Getting a grammarly ad that says over-earnestly “when you write, your tone influences how readers respond” while reading a comment that just says “male gregnancy”
You're going to keep hammering us with this message, aren't you? Fuck, now I feel obligated on grounds of our parasocial relationship to start making art.
First you turn me into a political weirdo that likes to reflect on "society" and now you're trying to drag me into the art pipeline. I'm not sure if I should be amazed or concerned, either way I'm willing to go along on the ride.
Something that helped me a lot, unironically, was making a Tumblr account. It seems like it would just be yet another stream to consoom but it really is motivating seeing everyone else being creative together.
everyone is telling me that jreg boosted the saturation on the left side of the video to make the whiteboard look better but i know for certain he ate hot cheetos and tried to cover it up on the right side
I feel that execution is like 90% of it. As a storyteller, I have a seemingly endless ability to create profound and unique ideas that are far outside all the recycled, generic things that make up the bulk of popular media, but my ability to execute these ideas is still at the mediocre stage. Yet all these channels about storytelling hardly ever talk about the execution step, they mainly just talk about how to formulate a good plot, characters, worldbuilding, etc (stuff in the initial "idea" phase). I guess the ability to execute just has to be learned through practice.
yo... i see this pattern with basically all my artist friends, no matter if they are painters, designers, writers... and i am always like "oh honey, stop doubting yourself, yeah, you may hate it now, but keep going, it'll get better!" and i TRUELY believe that for them ... and yet AND YET i find myself RIGHT NOW in the "i should give up, this isn't worth it, i will never make this story good" stage, and i did not recognise it AT ALL i truely believed i should give up i won't, couse i saw this video i might be at that point again in a few weeks, and i really hope i can remember this video then, so i won't give up
I run a robotics nonprofit with some friends from college. This project has meant everything to me, and we cultivated a community together to make literally all aspects of life on that college campus better for engineering students. The roadblocks we've faced as a team and the evolution of the project had us going through this cycle many many times, and I have to say I'm very happy to see someone tackle the topic of "how to literally do anything ever at all" I think one of the things that should be mentioned is the process of relinquishing control of an idea or real project when it's proper time to, I know this doesn't apply as much in art because it's mostly just a single artist making something, but I've noticed people have issues letting their ideas go and change a bit without their input, and that's usually where apprehensiveness towards completion and public release of ideas comes from, at least for us robot building folks out here.
I think it's just a high contrast filter on the left hand side to make the text stand out from the whiteboard more. I like how he put the filter on at the wrong angle. Whether deliberately or not, it makes a little micro-lesson clear: it doesn't need to look perfect if it gets the point across.
This got me thinking, you know when they say "failure is part of success" or something like that, well its true. You must accept to have a problem to resolve the problem. If you didn't have a problem, you would be good.
Thanks J regulator, I am a music producer and I havent finished a project in ages, I really needed this. Thank you for the fleeting sense of motivation that will dissapate right after I move to the next video. And hey, maybe I will even stumble on a sub-educational video about music production and feel even more good about myself wasting time
I had never really made anything or posted anything in the past, but since counter strike 2 came out no one had remade the obscure map I played to practice my aim in csgo, I just decided to do it myself. Taught myself the basics of the hammer map editor, made the first version which worked but was kinda basic and not super pretty, got feedback, kept updating it and improving at using the software, and now after 3 months it is infinitely better than it was in the past, and it has like a million downloads! I still feel empty inside though lmao, the numbers never really mean anything
yo what map was this i used to play and practice cs alot and went through a good amount of maps just curious if i know the map you are talking about lmao
@@Connoroh_8 aim_rush, its basically aim_beat from csgo but with about 30x the polish lmao, I think the aim_beat guy had about 10 hours logged in the source sdk, I'm probably at about 300 hours on that map
i've had the pleasure to have enjoyed the process even more than the idea-having lately. seeing my stuff get solidified is really nice, and my head is already so much of a mess that thinking through my ideas is really ass
Wait, that's fun too? Shit. Who would have thought? I honestly preferred the satisfaction of coming up with smart or smug ideas and then never doing anything with it out of the fear of effort or completely failing whatever idea I concocted in my tiny monkey brain. Now I feel foolish.
@@bremcurt9514u dont sound like a fun person to be around my comment was mostly in response to greggy saying having the idea is the most exciting part for him, which isn't the case for me but well if youre not being sarcastic then yeah it can be pretty fun too
I have always found the ideas to be the least interesting part of the process. Everyone has good ideas, ideas are cheap, ideas are boring. Finishing projects is how you elevate those ideas into something interesting.
I think it's really underrated to just know that at least *one* other person will see your work and actually consider it. Sure we make art for ourselves, and ymmv for the "pure expression" / "idea communication and resonance" spectrum, but ultimately it just sucks to spend hours, days, months, or even years on something only to have yourself to recognize its existence. And yeah yeah, external validation is cringe and you should look in a mirror and tell yourself "hey good job doing that thing" repeatedly until you die, as you present projects to a dearth of other attentive eyeballs. But like... it'd be kinda sorta nice sometimes to not feel like the entire world is simultaneously indifferent to you while existing exclusively inside your head. This is why sending stuff off for actual publication feels so essential in developing authorial resilience: rejection slips feel like haptic feedback for putting something on a desk somewhere. Eventually they might even have notes from humans on them. TLDR: Writing groups, a confidant to review work, editors for publications, etc. Some kind of quantifiable presence for your work in the lives of others can ground you in the reality that getting it done means something.
False, external validation isn't cringe, read Hegel and books on Ancient Greek society. The public and society are the point, it is what there is. Nietzsche hates it, but he's a wuss.
"Something is wrong with me" - this is me approx four to six weeks deep into a writing project, when it's lost its newness and become routine. Sometimes I'm actually psychotic. Like you said, it's not the project, these things existed in me and are just bubbling up. But I always hit that point where things get grindy and I want to run away screaming. The trick is to enjoy routine work, which I don't, but I can fool myself into it if I take it a day at a time. Good breakdown, mine is very similar, I'm also pretty neurotic, and I still have to perfect the "posting" bit - I'm afraid to share my work with a wider audience than myself or the person paying me to create.
Honestly, I've gotten a lot out of these videos. Specifically the distinction between what you envision and what the thing will become. I've started songs and then stopped them because I had a specific idea of where I wanted the song to go, and then I'd end up struggling trying to fit it in that box. After watching one of his recent videos, I decided to just dig up one of those ideas and just finish it. See where it goes, basically. And it turned out pretty damn good I think. Not what I had in mind, but sometimes reality will give you something better than you had in your head.
00:00 🎨 The creative process involves transitioning from abstract ideas to tangible reality through stages like scripting, filming, and editing. 01:41 💡 The discomfort of seeing discrepancies between initial ideas and reality is a normal part of the creative process, not a sign of personal failure. 02:09 🛑 Various points during creation offer opportunities to bail out, but pushing through discomfort is crucial for artistic growth. 03:45 ⚰ Abandoning projects prematurely can lead to a pattern of giving up, hindering creative development. 05:10 📤 Completing and sharing creative work allows for feedback, essential for growth and perspective. 06:07 🔄 Artistic continuity develops through the iterative process of creation, offering insight into personal growth over time. 07:00 🤷♂ While it's okay to abandon some ideas, persisting through flaws leads to valuable outcomes, emphasizing the importance of effort over the initial concept.
My creative process: 1 have ideas 2 think about ideas for a while 3 maybe try to make an idea real 4 wow making things is way less fun than thinking about them 5 this is nothing like it was in my head this sucks 6 repeat
If I could have a machine that turns spontaneous music ideas in my head directly into mp3. I would make insanely cool songs. I don’t think I’ve ever once come close to translating a music idea in my head faithfully into reality.
Interesting is the idea of pacing work. On my videos I barely work on something for a while, making slight edits until the time I work on it exponentially increases and I obsessively work until the idea is cranked out. It's probably because the validation of having a baseline is there. It's easy to edit audio, but then visual start from nothing and it's like back to the start. When you already have a tangible starting point it makes it so much easier to work on.
dk if you will read this but all of your videos about art resonate very deeply with my process as a researcher, thanks for giving me something to relate to (I make AIs that take people's jobs, the process is excruciating)
Very happy to see this iteration/generation of your artistic output. Meta in the sense that it strips away the art back to the bare bones process. Very helpful for new creatives.
I think working on multiple projects at once is actually pretty productive. You can achieve an anti-procrastination loop, as long as you limit the number of projects you have going. Two projects is good. When you're sick of one you can go to the other.
When I'm "haunted" by ideas I gave up, I don't feel sad. I feel happy remembering the thing I thought would be fun, but decided not to go through with. But I'm not a professional artist, I just make stuff for fun. I wonder if that's maybe the difference between amateurs and pros?
This was a great one, good advise. The only thing I think you never talked about in any videos, is making art with other people. I would say the difference is that your idea then doesn't just clash with reality, but also compromises on competing visions and sometimes you are not the parent of the idea, but the nurse.
Feel working with other people if they are as unexperienced with getting an idea done eventually becomes an excuse to not realize, feel early on you must get comfortable making stuff yourself before you work with others and if you do they should have a strong bias to action because then it becomes a situation of “oh i haven’t finished this because of so-and-so” rather than just being able to do it yourself. Making art is easing the means to the point that you have no excuse to not do it, any hurdles you spot you try to fix or completely get rid of them in order to fill up the percentage bar. Like wanting to form a band to make music but saying “oh I don’t know anyone who wants to form a band, guess I can’t make music” instead of just learning instruments yourself and starting solo with recording and releasing stuff.
Hey it's a pretty good metaphor: Women create life and men create life through art. I just said that and it sounded pretty cool so it must have some merit
Hey Greg do you have any advice for someone who is too busy producing ideas to communicate any of them effectively to other human beings, or who gets discouraged from communicating them to other human beings because in past attempts they respond with a ear-piercing harpy cry that makes me want to never talk to other humans again? Thanks for your cool and awesome response in advance! Keep Gregging it up!
IDK about art but in business I've heard that value is idea times execution, so execution and idea are both force multipliers. A bad idea with a really amazing execution will still perform mediocre, and a mediocre idea with decent execution will still be pretty decent, while a good idea with a pathetic execution will produce some value, but barely.
I don't know man... I kind of go through the complete opposite. I start with something pretty 'who gives a shit', but I tear it down, crystalize it, and layer it so many Goddamn times that it becomes a monolith.
I can't seem to find the link to your "How to make money with Ideas" dream course! Or the link to the "ideas guys funding ideas guys" where you pay a small fee to help one ideas guy who came before you, so that he can realize his idea. And then after he gets famous out of his idea, and brings awareness to the project, then someone new can help fund YOUR idea.
the fetus ghosts do not haunt me. if an idea is good then why havent i made it? check mate. i dont have time for every idea like when i wanted to make a plushie of one character, it doesnt haunt me, but now i wanna make a plushie of a different character, and i will only stop having this line of ideas when i see how difficult it is, but it doesnt really bother me bc im always like "yeah ill make a plushie some day" i dont get haunted by things i already started doing because i upload wips, or repurpouse them. never waste
i get haunted by things i uploaded and got views but i couldve done better, if i had known it would get such an audience, WHICH IS IRONIC bc this way i only get critical of my best work. but this way i at least get myself thinking about it so that i can improve on what people already like, and i guess figure out my style, instead of associating with my worst work on the basis of sunken cost fallacy
im less of the 'i want to keep remaking this over and over and never post' kind of artist and more the 'thats a neat idea' 'thats a neat idea' 'thats a neat idea' kind :/
I think exactly like this. i have too many miscarriage's. Do you have a method of revisiting and reviving old dead children? maybe a oracle or someone i can talk to or something?
this is why i made a video about Trolls. im gonna come back in two weeks to check if i actually think it's okay past the baseline fact that i managed to take an idea all the way through this process
Getting a grammarly ad that says over-earnestly “when you write, your tone influences how readers respond” while reading a comment that just says “male gregnancy”
PPPFFFFFFTTTTT
m-greg
male gregnancy
m-greg
I liked this as soon as I read it and only now four minutes into the video I get the joke
If medical science progresses enough to the point this can become a reality, that would be morbidly terrifying. Jreg Army would be insane
You're going to keep hammering us with this message, aren't you? Fuck, now I feel obligated on grounds of our parasocial relationship to start making art.
First you turn me into a political weirdo that likes to reflect on "society" and now you're trying to drag me into the art pipeline. I'm not sure if I should be amazed or concerned, either way I'm willing to go along on the ride.
literally same
@@bremcurt9514 Unironically the exact same happened and is currently happening to me, wth
Get in, loser. We're making bangers.
Something that helped me a lot, unironically, was making a Tumblr account. It seems like it would just be yet another stream to consoom but it really is motivating seeing everyone else being creative together.
I have so many fetuses that I think I've just cryogenically frozen tbh
Every time I see one of your comments, it makes my day just a little bit brighter.
@@normanclatcher Thanks, dude, that means more than you know. 😅😊
One of the best comments here
You'll be a great mother
Mom said it's _my_ turn to be the malewife...
Pro art tip: it is okay for your art project to have warts if it is about a cool witch or something. Perhaps a hag even
Zach Hadel kinda comment
Oliver Cromwell moment.
everyone is telling me that jreg boosted the saturation on the left side of the video to make the whiteboard look better but i know for certain he ate hot cheetos and tried to cover it up on the right side
I thought his hand looked like that because of the red ink he used or something lol, this makes a lot more sense
ketchup
i watched a large portion of this video just trying to see if he did and didnt absorb any information from this video
This just goes to show how important execution is when it comes to ANY form of art
every aspect is so important too. like you could make the best album ever and just have an average/shitty album cover and no one would hear it
I feel that execution is like 90% of it. As a storyteller, I have a seemingly endless ability to create profound and unique ideas that are far outside all the recycled, generic things that make up the bulk of popular media, but my ability to execute these ideas is still at the mediocre stage.
Yet all these channels about storytelling hardly ever talk about the execution step, they mainly just talk about how to formulate a good plot, characters, worldbuilding, etc (stuff in the initial "idea" phase). I guess the ability to execute just has to be learned through practice.
@@thenew4559 interesting. It’s almost as the execution can’t be taught but more about building the intuition through experience
yo... i see this pattern with basically all my artist friends, no matter if they are painters, designers, writers... and i am always like "oh honey, stop doubting yourself, yeah, you may hate it now, but keep going, it'll get better!" and i TRUELY believe that for them
...
and yet
AND YET i find myself RIGHT NOW in the "i should give up, this isn't worth it, i will never make this story good" stage, and i did not recognise it AT ALL
i truely believed i should give up
i won't, couse i saw this video
i might be at that point again in a few weeks, and i really hope i can remember this video then, so i won't give up
I run a robotics nonprofit with some friends from college. This project has meant everything to me, and we cultivated a community together to make literally all aspects of life on that college campus better for engineering students. The roadblocks we've faced as a team and the evolution of the project had us going through this cycle many many times, and I have to say I'm very happy to see someone tackle the topic of "how to literally do anything ever at all"
I think one of the things that should be mentioned is the process of relinquishing control of an idea or real project when it's proper time to, I know this doesn't apply as much in art because it's mostly just a single artist making something, but I've noticed people have issues letting their ideas go and change a bit without their input, and that's usually where apprehensiveness towards completion and public release of ideas comes from, at least for us robot building folks out here.
this is two camera shots stitched together, that's really funny
yeah what is going on? I don't mind but lol
I think it's just a high contrast filter on the left hand side to make the text stand out from the whiteboard more. I like how he put the filter on at the wrong angle. Whether deliberately or not, it makes a little micro-lesson clear: it doesn't need to look perfect if it gets the point across.
yea its one shot with half a filter
This got me thinking, you know when they say "failure is part of success" or something like that, well its true. You must accept to have a problem to resolve the problem. If you didn't have a problem, you would be good.
Thanks J regulator, I am a music producer and I havent finished a project in ages, I really needed this. Thank you for the fleeting sense of motivation that will dissapate right after I move to the next video.
And hey, maybe I will even stumble on a sub-educational video about music production and feel even more good about myself wasting time
I had never really made anything or posted anything in the past, but since counter strike 2 came out no one had remade the obscure map I played to practice my aim in csgo, I just decided to do it myself.
Taught myself the basics of the hammer map editor, made the first version which worked but was kinda basic and not super pretty, got feedback, kept updating it and improving at using the software, and now after 3 months it is infinitely better than it was in the past, and it has like a million downloads!
I still feel empty inside though lmao, the numbers never really mean anything
thank you for your service
@@Killzone626 thanks dad 🙃
yo what map was this i used to play and practice cs alot and went through a good amount of maps just curious if i know the map you are talking about lmao
@@Connoroh_8 aim_rush, its basically aim_beat from csgo but with about 30x the polish lmao, I think the aim_beat guy had about 10 hours logged in the source sdk, I'm probably at about 300 hours on that map
i've had the pleasure to have enjoyed the process even more than the idea-having lately. seeing my stuff get solidified is really nice, and my head is already so much of a mess that thinking through my ideas is really ass
Wait, that's fun too? Shit. Who would have thought?
I honestly preferred the satisfaction of coming up with smart or smug ideas and then never doing anything with it out of the fear of effort or completely failing whatever idea I concocted in my tiny monkey brain. Now I feel foolish.
@@bremcurt9514u dont sound like a fun person to be around
my comment was mostly in response to greggy saying having the idea is the most exciting part for him, which isn't the case for me
but well if youre not being sarcastic then yeah it can be pretty fun too
I have always found the ideas to be the least interesting part of the process. Everyone has good ideas, ideas are cheap, ideas are boring. Finishing projects is how you elevate those ideas into something interesting.
@@thirachi5836 I was talking about myself.
Thank you in advance before I even watch the video Greg
I think it's really underrated to just know that at least *one* other person will see your work and actually consider it. Sure we make art for ourselves, and ymmv for the "pure expression" / "idea communication and resonance" spectrum, but ultimately it just sucks to spend hours, days, months, or even years on something only to have yourself to recognize its existence.
And yeah yeah, external validation is cringe and you should look in a mirror and tell yourself "hey good job doing that thing" repeatedly until you die, as you present projects to a dearth of other attentive eyeballs. But like... it'd be kinda sorta nice sometimes to not feel like the entire world is simultaneously indifferent to you while existing exclusively inside your head.
This is why sending stuff off for actual publication feels so essential in developing authorial resilience: rejection slips feel like haptic feedback for putting something on a desk somewhere. Eventually they might even have notes from humans on them.
TLDR: Writing groups, a confidant to review work, editors for publications, etc. Some kind of quantifiable presence for your work in the lives of others can ground you in the reality that getting it done means something.
False, external validation isn't cringe, read Hegel and books on Ancient Greek society. The public and society are the point, it is what there is. Nietzsche hates it, but he's a wuss.
This couldn't have been posted at a better time
The best psychiatrist on the internet.
needs more meth
3:46 Kojima explaining his vision for Death Stranding
After all the videos ive watched, hours and hours, this is the only one that made me not want to give up. Great style, thanks!!
an app that makes you a baby again
Yesn'tn't.
8:49 Holy sh-t did I just watch a 9 minute ad? It's so joever
"Something is wrong with me" - this is me approx four to six weeks deep into a writing project, when it's lost its newness and become routine. Sometimes I'm actually psychotic. Like you said, it's not the project, these things existed in me and are just bubbling up. But I always hit that point where things get grindy and I want to run away screaming. The trick is to enjoy routine work, which I don't, but I can fool myself into it if I take it a day at a time.
Good breakdown, mine is very similar, I'm also pretty neurotic, and I still have to perfect the "posting" bit - I'm afraid to share my work with a wider audience than myself or the person paying me to create.
Honestly, I've gotten a lot out of these videos. Specifically the distinction between what you envision and what the thing will become. I've started songs and then stopped them because I had a specific idea of where I wanted the song to go, and then I'd end up struggling trying to fit it in that box. After watching one of his recent videos, I decided to just dig up one of those ideas and just finish it. See where it goes, basically. And it turned out pretty damn good I think. Not what I had in mind, but sometimes reality will give you something better than you had in your head.
I love when people sketch out odeas to the point it looks like mad scribbling
Ah so I am essentially the battered wife who got a miscarriage, packed up and said 'never again'
00:00 🎨 The creative process involves transitioning from abstract ideas to tangible reality through stages like scripting, filming, and editing.
01:41 💡 The discomfort of seeing discrepancies between initial ideas and reality is a normal part of the creative process, not a sign of personal failure.
02:09 🛑 Various points during creation offer opportunities to bail out, but pushing through discomfort is crucial for artistic growth.
03:45 ⚰ Abandoning projects prematurely can lead to a pattern of giving up, hindering creative development.
05:10 📤 Completing and sharing creative work allows for feedback, essential for growth and perspective.
06:07 🔄 Artistic continuity develops through the iterative process of creation, offering insight into personal growth over time.
07:00 🤷♂ While it's okay to abandon some ideas, persisting through flaws leads to valuable outcomes, emphasizing the importance of effort over the initial concept.
The dead fetus of my jinx cosplay haunts me
My creative process:
1 have ideas
2 think about ideas for a while
3 maybe try to make an idea real
4 wow making things is way less fun than thinking about them
5 this is nothing like it was in my head this sucks
6 repeat
Thank you Greg Lynch, very cool
thanks for the 8:57 min break from making art :)
If I could have a machine that turns spontaneous music ideas in my head directly into mp3. I would make insanely cool songs. I don’t think I’ve ever once come close to translating a music idea in my head faithfully into reality.
Thanks for this, helps to know this is a universal experience
more like jpreg am i right fellas
joint photographic experts group
Japanese Regulatory committee, assemble-!
Interesting is the idea of pacing work. On my videos I barely work on something for a while, making slight edits until the time I work on it exponentially increases and I obsessively work until the idea is cranked out.
It's probably because the validation of having a baseline is there. It's easy to edit audio, but then visual start from nothing and it's like back to the start. When you already have a tangible starting point it makes it so much easier to work on.
I love that your hands look bloody
0:30 ayo no way, Hegel thinking concretely!
Greg, you NAILED THIS. Keep it UP, man ❤🔥❤🔥❤🔥❤🔥❤🔥
2:00 Phenomenology of Spirit: Virtue and the way of the world
If only we could become the shadows in plato's cave
7:40 Please sacrifice yourself at the cult of Industriousness*😩😩
*The Conscientiousness aspect of "grit"
i love these videos on the intricacies of the creative process so much. you capture and articulate the exact feelings and experiences so well
dk if you will read this but all of your videos about art resonate very deeply with my process as a researcher, thanks for giving me something to relate to (I make AIs that take people's jobs, the process is excruciating)
Very happy to see this iteration/generation of your artistic output. Meta in the sense that it strips away the art back to the bare bones process. Very helpful for new creatives.
1:40 Phenomenology of Spirit: The law of the heart, and the insanity of self-conceit
Making ideas real (schizophrenic style):
"Ideas are already real! You think your puny meat brain can contain them?"
Wait, this is your second channel? JFC this is Noah all over again.
I think working on multiple projects at once is actually pretty productive. You can achieve an anti-procrastination loop, as long as you limit the number of projects you have going. Two projects is good. When you're sick of one you can go to the other.
hey, its me, the guy you've been talking to this whole time
Heard the give up phase called the valley of despair.... which is where my life is right now.
jreggy ur so real for this chief
Going full Lady Mac(greg)beth in this video
I'm gonna be an artist.
It feels nice to type it out 🙂
What kind
Go for it dude
Holy Shit this is so relatable
is the video like x1.05 sped up
4:47 Ah yes, that is why I flood and spam everyone in the DMs until they block me. I call that "the creative process of learning to become a writer."
I really needed this. Thank you 🎉
When I'm "haunted" by ideas I gave up, I don't feel sad. I feel happy remembering the thing I thought would be fun, but decided not to go through with. But I'm not a professional artist, I just make stuff for fun. I wonder if that's maybe the difference between amateurs and pros?
1:23 I didn’t realize how badly I needed to hear this. 😭🖤
This was a great one, good advise. The only thing I think you never talked about in any videos, is making art with other people. I would say the difference is that your idea then doesn't just clash with reality, but also compromises on competing visions and sometimes you are not the parent of the idea, but the nurse.
Feel working with other people if they are as unexperienced with getting an idea done eventually becomes an excuse to not realize, feel early on you must get comfortable making stuff yourself before you work with others and if you do they should have a strong bias to action because then it becomes a situation of “oh i haven’t finished this because of so-and-so” rather than just being able to do it yourself.
Making art is easing the means to the point that you have no excuse to not do it, any hurdles you spot you try to fix or completely get rid of them in order to fill up the percentage bar. Like wanting to form a band to make music but saying “oh I don’t know anyone who wants to form a band, guess I can’t make music” instead of just learning instruments yourself and starting solo with recording and releasing stuff.
Ive never wrote a script that sounded like me when I read it
That's interesting, because whenever I write a character, its basically just me, in some form or another.
@@humanname6534 I want it to sound like me. But I don't write in the way I would speak.
Maybe try drafting some stuff in a recording app instead? These days a lot of them will transcribe it for you and you can then piece together a script
um excuse me fine sir the past perfect participle of wrote is written
But where is it written?
Your Diary of a Wimpy Kid artstyle. it is apt
Those little doodles of yourself are really cute!
being haunted by dead fetuses feels too real
high neuroticism be like BRAIIIIIIIIIIIIINS
This is just Kabbalah for the artistic process
lol
whenever your hands go to the left side it looks like they're stained with blood or you've just eaten hot cheetos
thank you Greg for talking to ME
I can't believe Greg Guevara released Episode 2 of The Amazing Digital Circus on his channel first!
Hey it's a pretty good metaphor: Women create life and men create life through art. I just said that and it sounded pretty cool so it must have some merit
suggests women can't create art (and conversely men can't create life) - Mary Shelley would like a word with you about responsible parenting and art
@@chillcreep4926 Yerp I am a freaking mysonigist you actually got the message haha
Hey Greg do you have any advice for someone who is too busy producing ideas to communicate any of them effectively to other human beings, or who gets discouraged from communicating them to other human beings because in past attempts they respond with a ear-piercing harpy cry that makes me want to never talk to other humans again? Thanks for your cool and awesome response in advance! Keep Gregging it up!
IDK about art but in business I've heard that value is idea times execution, so execution and idea are both force multipliers. A bad idea with a really amazing execution will still perform mediocre, and a mediocre idea with decent execution will still be pretty decent, while a good idea with a pathetic execution will produce some value, but barely.
Make something small before your magnum opus and compound up to bigger stuff
6:03 Can you do a video on artistic continuity?
good idea
I don't know man... I kind of go through the complete opposite.
I start with something pretty 'who gives a shit', but I tear it down, crystalize it, and layer it so many Goddamn times that it becomes a monolith.
idk if u even care man but these are genuinely helpful so thanks
i had the exact same thought about ideas being fetuses dying in the womb
Looking shiny like a boiled egg, happy to see the blackpill skincare advice helped lol
@TwisterTornado im referencing a horseshoe theory podcast episode
All your videos are halfway between interesting and concerning. I'm scared to watch but can't look away!
I can't seem to find the link to your "How to make money with Ideas" dream course!
Or the link to the "ideas guys funding ideas guys" where you pay a small fee to help one ideas guy who came before you, so that he can realize his idea. And then after he gets famous out of his idea, and brings awareness to the project, then someone new can help fund YOUR idea.
This is exactly what I needed
There's nothing wrong with me, it's the world that is wrong.
the fetus ghosts do not haunt me. if an idea is good then why havent i made it? check mate. i dont have time for every idea
like when i wanted to make a plushie of one character, it doesnt haunt me, but now i wanna make a plushie of a different character, and i will only stop having this line of ideas when i see how difficult it is, but it doesnt really bother me bc im always like "yeah ill make a plushie some day"
i dont get haunted by things i already started doing because i upload wips, or repurpouse them. never waste
i get haunted by things i uploaded and got views but i couldve done better, if i had known it would get such an audience, WHICH IS IRONIC bc this way i only get critical of my best work. but this way i at least get myself thinking about it so that i can improve on what people already like, and i guess figure out my style, instead of associating with my worst work on the basis of sunken cost fallacy
i think when rick rubin dies you'll wake up and look down and have his beard and body
im less of the 'i want to keep remaking this over and over and never post' kind of artist and more the 'thats a neat idea' 'thats a neat idea' 'thats a neat idea' kind :/
For me it started as edgy sui**dal politic core and now it is a man in an apartment with art tutorials and I am not complaining.
The lighting and shadow give this video a warm? tone and I love that.
I think exactly like this. i have too many miscarriage's. Do you have a method of revisiting and reviving old dead children? maybe a oracle or someone i can talk to or something?
profound. nuff said
i need fertility treatment for my idea womb
this is why i made a video about Trolls. im gonna come back in two weeks to check if i actually think it's okay past the baseline fact that i managed to take an idea all the way through this process
Loved it. Also sometimes I feel like you and Delaney Rowe could be related somehow
You simply get it…
Very good
the line of color correction is across the center of the screen is distracting. but i see why you did it.
You get it
jreg why did you increase the saturation on the left side of the shot it makes your hands look like they have blood on them
Oooh, So all my incoherent and seemingly unrelated ideas have a name? "Creative process"? That's sick!
It's only a creative process if you actually create something by the end of it.
This guy looks a lot like that jreg guy
They either die in your womb or they die in your hard drive. Or they die out in the wild.