Just a heads up, if youre going for an intrigue build (especially Norse culture), a great combo to have is paranoid, sadistic, arbitrary/callous. Torturer tree feeds off this build like crazy. Overly stressed from paranoia? Just execute people for dark insight to bring your stress levels down to manageable and live in that pain for the stats boosts per level of stress. Thank you, this has been my Ted talk.
Lunatic is a really good trait, you get 15 free points and a chance to get the Man of Glass event where you can get a free special building in your capital that comes with health buff
Main thing Paranoid is good for is if your running a full on intrigue murder build. Impatient - Deceitful - Sadistic - Paranoid. Tons of intrigue bonus and you need to be stressed out to use the special interactions Deceitful and Impatient have. If you don't take paranoid or at least a trait that can help you gain stress you wont be able to use the bonuse. Sadistic will make every kill Zen your character out making it tolerable, at least from my experience playing with friends.
@@SennaAugustus never got a notification for this so 8 months later, what happens after is dependent on what you need murder for, paranoid pretty much exclusively only works with dedicated intrigue builds like Killa said a year ago, its genuinely a hinderance in any other playstyle, if you need to lose stress while weakening your enemy, target their knights and ally's knights, kidnapping is a viable option to acquire good fighters but if you can't kidnap or need stress reduction then murdering the main power behind your enemy's or soon to be enemy's is a good option. The purpose is never hindered by paranoid as its explicitly 1 of the only things that works with murdering but like I said in my main post paranoid is exclusively used to use the specific options deceitful and impatient, otherwise paranoid trait is like content where it's one of the worst to have on basically anything else.
Great video! I put this Strat to work and absolutely loved it. Lived a very long life and got so much done as the first ruler. This will probably be my "go to" Strat for all my games now.
I am suprised that there isn't more content diving into the ruler designer and metas for it. So you get a win for the content idea if nothing else. And you explained things adequately enough. So I award you full points. I settle on my characters looks while he appears as an adult, then I lower the age bar to zero for the points. I choose disloyal for extra points, then I choose contrite, irritable, rakish and inappetetic for stress management and the extra points. Then I get genius, comely and hale. This allows you to take the decision to "strengthen the bloodline" from the start. It also gives plenty of time to find a good genius or intelligent wife to boost your eugenics odds further. With this, you still have enough points for diligent and its the super powerful "develop the capitol" decision, which you should be able to manage with the stress copes, as well as temperate, both traits giving you an extra domain when combined. Everything else is mostly up for personal preference. Just be sure to diverge or merge your culture as fast as you can so you can limit your new cultures map presence to a single county, your capital, which you can stack development on. Doing this, you can take any African County or culture and outpace Constantinople, Rome or India. Things to keep in mind though. Do not go whoring. While you start with rakish, use it for stress relief while seducing. It helps to have access to concubines or polygamy in order to avoid the adulterer trait. And speaking of adulterer, fornicator and murderer, be careful with the contrite trait and doing bad things. Don't confess after you murder or commit adultery. The decision is a great stress relief early when you are relatively innocent, but it falls in usefulness later when life has you committing greater atrocities. But before you can age up to commit those atrocities, you need to educate yourself on the finer points of life. Finding the right guardian is important, but so is finding the right tutor. Value the genius trait line, as genius tutors give greater chances of stat gains firing off during childhood, and it gives a greater chance of getting a higher education trait. Universities help with this as well, but you won't be getting that luxury at game start. Inappetetic helps when you gain a kingdom and bump up the court amenities for "exotic food". Characters tend to gain weight under this setting at an alarming rate, and this cope helps curb the weight gain of the character model. Last think I can think to recommend is to learn how to play tall. Stick to a single kingdom/empire. Then grant conquered kingdoms to your kin, and grant them independence in order to significantly boost your renown. With enough independent kingdoms ruled by your kin, you can take the "dynasty of many crowns" decision for even more renown. Or you could take a culture that has mystical ancestors and have all the dynastic legacies unlocked by the second year using the civil war/abdication exploit.
Nice and intresting video. Another culture I like to play as that I think is quite strong is the Kerait culture. It has the horse lords pillar which allows you to recruit horsearchers, which are very strong man at arms and horse breaders pillar which makes your horsearchers quite a bit cheaper + you can upgrade your horsearchers by building the hunting grounds building chain. Kerait also has the steppe tollarance pillar which makes it easier to reform a religion or convert to one which is also nice and prolific hunters is also a alright pillar for easy prestige.
I just make a character with all worst traits that cant be inherited and 3 of the best inheritable traits, Beautiful, Genius and hale, i also make it so i have a ton of sons who will inherit those good traits from me, i myself will die a month in to the start but i will have a son with a high chance of having some version of all 3 good traits, to boot ill have a ton of sons who also have very good traits. First thing i do is to consecrate bloodline to increase the likely hood of children keeping their parents good inheritable traits. It's honestly one of the best starts you can have in this game!
15:17 “I went from zero to almost committing suicide.” Me when my eugenics program creates a Beautiful, Herculean Genius heir that promptly falls off a horse and becomes Incapable at 21.
Recently added option "Influence personality" interaction is worth mentioning, as it makes your personality traits basically inherited down the generation. So picking up ambitious and dilligent from the start makes much more sense. Personally i also like sadistic, as it gives you free stress relieve from "ex" prisoners. After a holy war I always keep a fresh supply of meat in the cellar, that can be used to relieve the develop capital decision.
I like to choose a different culture to where I start purely for the maa then depending will hybrid them or convert, this works really well with Norse or any mal invad cultures due to only needing 20 acceptance
@@dagwill4340 Why tf did i get a notification from your comment? I haven’t liked the OG comment and i’ve not commented myself.. unless there is a comment i cant see, only two comments here for me 🤔
Create a 100 stat 15 year old boy with all good perks. Create a 100 stat 15 year old wife with good perks. Create an 120 year old character with Roman culture. Adopt the 100 stat boy, marry him to the 100 stat wife. Die, and enjoy your God Tier overpowered character, and Demi God Dynasty. This works on Iron Man, you can create as many characters as you want, as long as they aren't in multiple courts. Only the last character created has to meet the 400 point limit to activate ironman achievements.
@@dylanasher345 The secondary characters will be outside of your court, use the character finder to locate the created characters, adopt oneand arrange a marriage with the other.
If you're going to pick brave and go into combat you need the first trait on the left most Matrial tree, the commander one. I used to play Haraldr in 867 a lot and if I didn't take that he would die in battle almost every time, and he is usually by far your strongest commander.
So, the fact that doubling up on the same building still works is great. One of my favorite get rich schemes is the game involves doubling up on tradeports.
I personally want spreadsheets, for example if you're trying to maximize stats for landless adventurers at what point does traits giving the stat you want become less expensive than giving yourself the stat points directly? Let's take prowess as the example as it has one extra step but otherwise functions mostly the same. The price changes in increments of four and goes like this: 1 > 2 > 4 > 7 > 11(max) The difference to the other changes is a different min and max increase: 2 > 4 > 7 > 11 > 17(max) Then you have secondary effects, how bad are certain negatives if you get a stat that you really want?
Lunatic is very very strong -15 points for nothing really other than opinion while also gaining one of the most broken buildings in the game . Possessed is also nice -20 for a huge monthly boost to ur lifestyle focuses
if you're starting in the African region choosing a holy site and having the possessed trait is really good if you want to start out by controlling the faith
Last night was playing as a Norse Asatru who was paranoid; and it made the Invite Champions decision worthless. When trying to recruit a champion to court, it would cost me gold, plus 90 stress. Decided to go ahead and suicide after a decade of that bs.
I think i read somewhere that being gay doesnt actually reduce fertility. It just means that you cant do seduce and romance against the opposite gender so i guess you indirectly get less kids. It also dictates who gets attraction opinion on you. Having female or gay vassals as a male ruler is good since you get the extra opinion. Since you cant land females that easily having gay vassals is quite good
might want to increase your mic volume, I have computer and UA-cam both at 100% and its only barely above a quiet speaking voice. Edit: just a suggestion, because viewers can scale the sound volume down much further than we can scale it up.
@@rob2540 I'm glad to hear that, but if he doubled the sound, you could put yours at 25% and nothing would change. At least that way anyone who is having the same issue as me would then be able to hear clearly. Like I said, sound can be scaled down far easier than scaled up for a viewer.
I had a king die and so the first son took the kingdom of Ireland and the second the kingdom of wales. But then on the same day I think it’s cuz the second prince was shy he died of stress the same day. Giving the first prince all the land. Net positive but shy seems bad for MC
Inverted being ironman compatible is interested, I am curious who has played like that (besides exploiters doing a world conquest in a little over a year).
What about stacking traits that are virtues for catholic, like temperate, honest or caste so you gain tons of opinion and piety so you can ask money from the pope?
Custom over Ivan the boneless, 1yr old, genius, giant, adventure, boost addl steward, martial, prowess, decrease dip and int. Raid and conquer Ireland your entire youth, then expand and raid, steal Isle of Man, then kingdom of the isles, into North Sea or Britannia in one life time. Take Corsica and raid and take the Mediterranean in that or the next life time as a genius or decent intelligence heir. Yup!
What's your opinion on picking up one tier 3 congenital trait, along the level 1 of the other 2 congenital traits, so you strengthen the bloodline right away?
Personally I think that getting congenital traits in the game is so easy (espcially with some focus on the blood legacy tree) that Im in no rush for it. What I value is what the game currently sways power level to which right now seems to be money/domain early with living long enough to solve most game issues. (Like inheritance and vassals uprisings) :)
It does - it made it harder to play as a 0 year old but not impossible. The chances a regent actually takes over and destroys you in your 16 year growth period I have never seen happen in my 1k+ hours since W&Ws released. But it is harder so there is more of an argument for 16 year olds now.
So this character is speaking about being a free leader under no liege, so when you want to create a vassal character you want to unselect disloyal? And if youre tribal you want to pick up the +1 Prestige per month perk?
I haven't been able to create characters who start under the age of 16 since Robe, your game seems to be giving the same prompt, are you actually able to finalize? As to contentiousness, I would say any personality traits or skill points are a waste, you mentioned the latter resetting, but you have enough control over your own education as a child that I've never been disappointed with what I end up with compared to the 50-80 points saved from leaving personality traits open.
Yea I’m able to finalise? I’m unsure why you wouldn’t be able to. And as for your second point - I half agree with you - but I often don’t like to leave it up to chance. There is a world where you’re forced to pick between stuff like shy, paranoid, or some other pain to deal with. The additional 70 points I would get from not picking the traits would go towards quick if I was given that choice to juggle around.
Starting as a 0 year old with 3 of the best congnital traits active, to strenghten bloodline when you mature, is a dead strategy now because of regency. Having a regent for so long can often end up with a situation where you just cant get the throne back! 16 years is a long time for regent to set his/her plans in motion! Its also a roll of the dice of which kind of regent you get from a get go. Might be a nice person, might be a total asshole!
Kinda true, kinda not - i have never experienced a game where a regent managed to maintain an entrenched regency for too long as its quite easy to keep the balance fo power down once you hit 16. Maybe for newer players youre right but i think if you know what youre doing its pretty good. Also the amount of positive events relating to children has gone up not down so boosting child stats through meet peers activity and random events seems even stronger. Bonus note: Its not actually insanely random what regent you get, for example if you replace Wessex you will always get alfred (the great) as your regent who is selfless - so you can scope out potention regents at duke tier or higher if you have vassals.
Alfred really dont count here, He's a scripted character, hes going to be just with every game you start. In other places in the world its not the case. Landing on a ambitious regent makes it quite difficult or... expensive to get rid of them. On top of that, there might be some murder plots against you running. Relatively easy to stop if you get a good spymaster but, it may get through if your unlucky in general or unlucky finding decent enough spymaster at early start!
Theres a term in ck3 called "ironman mode" where you can get achievements when playing the game. This cap at 400 points when creating charachters but it can be exceed more than 400, although if you exceed that 400 when making charachters you cant get any achievement.
Were it only that simple. Being a child caps the amount of skill points you transfer into play on a scaling amount so taking skill points isnt good as a kid and literally impossible as a baby. Try it now, you cannot do it as a 0 year old. So your calculation needs to take into account the additional points you gain from aging a character up to even be able to pass the 10 skill points from character creator to game. This is coupled with the idea that the younger you are, the more likely you are to gain other children to meet peers with and pop events to gain stewardship passively. So you cant be too old a child either, around 4 years old would maybe be okay? But hey, whatever way works best for you!
@Hovelax The way you pronounce "KRSTJANI" as an English speaker would be simmilar sounding to how you pronounce the word "CURSED" +the word "YANNI" So basically CURSEDYANNI. but instead of the D you use T. But how Americans pronounce CURSED, not how BRITS Do it.
The only time when playing a homosexual character is useful is when you’re playing as a government like a country instead of a dynasty if you’re playing a dynasty, it’s kind of silly for you to kill your own bloodline which is by any proper human being alive during this time would’ve had a wife and for the sexual preference, the mistress could be of their gender You know the smart way to do it when you value your bloodline
Very true - i have tried to fix this in recent times so hopefully my newer videos are less mouth soundy and the noise reduction effects are pulling their weight! :)
Set age to 0 Drop a couple points of diplomacy. Grab genius, hale and comely. Congrats, you're now an ironman-compatible baby you qualifies for the title of 'the Blood Father' and now your dynasty gets 400% heritability for positive genetic traits
Just a heads up, if youre going for an intrigue build (especially Norse culture), a great combo to have is paranoid, sadistic, arbitrary/callous. Torturer tree feeds off this build like crazy. Overly stressed from paranoia? Just execute people for dark insight to bring your stress levels down to manageable and live in that pain for the stats boosts per level of stress.
Thank you, this has been my Ted talk.
Vlad? Is that you?
Lunatic is a really good trait, you get 15 free points and a chance to get the Man of Glass event where you can get a free special building in your capital that comes with health buff
Main thing Paranoid is good for is if your running a full on intrigue murder build. Impatient - Deceitful - Sadistic - Paranoid. Tons of intrigue bonus and you need to be stressed out to use the special interactions Deceitful and Impatient have. If you don't take paranoid or at least a trait that can help you gain stress you wont be able to use the bonuse. Sadistic will make every kill Zen your character out making it tolerable, at least from my experience playing with friends.
I might need to try this out
Paranoid is cheeks
@@TheKillaShow yeah in pretty much every other scenario it is
What happens after murdering? Murder serves a purpose, and the purpose is hindered by paranoid.
@@SennaAugustus never got a notification for this so 8 months later, what happens after is dependent on what you need murder for, paranoid pretty much exclusively only works with dedicated intrigue builds like Killa said a year ago, its genuinely a hinderance in any other playstyle, if you need to lose stress while weakening your enemy, target their knights and ally's knights, kidnapping is a viable option to acquire good fighters but if you can't kidnap or need stress reduction then murdering the main power behind your enemy's or soon to be enemy's is a good option.
The purpose is never hindered by paranoid as its explicitly 1 of the only things that works with murdering but like I said in my main post paranoid is exclusively used to use the specific options deceitful and impatient, otherwise paranoid trait is like content where it's one of the worst to have on basically anything else.
Great video! I put this Strat to work and absolutely loved it. Lived a very long life and got so much done as the first ruler. This will probably be my "go to" Strat for all my games now.
I am suprised that there isn't more content diving into the ruler designer and metas for it. So you get a win for the content idea if nothing else. And you explained things adequately enough. So I award you full points.
I settle on my characters looks while he appears as an adult, then I lower the age bar to zero for the points. I choose disloyal for extra points, then I choose contrite, irritable, rakish and inappetetic for stress management and the extra points.
Then I get genius, comely and hale. This allows you to take the decision to "strengthen the bloodline" from the start. It also gives plenty of time to find a good genius or intelligent wife to boost your eugenics odds further.
With this, you still have enough points for diligent and its the super powerful "develop the capitol" decision, which you should be able to manage with the stress copes, as well as temperate, both traits giving you an extra domain when combined.
Everything else is mostly up for personal preference. Just be sure to diverge or merge your culture as fast as you can so you can limit your new cultures map presence to a single county, your capital, which you can stack development on. Doing this, you can take any African County or culture and outpace Constantinople, Rome or India.
Things to keep in mind though. Do not go whoring. While you start with rakish, use it for stress relief while seducing. It helps to have access to concubines or polygamy in order to avoid the adulterer trait.
And speaking of adulterer, fornicator and murderer, be careful with the contrite trait and doing bad things. Don't confess after you murder or commit adultery. The decision is a great stress relief early when you are relatively innocent, but it falls in usefulness later when life has you committing greater atrocities.
But before you can age up to commit those atrocities, you need to educate yourself on the finer points of life. Finding the right guardian is important, but so is finding the right tutor. Value the genius trait line, as genius tutors give greater chances of stat gains firing off during childhood, and it gives a greater chance of getting a higher education trait. Universities help with this as well, but you won't be getting that luxury at game start.
Inappetetic helps when you gain a kingdom and bump up the court amenities for "exotic food". Characters tend to gain weight under this setting at an alarming rate, and this cope helps curb the weight gain of the character model.
Last think I can think to recommend is to learn how to play tall. Stick to a single kingdom/empire. Then grant conquered kingdoms to your kin, and grant them independence in order to significantly boost your renown. With enough independent kingdoms ruled by your kin, you can take the "dynasty of many crowns" decision for even more renown. Or you could take a culture that has mystical ancestors and have all the dynastic legacies unlocked by the second year using the civil war/abdication exploit.
You should make a video 😅😅
No achievements tho
Yapper alert
This is really useful and your voice is really calming to listen to. Thanks for this :)
Nice and intresting video. Another culture I like to play as that I think is quite strong is the Kerait culture. It has the horse lords pillar which allows you to recruit horsearchers, which are very strong man at arms and horse breaders pillar which makes your horsearchers quite a bit cheaper + you can upgrade your horsearchers by building the hunting grounds building chain. Kerait also has the steppe tollarance pillar which makes it easier to reform a religion or convert to one which is also nice and prolific hunters is also a alright pillar for easy prestige.
I just make a character with all worst traits that cant be inherited and 3 of the best inheritable traits, Beautiful, Genius and hale, i also make it so i have a ton of sons who will inherit those good traits from me, i myself will die a month in to the start but i will have a son with a high chance of having some version of all 3 good traits, to boot ill have a ton of sons who also have very good traits. First thing i do is to consecrate bloodline to increase the likely hood of children keeping their parents good inheritable traits.
It's honestly one of the best starts you can have in this game!
I love the Witch trait. You can create a Witch coven very early
I tried this once and got it made then the black death came and wiped it away lol
15:17 “I went from zero to almost committing suicide.”
Me when my eugenics program creates a Beautiful, Herculean Genius heir that promptly falls off a horse and becomes Incapable at 21.
😂😂😂
Recently added option "Influence personality" interaction is worth mentioning, as it makes your personality traits basically inherited down the generation. So picking up ambitious and dilligent from the start makes much more sense.
Personally i also like sadistic, as it gives you free stress relieve from "ex" prisoners. After a holy war I always keep a fresh supply of meat in the cellar, that can be used to relieve the develop capital decision.
In game or real life?
What the fuck i just read
I like to choose a different culture to where I start purely for the maa then depending will hybrid them or convert, this works really well with Norse or any mal invad cultures due to only needing 20 acceptance
Very informative vid, keep up the good work!!!
Bisexuality and more common bisexuality is pretty good because you get attractiveness boosts on more characters
Its disgusting!!Unless you are twisted too.
@@ATS_i_piss_on_G00gle You get bonus opinion tho
@@ATS_i_piss_on_G00gle pissing on a company is arguably more disgusting
once again, bisexuality is the meta
@@dagwill4340 Why tf did i get a notification from your comment? I haven’t liked the OG comment and i’ve not commented myself.. unless there is a comment i cant see, only two comments here for me 🤔
Create a 100 stat 15 year old boy with all good perks.
Create a 100 stat 15 year old wife with good perks.
Create an 120 year old character with Roman culture.
Adopt the 100 stat boy, marry him to the 100 stat wife.
Die, and enjoy your God Tier overpowered character, and Demi God Dynasty.
This works on Iron Man, you can create as many characters as you want, as long as they aren't in multiple courts.
Only the last character created has to meet the 400 point limit to activate ironman achievements.
How do you adopt child.
@dally369
Adoption is a cultural innovation.
Roman characters have access to to adoption at the beginning of the game.
@@mitchtherevolution Omg the characters are soo OP thank you really appreciate this.
How do I add more than one custome character into the game? I created all 3 but am only able to add 1
@@dylanasher345
The secondary characters will be outside of your court, use the character finder to locate the created characters, adopt oneand arrange a marriage with the other.
Damn I've been sleeping on disloyal this whole time wtf
I thing Adventurer is crazy good because of the -50% Men-At-Arms cost
If you're going to pick brave and go into combat you need the first trait on the left most Matrial tree, the commander one. I used to play Haraldr in 867 a lot and if I didn't take that he would die in battle almost every time, and he is usually by far your strongest commander.
So, the fact that doubling up on the same building still works is great. One of my favorite get rich schemes is the game involves doubling up on tradeports.
I like diplomacy as an average king because vassalizing other realms in a friendly way is really powerful if the geography allows
this gives an entire new meaning to man of culture
I personally want spreadsheets, for example if you're trying to maximize stats for landless adventurers at what point does traits giving the stat you want become less expensive than giving yourself the stat points directly?
Let's take prowess as the example as it has one extra step but otherwise functions mostly the same. The price changes in increments of four and goes like this: 1 > 2 > 4 > 7 > 11(max)
The difference to the other changes is a different min and max increase: 2 > 4 > 7 > 11 > 17(max)
Then you have secondary effects, how bad are certain negatives if you get a stat that you really want?
Humble is a decent trait. It gives piety
Now it's time to make a new series about the super duper meta kiddo
This is a nice video. Think you could do a remake, or addition video covering landless adventurers which are different from rulers.
Lunatic is very very strong -15 points for nothing really other than opinion while also gaining one of the most broken buildings in the game . Possessed is also nice -20 for a huge monthly boost to ur lifestyle focuses
Possessed having the moderate health bonus is tough
if you're starting in the African region choosing a holy site and having the possessed trait is really good if you want to start out by controlling the faith
Last night was playing as a Norse Asatru who was paranoid; and it made the Invite Champions decision worthless. When trying to recruit a champion to court, it would cost me gold, plus 90 stress. Decided to go ahead and suicide after a decade of that bs.
Lore of CREATE AN 'OP META' CUSTOM CHARACTER - Crusader Kings 3 Guide Momentum 100
Good stuff. Loved the vid.
I think i read somewhere that being gay doesnt actually reduce fertility. It just means that you cant do seduce and romance against the opposite gender so i guess you indirectly get less kids. It also dictates who gets attraction opinion on you. Having female or gay vassals as a male ruler is good since you get the extra opinion. Since you cant land females that easily having gay vassals is quite good
The most powerful cultural tradition in the game is either legalistic or mystical ancestors
I like getting hale quick and beautiful so I can do the decision to strengthen the bloodline and allow my kids (and dynasty) to get great traits.
might want to increase your mic volume, I have computer and UA-cam both at 100% and its only barely above a quiet speaking voice.
Edit: just a suggestion, because viewers can scale the sound volume down much further than we can scale it up.
I have mine at 50% and for me I can hear perfectly fine.
@@rob2540 I'm glad to hear that, but if he doubled the sound, you could put yours at 25% and nothing would change. At least that way anyone who is having the same issue as me would then be able to hear clearly. Like I said, sound can be scaled down far easier than scaled up for a viewer.
@@PedroAce You're probably right the sound compared to other videos i watch is a little soft.
hi, why i cant choose loyal/disloyal trait in creation menu?
i’ve the same issue 🤔
You can re-reform any reformed religion without any holy sites. You only need three holy sites if you're trying to reform an unreformed religion.
Ps5 doesn’t have the [disloyal] trail was that a dlc or something?
What about giving yourself the traits needed to strengthen the bloodline right off the bat?
I had a king die and so the first son took the kingdom of Ireland and the second the kingdom of wales. But then on the same day I think it’s cuz the second prince was shy he died of stress the same day. Giving the first prince all the land. Net positive but shy seems bad for MC
Paranoid + Greedy is actually super good.
Inverted being ironman compatible is interested, I am curious who has played like that (besides exploiters doing a world conquest in a little over a year).
What about stacking traits that are virtues for catholic, like temperate, honest or caste so you gain tons of opinion and piety so you can ask money from the pope?
Good laughs. You said “if you think you can get a wife..” 😂😂
I’m playing on Xbox. I see the option to create my own ruler but am not able to select it, can someone help me?
Do you figure it out ? It's easy
Custom over Ivan the boneless, 1yr old, genius, giant, adventure, boost addl steward, martial, prowess, decrease dip and int. Raid and conquer Ireland your entire youth, then expand and raid, steal Isle of Man, then kingdom of the isles, into North Sea or Britannia in one life time. Take Corsica and raid and take the Mediterranean in that or the next life time as a genius or decent intelligence heir. Yup!
What's your opinion on picking up one tier 3 congenital trait, along the level 1 of the other 2 congenital traits, so you strengthen the bloodline right away?
Personally I think that getting congenital traits in the game is so easy (espcially with some focus on the blood legacy tree) that Im in no rush for it. What I value is what the game currently sways power level to which right now seems to be money/domain early with living long enough to solve most game issues. (Like inheritance and vassals uprisings) :)
@@Hovelax I see, that makes sense :)
Does Regency have a big impact on your strategy of starting as a newborn? I kind of feel like it would.
It does - it made it harder to play as a 0 year old but not impossible. The chances a regent actually takes over and destroys you in your 16 year growth period I have never seen happen in my 1k+ hours since W&Ws released. But it is harder so there is more of an argument for 16 year olds now.
That “Note: being gay is not meta is so unintentionally funny”
you ever made a lets play with the baby? how does that work? im still new to the game, so i still have alot to learn
Its a lil outdated but yea i did: ua-cam.com/video/9WZZAW2FuZs/v-deo.html :)
So this character is speaking about being a free leader under no liege, so when you want to create a vassal character you want to unselect disloyal?
And if youre tribal you want to pick up the +1 Prestige per month perk?
I haven't been able to create characters who start under the age of 16 since Robe, your game seems to be giving the same prompt, are you actually able to finalize?
As to contentiousness, I would say any personality traits or skill points are a waste, you mentioned the latter resetting, but you have enough control over your own education as a child that I've never been disappointed with what I end up with compared to the 50-80 points saved from leaving personality traits open.
Yea I’m able to finalise? I’m unsure why you wouldn’t be able to. And as for your second point - I half agree with you - but I often don’t like to leave it up to chance. There is a world where you’re forced to pick between stuff like shy, paranoid, or some other pain to deal with. The additional 70 points I would get from not picking the traits would go towards quick if I was given that choice to juggle around.
Starting as a 0 year old with 3 of the best congnital traits active, to strenghten bloodline when you mature, is a dead strategy now because of regency. Having a regent for so long can often end up with a situation where you just cant get the throne back! 16 years is a long time for regent to set his/her plans in motion! Its also a roll of the dice of which kind of regent you get from a get go. Might be a nice person, might be a total asshole!
Kinda true, kinda not - i have never experienced a game where a regent managed to maintain an entrenched regency for too long as its quite easy to keep the balance fo power down once you hit 16. Maybe for newer players youre right but i think if you know what youre doing its pretty good.
Also the amount of positive events relating to children has gone up not down so boosting child stats through meet peers activity and random events seems even stronger.
Bonus note: Its not actually insanely random what regent you get, for example if you replace Wessex you will always get alfred (the great) as your regent who is selfless - so you can scope out potention regents at duke tier or higher if you have vassals.
Alfred really dont count here, He's a scripted character, hes going to be just with every game you start. In other places in the world its not the case. Landing on a ambitious regent makes it quite difficult or... expensive to get rid of them.
On top of that, there might be some murder plots against you running. Relatively easy to stop if you get a good spymaster but, it may get through if your unlucky in general or unlucky finding decent enough spymaster at early start!
is education able to upgrade
you are the CEO of yapology show me how make cool guy like fortnight chesse griddle
I dont understand why should i limit myself to 400 points as a single player ?
Theres a term in ck3 called "ironman mode" where you can get achievements when playing the game. This cap at 400 points when creating charachters but it can be exceed more than 400, although if you exceed that 400 when making charachters you cant get any achievement.
What is ck free?
Hmm, interesting.
Shrewd is almost never worth it, if you decrease all skill points to 0 then add 2 in each skill i think it costs 50% of the cost of the perk "Shrewd"
Were it only that simple. Being a child caps the amount of skill points you transfer into play on a scaling amount so taking skill points isnt good as a kid and literally impossible as a baby. Try it now, you cannot do it as a 0 year old.
So your calculation needs to take into account the additional points you gain from aging a character up to even be able to pass the 10 skill points from character creator to game. This is coupled with the idea that the younger you are, the more likely you are to gain other children to meet peers with and pop events to gain stewardship passively. So you cant be too old a child either, around 4 years old would maybe be okay?
But hey, whatever way works best for you!
@Hovelax The way you pronounce "KRSTJANI" as an English speaker would be simmilar sounding to how you pronounce the word "CURSED" +the word "YANNI"
So basically CURSEDYANNI. but instead of the D you use T.
But how Americans pronounce CURSED, not how BRITS Do it.
noted - cursedyanni!
You know when i did this on the current patch all the points i put into skills never went through only the traits went through
Whispering ...
Meta for a non hardcore play through, what’s the point
What would you change for hardcore though? Works the same no?
W
The only time when playing a homosexual character is useful is when you’re playing as a government like a country instead of a dynasty if you’re playing a dynasty, it’s kind of silly for you to kill your own bloodline which is by any proper human being alive during this time would’ve had a wife and for the sexual preference, the mistress could be of their gender You know the smart way to do it when you value your bloodline
The non verbal mouth noises coming thru in the recording are pretty jarring
Very true - i have tried to fix this in recent times so hopefully my newer videos are less mouth soundy and the noise reduction effects are pulling their weight! :)
Set age to 0
Drop a couple points of diplomacy.
Grab genius, hale and comely.
Congrats, you're now an ironman-compatible baby you qualifies for the title of 'the Blood Father' and now your dynasty gets 400% heritability for positive genetic traits
Playing on ps5, I don't have access to the disloyal trait as well as a few others. Are they dlc or something? Otherwise great guide.