I have been waiting all month for this :) thank! watching it right now and love it! Thanks for putting so much effort into your hobby and sharing it with us!
I'm so excited to watch this tonight. Thank you so much for making the game conversion and all these videos. I'm excited to work towards having my own game of this in the future!
I love this playset so much, me4 and a friend have started the campaign too and cannot wait for more content to come out for this supplement! Just a quick question though to check my understanding... at 56:30 when you were shooting with Scarecrow at the shotgun guy, shouldn't his shooting stat been reduced because of his injuries? or have I misunderstood and that only applies when the Stun is active?
Thanks a lot mate :) I really love to see these kind of comments! You are totally right, normally his shooting should be affected by his injuries but to simplify gameplay I actually never used that custom rules. It's still in the rules for anyone to use but after playing a couple of scav run to test the rules I find it quite hard to remember which injuries inflict which penalty so I ended up in not using these penalty rules :/ but feel free to use them of course!
@@TheSoloWargamer That is fine, I was just a little confused. I love your ruleset so much, I can't wait to see more content for this that I hope is coming? Regards!
Awesome work, would it be possible to make tables for the loot or items? Roll for the items and just write em down as opposed to having stacks of physical cards.
Yes for sure. I prefer to draw cards and hold them in my hands personnaly. Problem with table is that you need to note on paper what you have what you sell... a lot of things to keep track that I dont like but feel free to create the table if you want to try. It will be cheaper than printing 800 cards 😅
Never heard of that but after a search you are talking about a weapon it seems, right? If yes, that weapon is not part of Escape from Tarkov, the video game which my supplement is based on. I actually screenshotted all the weapons from the video games to create all the cards.
@@TheSoloWargamer yes; it is basicly a HK 91. I thought that they incorporated this weapon already into escape from tharkov. But you are right they haven't yet...
@@hansmost there are actually quite a few weapons they addes recently that is not in thz supplement like the scar or g36 but not motivated enough to grind the gale right now just to grab a decent screenshot.
hi, in solo mode turn phase are alternate? i move, enemy move, i shoot and enemy shoot? Another question: there are initiative roll in solo mode? Thanks
Solo rules are designed by me so its a bit freestyle. For phases its definitely yes. For initiative, as long as alert is kot raised I'll start first then once alert is raised, I would normaly roll for init
A bit from all over the place. Some is scratch build. Some is 3d print. Containers are mdf kits from Ludocortorum. Trees are christmas tree from amazon on which I added static grass... I often show behind thz scenes on my facebook channel
No words to say.... brilliant work! Cannot wait for new episode!
thanks a lot for the comment! Also looking forward to that next mission and try to find this radio!
I have been waiting all month for this :) thank! watching it right now and love it! Thanks for putting so much effort into your hobby and sharing it with us!
Thanks a lot for th ecomment, it's always very much apprecitaed and keep me motivated!
@@TheSoloWargamer you do amazing work... your content if fun to watch and inspiring, and I think your channel will get bigger and bigger.
@@alexdelaney3806 thanks mate :)
I'm so excited to watch this tonight. Thank you so much for making the game conversion and all these videos. I'm excited to work towards having my own game of this in the future!
Thanks a lot! Its really a pleasure to read these kind of comments and it keeps me motivated to so more of these videos :(
Thanks a lot! Its really a pleasure to read these kind of comments and it keeps me motivated to so more of these videos :)
Great video! Looking forward to the next video :)
Thanks mate :)
Vraiment bon! Love your table and the charts ive stsrted created my own stalker game with many many chsrts it pretty much runs itself
Thanks a lot! I also have far in my mind a stalker campaign but there are like 4 other campaign first 😅
Un autre superbe épisode. Tout le monde est vivant, alors c'est tout de même un bon départ.
Merci ! Oui ek effet ^^. J'espère pouvoir voir la fin de cette campagne alors va faloir que je fasse attention a les gars!!
Another great mission! Even with only level 1 enemies it still felt pretty dangerous.
Indeed it was! Especially since I only pistol to start with.
excellent work!!!
I want to buy a copy of this game!
You can find thz base rule book, spectre operations, on the black site studio website and my custom rules are avaimable in the description ;)
This was an amazing batrep
It was really tense with moments, loved it!
thanks :) and it will get worse later on in the campaign I'm sure ;)
🥰🥰🥰
I love this playset so much, me4 and a friend have started the campaign too and cannot wait for more content to come out for this supplement!
Just a quick question though to check my understanding... at 56:30 when you were shooting with Scarecrow at the shotgun guy, shouldn't his shooting stat been reduced because of his injuries? or have I misunderstood and that only applies when the Stun is active?
Thanks a lot mate :) I really love to see these kind of comments! You are totally right, normally his shooting should be affected by his injuries but to simplify gameplay I actually never used that custom rules. It's still in the rules for anyone to use but after playing a couple of scav run to test the rules I find it quite hard to remember which injuries inflict which penalty so I ended up in not using these penalty rules :/ but feel free to use them of course!
@@TheSoloWargamer That is fine, I was just a little confused. I love your ruleset so much, I can't wait to see more content for this that I hope is coming?
Regards!
Awesome!
Awesome work, would it be possible to make tables for the loot or items? Roll for the items and just write em down as opposed to having stacks of physical cards.
Yes for sure. I prefer to draw cards and hold them in my hands personnaly. Problem with table is that you need to note on paper what you have what you sell... a lot of things to keep track that I dont like but feel free to create the table if you want to try. It will be cheaper than printing 800 cards 😅
Ended up printing all the cards lol, how do you do initiative for who goes first? As in enemies or players. Thanks again for an amazing system.
fantastic! How about a PTR 91 ?
Never heard of that but after a search you are talking about a weapon it seems, right? If yes, that weapon is not part of Escape from Tarkov, the video game which my supplement is based on. I actually screenshotted all the weapons from the video games to create all the cards.
@@TheSoloWargamer yes; it is basicly a HK 91. I thought that they incorporated this weapon already into escape from tharkov. But you are right they haven't yet...
@@hansmost there are actually quite a few weapons they addes recently that is not in thz supplement like the scar or g36 but not motivated enough to grind the gale right now just to grab a decent screenshot.
hi, in solo mode turn phase are alternate? i move, enemy move, i shoot and enemy shoot? Another question: there are initiative roll in solo mode? Thanks
Solo rules are designed by me so its a bit freestyle. For phases its definitely yes. For initiative, as long as alert is kot raised I'll start first then once alert is raised, I would normaly roll for init
Thank for reply, i try it this week in coop with a friend. Very good work.
Where is the terrain from?
A bit from all over the place. Some is scratch build. Some is 3d print. Containers are mdf kits from Ludocortorum. Trees are christmas tree from amazon on which I added static grass... I often show behind thz scenes on my facebook channel