Jump- Keyword Breakdown. Star Wars Legion.
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- Опубліковано 7 лют 2025
- From the RRG:
A unit that has the jump x keyword can perform the jump x
card action. To perform this action, the unit performs a move as
normal. However, the unit can ignore or end its movement on
top of terrain that is height x or lower.
• When a unit performs the jump x card action, treat this
action as a move action.
• When a unit performs the jump x action, measure height
from that unit’s starting position.
• When a unit performs the jump x action, it may end its
movement at any height lower than its starting position,
regardless of the value of x.
• While performing a move with the jump x action, a unit
ignores the effects of difficult terrain.
• The jump x ability also allows a unit to ignore other minis
with a height equal to or lower than x while performing
a move with the jump x action. When doing so, the unit
cannot end its move overlapping the base of a another mini.
The jump x ability can be used any time a unit would
perform a move action or free move action, including while
using the dauntless keyword or when a friendly unit uses
the pulling the strings ability.
• The jump x ability must be used while a panicked unit
attempts to flee the battlefield if it will help the unit flee the
battlefield by the most expeditious route.
These quick explanations are so helpful!
this video was invaluable to my understanding. thx for making it!
Why only 1 jump per round but 2 spur actions ?
Spur is an ability and jump is an action. Like reposition is an ability. Every time a dewback moves they can also perform a free pivot.
@@legionvisualguide2270 Ah! Thanks for clearing that out for me! Thanks!
where did you get your terrian
I made it! Out of pink foam board. And the huts were printed.