Ok, I know this is nothing like my usual content, but why does this have over 500 views? Edit: Almost 800 Edit: 1000 is scary Edit: 2136 holy sh- Edit: 3228 😬 Edit: 11,296 I give up
I think there is a tiny visual cue for when they’re switching which side they step to! The background kind of flashes a bit from purple to pink before changing completely for that color
@@somerandomguy-3102 yeah when rhythm heaven released internationally, Lockstep has the off beat background change to be more lighter but not like the same color as the on beat background
I got it on my 3rd try for ds, and that felt ez for me, and I'm a kid. So you're telling me a grown ass man is gonna lose compared to a kid. Hysterical!
@@kirbles2035Honestly once you get the hang of it, it's pretty easy. I got a perfect on Lockstep on the DS, but in that game barelies don't count as misses, so it might've been a bit easier.
It’s not poorly designed. It’s literally designed to force you to use your ears. There are (very subtle) visual cues but then it starts to pull the bumpers down to make sure you get it. Syncopation is a really tricky concept to pick up but this game becomes so much fun when you finally lock in. You should be able play it with your eyes closed.
This isn't even the only game that does this. There are several games where the visuals start trolling you around the half way point, forcing you to rely on the rhythm. It is called Rhythm Heaven after all.
"I need visual cues" well rhythm heaven is literally designed to punish you, they hate people who use visual cues. I do like how he like has an issue with the visuals and not the fact that switching beat and off beat is horribly difficult.
I mean, you never know, to be fair. This one in particular does have flashier visuals than the other songs, some people in the audience may have eyestrain or even a seizure. 🤷♀️ I in particular can't stare into red or pink surfaces without my vision becoming green, for instance. Lockstep 2 hurts the eyes less tbh. Nice visual concept though.
@@qwertyuiop.lkjhgfdsa yeah I mentioned it hurts the eyes less. Even makes the flashing a little more visible without it hurting the eyes because there aren't many flashing colors on sight
While infamous, it isn't poorly designed. The visuals are intentionally distracting to try and force you to learn to rely on auditory cues (also how can someone have "visual rhythm" but no "audio rhythm"?? rhythm is rhythm.)
Because he's convinced himself that he will never have a 'sense' of rhythm, not understanding that it is actually a skill that needs to be learned, be it audio or visual.
“Visual rhythm” is just another way of saying “hand-eye coordination”; one can see the pattern of movements and react to them with the same timing. “Audio rhythm” is what most consider real rhythm; going along to auditory cues instead of visual ones. But since most people naturally have more practice memorizing patterns of visual cues, their ability to even recognize patterns of audio cues can be underdeveloped.
@@roamspida4951 You may as well have your eyes closed, apart from the color of the background changing its hue slightly, there's literally no visual cues for lockstep
"Im a person who needs to rely on visual clues" about 30 seconds later "I think that was just poorly designed" *yeah a rhythm game based on sound cues' minigame where you have to rely on sounds cues is just poorly designed*
here's a tip for lockstep, tap in a constant rhythm, then everytime the change cues happen, do a double tap, then continue pressing in constant intervals.
I know he says he doesn't have rhythm, but I feel like the vast majority of his errors overall are just caused by the delay when projecting the game to his monitor to stream. He'd be better off looking down at the 3DS itself...
@@Gamesmarts194 but lockstep is literally a game that cannot be done with visual cue. if it's something like Bunny Hop then yea i get you can use visual, but lockstep????
I adore lockstep. It is by far the hardest rhythm heaven game, but the moment it clicks it clicks _hard_ and now I can perfect it without any music. It's my favorite rh game.
As a rhythm heaven fan, I didn't enjoy watching Dan play this. He tried most of the games once and quit instantly. Skipped sooo many and refused to even try after one or two bad runs. Couldn't even finish the final remix
@@Ed-1749 rhythm isn't a sense. It's a skill as easy to build as any other. Even a person unable to tell a piano from a guitar can play Mozart given enough practice. Dan didn't try, and he didn't want to try, either. He was content to shut it all out and move on past the games without a second thought. Had he applied himself, I'm sure he could have had fun, and yes, improved his rhythm as he progressed. He needed to pace himself and apply himself.
as a rhythm heaven fan and a rhythm game fan in general if someone isn't enjoying a minigame or if they're not good at it and that's causing them stress, they should be able to skip it. skipping is a feature in the game that's available so people can have fun. chill lmao
I think this guy was missing the entire point of Rhythm Heaven. You're not supposed to rely on visual cues. It's a rhythm game, it's all about audio cues. There are several games in Rhythm Heaven that actually mess with you if you rely too heavily on visuals. It's meant to teach you not to do that. Sometimes the visuals are cute and charming while other times they're purposely a distraction. Every game is designed so you could play with your eyes closed.
Hes admitted before he has no sense of rhythm, that's why he's relying on visuals alone... which is the complete wrong way to play this but there we go
This man says he needs visual cues, but i remember a blind kid once sent a letter to nintendo saying they loved Rythm Heaven brcause it was one of the only games they can play without issue
if anyone else has a similar problem My golden rule for it is to count along like you're playing an instrument haha if you count it like "1 and 2 and 3 and 4 and", the on-beats are on the numbers, the off-beats are on the "and"s!
@@smokyoderpsiau the entire point of the rhythm heaven franchise is for you to NOT rely on looking at the game, so if he think he's genuinely unable to do that, maybe he should've realised it's not for him and quit early, instead of suffering through and ended up hating the experience
@@KusaneHexaku Okay but that doesn't mean making an unsuspecting player's eyes hurt lol Like seriously, they could've toned the colors down a bit to make it less distracting. Hell the visuals were fine on the DS
@@chiangkai-shrek1575 that shit is such fake crying lmao i dont why you fall for it, its just a pattern on a flar color if its hurting your eyes dont fucking play it then, hes legit just moaning because he didnt get it first try. Lets also not forget the entire game can be done with your eyes closed so he has no excuse
As someone with decent rhythm, I still struggle a bit getting everything correct in Lockstep because of how narrow the timing windows are, and the subtle 1-or-2-frame input lag that I have to semi-subconsciously compensate for. But yikes, this is a whole ’nother level of struggle.
Its like seeing myself in the past, I failed miserably because i didn't understand the concept of syncopation, so the parts where they changed rhythm was hell to me
am I the only one who thinks lockstep is the easiest game in the whole series? All you have to do is listen for the guy going hi, hi, hi, ha ha and change to the offbeat. I think i got perfect on it second or third try.
you can see him cover his eyes when it max zooms out due to the visuals. I don't know why people keep telling him off for feeling eye strain from this. Its not like most of them feel it. I think even if there was no visual cues he would play it as long as the visuals did not suck(he would still be bad probably.). This frustrates me.
To be fair the pink and the constant flashing white of the lock step men DOES hurt the eyes. Especially when the portraits of men began to flash. That's why the game forces you to use your ears instead of relying on visual cues.
closing your eyes is just too hard right? since his eyes were open though he should've been able to see that there are no visual cues, RIGHT?? this was the most disappointing part of both his rh streams, genuinely made me mad
I hate lockstep. The switching trips me up so bad I HATE ITTTT so I can 100% relate here. I don't think I've ever actually passed it without paying the 20 coins
This minigame is why the game was originally going to be called Rhythm IQ. Lockstep requires memorization of it's audio cues and is heavily discouraging of the visual cues. I mean why else would it be a seizure
The "Hai hai hai hop-ho" gives you enough time to react, no memorization required, but it is easier when you go actually memorize it. Speaking from experience
People in the comments need to realize that people want to play games in ways that are fun for them. Stop being so salty that he's not enjoying the game how YOU want him to enjoy it, it's not up to you, jeez.
I think people are more offended by him calling the game poorly designed than him not trying. Idk i might be wrong though, and im inclined to disagree with dan since i believe since its a rhythm game, visuals are secondary and shouldn’t be taken accounted for heavily, which is why people are mad since he called the game bad for having poor visuals when it isn’t needed to beat the game. I understand the pain of having poor rhythm, but ignoring the visuals its a well designed rhythm level since it introduces the concept of offbeats, which is huge for trying to progress in rhythm games or even in normal music. Had he expressed his reason for failing on him having poor rhythm over blaming the game i think there would be a much tamer reaction.
*NO, THAT'S WRONG!* People say he's playing wrong not because he's playing it differently... He's playing a Rhythm game, focusing on visuals, and says it's "poorly designed".
Ugh… rt is such a good streamer but moments of elitism like these just holds him back from being my favourite Also when he refuses to do important things just because chat wants him to
He hates backseaters and goes out of his way to spite people who constantly scream at him to do things their way when he's having his own fun playthrough. I respect him for it lmao
@@nobodyimportant7135 look it’s one thing to go against backseating, but it’s another thing to just completely skip important things and make the stream frustrating to watch
@@Emerald-Fluffie If he can skip it entirely, it's clearly not that important. If it's important to you that's great, but people enjoy games differently.
Bro I don't give a damn what kinda game it is, if i get a fucking headache watching the visuals that's a poorly fucking designed game. Every other game can be gotten with watching the rhythm but somepeople just...can't Hear rhythm. I'm better at counting frames and animation then i am hearing notes in my head. This shit absolutely is poorly designed and anyone else saying "skill issue, why are you using visual cues" is being a fuckin elitist.
I am going to say skill issue because if you're relying on visuals here instead of RHYTHM, which is the whole point of the game, you probably shouldn't be playing this. Lockstep isn't hard people should be able to do this with their eyes closed.
It is in fact a skill issue. It's literally called *RHYTHM* Heaven, it's a *RHYTHM* game. Blind people can even play most of the minigames because you don't have to rely on the screen. You have to rely on the sound, the music... the *RHYTHM.*
Ok, I know this is nothing like my usual content, but why does this have over 500 views?
Edit: Almost 800
Edit: 1000 is scary
Edit: 2136 holy sh-
Edit: 3228 😬
Edit: 11,296 I give up
im guessing its due to algorithm pushing your video because you put "RTGame" in the title
ah the usual pinned comment of "why does this video have over X views"
nothing useful here, unpin
@@_lun4r_ Tropes are tropes for a reason
@@_lun4r_ Just let people be surprised by things they didn't expect :/
@@_lun4r_ nothing useful here either, delete
"I need to rely on visual clues!"
Lockstep has no visual clues.
I think there is a tiny visual cue for when they’re switching which side they step to! The background kind of flashes a bit from purple to pink before changing completely for that color
Fair actually, Its a really small detail but you're right
@@scibbelsthat's actually bad because seizure
@@somerandomguy-3102 yeah when rhythm heaven released internationally, Lockstep has the off beat background change to be more lighter but not like the same color as the on beat background
@somerandomguy-3102 The Locksteppers are the embodiment of seizures they literally (in the camera's perspective) flashing.
LOCAL MAN SHOCKED AT LACK OF VISUAL CUES
ALL EYEWITNESSES COLLECTIVELY AGREE, QUOTE "skill issue"
lmao rtgame skill issue
"Is he playing without sound" is still my most favorite comment
man confounded to realise that a game about audio cues tries to redirect you away from using visual cues
My worst fears coming true-he finally played Lockstep, and failed absolutely miserably
certified skill issue
I got it on my 3rd try for ds, and that felt ez for me, and I'm a kid. So you're telling me a grown ass man is gonna lose compared to a kid. Hysterical!
@@avi_mationAs a grown man who played Rhythm Heaven, I am stunned you beat lockstep on your third try
lockstep easy af@@kirbles2035
@@kirbles2035Honestly once you get the hang of it, it's pretty easy. I got a perfect on Lockstep on the DS, but in that game barelies don't count as misses, so it might've been a bit easier.
It’s not poorly designed. It’s literally designed to force you to use your ears. There are (very subtle) visual cues but then it starts to pull the bumpers down to make sure you get it. Syncopation is a really tricky concept to pick up but this game becomes so much fun when you finally lock in. You should be able play it with your eyes closed.
"aye, aye, aye, ahoy! Hoo, hoo, hoo, hoop.."
"He haw he haw 🤠"
You can’t just say “follow to rhythm” to a man like ReallyTall Game
@ebbisnar8616 That is the literal definition of syncopation my guy
Literally, many of these games can be easier if you have a blindfold
This isn't even the only game that does this. There are several games where the visuals start trolling you around the half way point, forcing you to rely on the rhythm. It is called Rhythm Heaven after all.
"I need visual cues" well rhythm heaven is literally designed to punish you, they hate people who use visual cues.
I do like how he like has an issue with the visuals and not the fact that switching beat and off beat is horribly difficult.
imo switching beats is easy, it gets very hard if you lose the hang of it but if you don't it's easy
@@somerandomguy-3102I just say 1234 and when it's about to change beat I repeat the 1 or whatever number I'm on
@@somerandomguy-3102this is rt we're talking about
Rhythm doctor is another game that will fuck with your visual cues constantly but it fucks with you audio cues less often
I can feel his pain. Lockstep took me a while to understand as well. But once I understood it, it became my 2nd favorite minigame in the series
ooh, what's your first?
@Alex G. Hole in One 2
Idk why, it just makes me happy every time I play it
@@boredgoddesstori6635 oh thats a good choice. hole in one 1 and 2 have such nice vibes really
I love how Dan instantly assumes since he feels uncomfortable with the visuals everyone is and instantly blames the game
I mean, you never know, to be fair. This one in particular does have flashier visuals than the other songs, some people in the audience may have eyestrain or even a seizure. 🤷♀️ I in particular can't stare into red or pink surfaces without my vision becoming green, for instance.
Lockstep 2 hurts the eyes less tbh. Nice visual concept though.
@@Ekraelum doesn't lockstep 2 tint everything blue? that probably makes it hurt less
I mean, as a viewer, that hurt my eyes and made me nauseous so I’m kinda happy he did that
@@qwertyuiop.lkjhgfdsa yeah I mentioned it hurts the eyes less. Even makes the flashing a little more visible without it hurting the eyes because there aren't many flashing colors on sight
@@Ekraelum that's because pink is the opposite in rgb of green
He's just like me (calls games "poorly designed" when he's bad at them)
This vídeo was a UA-cam to watch, his lack of rhythm is... I feel him, as a "rhythm less" man myself lol.
Also, nice reverb on the audio haha.
What reverb?
@@MissSolaris you cant be serious
@@MissSolaris💀
While infamous, it isn't poorly designed.
The visuals are intentionally distracting to try and force you to learn to rely on auditory cues
(also how can someone have "visual rhythm" but no "audio rhythm"?? rhythm is rhythm.)
ONLY rtgame relies on "visual rhythm"
Because he's convinced himself that he will never have a 'sense' of rhythm, not understanding that it is actually a skill that needs to be learned, be it audio or visual.
@@NumLokke he must've woken up in a metronome factory
visual rhythm isn't rhythm, just look at rt game
“Visual rhythm” is just another way of saying “hand-eye coordination”; one can see the pattern of movements and react to them with the same timing. “Audio rhythm” is what most consider real rhythm; going along to auditory cues instead of visual ones. But since most people naturally have more practice memorizing patterns of visual cues, their ability to even recognize patterns of audio cues can be underdeveloped.
Bonk! Bonk! Bonk! Bonk! Bonk! Bonk! Bonk! Bonk! Bonk! Bonk! Bonk!
Donk donk, donk donk, donk donk, donk-kwa!
@@SlineryoDon-Don-Pwa Don-Don-Pwa Don-Don-Pwa Don
I mean, it does hurt the eyes to watch, but otherwise it's a fun minigame
Instead of recommending to close your eyes, it forces you to!
@@roamspida4951 You may as well have your eyes closed, apart from the color of the background changing its hue slightly, there's literally no visual cues for lockstep
this game is way worse if you try to use your eyes for rhythm
I know, when it zoomed in fast and back out I almost lost control.
Still got a okay, wish it was superb.
Man is the opposite of rick Astley
yea hes giving us up and letting us down
but then again, he made Giving Up On Love
he's yeltsA kcir
Always gonna give you up, always gonna let you down
"Im a person who needs to rely on visual clues"
about 30 seconds later
"I think that was just poorly designed"
*yeah a rhythm game based on sound cues' minigame where you have to rely on sounds cues is just poorly designed*
I never noticed the visual strain of Lockstep before this stream somehow, my eyes actually started hurting here xd
It’s different between versions. Not sure about megamix, but in the original DS version they removed the flashing for the US release
@@Jaydakin I guess epilepsy doesnt exist outside of the US
here's a tip for lockstep, tap in a constant rhythm, then everytime the change cues happen, do a double tap, then continue pressing in constant intervals.
no shit
hey tim for launch party
@@thatoneguy9582 Hey tim, for launch party, the blue, green, and white rockets all go on a count of 1,2,3. Red still goes on a 1,2,3,4.
Damn it's almost like that's how the game works
@@firesd7306 yeah, crazy how he just cannot grasp it
"Just use the audio cues!"
"I need visual cues!"
bro forgor what a rhythm game is 💀
Guys, I think he does not understand how Rhythm Heaven works.
I know he says he doesn't have rhythm, but I feel like the vast majority of his errors overall are just caused by the delay when projecting the game to his monitor to stream.
He'd be better off looking down at the 3DS itself...
Oh, he tried that many times, but to no visible avail unfortunately xD
Some games just have easier controls to grasp for him
@@Alex37535 Not so much the controls, I think, as it is the deceptively-tough skill of switching between on-beats and off-beats on the fly
It's a freaking rhythm game, you don't need to watch it rt 😭😭😭😭
Except he has no sense of rhythm, which is why he needs visual cues.
(It's also why games like Micro Row and Monkey Watch are his bane lol)
Amicus 😭😭 ily
RT literally had to explain that he can't rely on audio cues like, 20 times during the stream, did you even watch?
@@snek7030 no, i didn't, that's why I commented, thank you Mr genius🥺
@@Gamesmarts194 but lockstep is literally a game that cannot be done with visual cue. if it's something like Bunny Hop then yea i get you can use visual, but lockstep????
I adore lockstep. It is by far the hardest rhythm heaven game, but the moment it clicks it clicks _hard_ and now I can perfect it without any music. It's my favorite rh game.
Yeah, it's hard initially, but when you understand you can do it blindly. (I cannot do it without sound though)
He never stood a chance
As a rhythm heaven fan, I didn't enjoy watching Dan play this. He tried most of the games once and quit instantly. Skipped sooo many and refused to even try after one or two bad runs. Couldn't even finish the final remix
When dan said he has no rythm, he really meant it. I wouldn't trust him with a triangle
@@Ed-1749 rhythm isn't a sense. It's a skill as easy to build as any other. Even a person unable to tell a piano from a guitar can play Mozart given enough practice. Dan didn't try, and he didn't want to try, either. He was content to shut it all out and move on past the games without a second thought. Had he applied himself, I'm sure he could have had fun, and yes, improved his rhythm as he progressed. He needed to pace himself and apply himself.
as a rhythm heaven fan and a rhythm game fan in general if someone isn't enjoying a minigame or if they're not good at it and that's causing them stress, they should be able to skip it. skipping is a feature in the game that's available so people can have fun. chill lmao
@@CL0CKWORKPUPPET If a had a nickel for every minigame he skipped I'd have more than 2 dollars
@@superguy9834 yeah and who the hell cares? it's his game, it's his stream. let him enjoy it the way he wants to
"I mean that one is just poorly designed"
"I need visual cues"
*_One day you will have to answer for your actions, and god may not be so merciful._*
was there for the lockstep, it was absolutely gorgeous.
hurt to look at though
I feel like the ds version is easier on the eyes, also its not as strict with the timing
I think this guy was missing the entire point of Rhythm Heaven. You're not supposed to rely on visual cues. It's a rhythm game, it's all about audio cues. There are several games in Rhythm Heaven that actually mess with you if you rely too heavily on visuals. It's meant to teach you not to do that. Sometimes the visuals are cute and charming while other times they're purposely a distraction. Every game is designed so you could play with your eyes closed.
Hes admitted before he has no sense of rhythm, that's why he's relying on visuals alone... which is the complete wrong way to play this but there we go
@@bend7726Why is he playing a rhythm game then😭
@@ShortMiao because his suffering is our entertainment
lockstep physically hurt but when i finally mastered it it was my fav
Lockstep is the ultimate Keep the Beat game and unfortunately RT cannot keep the beat
i feel his pain... lockstep took me quite a while to get the hang of when i first started playing rh
This man says he needs visual cues, but i remember a blind kid once sent a letter to nintendo saying they loved Rythm Heaven brcause it was one of the only games they can play without issue
actual skill issue
The games called "Rhythm" heaven for a reason and not called very obvious visual cues that has nothing to do with rhythms
Even the practice theme slaps
if anyone else has a similar problem My golden rule for it is to count along like you're playing an instrument haha
if you count it like "1 and 2 and 3 and 4 and", the on-beats are on the numbers, the off-beats are on the "and"s!
you can learn a lot about an individual based on how hard they find lockstep to be
RTGame accurately describes my first attempt at lockstep and then trying to get superb on it
so much copium from failing a game once
tremendous skill issue
He literally admitted himself that he has no rhythm. His problem with this game in particular is that it hurts his eyes which is valid.
@@smokyoderpsiau the entire point of the rhythm heaven franchise is for you to NOT rely on looking at the game, so if he think he's genuinely unable to do that, maybe he should've realised it's not for him and quit early, instead of suffering through and ended up hating the experience
@@KusaneHexaku Okay but that doesn't mean making an unsuspecting player's eyes hurt lol
Like seriously, they could've toned the colors down a bit to make it less distracting. Hell the visuals were fine on the DS
@@chiangkai-shrek1575 that shit is such fake crying lmao i dont why you fall for it, its just a pattern on a flar color if its hurting your eyes dont fucking play it then, hes legit just moaning because he didnt get it first try.
Lets also not forget the entire game can be done with your eyes closed so he has no excuse
"Rhythm" isn't a sense, it's a skill. He can't use a lack of rhythm as an excuse not to try.
Problem, he has no skill. The only skill he has is being the Drift King back in college
“Poorly designed”
As someone with decent rhythm, I still struggle a bit getting everything correct in Lockstep because of how narrow the timing windows are, and the subtle 1-or-2-frame input lag that I have to semi-subconsciously compensate for.
But yikes, this is a whole ’nother level of struggle.
I love watching rhythmically inept RT.
Its like seeing myself in the past, I failed miserably because i didn't understand the concept of syncopation, so the parts where they changed rhythm was hell to me
I personally usually play with my eyes closed for most minigames, sometimes my visual reactions and timing gets in front of my actual rhythm
am I the only one who thinks lockstep is the easiest game in the whole series? All you have to do is listen for the guy going hi, hi, hi, ha ha and change to the offbeat. I think i got perfect on it second or third try.
I also think both Lockstep 1 and 2 are easy but I also think Bon★Dance and Bon Odori are extremely easy and I play them for fun
Bunny Hop and Flock Step are way easier, but I agree that Lockstep is not at all mechanically complex.
Tengoku Night Walk 1 literally only requires you to press one button over and over on beat
Exhibition Match?
It's the offbeat who make it dificult for someone new on it, or people who didn't mastered their rhythmn through the game
this is one of the most straightforward mini games in all of the rhythm heaven franchise, how does he mess it up this much
ngl this made me want to stop watching rtgames
Theres lockstep, then there's poorly designed (frong hop)
“I ain’t got rhythm”
Nah, cause lockstep will forever be the hardest one imo. Idk know why, but I can't go off beat with that
I can't imagine someone having zero rhythm like this, it's sad really.
bonk bonk bonk hai bonk hai bonk hai ho bonk hoi! ho ho bonk ho bonk ho ho bonk
At best, the visual cue is the pink and purple background. When pink, you are supposed to press every downbeat. When purple, press every upbeat.
This game should've put a seizure warning for this
you can see him cover his eyes when it max zooms out due to the visuals. I don't know why people keep telling him off for feeling eye strain from this. Its not like most of them feel it. I think even if there was no visual cues he would play it as long as the visuals did not suck(he would still be bad probably.). This frustrates me.
Hate to say but agree with Dan that the visuals are painful
To be fair the pink and the constant flashing white of the lock step men DOES hurt the eyes. Especially when the portraits of men began to flash. That's why the game forces you to use your ears instead of relying on visual cues.
closing your eyes is just too hard right? since his eyes were open though he should've been able to see that there are no visual cues, RIGHT?? this was the most disappointing part of both his rh streams, genuinely made me mad
he actually does really well before the first offbeat
Skill issue moment
ME PLAYING LOCKSTEP BE LIKE:
This one is hard af
poorly designed
I mean this can be an eyesore so I’ll give him that
I hate lockstep. The switching trips me up so bad I HATE ITTTT so I can 100% relate here. I don't think I've ever actually passed it without paying the 20 coins
skill issue😊
@@Polai010 ok
Epilleptic seizure is a skill issue
I usually hate saying this but, uh, skill issue.
i wouldn't say that lockstep is badly designed but it is straight-up sadistic. lockstep 2 is a much more reasonable and fun rhythm game, fight me
lockstep easy af wtf? i got superb first try
This minigame is why the game was originally going to be called Rhythm IQ. Lockstep requires memorization of it's audio cues and is heavily discouraging of the visual cues. I mean why else would it be a seizure
The "Hai hai hai hop-ho" gives you enough time to react, no memorization required, but it is easier when you go actually memorize it. Speaking from experience
okay the beginning... how tf do you get an OK on space dance, omg you gotta be really awful
Atleast I couldn't react fast enough to whether I had to press right or down
The perfect thumbnail doesn’t exi-
bonk bonk bonk bonk bonk
People in the comments need to realize that people want to play games in ways that are fun for them. Stop being so salty that he's not enjoying the game how YOU want him to enjoy it, it's not up to you, jeez.
I think people are more offended by him calling the game poorly designed than him not trying. Idk i might be wrong though, and im inclined to disagree with dan since i believe since its a rhythm game, visuals are secondary and shouldn’t be taken accounted for heavily, which is why people are mad since he called the game bad for having poor visuals when it isn’t needed to beat the game. I understand the pain of having poor rhythm, but ignoring the visuals its a well designed rhythm level since it introduces the concept of offbeats, which is huge for trying to progress in rhythm games or even in normal music. Had he expressed his reason for failing on him having poor rhythm over blaming the game i think there would be a much tamer reaction.
he's not really playing though is he, lmao.
Nah he just doesn’t understand the game
*NO, THAT'S WRONG!*
People say he's playing wrong not because he's playing it differently... He's playing a Rhythm game, focusing on visuals, and says it's "poorly designed".
lockstep is a very good game but it belongs to rhythm hell instead of rhythm heaven
Ugh… rt is such a good streamer but moments of elitism like these just holds him back from being my favourite
Also when he refuses to do important things just because chat wants him to
He hates backseaters and goes out of his way to spite people who constantly scream at him to do things their way when he's having his own fun playthrough. I respect him for it lmao
@@nobodyimportant7135 look it’s one thing to go against backseating, but it’s another thing to just completely skip important things and make the stream frustrating to watch
@@Emerald-Fluffie If he can skip it entirely, it's clearly not that important. If it's important to you that's great, but people enjoy games differently.
Elitism? Bro be so fr
@@nobodyimportant7135 i think tutorials are important but sadly they're skippable anyway
skill issue
Ew he’s mad insecure about it. And can you even catch a seizure from it? Jeez.
lol
How can someone be so bad at this I cant even
For his defence , megamix lockstep is way more unforgiving and harder than OG lockstep
@@jambon2730are you saying he would’ve passed with the more forgiving scoring system? Really?
Bro I don't give a damn what kinda game it is, if i get a fucking headache watching the visuals that's a poorly fucking designed game. Every other game can be gotten with watching the rhythm but somepeople just...can't Hear rhythm. I'm better at counting frames and animation then i am hearing notes in my head. This shit absolutely is poorly designed and anyone else saying "skill issue, why are you using visual cues" is being a fuckin elitist.
Just close your eyes then
I am going to say skill issue because if you're relying on visuals here instead of RHYTHM, which is the whole point of the game, you probably shouldn't be playing this. Lockstep isn't hard people should be able to do this with their eyes closed.
The point of the whole game is to NOT look at the visuals, they're here just for fun, belive it or not.
You rely on the sound cues, not visuals lol.
me when i realize i can close my eyes
It is in fact a skill issue. It's literally called *RHYTHM* Heaven, it's a *RHYTHM* game. Blind people can even play most of the minigames because you don't have to rely on the screen. You have to rely on the sound, the music... the *RHYTHM.*