To be fair, that build requires enormous skill. Hitting your shots accurately while moving in the air in all directions is vastly more difficult than blasting down on a spirit build.
Pretty sure he did it cuz he killed the seven, was at like 50 hp, and that early in the game you got a quick respawn, so he comes back full health rq instead of buying and using healing rite. Seven also doesn’t get souls for the kill either
Guys stop overanalyzing, he just fucked up since he wasn't paying attention/didn't thought the creep would kill him. He was streaming when this happened
that thing about intesifying magazine proccing faster with fire rate is false. Intesifying magazine doesn't care at all what your fire rate is, it takes exactly 3 seconds to spool up. People take it because it gives a really big boost for its cost.
Kelvin cut is so good dude. Love it. 27:14 I know exactly what you mean. That's something that's weird about this game compared to a traditional moba. At those weird downtimes, in DOTA that would be the time you buy smoke and look for a gank. In league, you go ward hunting and try and catch someone on a rotation. In this game though, there's none of that AND the map is enormous and LoS is cutoff so easily (for good reason since it's a shooter), that you get in this weird situation where you're trying to like... juggle creep waves and look for someone to over extend. Honestly, I wouldn't be surprised if Valve does something to make this point in the game more "interesting"
Holup, idk if I’m thinking too much.. but did he die to the minion after killing the seven just to get a full regen on health? It was too early for him to drop a bag..
They changed yamato so you can't hook and instantly cast an ability. The tech was to basically hook and ult (or 1). The cast of the skill would be over by the time you arrive at the target. Once you latch, unless target disappears (eternal shift, kelvin bubble, teleport, etc) you will always land on the target. This includes going through walls. One thing I don't really get is the lack of headshot booster / headhunter, if you're above them you're kind of always going to shoot in their heads as it's the thing that you're looking at anyway.
I also have to work on the "obviously" thing. Trying to be effective 3 times then deciding to farm is a great benchmark I think. I've been wondering what that cutoff is for some matches.
Ya personally, I would have at least filled the green slots. I think the approach I usually see is that people will rush 1 or 2 tier 3 items, and then fill the rest of their slots
I love the vids man so much to learn. Its been rough the last week I am on a 15 game lose streak... went from matching with phantom and ascendant to matching with archon ... I am trying to understand what am I doing wrong here
Would love an analyze of Dimov's pocket if this is the track your channel is continuing. Also Lash goes Quicksilver Reload because of the damage on Flog to double the healing and it works on multiple targets. I sure people would still buy the item if the reload was removed.
I will say as a gm hitscan, radiant val, faceit 10 player. Chazm has good movement but his aim is exceptional. It's calm I don't think most players can take all the same fights as he does just because his aim is deceptively good.
This is a great playstyle because Lash's ability scaling with spirit items is really bad, his abilities have great base numbers though, and can easily snowball you through early.... I also never thought of just getting 3 points into his 2 ability to just fly really high up and one shot his enemy as an early game tech
In regards to the seven at first wave, i woulda just shoved wave hard to guardian then sewerslide on guardian. Same respawn time as lash, but up on souls and back in lane at full ho
I think you missed so many important things he did in the game. Also hit J or V was it, to enable cursor. This locks the camera to Chazm's POV so we see how he aims. It's disorienting to see the camera not face the direction he is facing. You should also include how he is doing wall jumps and such and why he drops into his own creep waves (to heal). Still, most should notice these things and know how to do advanced movement if they know who Chazm is. Only reason I'm here anyway. Guy is a legend.
Is returning to base in lane just awful? If I'm super low and can't survive in lane without dying and I can't afford or already used healing rite I'll return to base rather than die but I never see anyone return to base I guess it wastes more time but you don't give them the money from dying. Him going in and dying 3 times in a row this is just like my low mmr games lmao. I know this is a gun build but damn he used his ult like twice? Also do you do demo reviews / coaching from viewers?
If the matchup is that bad I'll even go extra Regen, healing rite, and restoration shot. My goal is to live until boost is back. Then try to clear wave and fast home and back.
@@aircatcher6891 I try that, but the speed boost only works one time and by time it's back up lane is over. If it's really bad I'll go all 3 of those but I can still be getting forced out of lane with all three
Are you controlling the camera mid fights? Or is that Chasm positioning the camera ass about and off to the left or right not facing the enemy....kinda jarring and impossible to see what's going on
nice vid a learned a lot but hope for future the camera of player pov gets better most of the time i lean my head to see whats happening PS: that didn't help lmao
I workshopped a flying lash sharpshooter and it's very different than Ambush burst. Very tempting to use 1 as juicy damage but it's more of a movement ability in this build, very effective at it too. I call it Float Sting Lash haha.
I’m honestly kind of on the fence. Early pvp is almost never worth it, you don’t gain much if you win, but you can potentially lose quite a bit of creeps. Then a bit later he dies to creeps in a situation that could be easily avoided. Him farming the lane with 2 more people along around 11-12 munute mark is even more weird - why splitting the souls 3 way - isn’t it better to hit jungle at this point (of which they have plenty btw)? Then at 13minutes he goes on - quite unnecessarily - to initiate on 7 and Bebop (which he might not have seen but still had some time to turn around) on a ROOF of all places that robs Lash of a lot of his dmg (I know he’s going bullet build, but slam is still powerful regardless) and dies while one of the lanes have nobody on it AND is being pushed into his guardian??? I mean, I probably do not understand it due to me being low mmr pleb, but to me some of his decisions feel quite inefficient and outright wrong. Then at 13-30 he goes to the leftmost lane where Haze is already staying, while another lane is free and is being pushed into them, initiates on Shiv while there is almost nobody on the map. “Getting active on the map” should translate to getting advantage, both economical and especially objective-wise. It’s not happening here at all. How much souls did he give up to the enemy in those 3 altercations which were absolutely unnecessary?
Again, don’t get me wrong, he’s movement is amazing and his mechanics in general are very crisp, but macro-wise he did a whooole bunch of weird and sometimes even bad decisions, especially early to mid game.
@@Slash_ER Agreed, he killed Seven under walker early game then backtracks and takes one of the green lanes tier 2 camp. He was 3k ahead of them at that point and they probably could have used the souls. Instead he could've taken two free enemy camps to the left of walker (you can steal these easily) while seven was respawning, putting seven further behind. Seven respawned and instantly took those two camps.
@@Slash_ER Then at 14-40 he respawns, comes back and automatically engages onto a warden that is only 1k below him fairly deep in enemy territory. The Warden had Shiv and Seven both close by who could get back to help. Warden was also leaving lane and had ultimate, so all he had to do was push with Vindicta and secure walker.
I've had harder games on Oracle. Aint no way this is eternus. Seven feeds into aggressive fights 4 times in a row early on, literally no ganks take place before end of laning phase, and the seven didn't use neither a stun nor lighting ball build for early wave clear.
eternus players can make mistakes, especially against other eternus players. that seven wouldn't have fed a player who wasn't eternus. don't trick yourself into thinking the only reason you aren't eternus is because of bad luck, your teammates, or 'mmr hell'.
Wdym aggro pushing, the Lash had 150ish hp and seven was full life, even with a few more items the Lash was extremely greedy and Seven had every right to aggro in all of these early fights. The problem is that chazm is insanely good and tested his limits for hundreds of hours and knows he can get away with it
Chazm's mechanics and teamfighting are great however his itemization, wave management, and macro are horrendous. Lots of Eternus players come from OW/Fortnite/Apex and have little MOBA knowledge.
Cool commentary! Also I don't think this build looks very good, seems fairly complicated to execute, very resource intensive (the way you spend your grapple charges, stamina AND ammo) and ehh... not that rewarding. Gonna stick to my spirit Lash 😅
Clear aimbot when attacking heroes considering his aim is ass against creeps. You can see the clear difference. Hes not in that rank because hes good. Hes cheating + lucky. His poor choice in ganks proves that as well. Ive seen people in emissary aka my rank where people pick better fights.
"Kelvin here" lol
so awesome ^^
To be fair, that build requires enormous skill. Hitting your shots accurately while moving in the air in all directions is vastly more difficult than blasting down on a spirit build.
Chazm’s lash gameplay is so clean
Rebranding to kelvin I like it
Good content man, I hope your channel gets the views and subs you deserve!
Watching eternus gameplay and then seeing him stand there and die to minions in the first 5 minutes makes me question reality lol
Pretty sure he did it cuz he killed the seven, was at like 50 hp, and that early in the game you got a quick respawn, so he comes back full health rq instead of buying and using healing rite. Seven also doesn’t get souls for the kill either
@@iankorb158 seven got 100 souls for the assist, so one minion, but he got 3 minions and a free trip back to base
@@JarvidO didn’t think about assist, you right!
Guys stop overanalyzing, he just fucked up since he wasn't paying attention/didn't thought the creep would kill him. He was streaming when this happened
@@abduljakull5199do we have a vod?
25:52 That's not 568 damage coming from a single headshot. That's the collective damage
You're right good call. I forgot it displays aggregate damage
that thing about intesifying magazine proccing faster with fire rate is false. Intesifying magazine doesn't care at all what your fire rate is, it takes exactly 3 seconds to spool up. People take it because it gives a really big boost for its cost.
Good information 👍
yeah you just gotta hold down the trigger
it actually measures time holding left click so abilities like talon's 1 can charge it
Been playing lash for a while and never ever imagined this was a way to play him xD
Thanks for the video Kevin
Kelvin cut is so good dude. Love it.
27:14 I know exactly what you mean. That's something that's weird about this game compared to a traditional moba. At those weird downtimes, in DOTA that would be the time you buy smoke and look for a gank. In league, you go ward hunting and try and catch someone on a rotation.
In this game though, there's none of that AND the map is enormous and LoS is cutoff so easily (for good reason since it's a shooter), that you get in this weird situation where you're trying to like... juggle creep waves and look for someone to over extend.
Honestly, I wouldn't be surprised if Valve does something to make this point in the game more "interesting"
One piece of feedback: I’d prefer that we always get to see what the player is looking at (their POV / xhair)
this is the POV its a 3rd-person game, and his crosshair is a dot
@@flexgreen-h2e4:16 maybe this is because he’s looking at the player’s items
Omg the ball guy
6:24 Sounds like a good Friday night in Salt Lake City.
Awsome video, great tips. I can definitely see your channel blowing up in the future.
4-11 beebop talking shit to the 8-8 yamato perfectly sums up deadlock lol
Holup, idk if I’m thinking too much.. but did he die to the minion after killing the seven just to get a full regen on health? It was too early for him to drop a bag..
Literally every single 7 main I’ve landed against. Brain dead aggression
enjoying this style of vod breakdown
Really glad this video popped off for you, 17K is HOT
I didn't know chazm was workshopping a sharpshooter build. Makes a lot of sense.
I think your headphones are a little bit too small for your head
lol
My wife agrees with you lol
They changed yamato so you can't hook and instantly cast an ability. The tech was to basically hook and ult (or 1). The cast of the skill would be over by the time you arrive at the target.
Once you latch, unless target disappears (eternal shift, kelvin bubble, teleport, etc) you will always land on the target. This includes going through walls.
One thing I don't really get is the lack of headshot booster / headhunter, if you're above them you're kind of always going to shoot in their heads as it's the thing that you're looking at anyway.
I agree, I'm a massive fan of headhunter lash, and I'm a tank/spirit lash player.
The urn mechanic seems to work as intended. The threshold is 8% soul difference, if it's under that, it spawns in middle.
i learned a lot watching this, thanks!
I also have to work on the "obviously" thing.
Trying to be effective 3 times then deciding to farm is a great benchmark I think. I've been wondering what that cutoff is for some matches.
Love the commentary!
i've seen spirit build lashes with 3 500 soul weapon items deal 1000 gun damage to me, so idk if going for a full weapon build is even necessary.
he just tries out different builds all the time to experiment
Headshot item secures easy dmg after 2nd dive kick. Build to Pristine E helps in lane and cracks SHP + tanks.
The 4-11 bebop thats 5k behind ragging on yamato really made the match lol
0:00 actually my good sir, that is lash.
You can tell this guy has never "jump the chazm" before.
I don't like how he never fills his vitality slots, just a cheap 500 item like extra health or something is better than nothing
Ya personally, I would have at least filled the green slots. I think the approach I usually see is that people will rush 1 or 2 tier 3 items, and then fill the rest of their slots
He rushed that spike on the gameplay
Definitely not a bad idea if you know what you doing
What benefits from duration extender with lash?
He gets gun buffed when he uses his 2, the grapple
And his 1 and 3 debuff
it gives weapon damage now, with the added bonus of making the buffs/debuffs more worth it
does this have a public build name?
How does he get on the roof at 6:41? Jump - walljump - jump?
Oh also a what does duration extender extend on lash? His ult time to try to grab?
He used walljump on the corner of the sign. and He probably use extender for the 2 buff
duration extender makes the crowd control for most abilities last longer, so his stuns and slows
chazm has the best movement i have seen so far...So silky
the difference in souls has to be 8% for the urn delivery spot to flip
Yamato does not need LOS but now she will stop tracking on teleports, like Dynamo 2. :) Great video, thx!
found it pretty strange that they never killed that one walker
I love the vids man so much to learn. Its been rough the last week I am on a 15 game lose streak... went from matching with phantom and ascendant to matching with archon ... I am trying to understand what am I doing wrong here
Good luck 💪 games are going to get easier eventually
Would love an analyze of Dimov's pocket if this is the track your channel is continuing.
Also Lash goes Quicksilver Reload because of the damage on Flog to double the healing and it works on multiple targets. I sure people would still buy the item if the reload was removed.
I will say as a gm hitscan, radiant val, faceit 10 player. Chazm has good movement but his aim is exceptional. It's calm I don't think most players can take all the same fights as he does just because his aim is deceptively good.
This is a great playstyle because Lash's ability scaling with spirit items is really bad, his abilities have great base numbers though, and can easily snowball you through early....
I also never thought of just getting 3 points into his 2 ability to just fly really high up and one shot his enemy as an early game tech
In regards to the seven at first wave, i woulda just shoved wave hard to guardian then sewerslide on guardian. Same respawn time as lash, but up on souls and back in lane at full ho
Do a Viscous one, please!
that haze not helping in lane where 3 dudes are coming sorta pisses me off
duration extender can not make sense on lash. What ability does duration even affect for him? His ult stun???
My guess would be the weapon buff duration of his 2, aswell as both slows on 3
Idk, I like the ult lash play style better. Going to give this a try in casual though
"Hey, I know you"
When did he play this game? Is the minimap old looking bc it’s a replay?
If so this is a new build of his after majestic leap nerf!
brand new, lash melee effects were just added
I do think the minimap looks that way because it's a replay. This game happened after the patch. So the majestic leap cooldown nerf is in effect
whats the build name
I think you missed so many important things he did in the game. Also hit J or V was it, to enable cursor. This locks the camera to Chazm's POV so we see how he aims. It's disorienting to see the camera not face the direction he is facing.
You should also include how he is doing wall jumps and such and why he drops into his own creep waves (to heal). Still, most should notice these things and know how to do advanced movement if they know who Chazm is. Only reason I'm here anyway. Guy is a legend.
28:08 God that was a sexy hook 🥵
Eskie here, obviously (not obviously) Kelvin...
Good video
Nice video, you just earned a sub from me. Could you do a (Vegas or someone else) Viscous next? :)
I have done a Viscous review recently, but I do want to do another on the gun build.
Nah who let bro cook this build
Is returning to base in lane just awful? If I'm super low and can't survive in lane without dying and I can't afford or already used healing rite I'll return to base rather than die but I never see anyone return to base I guess it wastes more time but you don't give them the money from dying. Him going in and dying 3 times in a row this is just like my low mmr games lmao. I know this is a gun build but damn he used his ult like twice?
Also do you do demo reviews / coaching from viewers?
you miss out on creep waves which is much more important than living
You can setup a good retreat byt its difficult. But yes generally you dont want to go back
@@spazalicious5208 Fair it just goes against my natural instincts but I'll just die if I have to instead of going base
If the matchup is that bad I'll even go extra Regen, healing rite, and restoration shot. My goal is to live until boost is back. Then try to clear wave and fast home and back.
@@aircatcher6891 I try that, but the speed boost only works one time and by time it's back up lane is over. If it's really bad I'll go all 3 of those but I can still be getting forced out of lane with all three
You should review Eido
I definitely will be doing a review of his pocket soon
4:41 Might have been an intentional death to heal to full, that way he only misses out on one wave instead of having to play passive for 2-3 waves.
I watched it live, he was surprised minions kille him there and he wondered if they buffed minion damage cuz he died a lot to them recently lol
Do a post patch gun viscous pls
Are you controlling the camera mid fights? Or is that Chasm positioning the camera ass about and off to the left or right not facing the enemy....kinda jarring and impossible to see what's going on
It happens when eskie tabs to see the items
Ya going to correct this in the next reviews
nice vid a learned a lot but hope for future the camera of player pov gets better most of the time i lean my head to see whats happening PS: that didn't help lmao
Great analysis, but I wish you had picked a different match because I felt like chazm wasn’t very good in this one
I workshopped a flying lash sharpshooter and it's very different than Ambush burst. Very tempting to use 1 as juicy damage but it's more of a movement ability in this build, very effective at it too. I call it Float Sting Lash haha.
@6:52 he was absolutely not in the ground strike, yet it caught him. Poor seven
I’m honestly kind of on the fence.
Early pvp is almost never worth it, you don’t gain much if you win, but you can potentially lose quite a bit of creeps. Then a bit later he dies to creeps in a situation that could be easily avoided.
Him farming the lane with 2 more people along around 11-12 munute mark is even more weird - why splitting the souls 3 way - isn’t it better to hit jungle at this point (of which they have plenty btw)?
Then at 13minutes he goes on - quite unnecessarily - to initiate on 7 and Bebop (which he might not have seen but still had some time to turn around) on a ROOF of all places that robs Lash of a lot of his dmg (I know he’s going bullet build, but slam is still powerful regardless) and dies while one of the lanes have nobody on it AND is being pushed into his guardian???
I mean, I probably do not understand it due to me being low mmr pleb, but to me some of his decisions feel quite inefficient and outright wrong.
Then at 13-30 he goes to the leftmost lane where Haze is already staying, while another lane is free and is being pushed into them, initiates on Shiv while there is almost nobody on the map.
“Getting active on the map” should translate to getting advantage, both economical and especially objective-wise. It’s not happening here at all. How much souls did he give up to the enemy in those 3 altercations which were absolutely unnecessary?
Again, don’t get me wrong, he’s movement is amazing and his mechanics in general are very crisp, but macro-wise he did a whooole bunch of weird and sometimes even bad decisions, especially early to mid game.
@@Slash_ER Agreed, he killed Seven under walker early game then backtracks and takes one of the green lanes tier 2 camp. He was 3k ahead of them at that point and they probably could have used the souls. Instead he could've taken two free enemy camps to the left of walker (you can steal these easily) while seven was respawning, putting seven further behind. Seven respawned and instantly took those two camps.
@@Slash_ER Then at 14-40 he respawns, comes back and automatically engages onto a warden that is only 1k below him fairly deep in enemy territory. The Warden had Shiv and Seven both close by who could get back to help. Warden was also leaving lane and had ultimate, so all he had to do was push with Vindicta and secure walker.
@@Skylander-mo9eyyeah at some point I just stopped watching because I became very annoyed lol
get lucky and get ahead in lane and then feed a few times, got it.
70% headshot accuracy isn’t lucky
I've had harder games on Oracle. Aint no way this is eternus. Seven feeds into aggressive fights 4 times in a row early on, literally no ganks take place before end of laning phase, and the seven didn't use neither a stun nor lighting ball build for early wave clear.
No way this is eternus. Why is that seven just feeding? Actual brain dead energy. Let me die 4 times in row and keep agro pushing…
Happens every MMR lmao
he was feeding, but he wasnt trying to, he was just trying really hard to get back in the game, its risky but it works if youre goof enough
eternus players can make mistakes, especially against other eternus players. that seven wouldn't have fed a player who wasn't eternus. don't trick yourself into thinking the only reason you aren't eternus is because of bad luck, your teammates, or 'mmr hell'.
Wdym aggro pushing, the Lash had 150ish hp and seven was full life, even with a few more items the Lash was extremely greedy and Seven had every right to aggro in all of these early fights. The problem is that chazm is insanely good and tested his limits for hundreds of hours and knows he can get away with it
4:20 you can pause the spectator mode to finish your point xD haha but good video otherwise
Chazm's mechanics and teamfighting are great however his itemization, wave management, and macro are horrendous.
Lots of Eternus players come from OW/Fortnite/Apex and have little MOBA knowledge.
Is this an old vod? I don’t think you can reach the guardians from the stairs anymore..?
Cool commentary!
Also I don't think this build looks very good, seems fairly complicated to execute, very resource intensive (the way you spend your grapple charges, stamina AND ammo) and ehh... not that rewarding.
Gonna stick to my spirit Lash 😅
Overwatch semi pro😬
you forgot rank #1 and best ball player
I hate colorblind settings. Shit hurts my eyes
Amen to that. @KelvinGaming agree?
Clear aimbot when attacking heroes considering his aim is ass against creeps. You can see the clear difference. Hes not in that rank because hes good. Hes cheating + lucky. His poor choice in ganks proves that as well. Ive seen people in emissary aka my rank where people pick better fights.
Nope
he streams all his games lmao always the low ranks saying sht like this...
@@duiwu3684 emissary 1. low rank? haha. you didn't even read you just wanted to jerk off a fellow cheater and gaslight. sad.