Thanks for the video, all your great feedback and for playing! You've had some really helpful insights for us along the way and we look forward to continuing to update and make this the best MMO possible!
Great content as usual. I hope they don't open up reviews for steam. People "playtesting" then posting awful reviews knowing they are "playtesting" has killed so many games. I hope this goes well. Yes a choice of crosshairs would be great or even just a dot you can turn on or off. (I won't lie, years ago I put neon pink dot of fingernail polish on my monitor for shooting in Rust because aim down sights did nothing for your recoil actually still doesn't I think.)
Reviews on steam are so bad anymore. I really hope they don't open up Steam reviews. And yeah I think a dot would be helpful for the people who aren't 100% used to action combat. Just with a visual assist with where to "aim"
I couldnt get in yesterday (2nd april) but before work i played for about half an hour and the Mousebutton attacks doesnt really works our for me. Probably i got some time this evening and get used to it. But like u said the droprate and amount of mobs are much better than in your stream. Great Feedback Video Jahlon!
I played the latest test phase, there is nowhere to give feedback, and when you die I had to do a log out in order to continue playing. No map at all, but when I could play it was pretty fun.
I just rewatched it on UA-cam, I'm not 100% sure what "cuts in and out" you are referring to. There are jump cuts between topics, but the audio level seemed consistent.
In a mmo I dont want to click the mouse button to attack 10000 times for every attack. Add tab target so we can have auto attacks while i can use crosshairs to attack more monsters and do specials with a meter building up to use it.. Let f1-f6 target party members for healing.
F1 - F6 is pretty much the best way to do healing. I don't agree with always needing "auto" attacks, but the changes they've made have made it so 1/2/3/4/5 etc activate a skill instead of just queueing up the skill.
@@ParadoxGamingNetwork I think a change to auto attacks on tab keeps the normal attack button from being spammed. You can still make a bar build up for special attacks and use crosshairs to use moves with spray patterns. I think a change like this would bring alot more action onto the screen between your attacks while not requiring you to spam buttons in a game you plan to play a very long time.
Thanks for the video, all your great feedback and for playing! You've had some really helpful insights for us along the way and we look forward to continuing to update and make this the best MMO possible!
I'm glad you got the mountains of data you need in order to make the game better.
Great content as usual. I hope they don't open up reviews for steam. People "playtesting" then posting awful reviews knowing they are "playtesting" has killed so many games. I hope this goes well. Yes a choice of crosshairs would be great or even just a dot you can turn on or off. (I won't lie, years ago I put neon pink dot of fingernail polish on my monitor for shooting in Rust because aim down sights did nothing for your recoil actually still doesn't I think.)
Reviews on steam are so bad anymore. I really hope they don't open up Steam reviews.
And yeah I think a dot would be helpful for the people who aren't 100% used to action combat. Just with a visual assist with where to "aim"
I couldnt get in yesterday (2nd april) but before work i played for about half an hour and the Mousebutton attacks doesnt really works our for me. Probably i got some time this evening and get used to it. But like u said the droprate and amount of mobs are much better than in your stream. Great Feedback Video Jahlon!
Thanks. Hopefully they can do several passes on the combat to get it in a better state.
I played the latest test phase, there is nowhere to give feedback, and when you die I had to do a log out in order to continue playing. No map at all, but when I could play it was pretty fun.
The discord I think is the only place you can give feedback, but your issues have been reported up. They were aware of the respawn issue.
@@ParadoxGamingNetwork ok, thank you...giving u a Sub and a Like for responding!
Audio of this playback cuts in and out on me. Not sure if other people watching also has that
I just rewatched it on UA-cam, I'm not 100% sure what "cuts in and out" you are referring to. There are jump cuts between topics, but the audio level seemed consistent.
In a mmo I dont want to click the mouse button to attack 10000 times for every attack. Add tab target so we can have auto attacks while i can use crosshairs to attack more monsters and do specials with a meter building up to use it.. Let f1-f6 target party members for healing.
F1 - F6 is pretty much the best way to do healing. I don't agree with always needing "auto" attacks, but the changes they've made have made it so 1/2/3/4/5 etc activate a skill instead of just queueing up the skill.
@@ParadoxGamingNetwork I think a change to auto attacks on tab keeps the normal attack button from being spammed. You can still make a bar build up for special attacks and use crosshairs to use moves with spray patterns. I think a change like this would bring alot more action onto the screen between your attacks while not requiring you to spam buttons in a game you plan to play a very long time.
copium
keep that valve on setting 1