Excellent brother, I would make more 4D cinema tutorials on how to integrate an object into a video or camera tracking. Greetings from the Dominican Republic
@@BeginCGI I am using emitter to emit some objects in C4d but when I am exporting it in alembic format and import it in blender it comes with all objects combined so I can't assign material to them separately. I want to export all particles as separate object so I can texture them separately
@@BeginCGI No I am not using cloner, It's just emitter emitting some different objects that c4d combine everything that makes impossible to texture objects separately.
Excellent brother, I would make more 4D cinema tutorials on how to integrate an object into a video or camera tracking. Greetings from the Dominican Republic
@@ricardorodriguez-xr8xk thank you brother
Really cool
Thanks, pls more c4d tutorial
Sure Definitely. Thanks for your response.
Thank you! 😍
bro do you know how can i export emitter simulation with separate objects in cinema 4d
You mean instances? Can you elaborate please.
@@BeginCGI I am using emitter to emit some objects in C4d but when I am exporting it in alembic format and import it in blender it comes with all objects combined so I can't assign material to them separately. I want to export all particles as separate object so I can texture them separately
@@vinayverma631 The exported alembic file comes with objects seperated. You can shade those objects individually .I believe you are using cloner ?
@@BeginCGI No I am not using cloner, It's just emitter emitting some different objects that c4d combine everything that makes impossible to texture objects separately.
@@vinayverma631 Try using cloner . If you find it difficult, let me know. I'll make a video on it.
1:17 it didnt work
@@umarshermatov6887 hi Umar. Thank you for following my tutorial. I'll be happy to help you