KAPPA vs Nostalgia vs ProjectLUMA vs SEUS PTGI HRR3 | Minecraft RTX

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  • Опубліковано 18 лис 2024

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  • @SpaceXplorer13
    @SpaceXplorer13 Рік тому +9

    Man, I wish the Nostalgia shader clouds were on SEUS. Nostalgia isn't my cup of tea with the visuals, but those clouds, man. Those clouds.

  • @thomas9816
    @thomas9816 2 роки тому +5

    All of them look so good, I can't even decide on which one I prefer

  • @fade5364
    @fade5364 Рік тому +4

    nostalgia slams

  • @JeffPellegrin_7
    @JeffPellegrin_7 16 днів тому

    Each one of them is unique

  • @Koushik-l1b
    @Koushik-l1b 2 роки тому +7

    by the way this is unfair
    you should compare kappa pt and nostalgia vx with seus ptgi

    • @UntitledDocument24
      @UntitledDocument24  2 роки тому +5

      I was comparing mostly looks not the shader's functionality. I am aware that some are path traced and others arent.

  • @kaijuboi789
    @kaijuboi789 2 роки тому +14

    Seus ptgi hrr 3 is best

    • @cozymc3309
      @cozymc3309 2 роки тому

      seus ptgi hrr 2.1 water better and less laggy

    • @AgroFro
      @AgroFro 2 роки тому +1

      @@cozymc3309 3 looks far better but less performance which is weird

    • @Ked778
      @Ked778 2 роки тому +2

      @@AgroFro HRR 3 has way higher voxelization range that's why

    • @_kurjala
      @_kurjala Рік тому

      @@Ked778 is there a way to lower the voxelization range for performance?

    • @Hamburg_ER.
      @Hamburg_ER. Рік тому

      Nah it’s kappa

  • @jayd4332
    @jayd4332 2 роки тому +12

    Well, Kappa4 and nostalgia4 are not actually rt shaders.
    Maybe you should've compared hrr3 to kappa pt and nostagia vx. They are official rt version of them.
    Btw I really like your editing style.

  • @Denis-gk8dj
    @Denis-gk8dj 2 роки тому

    thank you for the video

  • @Nesomi
    @Nesomi Рік тому +1

    Project Luma the best imo

  • @kevindellatore
    @kevindellatore Рік тому

    SonicEther never adding fog into SEUS PTGI is its biggest downfall and allowed its competitors to beat it out IMO. They're all great looking, but everything CONSTANTLY being clear with no fog ever with SEUS just looks wrong, especially when you can see the chunks loading

    • @SpaceXplorer13
      @SpaceXplorer13 Рік тому +2

      I think distant horizons mod should solve that

  • @Yairflowers
    @Yairflowers 2 роки тому +1

    One day 😔

  • @user_6979
    @user_6979 Рік тому +3

    if seus has a fog, I will definitely go to seus 100%

    • @robrox2470
      @robrox2470 4 місяці тому

      You can add it by adjusting the settings

  • @JeyC_
    @JeyC_ Рік тому +2

    Realistic clouds don't belong in Minecraft

  • @Rooftopaccessorizer
    @Rooftopaccessorizer Рік тому

    Are these all voxel shaders?

    • @MrGlitchDogePE
      @MrGlitchDogePE Рік тому

      SEUS PTGI is real time Ray Tracing

    • @BBS1237
      @BBS1237 10 місяців тому

      @@MrGlitchDogePE Path tracing

  • @seten7781
    @seten7781 Рік тому

    project luma is very old shader

  • @konstruanto
    @konstruanto 2 роки тому +2

    Project Luma look better.

  • @Koushik-l1b
    @Koushik-l1b 2 роки тому +7

    kappa is better

    • @kaijuboi789
      @kaijuboi789 2 роки тому +5

      No seus ptgi hrr 3 is best

    • @Koushik-l1b
      @Koushik-l1b 2 роки тому +2

      Kappa is way more realistic

    • @Koushik-l1b
      @Koushik-l1b 2 роки тому +2

      @@kaijuboi789 it also has realistic lighting and weather,water

    • @antho1418
      @antho1418 2 роки тому +3

      Atmosphere is better kappa
      Seus PTGI best color ray tracing

    • @Afinxtv
      @Afinxtv 2 роки тому +2

      I'm nostalgia

  • @Leon83858
    @Leon83858 2 роки тому

    dude minecraft Java shaders have nothing in common with RTX

    • @gdshade6876
      @gdshade6876 2 роки тому +4

      ? What. These are all Path Traced shaders, which is a close cousin and essentially the same as Ray Traced.

    • @Leon83858
      @Leon83858 2 роки тому

      @@gdshade6876 its not 100% and its not the real minecraft raytracing experience wich can only be experienced in bedrock with an rtx graphicscard

    • @gdshade6876
      @gdshade6876 2 роки тому +3

      @@Leon83858 Yes, I am aware. But pathtracing is so closely related that they might as well be indifferent. I have experienced both, and in any case, these indie developed path traced shaders look far better than anything Nvidia have developed for bedrock.

    • @Leon83858
      @Leon83858 2 роки тому +1

      @@gdshade6876 i dont know any shader that comes even close to the beauty of rtx in my oppinion i dont need fancy moving leaves flowers and water i want awsome lighting and reflections with good performance and that is something only real rtx offers, java reflections re often a mess of textures and the performance is more than baaad
      Calling something rtx just because it looks good is hm meh imagine bedrock players looking for a new raytraced pack find this video and see its not even the game wich actualy supports RTX features

    • @gdshade6876
      @gdshade6876 2 роки тому +2

      @@Leon83858 do you understand the concept on which you are speaking? Of course SEUS PTGR isn’t exact, word for word Raytracing, but it is Pathtracing, which is extremely close and has negligible differences to the Raytracing that the Bedrock version of Minecraft handles. I’m starting to think you’re a small kid who doesn’t get it. You’re basically arguing with yourself right now. My point wasn’t the “fancy moving leaves, flowers, and water,” it was that you saying that the Java shaders showcased in this video have nothing in common with RTX is blatantly false and misinformed. Please, for both of our sakes, realize this.