Thanksgiving special : Modeling a Football in Maya 2017

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  • Опубліковано 5 лис 2024

КОМЕНТАРІ • 38

  • @clareswift604
    @clareswift604 8 років тому +1

    Your tutorial output is prolific & always well done

    • @MHTutorials3D
      @MHTutorials3D  8 років тому

      Thank you Clare, I really appreciate that :-)

  • @klarnorbert
    @klarnorbert 7 років тому +1

    Awesome video, just one thing: use boolean ->uniform if you want to combine objects. Doing this you can remove unneccesary polygons, and increase render performance.

  • @thonykamargo
    @thonykamargo 8 років тому

    Hi Mike, Just want to say Thanks for all the knowledge u're sharing here, ur tutorials are the best!

  • @tusharsaha9787
    @tusharsaha9787 8 років тому

    i love your work sir..
    keep teaching us more and more stuffs..

  • @MayaTubers
    @MayaTubers 8 років тому +1

    Very nice job !! A hug from Spain

  • @yarbone7
    @yarbone7 8 років тому +1

    Hey, Mike. Great tutorial. Why do you sometimes do delete by type > history?

    • @MHTutorials3D
      @MHTutorials3D  8 років тому +1

      Try making a cube and thren change a lot of stuff on it ( new material, another new material etc ) then look in the attribute editor. You will see a bunch of tabs. When you delete the history only the actuals remain. It works cleaner

    • @Chilledoutredhead
      @Chilledoutredhead 8 років тому +1

      to expand on that, it will also free up your memory allowing maya to run smoother, especially on bigger models or if you do alot of editing on a model like split polygon and insert edge loop

    • @yarbone7
      @yarbone7 8 років тому +1

      Thanks, guys!

  • @montyarts3415
    @montyarts3415 8 років тому

    Happy Thanksgiving Sir .... 😊😊
    Your works are really helpful and i learned alot of things ... Thnx alot 😊

  • @samuelmwangi9021
    @samuelmwangi9021 8 років тому

    Thanks again mike! quick question, is there a "To Sphere"(keyboard shortcut-Shift+Alt+S in Blender) transformation function in Maya?? is there a way i can do that in Audodesk maya??

  • @pixel661s
    @pixel661s 8 років тому

    Mike, can you make tutorial hoow to export textures from Substac painter to Maya? I want to apply textures to Maya shaders but i'm not sure i'm doing it right.

  • @victoriaimasuen1613
    @victoriaimasuen1613 7 років тому

    Hey Mike! I love your tutorials! I have a question, Im having trouble with The "CV Curve Tool". every time I attempt to Select face +Hold down shift and extrude, I can never seem to finally delete the CV Curve afterwards. When i try to delete the curve it also deletes the extruded replica as well. 11:50 - 12:02 Help please.

    • @MHTutorials3D
      @MHTutorials3D  7 років тому +1

      Victoria, you need tp select the object first and delete the history. You can then safely delete the curve

    • @victoriaimasuen1613
      @victoriaimasuen1613 7 років тому +1

      Thank you so much!!

  • @aykageneration
    @aykageneration 8 років тому

    Thank you for this videos! great work.....possible make some tutorials for Stingray Autodesk? :)

  • @sagarkahile1931
    @sagarkahile1931 8 років тому

    Hy mike i have questions regarding to linear work flow ... Iam using maya 2016 when using color management with view transfer on it all works fine in render view but when i batch render passes using legacy pass system with mia material x passes it does not show the correct image with gamma of 2.2 plz help me about this..... And thanks for all your hard work....

    • @MHTutorials3D
      @MHTutorials3D  8 років тому +1

      If the render in Mental Ray looks black this is a well known probl3em caused by a Maya Service Pack release. Check Autodesk.com for the solution

    • @sagarkahile1931
      @sagarkahile1931 8 років тому

      Ok ill try tnx for replying.....

    • @sagarkahile1931
      @sagarkahile1931 8 років тому

      Hy mike should i install maya service pack 6 directly or start from 1 to 6....

  • @Keagan14541
    @Keagan14541 8 років тому

    Can you make a Cardboard box with moving flaps, Thanks :)

  • @ivancastro2207
    @ivancastro2207 7 років тому

    Sorry, when I select the faces and I give Ctrl H, I disappear all the object instead of disappearing the faces selected, thank you.