The close range shotguns were the only way I had a chance to defeat a gunner charging at ne with mach 5, using the rage thing on, shooting the (goddam f-ing) cheeser
Hey man, is there a way to make this game less choppy? I got a very optimized high end pc and 1 gigabit internet. Does the game have issues with overclocks or something? sometimes when I jump the character just stays on the ground, when I'm in 1v1's the crosshair skipps to the side (built in mouse accel?). When I rocket jump it chop's and lags as if the fps drops, but it doesn't. And the absolute worst is when I strafe and turn the crosshair skipps hard to the side i was moving to. I uncapped the frames but the game keeps giving me problems.
The standard shotgun is perhaps neglected. As indicated in the video, it is not a bad weapon. After much use and testing, I would say that it inflicts critical hits too rarely after the rate of fire. The problem is that it doesn't have an intermediate crit inflict chance. Short range at 7% and the moderate at 8% are not balanced as the rate of fire is noticeably slower than short range shotgun. I am of the opinion that an increase to 10 or 12% would make the weapon more viable than in its current state. Short range 7% Moderate 10 / 12% Long range 20% 1 percent difference between short range and moderate does not make any sense at all.
2010 called, said they want their game back
its good content, huge effort man, keep it up
Nostalgia asf
Legend! Love ur vids! Cant wait to meet you on the battlefield.
Make weapon tier list for every class!
I remember seeing these clips from literally years ago when I use to play the game
The close range shotguns were the only way I had a chance to defeat a gunner charging at ne with mach 5, using the rage thing on, shooting the (goddam f-ing) cheeser
The King Is Back
hello mate, not seen your video's at all lately been wondering if you still even record lol
Hey, nice Video :)
Your machine gun aim is getting good
Next idea ? Map positionning ?
awesome!!!!!!!!!!!!!
how can i play this now??
You can play the game here: risinghub.net/
I also have a tutorial if needed: ua-cam.com/video/K4_UhkB4la0/v-deo.html
are there many ppl playing on rising hub? like active players, I miss bfh so much man
I think yea
Just let it die
lets try it ! :D
@@1ZombieKeks might try it out some day!
Most of the permanent players use aimbots. No fun for a newbie.
THIS GAME ACTUALLY WORKING NOW PR NAHHH? :O
Hey man, is there a way to make this game less choppy? I got a very optimized high end pc and 1 gigabit internet. Does the game have issues with overclocks or something? sometimes when I jump the character just stays on the ground, when I'm in 1v1's the crosshair skipps to the side (built in mouse accel?). When I rocket jump it chop's and lags as if the fps drops, but it doesn't. And the absolute worst is when I strafe and turn the crosshair skipps hard to the side i was moving to. I uncapped the frames but the game keeps giving me problems.
try to set lower resolution
What resolution you play?
i loved this game,and tryed it few month ago,so many hackers,its a shame
The standard shotgun is perhaps neglected. As indicated in the video, it is not a bad weapon. After much use and testing, I would say that it inflicts critical hits too rarely after the rate of fire. The problem is that it doesn't have an intermediate crit inflict chance. Short range at 7% and the moderate at 8% are not balanced as the rate of fire is noticeably slower than short range shotgun. I am of the opinion that an increase to 10 or 12% would make the weapon more viable than in its current state. Short range 7% Moderate 10 / 12% Long range 20%
1 percent difference between short range and moderate does not make any sense at all.
damn yiou guys still playing this game WoW
What is the server bro ?
Kindly let me know as soon as aimbots and other cheats are finally banned.
What with russian gamers & servers?