Piggyback Knights Are Cracked

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  • Опубліковано 15 гру 2024

КОМЕНТАРІ • 41

  • @necromancer803
    @necromancer803 2 дні тому +72

    You have heard about charge defense. Now prepare for charge offense

    • @Jefrejtor
      @Jefrejtor 21 годину тому

      And thus we have come full circle

  • @hallo-mt5tx
    @hallo-mt5tx День тому +41

    i thought them pretending to be cavalry is supposed to be a typical warhammer joke
    they arent supposed to actually have cavalry charge bonus lol

  • @darkagerush3098
    @darkagerush3098 2 дні тому +29

    Bretonnia could learn a thing or two

    • @TequilaSunsetVids
      @TequilaSunsetVids  2 дні тому +12

      Imagine being the cavalry faction and getting outshone by some gobbos very shameful

    • @Hidden196
      @Hidden196 День тому +1

      ​Pigback riders have 100 MA after a charge, buffing your test units defence won't be effective when MA is pumped so high.
      The actual counter to these units would be a high model count & low cost infantry ​@@TequilaSunsetVids

  • @darkagerush3098
    @darkagerush3098 2 дні тому +28

    It's like charge defense but way better lol

  • @aurochs2449
    @aurochs2449 2 дні тому +21

    putting 30/40 ma/md with 50 charge bonus on a cheap infantry unit with 100 models seems great.

  • @emultra759
    @emultra759 День тому +13

    The intended counter to this is Fate of Bjuna while running and screaming in the opposite direction.

    • @josephdoria5237
      @josephdoria5237 День тому +2

      If only all of life’s problems could be solved like this

  • @gingersroc
    @gingersroc 2 дні тому +6

    These thumbnails are simultaneously hilarious, and very well done. Great work TequilaSunset! Loving the content as always.

  • @loowick4074
    @loowick4074 День тому +8

    Imagine if spearmen were released today.
    Oh boy they would be gutting grail knights, bloodthirsters while also trading even into chosen.

    • @MenwithHill
      @MenwithHill День тому

      First this is an RoR. Second, the difference is the roster they're released in. Ogres aren't spoiled for choice for anti-large or decent missiles until you get very expensive and they also want as many models charging as possible now. So this unit is pretty required. They also don't get charge defense so you can't actually use them to hold traditionally.

  • @grombrindal6247
    @grombrindal6247 День тому +3

    I was the one who told the world where my money is for using my intellectual property xD

  • @thepiousskull
    @thepiousskull День тому +2

    Crazy how these guys ended up with this level of Performance but Wrathmongers, the elite of the elite of the melee elite roster, lose to Black Orcs 1v1.

  • @shiggydiggy6847
    @shiggydiggy6847 День тому

    Technically speaking the pigback riders aren't doing impact damage on the stag knights since I believe that is only possible if the effective mass of the unit is higher than the unit getting charged and it only applies if large unit is charging into small unit. But overall the RoR performance just boils down to that insane charge bonus. If your effective MA is 55 over enemy MD you will hit the melee accuracy cap at 90% hit chance. If the enemy infantry unit does not have expert charge defense, the pigback riders will hit their accuracy cap on their charge unless the enemy has more than 68MD, which to my knowledge only applies to whip chosen. I think their most cost effective counter is peasant spearmen due to being the cheapest unit with expert charge defense, but the concept of 100 model infantry unit with 56CB is just clinically insane.

  • @darokdeed
    @darokdeed День тому +8

    Yeah, they are quite a bit overtuned, but they are still just a RoR unit, you only get 1, maybe removing stats and adding them to the synchronization could make them good in alpha strikes, but the moment they hit 50%, they crumble.
    And it is quite funny to think about that a possible reason for not making the falling down animation could be to hard to make when they did the atrocity that is the floaty mangle squigs.

  • @wadimkrzyzaniak3767
    @wadimkrzyzaniak3767 3 години тому +1

    The one thing I've learned about warhammer is that greenskins inventions and technologies are beyond comprehension and yet they work somehow

  • @bigsadge747
    @bigsadge747 День тому

    Im consistently getting 100 and 200 kills with these guys, with ogre bull or maneater support they can give SO much value

  • @Amalvipls
    @Amalvipls День тому

    Not sure if you did something to your setup, but I find that this video sounds really well. Maybe I'm only imagining it, but there's not much echo and the sound quality is very nice

  • @odmloupi
    @odmloupi 21 годину тому

    pretty messed up for sure, though stags also have the splash attack issue

  • @tempestgrav
    @tempestgrav 18 годин тому

    Piggybacks are an experiment for Bretonnia rework?

  • @jimbob4447
    @jimbob4447 День тому +2

    Considering that they are an ROR unit meaning you can only take one of them I think simply a large cost increase for MP would be a good move in balancing them. They're not going to be carrying games and CA has a habit of over-nerfing units which I'd like to see them avoid in this case. Make the cost something like 750, 50% increase of what they are now and halve their charge bonus perhaps.

  • @Sleepingdruid37
    @Sleepingdruid37 2 дні тому +1

    Sheesh yeah they are gross. Thankfully they don't have charge reflection too... unless they are standing next to a Bruiser with Belly Stance 🙄

    • @TheChaosNova
      @TheChaosNova День тому +2

      Only get that if they’re standing still

  • @spanner5940
    @spanner5940 День тому +5

    ok so some suggestions to fix this:
    half the charge bonus on piggyback knights, then add an effect that increases the charge bonus up to current when large units are close.
    remove that extra melee defence perk, because gnoblars riding gnoblars should not have more melee defence than chaos warriors
    increase their cost. that should happen even with other nerfs.
    remove their SILVER SHIELDS so these fellas can at least get shot by low tier archers like crossbowmen or peasant bows
    remove the anti large, since the charge bonus is already enough
    give them the mass profile of cain wraiths and add a mid-air animation of them flailing their arms about (a mid ground between nurgling level animations and no knockback)
    post other suggestions in comments.

    • @EyebrowsGaming
      @EyebrowsGaming День тому +3

      So make them actually useless then 😂Jesus

    • @spanner5940
      @spanner5940 День тому

      @EyebrowsGaming well not all of them at once dumdum, just one or 2

    • @williamchristy9463
      @williamchristy9463 День тому +2

      Buff their charge bonus and melee attack.

  • @liammorris1018
    @liammorris1018 День тому +3

    Don't see whats so bad, they are a mounted anti-large unit attacking monstrous cavalry. 😂

  • @LuzikArbuzik77
    @LuzikArbuzik77 2 дні тому

    Yup, they are ridiculous

  • @thibautl334
    @thibautl334 2 дні тому +2

    if the multiplayer community does CA's job, I assume multiplayer is free to play?

  • @szymonrozanski6938
    @szymonrozanski6938 День тому +1

    You do understand that ANY unit that reaches 100 weapon strength wich includes charge bonus. Does 0 damage and has bugged attacks?

    • @darkomihajlovski3135
      @darkomihajlovski3135 День тому +2

      Only monsterous cav and infantry are affected, normal cav and infantry work normally

  • @jarvee9407
    @jarvee9407 2 дні тому

    remove them and give us crushers with harpoon lanchers new missile cav for ogres