Spawning Enemy Pokemon - #13 Multiplayer Pokeclone UE5.2 Tutorial

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  • Опубліковано 7 вер 2024
  • You guys got the last Pokemon Episode to 50 likes and as promised I will be creating the series from scratch bigger and better and hopefully it will include Multiplayer. This will release for the members first and everyone else will get this series in 2024.
    In The Thirteenth Episode we Spawn the Enemy pokemon ready to start battling
    If you enjoyed this episode please consider subscribing. If you want a tutorial created let me know what you need to know in the comments.
    We Also Now have a discord for anyone who needs help! And to start building a community of developers.
    / discord
    Spawning Enemy Pokemon - #13 Multiplayer Pokeclone UE5.2 Tutorial
    #UnrealEngine #Developer #UE5.1 #UE5

КОМЕНТАРІ • 14

  • @drewwitt9287
    @drewwitt9287 Місяць тому +1

    I just finished watching this series through for the first time and I'm looking forward to using what I can for my game (More like halfway between pokemon and paper Mario kinda sorta lol) So quite a few differences I'll have to patchwork but looks like there's tons of useful info in here. Awesome job!!

    • @ue5bpguru538
      @ue5bpguru538  Місяць тому +1

      Glad your finding it useful 😁

  • @MaxSaenz-ux2ro
    @MaxSaenz-ux2ro 2 місяці тому +1

    i was stuck on spawning enemy poke's had to do all from scratch but now its working :)

    • @ue5bpguru538
      @ue5bpguru538  2 місяці тому

      Thats awesome im.glad you got it working 😁

  • @jakespencer917
    @jakespencer917 7 місяців тому +1

    Did we add the seen creature to the dex in accept? I don't recall that. Easy to do but wanted to mention it.

    • @ue5bpguru538
      @ue5bpguru538  7 місяців тому +2

      I have touched on any Pokedex stuff yet! But will add all of that in down the line 😊

    • @jakespencer917
      @jakespencer917 7 місяців тому

      Ah ok, you mentioned in video you were not sure if you had or not yet lol@@ue5bpguru538

  • @stormrungaming
    @stormrungaming 3 місяці тому +1

    SOLVED: My Pokemon Basic Info wasnt connected to the input of the "Set Encounter Info". I now have spawns! Edit------- I dont get a spawn. I rewatched but didnt see where we set the Enemy Team in the battle proxy. I know when we made the variable it was exposed on spawn and instance editable, but I havent done anything with that yet i dont think. I used a sound and traced down the problem. Inside the spawn enemy pokemon function, after it completes the first for each loop with break it does not find a row name. Im thinking its because the Enemy Team is empty but Im not sure

    • @stormrungaming
      @stormrungaming 3 місяці тому +1

      I see a note on the TPC event SPBattleStart that says no value will be given to the enemy team input

    • @stormrungaming
      @stormrungaming 3 місяці тому +1

      nvm, I fixed the Note error by making the input a single then back to array, but still no spawn

    • @ue5bpguru538
      @ue5bpguru538  3 місяці тому

      Maybe join the discord and in the members section show me what you have done as im not sure where the issue lies unless i can see it 😊

    • @stormrungaming
      @stormrungaming 3 місяці тому

      ​@@ue5bpguru538 I got it fixeddd lol it was a simple connection issue.

    • @stormrungaming
      @stormrungaming 3 місяці тому

      @@ue5bpguru538 Thank you so much by the way. at this point in the series I have 3 random souls spawning on the field properly with shinies working. my game is a 3 v 3 rpg like FFX where you have 6 in the party but 3 out at a time. I was able to get this to work by duplicating the code 2 times and putting the battle start at the end. I wouldnt have gotten this far without you, so thank you. I cant wait to see what I get to learn next! lol