WarioWare: Smooth Moves 100% "Speedrun" in

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  • Опубліковано 5 жов 2024
  • watch me stumble around getting all the microgames, collectibles, and pose cards for over five hours
    (i don't want to hear anyone say warioware games are short again)
    some notes:
    this run is possibly one of the first of its kind and is therefore as unoptimized as possible
    i hate hand me down
    failed swat team as a kid, vowed to never make the same mistake again
    it seems, at the very least, that completing a set of microgames without losing a single life makes it much more likely to get a new pose
    unlike most wariowares that divide microgames by speed, this game divides forms by speed (check the mario wiki, they might explain it better)
    in high score runs for swallowz and spitz, the first six in a set will always include either femme brulee or when in rome
    boot camp can lick my boot
    bungii always appears after byom and all wound up
    there are 23 regular pose cards and 4 nunchuk cards for each difficulty level
    points in which i almost broke down:
    ** spending 40 minutes unlocking mona's microgames
    ** spending 40 minutes grinding on orbulon with no knowledge or hint of how the pose card rng works
    ** in wario's grind when i started getting duplicates despite having not lost a life yet

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