ZGameEditor, Basic zoom feature in the bottom right, make an automation clip (I have it half beat sized) set the first point to whatever percentage you want it to be zoomed in (For this video i think i used 3%) and have the second point be set to the default value, place them on beat however you like and voila! screenshake. Although i’d recommend messing around with it and finding what you like aswell if you’re considering doing stuff like this, i’d also be down to make an actual tutorial sometime in the future lol
@@seeceven Same thing with ZGameEditor, there should be an angle setting, make 2 automation clips that are the same size, set one to go from 1% (specify the percent sign here, won’t work on 1 otherwise) to 0% and make the other go from 99% to 100%, place them in line with the zoom ins, one after the other in a constant pattern (i’ll make a video soon explaining this better anyway)
Kind of a bop, i like it
When sans became goku, that really made me become vegita
Sans fr said some “heard you got a mom”
This is really good
Thank youu! ^^
@@Kyasutaa yw and u do great keep it up, cool pfp
how do u do the camera bopping???
ZGameEditor, Basic zoom feature in the bottom right, make an automation clip (I have it half beat sized) set the first point to whatever percentage you want it to be zoomed in (For this video i think i used 3%) and have the second point be set to the default value, place them on beat however you like and voila! screenshake. Although i’d recommend messing around with it and finding what you like aswell if you’re considering doing stuff like this, i’d also be down to make an actual tutorial sometime in the future lol
@@Kyasutaa what about the other bop (the rotate thing)
@@seeceven Same thing with ZGameEditor, there should be an angle setting, make 2 automation clips that are the same size, set one to go from 1% (specify the percent sign here, won’t work on 1 otherwise) to 0% and make the other go from 99% to 100%, place them in line with the zoom ins, one after the other in a constant pattern (i’ll make a video soon explaining this better anyway)