In the middle of the screen, you can turn on more tactical information like in the base game; the blue buttons to the right are for sorting building information if there's too many build options. The recon missions have more steps after you finish the first step/objective, that's why it kept failing after you did the first part of the mission. Rothana is corrupted by the Black Sun, that’s why everything there is a bit cheaper. The power/shield generator in this mod counts as a main building you have to destroy to win the battle. You should get some Gozanti cruisers, that’s where most of the TIEs came from. Having a fleet lead is still good despite not having a full view of the map. Certain units have farther sensor ranges to review more of the FoW like the Arc-170s or ISDs for more tactical information.
In the middle of the screen, you can turn on more tactical information like in the base game; the blue buttons to the right are for sorting building information if there's too many build options.
The recon missions have more steps after you finish the first step/objective, that's why it kept failing after you did the first part of the mission. Rothana is corrupted by the Black Sun, that’s why everything there is a bit cheaper. The power/shield generator in this mod counts as a main building you have to destroy to win the battle.
You should get some Gozanti cruisers, that’s where most of the TIEs came from. Having a fleet lead is still good despite not having a full view of the map. Certain units have farther sensor ranges to review more of the FoW like the Arc-170s or ISDs for more tactical information.