I'm Making a Roguelike for the Playdate

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  • Опубліковано 1 жов 2024
  • I started working on a small roguelike game for the Playdate using the Playdate SDK this past week. This is a devlog covering the progress I made. On Monday next week I'll make another dev diary covering the next things I'll be working on, which are new enemy types, different classes, and closing the game loop. Subscribe to not miss it!
    Learn how to start using the Playdate SDK: • Getting Started with t...
    Join my Discord (I'm very active!): / discord
    Follow me on Twitter (See what I'm working on early): / squidgoddev
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    #Playdate #PlaydateDev #Roguelike

КОМЕНТАРІ • 55

  • @SquidGodDev
    @SquidGodDev  2 роки тому +21

    Hey everyone - originally I was just making this game to learn about the Playdate SDK some more (e.g tilemaps, animators, etc.), so I had no plans of releasing it in any capacity. But, I thought maybe another option is to start a Patreon and as a thank you to my supporters I would include the game as a membership reward, and maybe have another tier to get the source code. I would then aim to make a small Playdate game around once a month. Would there be any interest in something like that? Let me know!

    • @deeuz5230
      @deeuz5230 2 роки тому

      I do love rogulikes and your videos too. So yes I would support you on patreon. It would be cool to see you make a fully fleshed out game, that could be in a "season 2" or the equivalent whatever it might be.

    • @deeuz5230
      @deeuz5230 2 роки тому

      Also have you seen any clips of Matt Sephtons "Daily Driver"? It is one of the most impressive playdate games I've seen.

    • @SquidGodDev
      @SquidGodDev  2 роки тому

      @@deeuz5230 I have and I agree it looks incredible. The Playdate developer community is so amazing - I think we're going to see so many cool games going forward on this device.

    •  2 роки тому

      Sounds like an awesome idea! I'd subscribe (if the tier that gets you the games is 3 euros or less)

    • @CitrusArchitect
      @CitrusArchitect 2 роки тому

      Even if you don’t sell this I think so many ppl would love to try it out! Would love if you released it in any capacity.

  • @michawojciechowski1175
    @michawojciechowski1175 2 роки тому +3

    Looks awesome! Reminds me of an old game called DROD, it was super fun.

  • @LazoDev
    @LazoDev 2 роки тому +1

    wow new like animation on youtube

  • @tiger_vii
    @tiger_vii 2 роки тому

    I need to learn how to do this ......oh mighty SquidGod please help learn me. I already bought your beginners book!

  • @CitrusArchitect
    @CitrusArchitect 2 роки тому +6

    Gotta say I’m super impressed with this!!! I love how you break down every little game design aspect you add, without bogging the audience down with how coding works. Instant subbed!!

  • @NKCubed
    @NKCubed 2 роки тому +2

    This video is so great, you won my sub

  • @Rotaka
    @Rotaka 2 роки тому +2

    Woah, super interesting video ! The editing and storytelling were both great! :D
    I’ve never heard of the Playdate, and it looks like a really interesting console :) Looking forward to seeing the final game !

    • @SquidGodDev
      @SquidGodDev  2 роки тому +1

      Thanks! I watched your video when it showed up on Jonas' channel it was great. You really hit the ground running haha

    • @Rotaka
      @Rotaka 2 роки тому

      @@SquidGodDev Aw :) Thank you!! Jonas' shout out was absolutely amazing, I'm so thankful for it ! I owe a lot to him now aha😄

  • @SoftSmile_
    @SoftSmile_ 2 роки тому +1

    Cant wait for someone to put doom on it

    • @SquidGodDev
      @SquidGodDev  2 роки тому

      Haha I believe it's actually already happened if you look it up

  • @ggary04
    @ggary04 2 роки тому +2

    I'm making a rogulite myself. But it's not with pulp. I'm actually in the process of learning C and hopefully one day it can be a reality. The art/animation is near complete so I only have the hurdle of learning to code left that is if I can't find someone who already knows what they're doing.

    • @SquidGodDev
      @SquidGodDev  2 роки тому

      Sounds awesome - I'm making this using Lua and the Playdate SDK (not Pulp), and if you don't currently know how to code I would recommend starting with that instead of starting with C because it's easier to pick up, but of course that's up to you.

    • @ggary04
      @ggary04 2 роки тому

      @@SquidGodDev oh ok, I guess I assumed it was pulp. Either way it looks cool. I don't really understand the languages at this point and am not sure if Lua would work for what I'm doing. I really need to understand what limitations the playdate poses for my project as it's very grand in scale.

    • @ifstatementifstatement2704
      @ifstatementifstatement2704 2 роки тому

      I did it the other way around. I love programming but have no patience to learn graphics or music design. So the game I’ve been programming (2d immersive sim) has a lot of functional features but looks bad and has very little music or sound lol. I figure I can get someone else to do those for me. And it can all be added at the end. My interest is solely with programming.

  • @MiniGCJ23
    @MiniGCJ23 2 роки тому +1

    ¿have you a page of games in playdate, i am new in ths channel?

    • @SquidGodDev
      @SquidGodDev  2 роки тому +1

      If you're asking what games I've made on the Playdate, you can check out this playlist: ua-cam.com/video/Q63tTh3yHbQ/v-deo.html. If you're asking about games in general on the playdate, you can check here: itch.io/games/tag-playdate

    • @MiniGCJ23
      @MiniGCJ23 2 роки тому

      @@SquidGodDev thank you

  • @OmegaTakenZ
    @OmegaTakenZ Рік тому

    Wait, Squid, I think I know which Kenny made the Pixel Art for this Game. Can you comment me the link because I think I know who you're talking about

  • @pugglesworth
    @pugglesworth Рік тому

    i know this is an older video, but will you ever do a tutorial/exploration of the playdate sdk's tilemap system? i can't find any good resources on it and you make great explanations of the playdate's code.

    • @SquidGodDev
      @SquidGodDev  Рік тому +1

      Hopefully at some point. I do have a tutorial on making a metroidvania/platformer coming out on Monday that slightly touches on the topic, but I'll definitely need to do a standalone tutorial on tilemaps for sure.

  • @wae2117
    @wae2117 2 роки тому +1

    I’m interested in this and the play date but would like to wait to see where it goes for playdate.

    • @SquidGodDev
      @SquidGodDev  2 роки тому

      Thanks! I don't have any other plans for this game - it's just a prototype I put together to get some practice with development, but look forward to my other games and videos!

  • @uniworkhorse
    @uniworkhorse 2 роки тому

    "Why do big code, when little code do trick"
    If this doesn't become a school's creed soon idk man

  • @ksenolog
    @ksenolog 2 роки тому

    Rouge hardly inspired any of games listed at start.

    • @SquidGodDev
      @SquidGodDev  2 роки тому

      Haha yeah not directly for sure, but I thought it would be easier to say than getting into the whole weeds of the rougelite/roguelike discussion and the Berlin Interpretation. I suppose a more accurate inspiration graph is something like The Binding of Issac/Rogue Legacy -> Spelunky -> Strange Adventures in Infinite Space/Weird Worlds/Diablo -> Nethack/Rogue?

  • @MrRobmango
    @MrRobmango 2 роки тому

    The link to the next video comes in a bit early and makes it hard to watch the end

    • @SquidGodDev
      @SquidGodDev  2 роки тому +1

      Thanks for letting me know! I'll get that fixed.

  • @beetledjuice3062
    @beetledjuice3062 Рік тому

    I love this so much.

  • @ATrainToAfrica
    @ATrainToAfrica 2 роки тому

    Yes dude yesss looking forward to this

  • @ifstatementifstatement2704
    @ifstatementifstatement2704 2 роки тому

    Ah the Astar algorithm. The bitch of implementations.

    • @SquidGodDev
      @SquidGodDev  2 роки тому +1

      Haha no doubt. Luckily, the Playdate SDK actually has an implementation built it, so it would be less work to set up than from scratch.

    • @ifstatementifstatement2704
      @ifstatementifstatement2704 2 роки тому

      @@SquidGodDev Over the years, I tried about six times to program it from scratch in Pascal then in C++, following various sources online for the logical steps that make up the algorithm. I also tried to write my own logic for it. Never managed to get it working perfectly. My own logic came closer to perfect. I refuse to use a library for it because it feels like one of those things that should not be that hard to implement lol. But yeah, for the sake of releasing the game and sanity, why not just use the library instead.

  • @avery_IO
    @avery_IO 2 роки тому

    awesome

  • @CitrusArchitect
    @CitrusArchitect 2 роки тому

    I hope I can try these out someday. Do you have a play date unit yet? Or are you just using the software?

    • @SquidGodDev
      @SquidGodDev  2 роки тому

      Just using the software, but my unit should be coming in sometime in the next few weeks.

  • @koolkidz121
    @koolkidz121 2 роки тому

    It would be crazy if you got the sword to interact with the crank, swinging the sword around would be a fun mechanic however I’m sure that’s a complicated process. Game looks cool so far can’t wait to get my play date this year and play it :)

    • @SquidGodDev
      @SquidGodDev  2 роки тому +1

      Had an idea for another game like that - might try to tackle it later!

    • @beetledjuice3062
      @beetledjuice3062 Рік тому

      @@SquidGodDev You might be interested in checking out Fabular for some spinny-sword-action inspiration.

  • @ifstatementifstatement2704
    @ifstatementifstatement2704 2 роки тому

    Great project. So what will the crank do?

    • @SquidGodDev
      @SquidGodDev  2 роки тому +1

      Great question. The answer is nothing lol. Felt like I didn't want to use the crank for this game.

  • @UsmanDev
    @UsmanDev 2 роки тому

    Look great!

  • @Gourdmaster15
    @Gourdmaster15 2 роки тому

    so cool

  • @GuvBubbs
    @GuvBubbs 2 роки тому

    Hey, this was a great one