Black Ops 6: A Shiny Coat Over Recycled Garbage

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  • Опубліковано 21 лис 2024

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  • @xreve_
    @xreve_  16 годин тому +2

    Hey everyone! Huge thanks for all the feedback on my last video-I didn’t expect this level of interest, and I really appreciate it!
    (video might be uploaded tomorrow, same time, dont know yet)
    For the background, I’m running MW3 gameplay this time. I got tired of BO6 and decided to try out the new MW3 for the first time. Honestly? This might be the best COD I’ve played since the golden era. I’m loving the old maps-they’ve brought back almost all the OG ones! Played on Highrise and Estate today, and it was pure nostalgia. I might even do a review on it soon.
    The game plays 100x better than MW2019 and same for BO6. I only played 5 games but who knows, I really love it.
    Now, back to the topic for the upcoming video, since there was so much request. There are tools to analyze network traffic in detail, but as always, use them at your own risk. My next video will dig deeper into this and explore the theories. Here’s a quick summary if you want to have a look for yourself:
    How It Could Work:
    Blocking non-essential connections might help prioritize better servers or reduce unnecessary traffic that could impact your gameplay.
    Why It Might Not Work:
    The matchmaking and server logic in these games are complex. Blocking certain connections could lead to issues-or just get ignored by the system altogether.
    It’s all theory, and results will vary depending on individual setups. Testing is key if you want to see if this works for you.
    Also, I feel like I’m shadowbanned lately. The game has kicked me over 100 times in the past few days, making it almost unplayable. Coincidence? Maybe. Either way, I’ll keep you updated in the next video. Stay tuned, and thanks for the support!

    • @sahibdhillon1358
      @sahibdhillon1358 10 годин тому +1

      I'm curious if this method also works on mw3 and DMZ. In your previous video, you had 0 ms latency, whereas here in mw3, you have 20ms. Were you able to get the same responsiveness as you felt in BO6 after your method in mw3?

    • @xreve_
      @xreve_  5 годин тому

      ⁠@@sahibdhillon1358oh, damn. I didn’t see that. God damn I hope this isn’t why people thought I „fixed“ it. I always have a latency around 9-12ms - but the Gameplay you saw with the 0ms in Bo6, das was recorded from the theater… I did not record that gameplay live. And to be honest, MW3 feels perfect. It is their Bo6 servers and/or the netcode. I will uninstall Bo6.

    • @sahibdhillon1358
      @sahibdhillon1358 2 години тому +1

      ​@xreve_ I don't think others thought about this ( I could be wrong), but I also looked into things like bufferbloat. This 1 guy on YT tested this and with a latency of 30ms and higher the server de-sync almost doubled. From the kill cam the enemy player was still getting hit markers on him almost 3m after getting behind cover, whereas with 5ms, it was closer to just 1m! So I might look into improvements to my bufferbloat along with your methods . Also is it possible for you to test this on warzone urzikstan? Might be interested in hearing how it feels to you with or without the blocked IP's

    • @xreve_
      @xreve_  Годину тому

      Unfortunately, I am not playing WZ, am totally not a fan of it. But people on Reddit suggest, that the settings made to your connection by blocking other traffic, will have more impact on the WZ servers. Why? I dont know. Have not tested it myself. And Buffer Bloat is also an interesting topic, but I dont have any. The servers are just not optimzed / too weak to handle all the inputs, thats actually the main reason as far as I understand it correctly.

    • @sahibdhillon1358
      @sahibdhillon1358 Годину тому +1

      @xreve_ idk if it will have more impact, but more so warzone has worse packet burst and latency issues 😅 although yes, it's mainly the 20hz servers. Regardless, I'm really excited about the upcoming video!

  • @xLMBN
    @xLMBN 2 години тому +2

    The game is playing you - da hast du absolut Recht.
    Nice Video :)

  • @bastien7985
    @bastien7985 5 годин тому +1

    Great video thx you for sharing your opinion . I got the same actually

  • @ChineseQueen
    @ChineseQueen 7 годин тому +1

    In my opinion, the bundles are way too poor to be worth buying.

  • @SimonSez-g
    @SimonSez-g 6 годин тому +2

    could this be the main issue? they say bo6 uses 60 hrz servers I think, that seems low

    • @nemesiz7175
      @nemesiz7175 6 годин тому

      64 tick

    • @xreve_
      @xreve_  5 годин тому

      @@SimonSez-g as far as I know, they use 20Hz. You can watch TacticalBrits video on that topic. He has a few, super interesting. Also the reason why I got into looking in the network traffic and testing things out.

  • @marcom900
    @marcom900 16 годин тому +1

    Noti gaaangg

  • @WilmanYepez
    @WilmanYepez 3 години тому +1

    This dude call him self a veteran and just buys cod to play multiplayer....what a deluded person 😂

    • @xLMBN
      @xLMBN 2 години тому +1

      I buy CoD too just to play mp. I dont like the battle royale shit

    • @xreve_
      @xreve_  Годину тому

      Honestly, I find it strange that you'd call me 'deluded' just because I enjoy multiplayer. I've been a fan of COD since COD4, with MW2, MW3, BO1, and BO2 shaping my childhood. I did play Zombies in BO3 and BO4 too, but after BO2, I stopped buying the games. Ghosts was the turning point, and I haven’t felt the need to buy any COD after that. As for BO6, I didn’t purchase it because I already have it through Game Pass. So no, I'm not deluded, just a veteran who’s evolved with the franchise.
      Edit: I have played WZ when it came out, and uninstalled it after 3 rounds. I did not like it at all, it felt very bad. I love COD and the BR idea. But it does not play well. Even now, after the migration, I would not touch it. People say it is horrible. Each to their own I would say, everyone has different preferences. I got a friend who only buys COD because of Zombies.