Just found your channel and I’m loving the input on the white forest deck and thank you for showing how you can play other engines in it and I will be playing this once sd comes out
Subversion saved my behind against Ryzeals so many times, it's not even funny. :O Most Ryzeal players I'm seeing are siding prohibition against Eclipse.
copy pasting from my other reply: i think its fine but typically thats in decks with much lower wf card counts in the main and just using it as a way to bridge through a different engine since se, wf, az all work with each other, id rather build the deck in a completely different way so that i want to draw the actual engine and not rely on a choke point also, astellar is debatably the worst wf card without toys, since a single hand trap there is extremely effective - so i prefer to play with other parts of the deck more also, since astellar cant bring itself back if a monster card is sent, sending the temple is risky cuz you have no insurance policy for ip if flamberge is stopped i think its a glass canon strategy
@@BimYGOwhat would you suggest to play when azamina lvl 2 is not released yet. For my locals i want to play it and want to get comfortable with it. I am in the disc if that helps for a list
@@alainvandamme972 i would probably stitll play 3 wanted/3 witch/1 deception with a large toy engine and power spells+droll. if power spells arent good at your locals you might have a much harder time when you lose the dice roll but imo its only okay to play hand traps instead pre CRBR because one or two hand traps will trade decently with current snake eyes (for example) but completely lose to ryzeal
@ thanks for the feedback. I dint have thrusts. I have posted my list in disc. Maybe you can provide feedback there. Only if you find the time :). The thing is why i play SE is its small and can make fucho. Shifter is a thing at our local. I also considered the spright with mannequin but that feels worse
@Bim Will you also cover a WF Azamina list, so without the SE portion? I see some tops of both variants in the OCG, although the SE version seems to top a bit more.
hey bim I wanted to ask if running chicken game is worth it on wf since it basically lets you draw one card and also gives you a free body for wf effects, I think it's pretty dope (you can also run it with set rotation to give your opponent secret village of spellcasters and have chicken game for yourself and you basically lock him from using spell cards)
most wf lists already have issues with non engine space, so having an upstart goblin type card doesnt help that problem. i t hink the ideal type of card for that slot, just for example, is something like pressured planet, since it gives you an actual useful body and then remains on field as fodder without conflicting with another field spell
not worth it to give up level 8s that already do useful things for one additional interruption imo. would be better if you were on the horus engine. flamberge should be a standard part of the endboard imo unless you are playing those rank 8s as a meta call
Any reason why you arent running Sprind? If your only starter is snake eye, that allows you to bridge into Astellar making the rest of the WF Azamina part live.
i think its fine but typically thats in decks with much lower wf card counts in the main and just using it as a way to bridge through a different engine since se, wf, az all work with each other, id rather build the deck in a completely different way so that i want to draw the actual engine and not rely on a choke point also, astellar is debatably the worst wf card without toys, since a single hand trap there is extremely effective - so i prefer to play with other parts of the deck more also, since astellar cant bring itself back if a monster card is sent, sending the temple is risky cuz you have no insurance policy for ip if flamberge is stopped i think its a glass canon strategy
@BimYGO That is valid input, even with testing I personally ended up cutting SE to put more space for more Non Engine. I dont know when the Magistus support will be out but I have experimented with them since Spoon is a 1 card starter that can net you Invoked Mechaba and a fodder for WF effects to go off.
combining this many engines often causes a situation where there isnt an optimal synchro/link climb with a certain combination of bodies - but that is solved by closed heaven being generic.
i think wf azamina with toys would be a very solid alternative - but it loses to the same droll/shifter/charmies so its more of a sidegrade in terms of playing into non engine. the version with snake eyes has better main deck ceiling and better ratio of starter cards but a less flexible extra deck
I felt that "cringe as hell" line BIM. LOL However, i might try this variant... I tried a AZA SE FS deck list and didn't like the 4-5 bricks the deck required. Felt bad drawing 1-2 constantly, but that's just me personally.
i think in the build ive shown you could play it without temple or se diabell to cut two of the non starter cards and youd be on less bricks but flamberge, hallowed, unleashing for example would still be mandatory
its still good, but so is unleashing. there isnt space or even a need for both, though technically you could resolve both in the same turn, though that would be more realistic post siding. in terms of bad draws either side of the dice roll i think its not acceptable to play both
it will play into boards slightly better playing more engines than usual which dont conflict with each other. but the non engine cards will be the most important thing still and thats why i think 10 is the lower end in this version
Just found your channel and I’m loving the input on the white forest deck and thank you for showing how you can play other engines in it and I will be playing this once sd comes out
Well, about the banlist...
its okay for men to cry. and when im done ill post an update
@@BimYGO The deck can also do a lot with just Azamina and White Forest dw
"thats cringe and skilless" - bimygo
Subversion saved my behind against Ryzeals so many times, it's not even funny. :O Most Ryzeal players I'm seeing are siding prohibition against Eclipse.
There is a version running spright sprind to bridge snake eyes into white forest sending astellar from deck to gy
copy pasting from my other reply:
i think its fine but typically thats in decks with much lower wf card counts in the main and just using it as a way to bridge through a different engine
since se, wf, az all work with each other, id rather build the deck in a completely different way so that i want to draw the actual engine and not rely on a choke point
also, astellar is debatably the worst wf card without toys, since a single hand trap there is extremely effective - so i prefer to play with other parts of the deck more
also, since astellar cant bring itself back if a monster card is sent, sending the temple is risky cuz you have no insurance policy for ip if flamberge is stopped
i think its a glass canon strategy
@@BimYGOwhat would you suggest to play when azamina lvl 2 is not released yet. For my locals i want to play it and want to get comfortable with it. I am in the disc if that helps for a list
@@alainvandamme972 i would probably stitll play 3 wanted/3 witch/1 deception with a large toy engine and power spells+droll. if power spells arent good at your locals you might have a much harder time when you lose the dice roll but imo its only okay to play hand traps instead pre CRBR because one or two hand traps will trade decently with current snake eyes (for example) but completely lose to ryzeal
@ thanks for the feedback. I dint have thrusts. I have posted my list in disc. Maybe you can provide feedback there. Only if you find the time :). The thing is why i play SE is its small and can make fucho. Shifter is a thing at our local. I also considered the spright with mannequin but that feels worse
Flameberge on title page! ❤️ they gon get his dumb ass
Would you play Magistus Chorozo as well when it comes out?
id need to test it properly to say
@Bim Will you also cover a WF Azamina list, so without the SE portion? I see some tops of both variants in the OCG, although the SE version seems to top a bit more.
yes!
RIP OSS
hey bim I wanted to ask if running chicken game is worth it on wf since it basically lets you draw one card and also gives you a free body for wf effects, I think it's pretty dope (you can also run it with set rotation to give your opponent secret village of spellcasters and have chicken game for yourself and you basically lock him from using spell cards)
most wf lists already have issues with non engine space, so having an upstart goblin type card doesnt help that problem. i t hink the ideal type of card for that slot, just for example, is something like pressured planet, since it gives you an actual useful body and then remains on field as fodder without conflicting with another field spell
You can also play number 90 of the xyz rank 8 with spell negate. Oak wil send promethean and itself to summon SE diabel
not worth it to give up level 8s that already do useful things for one additional interruption imo. would be better if you were on the horus engine. flamberge should be a standard part of the endboard imo unless you are playing those rank 8s as a meta call
@ thanks for the feedback
Dracostipellias effect is permanent it keeps the counter even if drago leaves the field
The negate is not though and the monster doesn't have a level meaning the counter doesn't do anything.
Any reason why you arent running Sprind? If your only starter is snake eye, that allows you to bridge into Astellar making the rest of the WF Azamina part live.
i think its fine but typically thats in decks with much lower wf card counts in the main and just using it as a way to bridge through a different engine
since se, wf, az all work with each other, id rather build the deck in a completely different way so that i want to draw the actual engine and not rely on a choke point
also, astellar is debatably the worst wf card without toys, since a single hand trap there is extremely effective - so i prefer to play with other parts of the deck more
also, since astellar cant bring itself back if a monster card is sent, sending the temple is risky cuz you have no insurance policy for ip if flamberge is stopped
i think its a glass canon strategy
@BimYGO That is valid input, even with testing I personally ended up cutting SE to put more space for more Non Engine. I dont know when the Magistus support will be out but I have experimented with them since Spoon is a 1 card starter that can net you Invoked Mechaba and a fodder for WF effects to go off.
You still think the fiendsmith package is needed after SUDA?
combining this many engines often causes a situation where there isnt an optimal synchro/link climb with a certain combination of bodies - but that is solved by closed heaven being generic.
Will this be the best version of wf to play post Suda in your opinion ? Any other viable version wo snake eye ?
i think wf azamina with toys would be a very solid alternative - but it loses to the same droll/shifter/charmies so its more of a sidegrade in terms of playing into non engine. the version with snake eyes has better main deck ceiling and better ratio of starter cards but a less flexible extra deck
@BimYGO alright seems pretty reasonable . Is wf azamina toy the best version pre Suda then ?
@@mr.artist4169 probably because they all lose to the same things
I felt that "cringe as hell" line BIM. LOL However, i might try this variant... I tried a AZA SE FS deck list and didn't like the 4-5 bricks the deck required. Felt bad drawing 1-2 constantly, but that's just me personally.
i think in the build ive shown you could play it without temple or se diabell to cut two of the non starter cards and youd be on less bricks but flamberge, hallowed, unleashing for example would still be mandatory
Is woes just not worth playing post SUDA? Card seems like it's always good
its still good, but so is unleashing. there isnt space or even a need for both, though technically you could resolve both in the same turn, though that would be more realistic post siding. in terms of bad draws either side of the dice roll i think its not acceptable to play both
@BimYGO thanks for the reply and thanks for all the great content
I feel like the Deck will still struggle to play into Boards, without significant help from non engine or did something significant change
it will play into boards slightly better playing more engines than usual which dont conflict with each other. but the non engine cards will be the most important thing still and thats why i think 10 is the lower end in this version