Shadow Priest CHANGES in Prepatch - Prepull Rotations Ruined?

Поділитися
Вставка
  • Опубліковано 11 вер 2024

КОМЕНТАРІ • 67

  • @footay5
    @footay5 27 днів тому +18

    The opener feels so much smoother and impactful when you have that 24 insanity prepull. I’m okay with every other change they made, but this one really bothers me, it feels so awkward trying to get that first DP out.

    • @evanmowery9556
      @evanmowery9556 26 днів тому +5

      Honestly, it sucks to have to do it but race change to Belf for the extra 15 on pull is a decent bridge

  • @Tyinviril
    @Tyinviril 25 днів тому +4

    Even with having the insanity pre pull it was still annoying to have to cast divine star especially on raszageth because you would end up pulling the boss. I agree with the idea of passively generating insanity to 24 because like you said in the video classes already have these baked into their class. Another great video thanks Publik!

    • @footay5
      @footay5 23 дні тому +1

      I have been called out a few times pulling raszageth accidentally 😂

  • @TRU3OGR3
    @TRU3OGR3 26 днів тому +5

    I wanna enjoy SP again, but idk if I ever will after Legion launch, can it ever get better than that?
    Most fun I have ever had on any class in WoW mechanically.
    Like, take the cast time off void eruption and make it drain faster while you fight to stay insane.

    • @Untou4
      @Untou4 26 днів тому +1

      +100500

  • @ziggs123
    @ziggs123 27 днів тому +18

    Having passive increase for insanity up to 25 or so is a really good idea

    • @Shinn27
      @Shinn27 27 днів тому +1

      they could just make the first plague free upon entering combat via VT or something or other, via a new talent if they prune a 2-pointer /shrug

    • @NunzioLP
      @NunzioLP 27 днів тому

      @@Shinn27 But free DP would break the game tho

    • @bscheur7412
      @bscheur7412 27 днів тому

      @@Shinn27Shadowmeld would break this

    • @ziggs123
      @ziggs123 26 днів тому

      They could also bring back damnation in choice with shadow crash, so you can use it for 1-3 target encounter

  • @elcanaldelargan8575
    @elcanaldelargan8575 26 днів тому +1

    Last minute balance changes is one of those things I absolutely do not miss from when I was a wow content creator, xD. Thanks for the update, as always.

  • @G1nseng
    @G1nseng 26 днів тому +1

    I wish they'd just bake Mind Spike into the Dark Ascension talent so it made it a more clear path for both talents.

  • @MannnisEi
    @MannnisEi 21 день тому +1

    Hello Mr. Lik
    I believe your weakaura for Devastation evokers is bugged. It always displays the "off cd" text on Fire Breath, even though the ability is still very much on cooldown. There's also something fucky going on with the essence tracker in said aura.
    Thank you for all the work you do on these weakauras, they have made my years of WoW so much better.

    • @Publikwow
      @Publikwow  21 день тому +1

      Can you give me the talent build you are using? Unfortunately there are some bugs on blizzard side with their api so I have to do some weird workaround for the breath spells. I thought I covered it all by maybe missed something

    • @Publikwow
      @Publikwow  21 день тому +1

      Just tested devastation and augmentation on the latest version of my set with and without Font of Magic and both sets of Hero Talents and wasnt able to reproduce the issue. I know what youre talking about though I just thought I already fixed it. If you could update to the latest version and give me a talent string i will take a look!

  • @ztormur6504
    @ztormur6504 26 днів тому

    Maybe a talent where every 1 minute your next VT also applies DP to the target ? And perhaps give us a spell that would make your target splash its active devouring plague. Spreading it to all adds in a radius around it. It would get the ball rolling nice and quick for an opening burst.

    • @Publikwow
      @Publikwow  23 дні тому

      We had something similar but it was called Damnation, was never used in PvE content and just felt a little out of place IMO

  • @Peppermintnull
    @Peppermintnull 23 дні тому

    Killing DS openers really suck, and it's not like you can't go into a fight with pooled insanity they still just reset it to a baseline amount on pull so why not revert it or put the final nail in the coffin and reset insanity to 0 on pull?
    Anyway thanks for being such a consistent and hardworking resource maker/etc for spriest, I honestly fell in love with the spec over the last 2 tiers and all your hard work contributed tons, can't wait to see what you put out for WWI.

  • @PapaSnurp
    @PapaSnurp 26 днів тому +2

    all these specs that have a similar resource should auto increase up to 50 out of combat. Shadow and elemental are so annoying having to ramp up the resource

    • @Publikwow
      @Publikwow  23 дні тому

      Elemental feels so horrible NGL

  • @HazardReaper
    @HazardReaper 26 днів тому

    agree on the passive gain like wlock and druid for insanity

  • @baseboned
    @baseboned 27 днів тому +5

    If hecking moonkin have out of combat generation, shadow should too. After all, we're all a bit insane all the time.

    • @potatocakeful
      @potatocakeful 27 днів тому +3

      We're still playing Shadow after multiple re-works and changes every major patch, we are most definitely a bit insane.

  • @sabihf.9690
    @sabihf.9690 25 днів тому

    It seems that if we press halo we get 10 insanity, however, if we use SC on cd, even tho the 6 insanity is refunded, the original 10 gained through halo doesnt start to go down. So technically if you have a lot of time you CAN get to 30 insanity before pull haha. Rotation would look something like [ Halo > SC > SC > Halo > SC > SC > SC > Halo}

    • @Publikwow
      @Publikwow  23 дні тому +1

      I literally died inside thinking about doing this

  • @domino-1993
    @domino-1993 27 днів тому

    blizz should give us a talent that when we are out of combabt every few seconds we gets stacks on mind blast were the first time we use it it will generate 24 or how ever much insanity we need its just a idea not sure if its good just wanted to give my thoughts :)

    • @Publikwow
      @Publikwow  23 дні тому

      Talent tree is already a bit bloated but could see this if they reworked the tree at some point

  • @mellowsunset7730
    @mellowsunset7730 27 днів тому +1

    Eh prepull shenanigans are gutter design in IMO. I won’t miss them if they get removed. There are better ways to address a slow opener but those can be done by the designers in combat or passive insanity generation as you brought up. Glad to see that for now archon is viable for those of us who hate dark ascension’s lazy and flavorless game design. We’re here to play a game with cooldowns that have real gameplay implications not just look at numbers pop up on a screen.

    • @Publikwow
      @Publikwow  23 дні тому

      Yeah i agree the divine star stuff prepull was really annoying. Just sad that they removed it without giving us an actual solution

    • @mellowsunset7730
      @mellowsunset7730 23 дні тому

      Let’s keep bringing it up on the forums! If we ran around with baseline of some amount of insanity out of combat would be simple to implement and an easy fix.

  • @MrJpierrot
    @MrJpierrot 27 днів тому

    The tentacle keeps damaging mobs out of combat, Even in dj, when packs were far away.
    So I play other classes for Now, hope it will be fixed for tww

    • @Publikwow
      @Publikwow  27 днів тому

      I think the bug seems specifically for mobs that are far away but yeah definitely not great

    • @Althyrr
      @Althyrr 27 днів тому

      This seemed to happen to me every time at the start of Nokud

  • @zachcrouch168
    @zachcrouch168 27 днів тому

    Is one of the hero talents clearly outperforming the other or could you do fine with either option?

    • @Publikwow
      @Publikwow  27 днів тому +1

      Aside from lower level keys archon is clearly the better choice

  • @jeffreyluttrell7375
    @jeffreyluttrell7375 26 днів тому

    Man...I was looking forward to Voidweaver when they first released the teaser...now I guess Archon it is :/

  • @MugenkuroGokunoban
    @MugenkuroGokunoban 26 днів тому

    are we good? should i play sp?

  • @mrdarkavocado
    @mrdarkavocado 27 днів тому

    i hope one day we find out why blizz hates and/or doesnt understand shadow so badly

    • @liamdavies2823
      @liamdavies2823 27 днів тому

      sadly you just can't say this while affliction, feral and devastation exist

  • @PeterTurbo4Ever
    @PeterTurbo4Ever 26 днів тому

    They should just make it the same as boomies have with insanity generating up to like 25-30 something when out of combat

    • @Publikwow
      @Publikwow  23 дні тому +1

      Balance druid is interesting as it is a full talent that goes all the way to 50 out of combat and then passive regen during combat. Would definitely be cool but also we don't need that much to solve the immediate issue. Our talent tree is already bloated point-wise so i would be worried about just adding this to the tree without shuffling things around.

  • @Lightdark1992
    @Lightdark1992 25 днів тому

    hmm after watching Max tierlist discussion, seeing both shadow specs in C Tier and totally dead Tier.....maybe I should play something else, I mean, that looks horrible no?I mean that sounds pretty deppresing, dont wanna be doing 98th percentile dps in raid and get out dpsed by 40 percentile enha shaman.....like thats not fun

    • @Publikwow
      @Publikwow  23 дні тому

      Final tuning is still very much not done, dont read too much into the tierlist. That opinion I gave was more about the state of the spec overall including design and not simply strength.

  • @julienraillard3567
    @julienraillard3567 27 днів тому +1

    Wow first time being the first to see youre video ! Really love your work man you made me love the shadow priest even more !

    • @julienraillard3567
      @julienraillard3567 27 днів тому

      Though i totally aggree about pull starting not being that much smooth il you don't divine star / shadow crash / etc. anywhere which feel really weird ... A passive / talent point that restore up to 25 or even to 15 would be a major update for sure ! :)

  • @Doukay
    @Doukay 27 днів тому

    why does voidweaver is a better pairing with Dark Ascension and not so much void eruption?

    • @joakimjohnsson1020
      @joakimjohnsson1020 26 днів тому

      Short answer: shorter burst windows with Entropic Rift (via Void Torrent) and hard hitting Void Blasts.

    • @Publikwow
      @Publikwow  23 дні тому

      Entropic Rift is already a busy short window, whereas Void Eruption adds a new button (Void Bolt) and does damage over a long period. On top of that Voidweaver's tree interacts with Mindbender/Inescapable Torment gameplay which aligns with Dark Ascension's timer. Also for some reason Entropic Rift ticks are buffed by Dark Ascension so it kind of has an unfair advantage imo

  • @OmegaSoypreme
    @OmegaSoypreme 27 днів тому

    I don't get why dark ascension has a cast time.

    • @joakimjohnsson1020
      @joakimjohnsson1020 26 днів тому

      Ye, same. I absolutely love it on Void Eruption due to how it functions with Void Bolt and everything (like resetting Mind Blast stacks) but on DA it just feels.. clunky. Doesnt feel smooth, makes your rotation even more stationary.

  • @bladeworxgg
    @bladeworxgg 27 днів тому +2

    Make mind blast generate double insanity when we're sub 20 insanity. It won't fix the issue but would certainly help the opener and maybe DP spam sessions in aoe.

  • @Seppad
    @Seppad 27 днів тому

    If shadow wasnt dead already, this really kills it. Imo even in M+, where a boss without 100/150 insanity pre pull feels (and in numbers is) some kind of a fight with only 70-80% participation. RIP my love.

  • @vdub62387
    @vdub62387 27 днів тому

    Only issue i had playing Spriest was lack of aoe. Do they have better aoe now?

    • @liamdavies2823
      @liamdavies2823 27 днів тому +4

      lol

    • @Publikwow
      @Publikwow  27 днів тому +1

      As you go up in higher keys shadow does really well in AoE and that is still true in the war within. Lower keys should feel better with voidweaver as well

  • @Pb-bs3ii
    @Pb-bs3ii 25 днів тому

    Mind spike ruined the class fantasy aspect of spriest. Honestly, Spike in season 1 DF was good. It was only used when you proc'd it. Proc'd abilities or just proc'd mind blast was able to be cast without interrupting flay's channel.
    Season 1 DF was the best build spriests had.

    • @Publikwow
      @Publikwow  23 дні тому

      Yeah I really think they should just remove it at this point

  • @Elbereth_TV
    @Elbereth_TV 21 день тому

    literally just make voidweaver into 7.0 shadow... it's SOOOOO easy to make it AMAZING again

  • @DaveTV12
    @DaveTV12 26 днів тому

    Mind Spike sucks. Mind Flay FTW

  • @madsgg2769
    @madsgg2769 27 днів тому +3

    Gotta find a new intro man, this aint it.

    • @fishtacos007
      @fishtacos007 27 днів тому

      Where's your intro?

    • @madsgg2769
      @madsgg2769 27 днів тому

      @@fishtacos007 ?

    • @itsheirapparent
      @itsheirapparent 27 днів тому +4

      Gotta find a new comment man, this aint it

    • @madsgg2769
      @madsgg2769 26 днів тому

      @@itsheirapparent Do you like his intro? What's good about it? The music? That it's alot louder than the rest of the video?

  • @kayn7171
    @kayn7171 27 днів тому

    reminds me of BfA where they did that too and everyone hated it

    • @Untou4
      @Untou4 26 днів тому

      before bfa launch they openly admitted they ran out of time and promised to fix shadow by .1 patch, which they never really did imo, i remember leveling as disc cuz it did more damage and could survive if i accidentally pulled more than one mob as the same time, it was a complete shitshow, wasn't it?