The wait between SA and IV (3 years plus change) seemed insane back in the day…and then the wait between IV and V seemed insane (4 years plus change). The fact that it’s been over a *decade* since the last GTA was released would’ve been inconceivable to us back then. Like there was an entire console generation without a dedicated GTA release. Even after V came to PC, a lot of us thought "between 2017 and 2019 we’d get the next entry…" Boy were we optimistic. I don’t think we’ll see VI until next year at least, and more likely it’ll release in 2025, *thirteen years* after GTA V.
@@Ebalosus I think GTA 6 was on a totally normal release cadence until the massive culture change and talent churn at Rockstar, coupled with the pandemic. Rumour is that the game was 70% complete by the time it was restarted and would have likely been released in late 2022. Bear in mind that Rockstar have key studios in the UK (particularly Scotland) and India. Scotland and India went beyond a joke on COVID restrictions which meant staff were pretty much welded into their homes - no matter what people say, that can and does have huge impact on your ability to work effectively.
I really hope that they didn't COMPLETELY restart the game right after Dan left, i want to believe they've been working on GTA 6 just right before RDR2 dropped, just like they did with every other GTA game, on which they started the 2nd coming GTA game before the 1st even came out. For those who're unaware, GTA 5 started being developed right before GTA 4 was dropped.
According to reporters, it was only a *"soft reboot,"* as in they toned down their ridiculously ambitious plan to a game that's still huge but manageable. It probably started around RDR2's release, did a little reset in 2019, and went on from there.
A few buildings seen in the leaks look like real life buildings from that area especially a red painted one with tentacles, but mostly the way they looked in 2015 which is probably when the location scouting started, the development has been going for years, and the videos we've seen might be 1-2 years old already. Hopefully they kept the story they worked on before leaving.
I find it far more likely that the police helicopter art is just based on a real life picture of the helicopter. Miami and LA police use the same helicopter model, so Rockstar would likely just keep the GTA V design for both time saving and consistency reasons, based on precedent. The design we see on that piece of art however is identical to the real life model, not the in-game version.
Rockstar reuses assets always, it saves money on design. Already from the GTA 6 leaks from the teapot hacker, we saw that the map is the red dead redemption 2 map + engine (hence the weapon wheel).
@@MrWolfSnack That's true to any developer, not just Rockstar. When GTA V was in development, Rockstar did reused many GTA IV vehicles as placeholders, some of them still remained in-game. Even GTA V's first trailer from 2011 reused police cruiser and police maverick from GTA IV, but with LSPD liveries. These were changed to newer models around 2012.
*"Miami and LA police use the same helicopter model, so Rockstar would likely just keep the GTA V design for both time saving and consistency reasons"* That's most likely that Rockstar would keep the GTA V design of Police Maverick, just change the livery from black to green or a completely new livery. It could also be Rockstar decides they want to create a new model, nobody (except of Rockstar employee) know what's going on at Rockstar North or other of their studios. It could also be Miami would purchase new helicopters by 2024 or 2025 .
The final shot of the trailer briefly shows an EAS detector by the company Daewang, and that company isn't in any other games than San Andreas Definitive Edition
The idea of having old GTA 6 vehicles being reused for GTA5O could explain why in the footage we all saw, you could see some of these GTA5O vehicles in the background (most notably you could see the Retro Elegy in one clip)
Also, the E-Cola redesign seen recently as a livery in GTAO was seen in the leaks. A lot of higher quality VI assets are likely being backported into GTAO.
@@keatonwastaken nah probably not, I think it's actually going to be in the game. Someone else mentioned the Buffalo STX which you can see in the same clip I'm referencing, so I'm certain those cars are gonna be in the GTA 6 singleplayer. They have to, they can't just release GTA 6 and have every traffic car use the same models as in GTA 5 lmao
@@_Devil Yeah obviously, but I do think they probably will avoid reusing same cars from GTA:O in GTA 6, Rockstar so far has completely revamped all cars in every release basically, only leaving slightly similar cars at most.
@@keatonwastaken 100% that they use placeholders. Remember one of the first GTA 5 trailers, where they had a reskinned black&white version of the GTA 4 "Stanier" police car and people got mad about "not getting a new police car". They gotta test with many vehicles on screen, but it takes a while before all vehicles are complete so it makes sense they'd use placeholders.
On the topic of GTA VI brands appearing in Online updates. There are a few examples that i wanna list off that I've come across, the most interesting one is Schlott Construction, which was featured on some liveries for online vehicles, first one being the Comet Retro Custom from 2016. But in the GTA VI leaks, a building for the company was seen accross the street in the waffle house footage, being the first location based appearance for the brand. There's also been spotted some new graphics in the Definitive Edition trilogy which are likely GTA VI brands. Such as some new airline companies (Allied Air, Buccanair, Emerald Air, and Yankee) a new E-cola logo which resembles the Coca-Cola logo quite closely, and a new Visa parody credit card brand called "Want". There are some other new Online brands that point towards Florida is the filling station "Arrow Gasoline", which seems to be a Sunoco parody, which doesn't operate any stations in California and the west coast. Which points towards the new east coast location of Florida. There's also a BBQ company seen in the Arena War advertisements called Billy Ray Joe, which has taglines mentioning "Southern Coast Spit Roast", which corresponds with Florida being a South Coast or Gulf Coast state. The brand also doesn't operate any location in San Andreas, so likely VI brands.
There's a redesigned eCola Bottle artwork also from 2018 featured on the Hotring Cars. And there may or not be some waffle house icons somewhere in the trilogy too..
@@jamescrab4110 it means when they did research on the map they did it a long time ago so some buildings could be outdated or very different between the game and irl now
On thier Christmas tree art work video, you can see a razor blade which could be another GT6 reference? Because the original Vice City game intro/loading screen briefly used a black outline of a razor blade that you looked through, whilst the camera was panning around the city. Also a razor blade is commonly used whilst doing cocaine and Vice City/Miami is known for cocaine being easily imported from Columbia.
I gotta say guessing what assets were reused or even teased and such in current games is so fun for me, especially locations, and cars, like for example the Willard Eudora, which already looks like a traffic vehicle seen in the leak videos, it has a really well done rear axle and suspension details, and some other things like hood and trunk hinges, it's fun to look at certain recent DLC vehicles and see how much more detailed some are, especially as a car guy lol, I'm pretty excited to see what makes it through to 6, and to guess what could be early looks at assets
Yeah, I do think that the all of a sudden biggest update for the game with the island with tropical trees, cars, themes, and guns is definitely from GTA 6 that was scrapped and reused for the GTA5 Update
There were rumours going back years that GTA 6 was going to have a Narcos-style plot and be set in different time periods. In fact some references to that appeared in files for the PC version of RDR2, including things like an AK47. AK47 is obviously not a weapon available in RDR2. "Project Americas" was rumoured to have a portion set in Latin America in the 1980s. And guess what Cayo Perico looks like? Makes sense to me to reuse those assets.
@@halfbakedproductions7887 a lot of those Project Americas rumors seem to have been accurate with the leaked footage. I'm very curious about one thing. We've had 10 long years to look at how Rockstar approaches things now. COULD this be the era where they finally give us the ability to travel between states? Even as far as III (And I can't find a lot of these articles anymore they've been lost online or maybe I read them in old gaming magazines back in the day) but the Housers have always said online was the goal. To have an mmo, essentially. Well they did that in V. They also said if they could, they absolutely would make it possible for you to traverse one giant map. Idk man I think that's exactly why this is taking so long.
@@tonyf5869 when I’m off work I’ll link it but I seen a project Americas leak article months before the Gta 6 leak that was very accurate, it talked about the two protagonists, had their names I think and said it was gonna be set in parts of Miami and Latin America, the gta 6 leaks showed us and told us tho that they cut out Latin America and it sticking to mainly south Florida. My point is looking back we had a lot of fake leaks but a decent amount of legit ones too, and legit ones that show the story’s changed a lot for the game
We actually have confirmation of recent GTA Online vehicles being in VI, thanks to the Buffalo STX being visible in one of the leaked clips. I'm not sure what the date was for that clip, so I can't say if it was in VI before Online, but I'd be willing to bet money it was designed for VI first and backported. The Eudora is another definite backport, imo; it wasn't spotted in the leaks (contrary to what some believe), but it's a perfect fit for Vice City. Many have theorized that it could even replace the iconic Ocean View Hotel Oceanic from the original VC, myself included. Then there's the Blista Kanjo variants featured in this very video, which seem like odd additions when paired with brand new super cars but would fit into common metropolitan traffic quite well. Edit: if anyone wants to double check the Buffalo STX, iirc it was in the clip of Lucia standing in front of a strip mall with various traffic driving by. I think it was one of the most recently recorded clips, so it isn't definitive proof of it being in VI prior to Online, but I think that makes far more sense than the alternative.
I recently played Max Payne 3 again. There is a section on a yacht in the Panama Canal. You wouldn't say it at first (since Max Payne 3 was released a year before GTA V) but the yacht in GTA online is the same as the yacht in Max Payne. So it's not just GTA games they exchange assets from (or concepts).
What amazes me is that the whole community wants GTA VI rushed, yet when developing time was shorter and less stressful, the graphics were the same. GTA IV from the last installation, the graphics were massively better. GTA V compared to GTA IV, the graphics also were massively better. The environment and atmosphere in RDR2 are much better than GTA V's. When a dev studio is developing a game from a year after they release a game, the graphics are going to be similar to the same, which is where COD is at at the moment. With where GTA VI is in development, the graphics are a lot better compared to GTA V and RDR2. This is not surprising, but it shows why a game shouldn't be rushed when there's demand for something that doesn't exist at the time.
It was just only a decade since previous GTA release, so people are so desperate. Rockstar could have show screenshot(one is enough really) to calm people down instead of only saying about game, but it's Rockstar
@@coolfaiq8057 Rockstar could at least show two or even one screenshot like it was in 2011 instead of saying about game. This would create hype and calmed people down
I think GTA V is going to end up largely forgotten as an outlier in the series. The leaks for GTA 6 suggest much more is being recycled from IV and San Andreas than from V. V was graphically better but at times it felt like quantity over quality.
M16 and spas 12 was used alot especially during during the 1980s and 1990s does that mean gta 6 early in the development was supposed to be set in the past before rockstar scrap that idea and then just recycle it for the cayo perico heist dlc?
We will get a teaser late this year after they give us the trailer for the December update of GTA Online, they will finally name drop the name of the game(either GTA VI or GTA: Americas... I'm banking on the latter). Then, a full trailer in early 2024 with a release date in late 2024. And then, info drought until the end of 2024, where they come out with a proper trailer and excuse for delaying the game until 2025. The game eventually gets released in 2025, between october and December.
i think all of these are pretty big streches. I'm surprised no one talked about the razor blade, which is a far more straightforward connection to vice city; since a razor blade appears in the game's intro.
I agree to disagree. The more detailed cars that suddenly popped into GTAO when GTA 6 began development or the new E-Cola redesign seen as a car livery was also spotted in the leaks...all signs seem to hint at them backporting assets from VI into Online.
The San Andreas photo is definitely real, in the og game the photos were different so they updated the photos and that image clearly has red dead clouds
I remember GTA V coming out, and me telling the homies we probs wouldn't see a new GTA til 2025 because this one was really ambitious. I hate that it's leading that way
@@nickrustyson8124 You're thinking of Zaibatsu. Maibatsu started in III with the Monstrosity ad, which continued through the entire 3D universe games by advertising cars on the radio that aren't actually in the game.
I'm playing NFS Heat now, already beat the story and I'm in love with the soundtrack and the vibe of the game. Sadly it's very short and a wasted potential. As a Brazilian, I kinda feel at home playing it. I hope GTA 6 has a similar feel. Going back to the subject of the video and connecting it to what I wrote here, the Motomami radio may be a reference to the game and a test of the path rockstar is willing to take, maybe they were trying to get the feel of the audience with a radio directed to latinos, younger people, and why not, LGBTQ+. Rosalía is loved by this audience and the other dj, Arca, is a trans woman, as far as I know. I don't think the game will be "woke" like many people are fearing (I wonder why they have that fear though), but more diverse and inclusive. All of the jokes will be there I hope, as the main motto of the series is to laugh at the American society and its capitalist hypocrisy (and as an outsider, it's hilarious). Although today Rockstar falls into that parody too, that's the essence of the game. And of this is lost, well, it's over.
Has anyone else noticed the razor blade in the holiday artwork with the police helicopter? It's very reminiscent of the one seen in the Vice City intro that plays after you boot up the game. I'm not saying it means anything regarding GTA 6, but you never know...
Great video as always Badger, what are your thoughts on the alleged GTA VI theme song found in the GTA Online Arcade? Specifically, on the Race 'n Chase one. It's called 'Vice Nights'. One thing I don't see people pointing out is the air freshener in the car on that screen, it changes to a wine glass with a toothpick in it, and if you look at it it kinda looks like a 'VI'.
It's *neat* to think, even if its almost always done for practical reasons despite it often adding a possibly unintentional sense of continuity before, between, and after games, how old some things are, and in this case how much of Online may have been "Stories" prequels, portable spin-offs, other Rockstar Games, or GTA "6(?!)" at any point in time. I *also* like to think most, if not nearly all game devs, especially those with the resources, are like how Nintendo, specifically Shigeru Miyamoto, described their treatment of canceled ideas and games. That is, their unused assets being used later, perhaps in actually released stuff that was once for canceled projects, or better, entire ideas and concepts of a game or within a game finding its way into future releases. What is possibly the most famous example is the ill-fated "Mario 64 2," which likely found a lot of stuff there into 64 DS and Sunshine, while "Mario 128," despite being a tech demo, was claimed to have some of its elements brought into and realized via Mario Galaxy.
what are those vehicles that supposedly had more detail and better physics? id like to compare them with cars they add usually, which are 1:1 replicas with different badges
Possibly some of the Tuners update cars, or vehicles seen with the Agency and such, or for example the Willard Eudora, just look at the rear axle and driveshaft and such under the rear of the car, it's much, much more detailed and well done compared to other older DLC cars, or even the Karin Boor released this week, ya kinda gotta just take some time with more recent cars and take a closer look at em, I think it's really fun
One example would be the Blista Kanjo. They even took a slightly different design direction with it, since it's super close to the real equivalent (90s Honda Civic hatchback), unlike other cars where they took a few creative liberties or sometimes even blended two vehicle designs in one. The Dominator ASP is another example of this.
@@justanotherghost4589 arent tuner update cars more recent? also they're the worst when it comes to their design; basically 1:1 replica, no creativity whatsoever Willard Eudora was seen on the leaked footage so you are correct. Badger mentioned cars from 2019 so im guessing its the casino dlc cars which are truffade thrax , enus paragon R , annis s80RR and few others. That last car is very interesting since its been confirmed that VI's vice city will have a race track
@@BadgerGoodger more like they were lazy with designing new cars, so they just said whatever and made 1:1 replicas, i dont think they would do something like that with VI, although seeing willard eudora might support prove me wrong... its eerily similar to buick platform 1960
@@stobeznog878 yeah, and fair point, detail wise they're still not terrible though, but yeah I guess older cars to seem to be back tracked assets, I'm really curious to see what R* is gonna do when it comes to the race track and cars, I'd love to see a motorsports museum or something where we could find a plethora of race cars, and some rare cars in general
R* always like to use other assets for their next game. Like they did this with IV's DLC's for GTA V. The "Regina" was imported from TLAD,The Serrano from TBoGT was brought into V,The "Buzzard" and so so many more. At this point,it's a classic thing for R*.
Following the Cayo Perico speculation, i also think the weapons added in that DLC were meant to be used in the 70's-80's concept(M16 and SPAS-12). I algo think that the new sniper rifle added in The Contract DLC will be in GTA VI
Great video mate. In my opinion it's pretty obvious they are indeed using new assets in GTAOnline updates, because why wouldn't they, and not like we can't prove it with september's leaks. If only the wait was a little bit shorter...
This is a great video, keep up the work! You forgot to mention the e-cola livery for the hotring everon, that has an e cola logo first found in the gta 6 leaks. Anyway, it would be great if you make more videos on this, once more "eastereggs" get found.
In that xmas thingy with the helicopter, there was also a safety razor blade. Those generally depicted shape was also used in the intro of vice city. Big stretch but that also gives me vibes that 6 will be in Vice
If you look at how realistic all the new classic cars look that at least to me, indicates that the rumor about it taking place in the late 70s has merit to it.
There are trainers that lets you spawn Online-only vehicles for PC, but you need find some good ones (like rampage trainer) because greedy bastards from R* added some script that deletes vehicles added since 2016
Honestly high key, high key I love gta but why do I get the feeling that ever since Leslie and Dan Houser left everything will be different. I’m actually worried for the future that when the game comes out we’re gonna be on UA-cam talking about what happened to GTA 6?! 😢
@@themadtitan7603 I knew people who worked at Rockstar North during RDR2's development. Apparently the game was becoming so obsessively detailed that people got burned out working on it, stopped caring, just wanted it out the door and gone. I've never worked in game development, but I have worked in other environments where someone not actually doing the work starts nitpicking on detail and you start to realise how short life is. None of the people I know work there anymore and it was apparently not that nice a place to be. Glassdoor talks about a bad culture where your opinions don't matter and there's no upward progression.
@@themadtitan7603 The guys who are worried about people leaving rockstar don't even know anything about rockstar's development team. Before dan houser left rockstar, nobody knew who dan houser was, before leslie left nobody knew who leslie was. Paul kurowski, james worral and dan houser wrote gta 3. Dan houser and james worral wrote vice city and dan, james worral, dj pooh wrote gta sa. James worral left rockstar after gta sa, because of him leaving did gta 4 was a dumpster fire? No. R* hired michael unsworth and rupert humphries and another dialogue writer caroline hurley. It's like people turn their brain off before they say these things. Leslie didn't even work on rdr 2, but I am sure his talent and influence went down to other directors at R*. Same applies to Dan houser, he probably left a capable team of writers and narrative designers that were influenced by his style and tone. Rob nelson and aaron garbut been working at R* since 2004 and 2001 respectively. It's like they selectively ignore or forget these people to get their point across. R* is not some indie company, they have so many directors and writers working on these games, it's big machine of it's own. R* also hired roger drew [He was executive producer for emmy winning shows like VEEP, The thick of it etc], but people will ignore this because, it doesn't fit their narrative that "rockstar bad".
@@halfbakedproductions7887 Didn't jason schrier said that rockstar turned around the culture to be more worker friendly. Jason schrier literally wrote a article named "Rockstar's culture of crunch" in 2019 and in and in July 2022, jason schrier released stating another article stating that rockstar cleaned up it's culture and made the work environment employer freindly and made temporary QA testers into full time employees and offered so many employee benefits. Jason schrier is pretty well known name in the industry. The glassdoor reviews also kinda prove this, there were so many negative reviews about r* in 2018 and 2019. But recently the reviews are less negative and more positive. Rockstar north wasn't the only studio worked on the game, around 8 studios worked on the game.
The notion that all the 70,80,90s cars are in GTA Online because they're not going to use them in GTA 6 makes me sad. I was actually looking forward to a game set in past times, rather than another modern title like IV and V.
Great work as always! But did you know... GTA 3 was supposed to be an Xbox exclusive originally, but Microsoft turned it down at the time and thus it went to the PS2 instead? I'm a massive gta nerd and yet I learnt about it just today so I had to bring it up somewhere I guess😅 Maybe you could make a video on it someday if you're interested... (I know this is unrelated to this vid, but still I thought it was pretty cool to bring it up)
@@BadgerGoodger ah I don't think I've ever seen anyone drive this thing. Thanks for the swift answer. It's late here so my mind is melting as we speak haha.
I dont get why people think of bad stuff about a game that havent even came out yet. Rdr2 came out when gtao was already in full swing and it has a lot of replay value
@@emreozel5493 Exactly. Just because GTAO is successful doesn't mean R* doesn't care about single-player games anymore, RDR2 is proof of that. Yet people act like their last game was GTA V for some reason.
@@murmurghle RDR2s development started before GTAO completely corrupted Rockstar. It was the last game all of the head OGs left. Now they're all gone. GTA6 is the first game from the new Rockstar. Given their shameless greed and it lacking the people who made the old GTA games great, it's not that hard to understand why people aren't feeling so optimistic about it.
@@MrManBuzz RDR 2 got delayed because of GTA Online success, so yes, while people do have some reason to fear that, some are just being way too dumb with their thoughts.
Top to bottom. To ascend you do it. The flavor of the decade is more of the same with a twist of man in makeup. When is the world stage like Hollywood gonna come out. Haha
If they're reusing content from VI in the Online it'll be less special when it drops since we already saw some of the content. But they will not care for sure...
There ar sinds the atart from gta v so many gta vice city references so eh not suprissed it vice city same as some vichels and other stuff just a gta thing
The first 20 secs of this video Is this modded GTA V? There are too many cars and better foliage. Or is this the newest PS5 expanded and enhanced version?
@@Radek494 I assumed so, i just asked because I have not played the E&E edition, only the PS4 version (and PS3/xbox 360) so I do not know what, if anything is actually improved. Seeing multiple different versions of different vehicles was obviously a massive red flag that it is modded PC. GTA RAM is only able to render a cycle of cars, nor like 25 different cars at a time, more like 10 cars of 2 type different of cars at a time.
This is what a decade of no games does to a community
RDR2?
@@gaminghedgehog6384 Lack GTA of games( or even game)
The wait between SA and IV (3 years plus change) seemed insane back in the day…and then the wait between IV and V seemed insane (4 years plus change). The fact that it’s been over a *decade* since the last GTA was released would’ve been inconceivable to us back then. Like there was an entire console generation without a dedicated GTA release.
Even after V came to PC, a lot of us thought "between 2017 and 2019 we’d get the next entry…" Boy were we optimistic. I don’t think we’ll see VI until next year at least, and more likely it’ll release in 2025, *thirteen years* after GTA V.
@@gaminghedgehog6384 1 game for 10 years good .
@@Ebalosus I think GTA 6 was on a totally normal release cadence until the massive culture change and talent churn at Rockstar, coupled with the pandemic. Rumour is that the game was 70% complete by the time it was restarted and would have likely been released in late 2022.
Bear in mind that Rockstar have key studios in the UK (particularly Scotland) and India. Scotland and India went beyond a joke on COVID restrictions which meant staff were pretty much welded into their homes - no matter what people say, that can and does have huge impact on your ability to work effectively.
I really hope that they didn't COMPLETELY restart the game right after Dan left, i want to believe they've been working on GTA 6 just right before RDR2 dropped, just like they did with every other GTA game, on which they started the 2nd coming GTA game before the 1st even came out. For those who're unaware, GTA 5 started being developed right before GTA 4 was dropped.
According to reporters, it was only a *"soft reboot,"* as in they toned down their ridiculously ambitious plan to a game that's still huge but manageable. It probably started around RDR2's release, did a little reset in 2019, and went on from there.
A few buildings seen in the leaks look like real life buildings from that area especially a red painted one with tentacles, but mostly the way they looked in 2015 which is probably when the location scouting started, the development has been going for years, and the videos we've seen might be 1-2 years old already. Hopefully they kept the story they worked on before leaving.
it'd not be a sensible choice to fully reset, they probably just changed some aspects and the settings of the game.
GTA 6 has been in development for damn near 10yrs they started working GTA 6 back in 2014 right after they released GTA five on the xbx one and PS4
@@BruthaManTee any proof or heavy rumor on that?
I find it far more likely that the police helicopter art is just based on a real life picture of the helicopter. Miami and LA police use the same helicopter model, so Rockstar would likely just keep the GTA V design for both time saving and consistency reasons, based on precedent. The design we see on that piece of art however is identical to the real life model, not the in-game version.
Rockstar reuses assets always, it saves money on design. Already from the GTA 6 leaks from the teapot hacker, we saw that the map is the red dead redemption 2 map + engine (hence the weapon wheel).
@@MrWolfSnack as gta 5 early in development was using gta4 style lighting and assets
@@MrWolfSnack That's true to any developer, not just Rockstar. When GTA V was in development, Rockstar did reused many GTA IV vehicles as placeholders, some of them still remained in-game.
Even GTA V's first trailer from 2011 reused police cruiser and police maverick from GTA IV, but with LSPD liveries. These were changed to newer models around 2012.
*"Miami and LA police use the same helicopter model, so Rockstar would likely just keep the GTA V design for both time saving and consistency reasons"*
That's most likely that Rockstar would keep the GTA V design of Police Maverick, just change the livery from black to green or a completely new livery.
It could also be Rockstar decides they want to create a new model, nobody (except of Rockstar employee) know what's going on at Rockstar North or other of their studios.
It could also be Miami would purchase new helicopters by 2024 or 2025 .
BG wasn't talking about the chopper model, he was talking about the livery
Now that we've gotten a trailer we can start looking back on this.
The final shot of the trailer briefly shows an EAS detector by the company Daewang, and that company isn't in any other games than San Andreas Definitive Edition
The idea of having old GTA 6 vehicles being reused for GTA5O could explain why in the footage we all saw, you could see some of these GTA5O vehicles in the background (most notably you could see the Retro Elegy in one clip)
Also, the E-Cola redesign seen recently as a livery in GTAO was seen in the leaks. A lot of higher quality VI assets are likely being backported into GTAO.
Either that or just placeholder for development testing.
@@keatonwastaken nah probably not, I think it's actually going to be in the game. Someone else mentioned the Buffalo STX which you can see in the same clip I'm referencing, so I'm certain those cars are gonna be in the GTA 6 singleplayer. They have to, they can't just release GTA 6 and have every traffic car use the same models as in GTA 5 lmao
@@_Devil Yeah obviously, but I do think they probably will avoid reusing same cars from GTA:O in GTA 6, Rockstar so far has completely revamped all cars in every release basically, only leaving slightly similar cars at most.
@@keatonwastaken 100% that they use placeholders. Remember one of the first GTA 5 trailers, where they had a reskinned black&white version of the GTA 4 "Stanier" police car and people got mad about "not getting a new police car". They gotta test with many vehicles on screen, but it takes a while before all vehicles are complete so it makes sense they'd use placeholders.
GTA 6 development cycle sounds like Windows vista
GayAnalDildo
Well if it sucks we know the next one is 7
@@AnonyIUW Top comment.
Longhorn
@@denis2381😂😂😂
On the topic of GTA VI brands appearing in Online updates. There are a few examples that i wanna list off that I've come across, the most interesting one is Schlott Construction, which was featured on some liveries for online vehicles, first one being the Comet Retro Custom from 2016. But in the GTA VI leaks, a building for the company was seen accross the street in the waffle house footage, being the first location based appearance for the brand.
There's also been spotted some new graphics in the Definitive Edition trilogy which are likely GTA VI brands. Such as some new airline companies (Allied Air, Buccanair, Emerald Air, and Yankee) a new E-cola logo which resembles the Coca-Cola logo quite closely, and a new Visa parody credit card brand called "Want".
There are some other new Online brands that point towards Florida is the filling station "Arrow Gasoline", which seems to be a Sunoco parody, which doesn't operate any stations in California and the west coast. Which points towards the new east coast location of Florida. There's also a BBQ company seen in the Arena War advertisements called Billy Ray Joe, which has taglines mentioning "Southern Coast Spit Roast", which corresponds with Florida being a South Coast or Gulf Coast state. The brand also doesn't operate any location in San Andreas, so likely VI brands.
There's a redesigned eCola Bottle artwork also from 2018 featured on the Hotring Cars. And there may or not be some waffle house icons somewhere in the trilogy too..
The redisnged Ecola was spotted in the leaks in the clip where Lucia walks into a grocery store.
And here we are, a year later.
Btw the buildings featured in the leaks suggest that scouting was done in 2015. Breaks my heart everytime I think about that.
what does that mean
@@jamescrab4110 No clue, could be in reference to the building collapse in miami that killed all those people a while back??
@@jamescrab4110 it means when they did research on the map they did it a long time ago so some buildings could be outdated or very different between the game and irl now
@@ungabunga7879 lmao
It's worth noting that the leaks only show a small part of the game and that we know they scouted Florida in 2019.
On thier Christmas tree art work video, you can see a razor blade which could be another GT6 reference? Because the original Vice City game intro/loading screen briefly used a black outline of a razor blade that you looked through, whilst the camera was panning around the city.
Also a razor blade is commonly used whilst doing cocaine and Vice City/Miami is known for cocaine being easily imported from Columbia.
Facts
The razor blade could also mean nothing.
@automation7295 could, but unlikely.
Max Payne 3 has a ton of assets that ended up being in/from GTA V. The Yacht mission especially.
I gotta say guessing what assets were reused or even teased and such in current games is so fun for me, especially locations, and cars, like for example the Willard Eudora, which already looks like a traffic vehicle seen in the leak videos, it has a really well done rear axle and suspension details, and some other things like hood and trunk hinges, it's fun to look at certain recent DLC vehicles and see how much more detailed some are, especially as a car guy lol, I'm pretty excited to see what makes it through to 6, and to guess what could be early looks at assets
bros voice is so majestic
Yeah, I do think that the all of a sudden biggest update for the game with the island with tropical trees, cars, themes, and guns is definitely from GTA 6 that was scrapped and reused for the GTA5 Update
There were rumours going back years that GTA 6 was going to have a Narcos-style plot and be set in different time periods. In fact some references to that appeared in files for the PC version of RDR2, including things like an AK47. AK47 is obviously not a weapon available in RDR2.
"Project Americas" was rumoured to have a portion set in Latin America in the 1980s. And guess what Cayo Perico looks like? Makes sense to me to reuse those assets.
@@halfbakedproductions7887 a lot of those Project Americas rumors seem to have been accurate with the leaked footage. I'm very curious about one thing. We've had 10 long years to look at how Rockstar approaches things now. COULD this be the era where they finally give us the ability to travel between states?
Even as far as III (And I can't find a lot of these articles anymore they've been lost online or maybe I read them in old gaming magazines back in the day) but the Housers have always said online was the goal. To have an mmo, essentially. Well they did that in V. They also said if they could, they absolutely would make it possible for you to traverse one giant map.
Idk man I think that's exactly why this is taking so long.
That island was mediterranean, not tropical. Also the update was made in 3 months.
@@tonyf5869 when I’m off work I’ll link it but I seen a project Americas leak article months before the Gta 6 leak that was very accurate, it talked about the two protagonists, had their names I think and said it was gonna be set in parts of Miami and Latin America, the gta 6 leaks showed us and told us tho that they cut out Latin America and it sticking to mainly south Florida. My point is looking back we had a lot of fake leaks but a decent amount of legit ones too, and legit ones that show the story’s changed a lot for the game
We actually have confirmation of recent GTA Online vehicles being in VI, thanks to the Buffalo STX being visible in one of the leaked clips. I'm not sure what the date was for that clip, so I can't say if it was in VI before Online, but I'd be willing to bet money it was designed for VI first and backported. The Eudora is another definite backport, imo; it wasn't spotted in the leaks (contrary to what some believe), but it's a perfect fit for Vice City. Many have theorized that it could even replace the iconic Ocean View Hotel Oceanic from the original VC, myself included. Then there's the Blista Kanjo variants featured in this very video, which seem like odd additions when paired with brand new super cars but would fit into common metropolitan traffic quite well.
Edit: if anyone wants to double check the Buffalo STX, iirc it was in the clip of Lucia standing in front of a strip mall with various traffic driving by. I think it was one of the most recently recorded clips, so it isn't definitive proof of it being in VI prior to Online, but I think that makes far more sense than the alternative.
I have the clip, it’s dated July 14th, 2022!
@Zavesky The Contract was released in December '21, so yeah, no definitive proof one way or the other. Thanks for verifying.
if the buffalo stx was originally a gta 6 car, then it seems that gta 6 might not be quite the revolutionary game everyone thinks its gonna be
It would be silly of Rockstar to not reuse all the cars from GTA 4, 5 and Online in GTA6.
@@sms-ux5kl very dumb take to judge a game that hasnt even had official footage out yet based off one asset, when rockstar ALWAYS reuses assets
I recently played Max Payne 3 again. There is a section on a yacht in the Panama Canal. You wouldn't say it at first (since Max Payne 3 was released a year before GTA V) but the yacht in GTA online is the same as the yacht in Max Payne. So it's not just GTA games they exchange assets from (or concepts).
makes sense
What amazes me is that the whole community wants GTA VI rushed, yet when developing time was shorter and less stressful, the graphics were the same. GTA IV from the last installation, the graphics were massively better. GTA V compared to GTA IV, the graphics also were massively better. The environment and atmosphere in RDR2 are much better than GTA V's. When a dev studio is developing a game from a year after they release a game, the graphics are going to be similar to the same, which is where COD is at at the moment. With where GTA VI is in development, the graphics are a lot better compared to GTA V and RDR2. This is not surprising, but it shows why a game shouldn't be rushed when there's demand for something that doesn't exist at the time.
GTA 6 should stay bit longer in the oven
It was just only a decade since previous GTA release, so people are so desperate. Rockstar could have show screenshot(one is enough really) to calm people down instead of only saying about game, but it's Rockstar
Mw2 on ps3 looks beautiful. It holds up to this day.
Rockstar want it to be like rdr2 they need to slowly make everything perfect one by one it take alot of time but it will worth the time.
@@coolfaiq8057 Rockstar could at least show two or even one screenshot like it was in 2011 instead of saying about game. This would create hype and calmed people down
The most obvious tease is the Vice City Mambas livery on the Emperor Vectre
2 badger videos in one day great
I wish GTA 6 had the physics of GTA4 is was the best (driving wise)
I think GTA V is going to end up largely forgotten as an outlier in the series. The leaks for GTA 6 suggest much more is being recycled from IV and San Andreas than from V.
V was graphically better but at times it felt like quantity over quality.
@@halfbakedproductions7887 have u not seen the leaked gameplay? It clearly built using gta v assets....
@@halfbakedproductions7887 What? the game felt like if RDR2 and GTA 5 had a baby, it felt nothing like 4 which is pretty overrated, to be honest.
@@1738-l1j the asset was placeholder alot of dev use stuff from their previous game for their game that is still early on development.
The newer weapons added to GTAO (such as the M16 and the Spas-12) are 100% GTA 6 assets.
M16 and spas 12 was used alot especially during during the 1980s and 1990s does that mean gta 6 early in the development was supposed to be set in the past before rockstar scrap that idea and then just recycle it for the cayo perico heist dlc?
I might be wrong here, but i feel i remember seeing jason even shooting an M16 in the leaked footage of gta6, not certain though
@@ungabunga7879 it was an m4a1
Badgers Back Babyyyy!
A Vadim M video _and_ a Badger Goodger video in the same day? We are getting spoiled
We will get a teaser late this year after they give us the trailer for the December update of GTA Online, they will finally name drop the name of the game(either GTA VI or GTA: Americas... I'm banking on the latter).
Then, a full trailer in early 2024 with a release date in late 2024.
And then, info drought until the end of 2024, where they come out with a proper trailer and excuse for delaying the game until 2025.
The game eventually gets released in 2025, between october and December.
Badger is iconic, deserves so much love! should be Vadims main English voiceover for good.
Every time I think of Vadim I think of Badger. He may as well be the face of that channel.
I wish you added a comma between "voiceover" & "for good", it would've been "it is, period"!
so a badger and a russian walk into a bar...
i think all of these are pretty big streches.
I'm surprised no one talked about the razor blade, which is a far more straightforward connection to vice city; since a razor blade appears in the game's intro.
I agree to disagree. The more detailed cars that suddenly popped into GTAO when GTA 6 began development or the new E-Cola redesign seen as a car livery was also spotted in the leaks...all signs seem to hint at them backporting assets from VI into Online.
Vice city metro mule is a big stretch??
The San Andreas photo is definitely real, in the og game the photos were different so they updated the photos and that image clearly has red dead clouds
na
I remember GTA V coming out, and me telling the homies we probs wouldn't see a new GTA til 2025 because this one was really ambitious. I hate that it's leading that way
MeTV and Imponte were in VCs before being used in IV, too. I definitely think they're retroactively using VI assets for V.
Maibatsu aswell!
@@revolverocelot3741 Maibatsu is super far back, that one's from III.
@@DomPeriod No Maibatsu is from 2
@@nickrustyson8124 You're thinking of Zaibatasu
@@nickrustyson8124 You're thinking of Zaibatsu. Maibatsu started in III with the Monstrosity ad, which continued through the entire 3D universe games by advertising cars on the radio that aren't actually in the game.
I'm playing NFS Heat now, already beat the story and I'm in love with the soundtrack and the vibe of the game. Sadly it's very short and a wasted potential. As a Brazilian, I kinda feel at home playing it. I hope GTA 6 has a similar feel.
Going back to the subject of the video and connecting it to what I wrote here, the Motomami radio may be a reference to the game and a test of the path rockstar is willing to take, maybe they were trying to get the feel of the audience with a radio directed to latinos, younger people, and why not, LGBTQ+. Rosalía is loved by this audience and the other dj, Arca, is a trans woman, as far as I know.
I don't think the game will be "woke" like many people are fearing (I wonder why they have that fear though), but more diverse and inclusive. All of the jokes will be there I hope, as the main motto of the series is to laugh at the American society and its capitalist hypocrisy (and as an outsider, it's hilarious). Although today Rockstar falls into that parody too, that's the essence of the game. And of this is lost, well, it's over.
It also has that weird design on the artwork
To the right of the yellow grenade there’s some blue thing which appeared in the vice city load screen
That's a razor blade, when it's not being used for shaving, it's cutting cocaine, which is why it's in VC's intro
Has anyone else noticed the razor blade in the holiday artwork with the police helicopter? It's very reminiscent of the one seen in the Vice City intro that plays after you boot up the game. I'm not saying it means anything regarding GTA 6, but you never know...
Great video as always Badger, what are your thoughts on the alleged GTA VI theme song found in the GTA Online Arcade? Specifically, on the Race 'n Chase one. It's called 'Vice Nights'.
One thing I don't see people pointing out is the air freshener in the car on that screen, it changes to a wine glass with a toothpick in it, and if you look at it it kinda looks like a 'VI'.
It's *neat* to think, even if its almost always done for practical reasons despite it often adding a possibly unintentional sense of continuity before, between, and after games, how old some things are, and in this case how much of Online may have been "Stories" prequels, portable spin-offs, other Rockstar Games, or GTA "6(?!)" at any point in time.
I *also* like to think most, if not nearly all game devs, especially those with the resources, are like how Nintendo, specifically Shigeru Miyamoto, described their treatment of canceled ideas and games.
That is, their unused assets being used later, perhaps in actually released stuff that was once for canceled projects, or better, entire ideas and concepts of a game or within a game finding its way into future releases.
What is possibly the most famous example is the ill-fated "Mario 64 2," which likely found a lot of stuff there into 64 DS and Sunshine, while "Mario 128," despite being a tech demo, was claimed to have some of its elements brought into and realized via Mario Galaxy.
what are those vehicles that supposedly had more detail and better physics? id like to compare them with cars they add usually, which are 1:1 replicas with different badges
Possibly some of the Tuners update cars, or vehicles seen with the Agency and such, or for example the Willard Eudora, just look at the rear axle and driveshaft and such under the rear of the car, it's much, much more detailed and well done compared to other older DLC cars, or even the Karin Boor released this week, ya kinda gotta just take some time with more recent cars and take a closer look at em, I think it's really fun
One example would be the Blista Kanjo. They even took a slightly different design direction with it, since it's super close to the real equivalent (90s Honda Civic hatchback), unlike other cars where they took a few creative liberties or sometimes even blended two vehicle designs in one. The Dominator ASP is another example of this.
@@justanotherghost4589 arent tuner update cars more recent? also they're the worst when it comes to their design; basically 1:1 replica, no creativity whatsoever
Willard Eudora was seen on the leaked footage so you are correct.
Badger mentioned cars from 2019 so im guessing its the casino dlc cars which are truffade thrax , enus paragon R , annis s80RR and few others. That last car is very interesting since its been confirmed that VI's vice city will have a race track
@@BadgerGoodger more like they were lazy with designing new cars, so they just said whatever and made 1:1 replicas, i dont think they would do something like that with VI, although seeing willard eudora might support prove me wrong... its eerily similar to buick platform 1960
@@stobeznog878 yeah, and fair point, detail wise they're still not terrible though, but yeah I guess older cars to seem to be back tracked assets, I'm really curious to see what R* is gonna do when it comes to the race track and cars, I'd love to see a motorsports museum or something where we could find a plethora of race cars, and some rare cars in general
Bro i wish i had this A.I. voice irl 💀
I think you're absolutelly spot on with all of your asumptions, I've already been quite vocal about them retrofitting VI assets for V.
I *really* worry that people won't get the satire in this video given how deluded they are.
It's not uncommon for game developers to use new assets in game that later turn up in the new game. So it's definitely possible.
5:10 it's one of the houses from the Patchy the Pirate segments.
This isn't even that much of a stretch to me. This is the same company that tweeted a flat red picture to tease at red dead 2
R* always like to use other assets for their next game.
Like they did this with IV's DLC's for GTA V. The "Regina" was imported from TLAD,The Serrano from TBoGT was brought into V,The "Buzzard" and so so many more. At this point,it's a classic thing for R*.
In this case, I think these assets are most likely BACKported from GTA VI into GTAO, hence the higher quality.
the blade used for cutting cocaine.
The T-razor is another nice hint and reference to VC.
Following the Cayo Perico speculation, i also think the weapons added in that DLC were meant to be used in the 70's-80's concept(M16 and SPAS-12). I algo think that the new sniper rifle added in The Contract DLC will be in GTA VI
My boy badger
Great video mate. In my opinion it's pretty obvious they are indeed using new assets in GTAOnline updates, because why wouldn't they, and not like we can't prove it with september's leaks. If only the wait was a little bit shorter...
This is a great video, keep up the work!
You forgot to mention the e-cola livery for the hotring everon, that has an e cola logo first found in the gta 6 leaks.
Anyway, it would be great if you make more videos on this, once more "eastereggs" get found.
seeing you in a new Vadim M video and your new video in the same day !
WHAT A TREAT 🙂
In that xmas thingy with the helicopter, there was also a safety razor blade. Those generally depicted shape was also used in the intro of vice city. Big stretch but that also gives me vibes that 6 will be in Vice
Yes, gta 6 takes place in Vice City. We already know that.
It's funny to be playing the game and see speculation 😂
If you look at how realistic all the new classic cars look that at least to me, indicates that the rumor about it taking place in the late 70s has merit to it.
He’s back
Now a second time ?
I imagined the Bay city sticker u get from the elegy RH8 bumper upgrade! I think that might be a city in gta6 ?
You should make a video about characters who could be in gta 6 like dr friedlander or jerry Kapowitz
That Honda Civic at 5:55 isn’t in online or normally in the game right, that’s a mod? I haven’t seen that one before but I see it has the Dinka emblem
There are trainers that lets you spawn Online-only vehicles for PC, but you need find some good ones (like rampage trainer) because greedy bastards from R* added some script that deletes vehicles added since 2016
where can i get those tree mods?
"Forests of San Andreas" by Larcius
Now that you say that a lot of vehicles from Cayo Perico were from the 80s and 70s
the song at the end. yo It is from Scarface the world is yours right?
Honestly high key, high key I love gta but why do I get the feeling that ever since Leslie and Dan Houser left everything will be different. I’m actually worried for the future that when the game comes out we’re gonna be on UA-cam talking about what happened to GTA 6?! 😢
A lot of people were worried about Rockstar's future after Lezlie left following GTA V, yet RDR2 turned out to be a marvel.
@@themadtitan7603 I knew people who worked at Rockstar North during RDR2's development. Apparently the game was becoming so obsessively detailed that people got burned out working on it, stopped caring, just wanted it out the door and gone.
I've never worked in game development, but I have worked in other environments where someone not actually doing the work starts nitpicking on detail and you start to realise how short life is. None of the people I know work there anymore and it was apparently not that nice a place to be. Glassdoor talks about a bad culture where your opinions don't matter and there's no upward progression.
@@themadtitan7603 The guys who are worried about people leaving rockstar don't even know anything about rockstar's development team.
Before dan houser left rockstar, nobody knew who dan houser was, before leslie left nobody knew who leslie was. Paul kurowski, james worral and dan houser wrote gta 3. Dan houser and james worral wrote vice city and dan, james worral, dj pooh wrote gta sa. James worral left rockstar after gta sa, because of him leaving did gta 4 was a dumpster fire? No. R* hired michael unsworth and rupert humphries and another dialogue writer caroline hurley.
It's like people turn their brain off before they say these things. Leslie didn't even work on rdr 2, but I am sure his talent and influence went down to other directors at R*. Same applies to Dan houser, he probably left a capable team of writers and narrative designers that were influenced by his style and tone. Rob nelson and aaron garbut been working at R* since 2004 and 2001 respectively. It's like they selectively ignore or forget these people to get their point across.
R* is not some indie company, they have so many directors and writers working on these games, it's big machine of it's own.
R* also hired roger drew [He was executive producer for emmy winning shows like VEEP, The thick of it etc], but people will ignore this because, it doesn't fit their narrative that "rockstar bad".
@@halfbakedproductions7887 Didn't jason schrier said that rockstar turned around the culture to be more worker friendly. Jason schrier literally wrote a article named "Rockstar's culture of crunch" in 2019 and in and in July 2022, jason schrier released stating another article stating that rockstar cleaned up it's culture and made the work environment employer freindly and made temporary QA testers into full time employees and offered so many employee benefits.
Jason schrier is pretty well known name in the industry.
The glassdoor reviews also kinda prove this, there were so many negative reviews about r* in 2018 and 2019. But recently the reviews are less negative and more positive.
Rockstar north wasn't the only studio worked on the game, around 8 studios worked on the game.
@@themadtitan7603 Cuz dan houser worked on it dummy
The notion that all the 70,80,90s cars are in GTA Online because they're not going to use them in GTA 6 makes me sad. I was actually looking forward to a game set in past times, rather than another modern title like IV and V.
amazing video mate
I mean we know its in Vice City why are we looking for tiny hints in GTA V if we already know where it is???
Guys it’s clearly a picture of a Christmas card from GTA 6
What car is that at 3:35?
Lampadati Tigon. It can be found on Legendary Motorsport for $2.31M.
@@MellowYe77ow Thanks :)
@@mohammedkebab You're welcome. It's cheaper right now, as it's 30% off this week!
@@MellowYe77ow Tysm! :) Was planning to just get it the next time I play but if there's a discount I better buy it now :)
i would love to see the building in vice city in gta 6 still unfinished i think that would be a grate easter egg
I get Astro Soup vibes here.
When the one peep of GTA vi news we get so far this years is some online related bullshit only normies care about
Love your content, thank you.
Thank you for watching!
Great work as always! But did you know...
GTA 3 was supposed to be an Xbox exclusive originally, but Microsoft turned it down at the time and thus it went to the PS2 instead? I'm a massive gta nerd and yet I learnt about it just today so I had to bring it up somewhere I guess😅 Maybe you could make a video on it someday if you're interested... (I know this is unrelated to this vid, but still I thought it was pretty cool to bring it up)
This is definitely possible.
I'm having a brain fart ATM but what's the car he's driving at around 3:36? I should add in game what's it called.
That's the Lampadati Tigon, which is based on the De Tomaso P72.
It's the Lampatadi Tigon
@@BadgerGoodger ah I don't think I've ever seen anyone drive this thing. Thanks for the swift answer. It's late here so my mind is melting as we speak haha.
@@MidnightClubStillCancelledSoz nice thanks. Guess I know what I'm buying in game next 😏.
@@Basarius No worries! My mind has been melting all week!
can anyone tell me the music in the outro?
Love your videos Badger
I think it's going to be good but no replay value or much side missions and more focus on online
I dont get why people think of bad stuff about a game that havent even came out yet.
Rdr2 came out when gtao was already in full swing and it has a lot of replay value
@@emreozel5493 Exactly. Just because GTAO is successful doesn't mean R* doesn't care about single-player games anymore, RDR2 is proof of that. Yet people act like their last game was GTA V for some reason.
@@murmurghle RDR2s development started before GTAO completely corrupted Rockstar. It was the last game all of the head OGs left. Now they're all gone.
GTA6 is the first game from the new Rockstar. Given their shameless greed and it lacking the people who made the old GTA games great, it's not that hard to understand why people aren't feeling so optimistic about it.
@@MrManBuzz RDR 2 got delayed because of GTA Online success, so yes, while people do have some reason to fear that, some are just being way too dumb with their thoughts.
I think Online (for next gen) has become somewhat of a VERY soft beta test for 6. The slow burn is real with this one
Are you Steve the MRE reviewer?
I'm a fart mechanic, and it's gassy business
Roadhouse
@ 3:42 LMFAO 😆😆😆😆
He is back
Least to say, it's been a while!
Top to bottom. To ascend you do it. The flavor of the decade is more of the same with a twist of man in makeup. When is the world stage like Hollywood gonna come out. Haha
But heres the thing. Are these cars new for gta 6 but released for 5 or are these cars new for 5 but old for 6?
If they're reusing content from VI in the Online it'll be less special when it drops since we already saw some of the content. But they will not care for sure...
a little off topic but is this modded gta 5 i have never seen so many cars in a whilee
3:42 lol
It’s the gta 5 helicopter
There ar sinds the atart from gta v so many gta vice city references so eh not suprissed it vice city same as some vichels and other stuff just a gta thing
Definitive Edition is a mess
The first 20 secs of this video
Is this modded GTA V?
There are too many cars and better foliage.
Or is this the newest PS5 expanded and enhanced version?
This is modded GTA V on PC. PS5 and XSX don't have any tree/foliage improvements or car traffic for that matter.
@@Radek494 I assumed so, i just asked because I have not played the E&E edition, only the PS4 version (and PS3/xbox 360) so I do not know what, if anything is actually improved.
Seeing multiple different versions of different vehicles was obviously a massive red flag that it is modded PC.
GTA RAM is only able to render a cycle of cars, nor like 25 different cars at a time, more like 10 cars of 2 type different of cars at a time.
So is Project Americas dead?
Welp time to break out the leaks and watch them again
I’m so glad I was there at 3am to get them before it was nuked
I mean I didn’t download anything
speaking of defective edition, how come there's no more updates? there's still lot of bugs to fix
give them a break, they prob a small team
@@chibisayori20 Grove Street Games doesn't even support Trilogy DE anymore, Rockstar fired them
I think Defective Edition got abandoned, as Rockstar fired Grove Street Games.
@@automation7295 really? that's not right, who going to fix the game then?
Real
GTA VI LOCATION HAWAII
I want to belive
Why would they reboot the entire game just because Dan left the company?
Narrative reasons. The company went into a complete cultural change
Your videos feel more R* then R* themselves
badger would u be okay with me stealing ur catalytic converter so i can sell it to buy crack? much love x