Beastyqt's Rus Take's on Leenock's English

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  • Опубліковано 11 жов 2022
  • 🔥 Get the Surfshark VPN here ➤ surfshark.deals/Drongo 🔥
    Age of Empires 4 (AoE4) has new civilizations arriving soon! The Malians & the Ottomans join the game this October.
    Red Bull Wololo Legacy begins October 24 at 12:00GMT, check it out here ➤ / redbull
    You can check out Beastyqt here ➤ / beastyqt
    You can check out Leenock here ➤ / leenock_
    Check out Goatec here ➤ goatecgaming.com
    Check out Surfshark here ➤ surfshark.deals/Drongo
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    #ageofempires #ageofempires4 #aoe4
  • Ігри

КОМЕНТАРІ • 47

  • @iNcog_AoE
    @iNcog_AoE Рік тому +7

    this is awesome, was wondering when we were going to get the vods for this event! thanks for hosting, thanks for casting.

  • @bosshogg2453
    @bosshogg2453 Рік тому +23

    Caster mode is nice, but I really wish the resources at the top were mirrored. I find myself having to look for the resources on the other side instead of knowing where it is. Just a small complaint, but it is still nice to have regardless.

    • @kingmini221
      @kingmini221 Рік тому

      Laziest shit ever

    • @some_gh0st
      @some_gh0st Рік тому +1

      Definitely has taken me a few games to remember to consciously look for the resources as they are displayed and not assume they are mirrored. Valid note

    • @typetrie1453
      @typetrie1453 Рік тому +2

      For me its the flag placement behind the resources that throws me off. I like the way they have it laid out but I wish the flags were behind the names and the resources had a clean backdrop

    • @diggoran
      @diggoran Рік тому +2

      I don’t like how it’s food wood gold stone pop, then pop food wood gold stone, cause everything is shifted by one when I try to compare the left to the right.

    • @bimspecialist1800
      @bimspecialist1800 Рік тому +2

      I thought i was the only one that saw this as a annoying 😂

  • @chrisnewtownnsw
    @chrisnewtownnsw Рік тому

    drongo this new bar graph hud is so awesome I could cry.

  • @bananaslamma35
    @bananaslamma35 Рік тому +2

    I've heard it's the CaptureAge team working on caster mode, in which case, they're always pretty good about fixing that sort of slip up in time for events.

  • @BenLinn
    @BenLinn Рік тому

    love these

  • @kierse84
    @kierse84 Рік тому +3

    English don't go double scout except against Rus :D

  • @bradj7509
    @bradj7509 Рік тому

    @Aussie_Drongo How do you get your graphics to be that crisp? Mine are on max (on good PC) and not as crisp as yours

    • @JimmyLmao
      @JimmyLmao Рік тому

      Are you using a 4K monitor?

    • @bradj7509
      @bradj7509 Рік тому

      @@JimmyLmao No, but watching his UA-cam his graphics look better than mine, on my monitor.

    • @JimmyLmao
      @JimmyLmao Рік тому

      @@bradj7509 I suppose he records in 4k which will look better regardless of what monitor you watch it on

  • @SolidSnake-
    @SolidSnake- Рік тому +2

    custard mode

  • @JL-vk1rs
    @JL-vk1rs Рік тому +1

    can we see the rus bounty with the new UI? am i missing it somewhere?

    • @danielanzelmganszky2075
      @danielanzelmganszky2075 Рік тому +3

      Unfortunately you can't. Hopefully will be implemented in the future.

    • @alphajor7239
      @alphajor7239 Рік тому +1

      @@danielanzelmganszky2075 yeah, as well as vizier points for Ottomans. I think it will be implemented since Chinese shows the Dynasty already and these are all pretty relevant when spectating

  • @ra3w
    @ra3w Рік тому +1

    Why doesn't the caster mode show how many villages on each resource?

    • @BarisPalabiyik
      @BarisPalabiyik Рік тому

      it does, you can toggle between res/min and vill count.

  • @thegorn
    @thegorn Рік тому

    Clinical

  • @FrostyBud777
    @FrostyBud777 Рік тому

    If you want to win in this game, dont even make barrakcs, make stables and siege workshops, and in fuedal , horsemen and longbows and only pikes if tons of knights

  • @berserk1934
    @berserk1934 Рік тому

    What is this map???

  • @Therover19
    @Therover19 Рік тому +1

    🍮🍮🍮

  • @Mais1Felix
    @Mais1Felix Рік тому

    Leenock should Help his rams with The army, but he Just keept looking and did nothing.

    • @fdevaa
      @fdevaa Рік тому +1

      his spears would get killed otherwise by the TC, and his archers will be easy picking for beasty's horsemen.

    • @Mais1Felix
      @Mais1Felix Рік тому

      @@fdevaa died the same way. if he had attacked tc with everyone he would have denied tc. and that was even the biggest reason for his loss to me

    • @AJ-hi1rh
      @AJ-hi1rh Рік тому

      He would be still behind if he killed the TC, he would have lost more units and he needed to kill also all the villagers that the TC produced ...

    • @AJ-hi1rh
      @AJ-hi1rh Рік тому

      Beasty had already a 12 villager lead at this point ... what would helped leenock, would be to rally and move his hole army there.

  • @Bizzair1990
    @Bizzair1990 Рік тому +3

    A 2nd tc is still barely punishable. The person trying to punish it usually is the one who then gets punished lol. Secondary TC shouldn't be garriosnable.

    • @AJ-hi1rh
      @AJ-hi1rh Рік тому +1

      Agree, leenock could have rallyed his reinforcements also to the push. But yeh the outcome would have been the same :D

    • @dr.evil2some847
      @dr.evil2some847 Рік тому

      @@AJ-hi1rh I was really wondering hard why that would b a bad play for Lee to push his army in with the two rams, just seemed like that TC would have been done easy, the army still dies, but it wouldn't have been for free...

    • @AJ-hi1rh
      @AJ-hi1rh Рік тому +1

      @@dr.evil2some847 If he would have moved in directly he, would have as u said lost his army certainly then. He was aware to be ahead, he not just has to destroy the TC, he needs also to remain an army lead that can kill the villagers, that the 2. TC produced. Beasty had a 12 villager lead already, without taking them also out of the game, he would have not just lost his army lead, he would have also the weaker eco

    • @AJ-hi1rh
      @AJ-hi1rh Рік тому +1

      In this game, it would have helped if he would go all in there, with a forward rally point and its entire army. Beasty was cutting off the reinforcements and leenock lost some archer and was careful to move them one by one towards the 2. TC. He wanted probably also to have 30-45 seconds more time, for the tower and the additional army to arrive. Single TC into aggression, you have really a very short time window and leenock felt probably pressured and it was an oversight on his side to not utilize his entire army

    • @dr.evil2some847
      @dr.evil2some847 Рік тому

      @@AJ-hi1rh I'm thinking that knowing the separation that TC was creating it was too big of a problem to let live with it in grasp... but I'm far from a pro to b sure lol my thoughts were to dive and get the TC and a few possible vils, but yeah, that troop count tho... They say it's kind of a big deal...

  • @VyezN-ar
    @VyezN-ar Рік тому

    ´s

  • @joseperez6592
    @joseperez6592 Рік тому +2

    Anyone else feels like the town center not needing micro against rams it’s a bad think? It’s impossible to close a game in feudal as an agresor and with English having no economic land mark just feel so out of meta and terrible at feudal compared to all other civs

    • @jamieleebusch
      @jamieleebusch Рік тому +4

      TCs targeting Rams automatically was a stupid mechanic

    • @chrisnewtownnsw
      @chrisnewtownnsw Рік тому +4

      yeah greed is too hard to punish. I don't even know what the solution is. villagers get about 50% less torch damage perhaps

    • @jamieleebusch
      @jamieleebusch Рік тому

      @@chrisnewtownnsw I'd be ok with the TC cost going to 500W 350S. Then you'd be making a decision to second TC or Fast Castle. Theoretically a fast castle should counter the second TC.

    • @Bizzair1990
      @Bizzair1990 Рік тому

      @@jamieleebusch agree. The person who attempts to punish the 2nd tc usually loses now. Only viable option is to 2nd tc yourself.

    • @AJ-hi1rh
      @AJ-hi1rh Рік тому

      @@jamieleebusch it was not auto focusing the rams, it was focusing what is closest. You where able to direct the fire of the TC to the units manually ...