns9032
      @designburns9032  4 роки тому

      Check that the collision object is set up correctly, this is a common mistake. Double check that you have followed each step on this tutorial exactly. Hope this helps.

  • @bluetorch13
    @bluetorch13 7 років тому +3

    Love? Love is what I feel for you right now... LOL! THANK YOU!

  • @DoraKage
    @DoraKage 5 років тому +1

    Hmmm almost none of the online tutorials on max cloth show how to apply the modifier to a single object that is made up of multiple elements (for example a kite tied to some strings) - The simulations work of course but the strings / ropes detach from the kite itself. How do we pin vertices to other vertices from a different element within the same mesh? Can anyone help?

    • @designburns9032
      @designburns9032  4 роки тому

      Hi Gogo, I would say it is possible by using the same technique as shown in this tutorial, only pin the string as opposed to the cylinder, worth a try.

  • @JiggleBaby501
    @JiggleBaby501 8 років тому +1

    Okay when you say for me to select the top row THEN make a Group and select CYLINDER - that did NOT happen, but when I DIDN'T select the top row I was able to make the cylinder the right one?!!! Maybe it's because I'm using Max 2017, but just wanted other people to know because it shut down my program 4 times!! :-( OTHERWISE A GREAT VIDEO & THANK YOU!! :-)

    • @seanburns6208
      @seanburns6208 6 років тому

      Hey, sorry for the late reply. You probably have this figured out by now. If so, disregard the following; Not too sure why this might have happened. Sometimes you need to click away from the model to reset the cursor. Maybe you were still in a previous setting.

  • @nanculture404
    @nanculture404 5 років тому +1

    Угу бле, когда я выставил "cm/unit: 3", у меня вылетел макс! Так что не желательно это выставлять.

    • @designburns9032
      @designburns9032  4 роки тому

      Спасибо, хорошо контролировать свою рабочую среду. Как только вы поймете, как это работает, вы сможете изменить настройки в соответствии со своими потребностями.
      Spasibo, khorosho kontrolirovat' svoyu rabochuyu sredu. Kak tol'ko vy poymete, kak eto rabotayet, vy smozhete izmenit' nastroyki v sootvetstvii so svoimi potrebnostyami.
      Thanks, it's good to have control of your working environment. Once you understand how it works you can change your settings to suit your needs.

  • @prabhatlogan
    @prabhatlogan 4 роки тому +1

    I can't pick cylinder object as surface for curtain...is there any bug?

    • @designburns9032
      @designburns9032  4 роки тому

      Hi Prabhat. You must click twice when in the cloth modifier, it looks like you have selected but when you close the modifier and and open back up you might notice that the cylinder is not selected as collision object. Hope this helps.

  • @aminaf6
    @aminaf6 7 років тому +2

    Love how you clearly explain everything, but I have a few doubts. at the start you show a option tool bar where you show the method of how you easily select the edges without spend time for it, I dont have that... I really dont see that tool bar in my 3ds max. Also the shift selection bar were you showed how to make the holder. I didnt have the yellow mark where we could easily drag and shape the edges,can you just explain how to sort these things out

    • @BastianHyldahlFilms
      @BastianHyldahlFilms 6 років тому +1

      Make sure you enable 'Ribbon' by right clicking on your toolbar and selecting Ribbon.

    • @designburns9032
      @designburns9032  4 роки тому

      Once you have the ribbon activated this should answer your questions.

  • @XFlameIN
    @XFlameIN 7 років тому +1

    if i want to see this render view the black shade will appear ? i mean changing the loops make black shade

    • @seanburns6208
      @seanburns6208 6 років тому

      Hey, sorry for the late reply. You probably have this figured out by now. If so, disregard the following; I didn't apply any materials or textures. Maybe convert it to an editable poly once you are satisfied with your curtain then apply your material. I rendered this curtain for an animation after the tutorial. ua-cam.com/video/ORDgNfiZvzQ/v-deo.html

  • @PandaJerk007
    @PandaJerk007 8 місяців тому

    I'm gonna follow along with this tutorial. It seems super helpful!

  • @rajatjain6179
    @rajatjain6179 8 років тому +1

    where am i find yellow box please tell me........you say choose left viewport and say yellow box to move line...but where to find yellow box

    • @seanburns6208
      @seanburns6208 6 років тому

      I believe it's just a display setting. The point where the axis meet is where you grab.

  • @jessicabosch518
    @jessicabosch518 8 років тому +3

    Please help... when adding the group it does not want to select the rail (cylinder objecr) what do I do ?

    • @joostsnellink4242
      @joostsnellink4242 8 років тому +5

      Your cylinder object has to be a collision object in the simulation or you won't be able to select it as a sticky surface.
      Just add it as a simulation object under "object properties" in the cloth modifier panel, then highlight the cylinder in the right window and select "collision object"

    • @dikydew
      @dikydew 8 років тому +1

      you have to select surface then select the rail

  • @soundarya19
    @soundarya19 5 років тому +1

    hi sir,
    as soon as group it, move scale n rotate tools are getting disabled in my laptop... and i m unable to do anything further

    • @designburns9032
      @designburns9032  4 роки тому

      Hi Soundara, I'm not too sure about this one. Check if you have followed the tutorial exactly. Maybe the order that you have grouped the objects is having an effect.

  • @ritiknagar1221
    @ritiknagar1221 Рік тому

    thank you sir
    and i am subscribe your channel because . it's solve my problem thank you sir 🤜🤛

  • @mentha_101
    @mentha_101 8 років тому +1

    I'm not sure what I did. I had the same problem with the cloth not sticking to the rod. I finally got that fixed but now when I start the simulation the cloth falls off of the rod instead of pulls. I'll try from the beginning again and see if I've missed a step.

    • @L3ctronik
      @L3ctronik 7 років тому +1

      usually you have to check the object properties several times as they sometimes randomly reset and put your preset to silk or satin for better result...

    • @seanburns6208
      @seanburns6208 6 років тому

      Hey, sorry for the late reply. You probably have this figured out by now. If so, disregard the following; I believe that its something to do with the "Simulation Parameters", (top right of screen). The gravity or cm/unit could be having an effect. Also, your standard dimension could be different to mine. I believe my standard dimension is "mm" if you are using "m" or "inches" your parameters will be different.

  • @CWBmtb
    @CWBmtb 8 років тому +1

    I'm doing it step by step but the curtain doesnt attach to the rail. What could it be?

    • @dikydew
      @dikydew 8 років тому

      you have to select surface button

    • @designburns9032
      @designburns9032  4 роки тому

      Check gravity and collision settings.

  • @kzumch
    @kzumch 3 роки тому

    Great Tutorial! Thank you! My looping fabric becomes super fat starting with the first frame.. do you know why? Thank you in advance!

  • @kingsufian07
    @kingsufian07 6 років тому +1

    urgh. Finally itworked. Lol. I think if the calculation like the length of cloth and how much we want it to animate doesnt make sense, it'll give us the long stretch error. Thanks for this. :) So to people who get dt-increase therefore cloth stretch error, just try with a shorter length of cloth, it'll work for sure. haha.

    • @loth4015
      @loth4015 5 років тому +1

      do you mean a lower cm/unit?

    • @designburns9032
      @designburns9032  4 роки тому

      Thanks King, gravity and number of segments play a huge role. If you scale or stretch the plane beforehand this could have a negative result.

    • @designburns9032
      @designburns9032  4 роки тому

      Yes adjusting these settings to suit your own 3Ds setup will be important.

  • @kashishmehta8253
    @kashishmehta8253 Рік тому

    Thank you so much for such a valuable vide😊😊

  • @runews9799
    @runews9799 4 роки тому +1

    NICE VERY
    GOOD

  • @EllaAmberella
    @EllaAmberella 7 років тому +1

    what if the cylinder isn't straight? it's bent?

    • @seanburns6208
      @seanburns6208 6 років тому

      Good one. Really sorry for the late response, haven't been too active lately. Trying to get the time to get back into it. Not too sure about the curved rail, but it's interesting. I'd say if you can animate the transition of the cylinder it should work.

  • @designburns9032
    @designburns9032  9 років тому

    Yes, I got caught out at the beginning too. When the object properties (cloth modifier) window is open it can seem as though the collision object has been selected. You must double click the name of the object you be the collision object then apply the collision property. You shouldn't have to restart the application, at most just reopen the object properties window. I hope this helps, if not send me the file and I will take a look through it. My email is designburnsinfo@gmail.com.

    • @CuriousMothling
      @CuriousMothling 8 років тому

      +Design Burns I am having trouble with the simulation at the end. I sent you an email.

  • @aazLP640
    @aazLP640 8 років тому +2

    Thank you. smart and useful

  • @lisulknassi6856
    @lisulknassi6856 5 років тому +1

    Thanks!!!!! I always thought I had to use garment maker first!

    • @designburns9032
      @designburns9032  4 роки тому

      Lisulk, you are very welcome, glad to help out.

  • @yuratea1700
    @yuratea1700 3 роки тому

    When I simulate, my cloth disappears and only the rail stays. What am I doing wrong?

  • @ajf_vids
    @ajf_vids 5 років тому +1

    Thank you for that tutorial. Your example used many of the features of the cloth modifier in one short tutorial.

  • @hafsaa9705
    @hafsaa9705 6 років тому +1

    Nice and easy. Thanks a lot for this

  • @RensSpace
    @RensSpace 8 років тому +1

    its tough

  • @ngandwemwamba5614
    @ngandwemwamba5614 6 років тому +1

    how do you prolong the cylinder?

    • @seanburns6208
      @seanburns6208 6 років тому +1

      I used the keyboard shortcut "R" to resize / scale the cylinder, also on top ribbon, then select the relevant axis and drag until you are satisfied.

  • @802Oliver
    @802Oliver 8 років тому +2

    This is great!!

  • @iancrawford2496
    @iancrawford2496 6 років тому +1

    Awesome video. Keep up the good work.

  • @HikikomoriDev
    @HikikomoriDev 8 років тому +1

    Excellent! MAGIC!
    Thx! :)

  • @perfectlyinhuman
    @perfectlyinhuman 6 років тому +1

    where do i find segments in 3d max

    • @perfectlyinhuman
      @perfectlyinhuman 6 років тому +1

      i’m not seeing the setting

    • @designburns9032
      @designburns9032  4 роки тому

      Hi Danny, when you first add the plane you will have parameters / settings on the right hand side. This is where you can edit the segments.

    • @designburns9032
      @designburns9032  4 роки тому

      RHS

  • @Kineticartist
    @Kineticartist 6 років тому +1

    Extremely helpful tutorial absolutely brilliant

    • @designburns9032
      @designburns9032  4 роки тому

      Thanks very much for your kind words Kineticartist, glad to be of some help.

  • @wokollo7
    @wokollo7 5 років тому +1

    Great tutorial. Thanks!

  • @shirousagii5929
    @shirousagii5929 4 роки тому +1

    Thank you !

  • @reinlind2357
    @reinlind2357 7 років тому +1

    Nice clear tutorial!

  • @tadman3d
    @tadman3d 7 років тому +1

    perfect

  • @annasotnik2410
    @annasotnik2410 8 років тому +1

    Thanks a lot! Great tutorial!

  • @leighbloomfield9458
    @leighbloomfield9458 9 років тому

    Hi would this tutorial work in 3d studio max 2009?

    • @seanburns6208
      @seanburns6208 6 років тому

      I don't think it has changed too much so I believe it will work.

  • @stephaniehealey8040
    @stephaniehealey8040 9 років тому

    When I create my "rail" group and try to assign it to the cylinder, it does not allow me to click on the cylinder at all. Why do you think this is? Is there any way you could help me with this issue? Thanks for your time!

    • @stephaniehealey8040
      @stephaniehealey8040 9 років тому +3

      I figured it out! There is an annoying glitch on 3ds max that sometimes cancels the selection of making an object a collision object. One must re-do the application for it to work. Thanks anyway!

    • @purrland5775
      @purrland5775 9 років тому +1

      +Stephanie Healey thanks for your comment, I had the same problem ;)!

    • @MadhushaLakmal
      @MadhushaLakmal 8 років тому

      +Stephanie Healey hi , plz check again cloth object properties i think that's your prob... :)

    • @shika20
      @shika20 8 років тому

      +Stephanie Healey I tried restarting 3ds Max and it still not working :s

    • @shika20
      @shika20 8 років тому

      Ok I figured it out, it's not a glitch, just set the cylinder to collision in the Object Properties :p

  • @chamidupeiries2235
    @chamidupeiries2235 7 років тому +1

    ok help

    • @designburns9032
      @designburns9032  4 роки тому

      Thanks. Follow each step exactly. Check gravity settings, segments on plane and units of measurement.

  • @Albanchikful
    @Albanchikful 6 років тому

    I wish this simulation worked as fast for me. Takes 30 seconds for 1 frame -_-

    • @seanburns6208
      @seanburns6208 6 років тому

      I'd say it's just the hardware you're using. Are you using a PC or Laptop?

    • @Albanchikful
      @Albanchikful 6 років тому

      Doubtful it's hardware - I'm using PC, with the AMD Ryzen 5 1500X CPU

    • @seanburns6208
      @seanburns6208 6 років тому

      Ok then, probably not hardware!! I just used a partitioned mac so you should be faster than that. Is there anything else in your model that could be interfering with the simulation?

    • @Albanchikful
      @Albanchikful 6 років тому

      Hmm, may be having a UVW unwrap modifier on top can slow it down... or may be I should decrease the polycount on that fabric piece. Anyway thank's for your attention, I will try to figure it out with expetimenting, may be will have to create an empty scene

    • @designburns9032
      @designburns9032  6 років тому +1

      Yes I'd say probably the poly count more than anything. Try reducing that first, you might be able to hold on to everything else. Best of luck with it. 👍

  • @luckychawla4263
    @luckychawla4263 7 років тому +1

    bhai ni ban rha

  • @-Aeveris-
    @-Aeveris- 5 років тому +1

    There is no thing in this world which is more annoying than you hitting that mouse button so hard...

    • @designburns9032
      @designburns9032  4 роки тому

      Hahaha, apologies, I don't think that silent mouse button existed at the time of making this video!!

  • @salm8990
    @salm8990 6 років тому +1

    2 words. SLOW DOWN

    • @designburns9032
      @designburns9032  4 роки тому

      Hahaha, cheers Sal. It's too exciting to go slow, one must learn to speed up or press pause ; )