to have rey and stellar you need the next: 1: Stage 14 A part 1, do NOT use Kira to defeat Shinn. 2. Stage 14 A part 2, do NOT defeat Shinn at all. 3. Stage 15 A, do NOT take out Shinn, Rey and Talia. 4. Rey and Steller will then join in stage 30 in the fafner route when Minerva shows up to help you guys via event.
Yeah, he hurts people quite bad, but here's the trick: Save all Exhaust for this form, since 1st form won't move at all, or H&R+MAP+2 moves per turn is going to hurt. And surround him with survivable units so that he won't fly around. Once you exhaust him to about 50-60 Will he's just piece of cake. 2x Double Spin Storm, God's Judgement and FO the Great (all /w Hotblood) already chop his 3/4 HP for me, after upgrades of course.
Well, if you talk about the final fight in OG2... these were not "grunts", they were multiple copies of a previous boss, that's why they had so much endurance
These Super Robot Wars games look awesome. I wish they would make more of these in english. Although I think I'd be more interested if these games weren't done SD style. I think that's a weakness for all mech games, Gundam in particular. The cut scene animations for the attacks are pretty sweet though.
@jensbuhler Lololol i know right xDD i mean they go thru all of the trouble of doing all those flashy moves and the enemy just sidesteps it like it was nothing xD
Hummm, is it just me, or this boss (in this video) hates non Gundam Seed Destiny robos? All the Seed units got off with dodging the boss's attacks and everyone else got hit.
In my first game i did everything with my strike freedom in the last 10 stages...definitely u need Eternal,Strike Freedom,and Infinitive Justice only. Full upgrade weps and own with the Full burst of freedom P.S. Dun upgrade freedom,it will be shot be impulse on stage 13. save everything for kira and strike freedom.
well u have to consider that before this you had to fight infinite reinforcements, the first three original bosses and that the 4th boss had 150000hp and regenerated when it reached 50% that's good enough.
The final boss does not look scary at all. I want to see those boss with HP/En Generate, absorb and anti Damage barrier. It needed a special attack [map] that drop every unit hp to 1 (and the grunts finished your units). Why Banpresto cannot make those boss?
yes!: raiking vuking gaiking the two jeegs oo legend fafner mark sein destiny gundam fredoom zoid liger goddannar and other powerfull units a! deploy the core gunner.
to have rey and stellar you need the next:
1: Stage 14 A part 1, do NOT use Kira to defeat Shinn. 2. Stage 14 A part 2, do NOT defeat Shinn at all. 3. Stage 15 A, do NOT take out Shinn, Rey and Talia. 4. Rey and Steller will then join in stage 30 in the fafner route when Minerva shows up to help you guys via event.
Yeah, he hurts people quite bad, but here's the trick:
Save all Exhaust for this form, since 1st form won't move at all, or H&R+MAP+2 moves per turn is going to hurt.
And surround him with survivable units so that he won't fly around.
Once you exhaust him to about 50-60 Will he's just piece of cake.
2x Double Spin Storm, God's Judgement and FO the Great (all /w Hotblood) already chop his 3/4 HP for me, after upgrades of course.
i agree. i used cagali in the akatuski. and she was dealing 5 digit damage by level 45. and i never used her like that before.
A being born form all the negative emotions of an ancient alien race or something of the sort
actually the three orginal characters are dispatched with whoever they are paired with.
Well, if you talk about the final fight in OG2... these were not "grunts", they were multiple copies of a previous boss, that's why they had so much endurance
Yes...you're right about that not only scary but very deadly...
@sixshotx That would a bit unfair and a little cheap especially that map attack unless it can be use once when it's HP is very low.
These Super Robot Wars games look awesome. I wish they would make more of these in english. Although I think I'd be more interested if these games weren't done SD style. I think that's a weakness for all mech games, Gundam in particular. The cut scene animations for the attacks are pretty sweet though.
This boss looks like some RahXephone Dolem
@frantic619
About 36 Chapters, (but it was 48 cuz some chapters had 2 parts)
This is your first SRW game? You have my condolences. Hopefully you can get to the good ones now (every one other than K.)
@sixshotx
Hmm...Perhaps...Maybe the new Game (L) can i hope!
The animations are so much fun.
posibly the name of this boss is LU COBUL (posibli).
I just imagine this boss as being the brother of Grandmaster Gundam.
@DynastyGuy There's a couple srw games that aren't SD.
I think you can launch 20 units except for the 2 og characters that combine.
as it is called the angel? you got a good picture?
They used DBZ sound effects in some places, when they power up.
Wait Only 200000 are you kidding me.
SRW OG2 grunts had over 100000 each, and they threw dozens of them towards the end.
@jensbuhler Lololol i know right xDD i mean they go thru all of the trouble of doing all those flashy moves and the enemy just sidesteps it like it was nothing xD
this guy is the grand master gundam
What do you do after beating the game?
I am soooo importing this beauty.
who is the girl and the boy from 1:20 and and which anime are they from?
SO, Apocolymon in mecha form?
It's kinda freaky that the final boss has kirby dots for eyes and a mouth, I gotta say.
Hummm, is it just me, or this boss (in this video) hates non Gundam Seed Destiny robos? All the Seed units got off with dodging the boss's attacks and everyone else got hit.
super robot war k is what platform
In my first game i did everything with my strike freedom in the last 10 stages...definitely u need Eternal,Strike Freedom,and Infinitive Justice only. Full upgrade weps and own with the Full burst of freedom
P.S. Dun upgrade freedom,it will be shot be impulse on stage 13. save everything for kira and strike freedom.
@cllee88 Fafner in the Azure/Dead Aggressor.
How many chapters are in this game?
The first srw I ever played ~ haha
I Recognize that music actually, and yes it is...
well u have to consider that before this you had to fight infinite reinforcements, the first three original bosses and that the 4th boss had 150000hp and regenerated when it reached 50% that's good enough.
@Garionfeld I don't know why.but you seem like a friendly guy.
those are nothing with strike freedom.1 hit with head gatling.
Some people notice the use of Chrono Trigger music here. Some call this "plagiarism" or "stealing." I call it "awesome"
Wait, you mean Gundam Legend...(00 Legend)
I never get that actually, but i could get that on the second game.
thanks for remind i didnt notice btw freedom pwns
In The Pilot Category, Yes...
Pretty much,yeah.
The Fafners didn't.
The final boss does not look scary at all.
I want to see those boss with HP/En Generate, absorb and anti Damage barrier.
It needed a special attack [map] that drop every unit hp to 1 (and the grunts finished your units). Why Banpresto cannot make those boss?
Can someone help me out with partnering and stuff
Ahh...I see, Thanks...
lolz,i only use kira yamato(strike freedom gundam) to win...............
Compared to the rest of the series, yeah...
yes but the final boss of the w have more
HP and this have onlyy 200000
bah the final boss of the W me like more
yes!:
raiking
vuking
gaiking
the two jeegs
oo legend
fafner mark sein
destiny gundam
fredoom
zoid liger
goddannar
and other
powerfull
units a!
deploy the core gunner.
@GearDendoh264 DS.
in my opinion dark brain is more
scariest.
Nintendo DS
super robot wars K was weak srw W was wayyy better in my opinion