Unreal Engine 5 Virtual Production: Remote Control OSC

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  • Опубліковано 30 вер 2024
  • How to take an OSC data stream and use it in the Unreal Engine 5 Editor. No Play required.

КОМЕНТАРІ • 6

  • @PixelProf
    @PixelProf 15 днів тому

    Remote control seems to allow BP Actor Functions/Events to be exposed to be run via HTTP, but the Mapping/Bind section of the OSC Protocols panel never populates for a "Call Function" binding. Is it possible to trigger an actor or function library event or function via OSC, or is this only possible via HTTP? Thanks! :-)

  • @behrampatel4872
    @behrampatel4872 2 місяці тому

    This is so useful tony, thank you !
    Thanks again.

  • @onal9728
    @onal9728 6 місяців тому

    What do I do when osc passes in a vector, and ue seems to only read the last float value

  • @leopy6534
    @leopy6534 Рік тому

    i want to use a osc to change the camera im viewing at my object from, how does that transform into reality, i cant seem to find anything online except old stuff and im too stupid for blueprints

  • @Cpen5311
    @Cpen5311 Рік тому

    I have a question on take recorder and sequencers - do you have an email? :)

  • @christosioannou9990
    @christosioannou9990 8 місяців тому

    Brilliant! Thanks...