@@Chameo-San Ifully agree, before they wait days to test a rendered CGI scene now its realtime with denoiser and RTX, so they got lazy and full of excuses now. they didnt achieve hyper realism etc. Now they dont have artist eyes to make scenes look beautiful dramatic or grounded to real life, they look like fantasy world even if they use PBR things, tech is never enough to make things believable, it need eyes of a artist who can mimic real camera
@@weezy4094 I just really want to know how many man hours is that?? Excluding all the on site photography, all the story boards, etc just the artists getting all their reference materials, all the assets and being told ok, now make this. Like, how much does that take? Seems like an ungodly amount.
@@ivanm3342 Just for a bit of perspective. They said that the Devastator from TF2 took 24 hours to render a single frame. So you can imagine how much work the driller took
@@superstew79ILM did Warcraft and Weta did Avatar which looks better? WETA's work in lord of the rings, Avatar and planet of the apes movies shows they are far ahead now , Ilm has just one oscar in the last 24 years.
It can be overwhelming when used over the top and when visuals is the only thing a movie can propose, offering no substance to it. PS. A CG artist myself.
While Michael Bay has been outcasted from Hollywood these days, the first 3 films still hold up. The first one is getting a little iffy on cgi but visually these hold up to modern standards
Crazy this was considered too much CGI back then. People were outraged at how it's "All vfx" and now we have Greenscreen monstrosities like Antman Quantimania. Those gliders are real people in a real city. They pretty much destroyed Chicago for filming (and it was awesome.) Love love seeing this
the effects are amazing, however we cannot ignore the fact so much of this being done in camera, if the enviroments were all CG it would not be nearly as impressive
Your work can feel irrelevant in the grand scheme of things in any profession. People often feel this way in music, painting, sports... Anywhere where the result is apparent. I've spent 10 years of doing CGI and I wouldn't be able to replicate those scenes in any reasonable timeframes. It's not a work for a solo artist :)
there is something in the first scene that throw me off hard the ship fire a lot of rockets, yet no building is destroyed, no holes, no explosion, best is a few flares and smokes, it's just looks so underrated, like the whole army can't even destroy a building
the buildings shown in this breakdown are most likely from the blocking phase of the process that are later replaced with high-poly geometry and voroniy fractured as necessary. On the other hand the glass-facade towers are just that... simple geometry, glass polygons. In some other cases what you see in the breakdown might also be a proxy of LOD low-poly representation of what's actually being rendered. VFX pipeline usually involves rendering stuff in multiple chunks and compositing it together later for flexibility... So to answer the question, I don't think the studios tried to limit themselves in the polycount :)
Show me a human CGI character from 2008 that can even hold a candle to current CGI in movies. Metal is easy. Basically all the CGI in these movies is robots and cars. These days it's mostly used for organics
Decepticon transforms, then he gunning down running bypasses one by one, that are just a few meters away from him. It is kinda silly tbh. Is like he could just melee everything but he chooses to spend his time practicing aiming instead. Then the protagonist of the movie is the king of melee pretty much rips any Decepticons with just bare hands. I guess Michael Bay is the real artist setting these things up to create a CONTRAST. It must be it cause I don't have any other explanation for such a direction.
Wait!!!!...... To this day i swear that i thought that the wreckers cars were real ..... In just 3 minutes i was blown away that they were full cg.... Damn
ppl can say bayverse movies are bad, but we cant lie it has one of the most amazing VFX ever made, kudos to ILM and the artist PS. 4th and 5th movie still suck ass
The whole thing is edited in such a boring and tedious way... I gave up after 3 minutes. Structure and rhythm are something that you should study a bit
This film had some of the best VFX I've ever seen
Did you watch 'Avatar' ??????
@@__S.parmar Avatar is nowhere near transformer 🤡
@@planet.ai1 Yeah cuz it's miles ahead.
@@TheBlackywo0d 🤣🤣🤣 keep dreaming because it's not better than transformers
@@__S.parmar and what does avatar have to compete against the transformations?
Crazy how they used to drop these movies every two years
@@Chameo-San how weak who got?
@@Chameo-San we didn't take it fo granted plus covid and studios thirst for money
@@Chameo-San If you think this is easy then you are definitely deluded
@@Chameo-San Ifully agree, before they wait days to test a rendered CGI scene now its realtime with denoiser and RTX, so they got lazy and full of excuses now. they didnt achieve hyper realism etc. Now they dont have artist eyes to make scenes look beautiful dramatic or grounded to real life, they look like fantasy world even if they use PBR things, tech is never enough to make things believable, it need eyes of a artist who can mimic real camera
10s of millions of dollars renderfarm go brrr
That driller + building combo must have claimed a few lives at ILM
they literally hide the artist body somewhere😅
I was thinking the same thing, what a crazy complicated sequence. Looking at hundreds of versions per shot easily
@@weezy4094 I just really want to know how many man hours is that?? Excluding all the on site photography, all the story boards, etc just the artists getting all their reference materials, all the assets and being told ok, now make this. Like, how much does that take? Seems like an ungodly amount.
@@ivanm3342 I remember reading they needed close to 2k artists just to finish that whole scene in time. Don't know how true it is nowadays
@@ivanm3342 Just for a bit of perspective. They said that the Devastator from TF2 took 24 hours to render a single frame. So you can imagine how much work the driller took
No matter how you feel about these films writing wise, there is no question that they are some of the most visually stunning out there
no matter how we feel? buddy the majority of the people enjoyed these movies the only people who complained are the whiney G1 fans 😂
True
How have I gone 13 YEARS not knowing that tge Driller has treads like a tank????
That drill snake going throught the building is just a gorgeous sequence!
ILM are cgi gods, no one can touch for sheer quality and fidelity
I think WETA can
@@dominicMcAfee they are good but not ILM level
A lot of this stuff is also Digital Domain.
@@superstew79ILM is inventor of vfx 😅
@@superstew79ILM did Warcraft and Weta did Avatar which looks better? WETA's work in lord of the rings, Avatar and planet of the apes movies shows they are far ahead now , Ilm has just one oscar in the last 24 years.
Vfx / CGI stuff is so impressive, can't understand how people are so annoyed by such a beautiful art form
It can be overwhelming when used over the top and when visuals is the only thing a movie can propose, offering no substance to it.
PS. A CG artist myself.
The best way is always to combine real and CGI. Not obssesing over no CGI like Nolan, not over-using CGI like Marvel neither.
I swear, these movies had the best CGI of all time and no one can tell me otherwise.
While Michael Bay has been outcasted from Hollywood these days, the first 3 films still hold up. The first one is getting a little iffy on cgi but visually these hold up to modern standards
Crazy this was considered too much CGI back then. People were outraged at how it's "All vfx" and now we have Greenscreen monstrosities like Antman Quantimania. Those gliders are real people in a real city. They pretty much destroyed Chicago for filming (and it was awesome.) Love love seeing this
Funny, I was there at a Cubs game when I was 11 or so when they were filming.
thats some grade A filmmaking!!!
So much work, that's insane
Were you involved in making the Transformers movies? amazing
the effects are amazing, however we cannot ignore the fact so much of this being done in camera, if the enviroments were all CG it would not be nearly as impressive
WOW TRANSFORMERS VFX IS GREATER THAN DC AND AVENGERS
Cool effects
AMAZING VFX ARTISTS!!!❤
This film needs to go back to IMAX.
A lot of films need to return to IMAX
Perfect
I thought this is gonna make me motivated to keep learning 3D but it made me unmotivated because it’s so great. How many years of practice do I need?
A studio of 300 people with years of experience is what you need
Yeah, it's a huge team that work on these scenes -- and all the tasks are divided into simpler/ smaller ones!
Your work can feel irrelevant in the grand scheme of things in any profession. People often feel this way in music, painting, sports... Anywhere where the result is apparent.
I've spent 10 years of doing CGI and I wouldn't be able to replicate those scenes in any reasonable timeframes. It's not a work for a solo artist :)
ILM basically secured 80% revenue
rip to all the computers who blew up in the making of this scene
there is something in the first scene that throw me off hard
the ship fire a lot of rockets, yet no building is destroyed, no holes, no explosion, best is a few flares and smokes, it's just looks so underrated, like the whole army can't even destroy a building
CUANDO LE DABAN EL TIEMPO SUFICIENTE A LA PRODUCCION PARA HACER BUEN CGI
the tracking team...good lord
How do the buildings look so good with like little to no geometry to work with?
the buildings shown in this breakdown are most likely from the blocking phase of the process that are later replaced with high-poly geometry and voroniy fractured as necessary. On the other hand the glass-facade towers are just that... simple geometry, glass polygons. In some other cases what you see in the breakdown might also be a proxy of LOD low-poly representation of what's actually being rendered. VFX pipeline usually involves rendering stuff in multiple chunks and compositing it together later for flexibility...
So to answer the question, I don't think the studios tried to limit themselves in the polycount :)
why the building and modeling in such a low poly, but overall outcome is full of detailed and cant see the edges of the low poly model
9:42 my mind💀
Как же это всё тяжело снимать и особенно спецэффекты
How has CGI gotten so bad? Nothing looks as real as these films did anymore
not bad, just rushed. due to producer
Show me a human CGI character from 2008 that can even hold a candle to current CGI in movies. Metal is easy. Basically all the CGI in these movies is robots and cars. These days it's mostly used for organics
Decepticon transforms, then he gunning down running bypasses one by one, that are just a few meters away from him. It is kinda silly tbh.
Is like he could just melee everything but he chooses to spend his time practicing aiming instead. Then the protagonist of the movie is the king of melee pretty much rips any Decepticons with just bare hands. I guess Michael Bay is the real artist setting these things up to create a CONTRAST.
It must be it cause I don't have any other explanation for such a direction.
Hell yeah here we are
Wait!!!!...... To this day i swear that i thought that the wreckers cars were real ..... In just 3 minutes i was blown away that they were full cg.... Damn
They are real. The guns and stuff on top of the car arent. You can see the stunt driver clearly.
So what you're saying is that it can't be done in Windows Movie Maker??
all using low poly? i dont believe it
insane what they achieved
11:41 woah this looks weird like a dr strange movie xD
awesome!
ppl can say bayverse movies are bad, but we cant lie it has one of the most amazing VFX ever made, kudos to ILM and the artist
PS. 4th and 5th movie still suck ass
6:41 reeks of houdini
top
is it mostly projection mapping?
yes, all the crushing drill bot crumpling down the buildings shots are projection mappings LMAO :))
No.
idk what is real anymore
Hi, which program was used?
and what kind of software do they use?
9:53 9:54 9:54 what name song ?? 10:04 10:04
4:06
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I wanna be one or the people that randomly gets killed in these movies
dude they lied to us...
Nice try F.B.I you really think I'm gonna believe Transformers where CGI 😏.
😅
those VFX look good and cool, but this breakdown video is kinda bad made and lazy editing.
Гта рп
the movies are god level of trash but the behind the scenes are cool
So much work in such a shallow movie
Yea but honestly i dont think anyone really watched these movies for the plot
@@fragileparadox8658 but it could
The whole thing is edited in such a boring and tedious way... I gave up after 3 minutes. Structure and rhythm are something that you should study a bit
Tf does that even mean lmao, it's a showcase
@@PieroMinayaRojashe has low attention span. Didnt know boomers suffered brain rot too, but here we are.
@@Evolution-Is-A-Blatant-Lie lmao
Still not real looks😅 so CGI...
Dude its Previsualization
how the fuck did they do this