@@AnYTimeGaming After several control points on heroic with the guardians event activated and joining a few groups on heroic, I can verify this is the most satisfying build I tried so far so thanks again.
used 3 zwiadowka armor ,Bpack and glove (bpack rolled as Bloodsucker) and other are same as your set up and its freaking OP minimum dmg 7-9M and maximum 23-25M per hit. weapons expertise lvl 10. Thanks for the GUIDE!
I run this same build but use blood sucker and the nemesis as my secondary weapon to kick off determined (a regular sniper with expertise works too). The bonus armor seems to last a while and vigilance is not needed if you have expertise on your gun. Love it. Enjoy your vids sir, keep it up.
I've run this build since breakpoint came out and deleted my previous diamond back build. I proc it at distance then go cqb and it slays. I have bloodsucker on the bp and 45% weapon handling iirc. Reloads are snappy.
Hi AnYTime Gaming! Great video... again! I've putted something together, and I think it's amazing. SRS A1 (Determined) as a primary, then : NinjaBike backpack, 2 Breaking Point, 1 Hotshot, 1 Airaldi chest (Headhunter) and 1 Habsburg. 1 467 186 Weapon Damage, 261% Headshot Damage, 58% Weapon Handling, 115% MMR Damage Bonus. After the headshot kill, I'm doing between 20M and 30M in a body shot. 😊
I used a build with Ninja Bike and one piece of Hotshot for extra HD and WH, for reanimation event, and got 300 SHD points in 7 days, I only can imagine it, with this new 5x Xp…
Try the M1A classic instead of the diamondback with the one of the 3 scopes, you should be able to hit the 9.8 million or so damage treshold to one shot elites on legendary once you get your determined chain going.
Rolling DTTOOC instead of HS damage on the 1886 would give even more damage, even DTA is better than HS damage on the rifle. I consistently do around 25m damage body shots now
I’m finally glad I found someone who made a rifle build that one shots like my sr1 green set marksman build. Now my only question is that the 20mil might be overkill and if so why not put armor regen on the set with a few blues for survivability l if it can still one shot gonna have to run this and test it out…
If you want to make a Sniper Build instead of this and which also keeps you alive then check this out - ua-cam.com/video/xynMjI58280/v-deo.htmlsi=aAyoB-Ts2sJ9p9A2
Got a question, why not wear 3 piece set from gloves and not knee pads? You get 15% weapon handling on the set piece and as a bonus you get 30% Headshot Damage instead of 10% from the gloves. Changing the Kneepads to the Gloves Set to get the rifle damage but losing 10% rifle damage from the other set. Just a thought but im gonna try this out my way and give you some feedback if it feels good while i farm the pieces
Because if you try changing anything from what I have set up it will lose damage. Fox's Prayer is not only giving 10% Rifle and 10% Headshot damage but also 8% damage to target out of cover. Losing DTTOC is a huge lose in damage. So, If you change gloves to Gearset you lose 20% Rifle Damage and changing Kneepads to Rifle set to get 20% Rifle damage over 10% Rifle damage and 8% DTTOC from Fox's Prayer is also low damage. That 8% is amplified damage.
You can use it. It's going to be a little less damage but after new update this build is doing 2mil more damage now so it will balance that. You can try add belstone for AOK and Try the Z o.o. set for rifle damage. Any set that increase Rifle DMG and Headshot DMG paired with Ninja and add some AOK should net you similar damage and if you increase Weapon Expertise it will even do more :)
It’s time to dust off my Diamondback rifle 😂 I recently just used your Rifle & Pistol combo build (1886 w/ Regulus). Will it work just as well with this build (w/o expertise on 1886) ?
Why not use the Ninja bag with this build? You can than use the perfect headhunter for chest and I am using the picaro's for a bit more survivability and a stronger shield
@AnYTimeGaming Thanks for the reply, I meant, do the changes on the recent update change the way you construct this build? Is there a new and improved 1 shot build now? Cheers
@@kaieaves New balancing changes made the build stronger and as for Modifiers I don't use them so I don't know but it will increase damage even futher but probably will struggle to take out NPCs with damage resistance.
@AnYTimeGaming Awesome, of all the builds from all the youtubers, this one has always been my favourite. Just FYI for anyone who hasn't tried it yet aswell, I've noticed that with the requital enemy modifier that people are struggling with, if you kill the enemy in 1 shot you don't recieve any of the blowback damage even at mid range (or at least thats how its been for me). Making it incredibly useful for those annoying enemies 👍🏻
Idk why no content creators don’t advocate for concussion for headshot builds especially while solo. Same dmg buff as vigi with way higher uptime. Edit: I do understand that you start the engagement weaker thus possibly allowing you stack headhunter faster/easier but I think concussion is overall just better just in case you drop headhunter.
@@OpenWrldHeadHunter I do prefer It on my MMR build but not for Rifle as you said the build up to the one shot is very important if you can't do that or face a bunch of elites without headhunter fully activated it's going to be a struggle.
@@AnYTimeGaming yeah I get it. With headhunter builds there’s so many ways you could run it but typically I always run dodge city. Dodge city will always give you almost max stacks of headhunter and concussion stats up the whole time. But yeah I feel where you’re coming from.
I dont get it there is no way I can reach that damage I am pushing approx 17.5 mil Ill keep working on it, but I'm not going to hold my breath on this build Keep up the good work bro Love the videos
If you mean by per shot it's more than 20mil as you can see in the video but if you mean by only Rifle Damage in my stats then it's I believe 85% or 95%(I think it's 85%).
@AnYTimeGaming yes, dmg in stats. I run a similar rifle build using ninja bag. Therefore, I have nice reload, stability, accuracy, swap spd and handling. I don't miss the backpack talent at all.
So I keep reading people complaining about how determined is broken. Do they mean it’s OP or it’s not working and it’s bad? I’m confused because it looks very powerful lol
Yep I did encounter Rogues and I one shot one but the 2nd couldn't because the headhunter buff expired trying to locate the 2nd Rogue. After clearing a CP sometimes Rogues show up and if you have the Headhunter buff fully active then it will one shot :)
I run and gun with My 1 Shot Rifle Build, and I have 3 Armor Cores, Bloodsucker, AOK, and Regen. :) No need to go All-Red on Any 1 Shot Headshot Build.
I already have a build like that made before like 9 months ago but damage will be very low and in group it can't one shot so I called it Solo One Shot :D
@AnYTimeGaming Yeah. Let me rephrase what I said. "No need to go All Red for a SOLO 1 Shot Headhunter Build" Only have to Build around hitting for 9.9Million on Solo Heroic.
I find it annoyingly difficult to get headshots in the Division in general because of the insanely jerky, twitchy and physically impossible movement of the NPCs. I often see one just teleporting a meter to the side into cover or change direction 90 degrees without any inertia. Also the projectile speed on sniper weapons is super slow. Add that stupid small delay when pulling the trigger and you'll find the target is suddenly not there anymore when the bullet arrives. I find the Diamondback therefor the much more reliable option.
The movement part I can understand, but unless the game is noticeably different between PC and console, bullets are basically hitscan. Only up to a certain distance your bullets will stop registering hits. No need to lead shots in this game like others (except you, stupid crossbow). When using Rifles and MMR it is VITAL to either land headshots or destroy weak points. You need to stagger bots with them so you can have precious time to keep them in place and align the kill shot. You won't stagger if your shot is not powerful enough, so mind your damage. Sorry, but sniping in this game takes patience, accuracy and a different playstyle from the rest of the guns. Learn the enemy movement patters and shoot when you can secure that shot. Determined+Chainkiller should make this easier. Otherwise stick to something else.
@AnYTimeGaming 8:41, for example. When you are testing a build at the shooting range, the damage is displayed on the left side of the screen. How do you do that? I was curious because it would help me test builds I make.
So i tried this and i have to say, it was just frustrating. As soon as the bullet will land on armored enemies, it is just weak and the worst part of it is when the game has only elites so build headshots from the ground is pain. The AI is just so epileptic with their movements and the poor handling of 1886 is awful. I think the most annoying part is the fact that the player needs to rush to keep the chain up which i cannot stand. I think UIC is still for me the best gun, nice damage, top notch accuracy and handling. Perfect Glass Cannon has also raw damage, no need to build anything. I can just shoot on sight like a no brainer.
Maybe I am missing something here but with diamondback and everything here applied I am hitting 10 mil damage at best. Any ideas on what I could be missing are welcomed.
Good look landing a headshot there. If you think bot movement is janky, players are infinitely worse. Talents like Chainkiller behave differently in PvP and you have to Min/Max to retain 1 shot capabilities. You will be a squishy as a sniper, and flinch cannot be negated. Only players with good aiming skills/in-game sniping experience/good positional awareness dare to run sniper builds.
The Determined talent is absolutely broken and not working as intended so every "one shot" , ", builds" are irrelevant right now. Game is absolutely broken 🥴
@@ViperZero523 Yep they fixed it but perfect determined stayed nerfed as it crits the headshot but then again you can't have that talent on any good MMR or Rifles so it doesn't matter.
This build will be Insanely Strong in x5 XP Event. Are you guys excited about the XP event?
I'm just counting days at this point. Hoping to get the full 1000 SHD 😊
@@fredrickwilliams3605 I'm planning on to get full 1000 SHD as well
@@TaylorJ9837 less than 2 weeks left. It's next Tuesday not the upcoming one.
I built this exact build in minutes after seeing this video and it's fantastic. Finally a rifle build I can run with. Thanks a lot.
I'm glad you like it and thanks for sharing your experience :)
@@AnYTimeGaming After several control points on heroic with the guardians event activated and joining a few groups on heroic, I can verify this is the most satisfying build I tried so far so thanks again.
@@aovint63 I'm very happy to hear that :)
used 3 zwiadowka armor ,Bpack and glove (bpack rolled as Bloodsucker) and other are same as your set up and its freaking OP minimum dmg 7-9M and maximum 23-25M per hit. weapons expertise lvl 10. Thanks for the GUIDE!
I run this same build but use blood sucker and the nemesis as my secondary weapon to kick off determined (a regular sniper with expertise works too). The bonus armor seems to last a while and vigilance is not needed if you have expertise on your gun. Love it. Enjoy your vids sir, keep it up.
Bloodsucker is awesome as it stacks crazy armor :D
This build is absolutely ridiculously fun
I've run this build since breakpoint came out and deleted my previous diamond back build. I proc it at distance then go cqb and it slays. I have bloodsucker on the bp and 45% weapon handling iirc. Reloads are snappy.
Hi AnYTime Gaming! Great video... again! I've putted something together, and I think it's amazing. SRS A1 (Determined) as a primary, then : NinjaBike backpack, 2 Breaking Point, 1 Hotshot, 1 Airaldi chest (Headhunter) and 1 Habsburg. 1 467 186 Weapon Damage, 261% Headshot Damage, 58% Weapon Handling, 115% MMR Damage Bonus. After the headshot kill, I'm doing between 20M and 30M in a body shot. 😊
I used a build with Ninja Bike and one piece of Hotshot for extra HD and WH, for reanimation event, and got 300 SHD points in 7 days, I only can imagine it, with this new 5x Xp…
Try the M1A classic instead of the diamondback with the one of the 3 scopes, you should be able to hit the 9.8 million or so damage treshold to one shot elites on legendary once you get your determined chain going.
Rolling DTTOOC instead of HS damage on the 1886 would give even more damage, even DTA is better than HS damage on the rifle. I consistently do around 25m damage body shots now
I’m finally glad I found someone who made a rifle build that one shots like my sr1 green set marksman build. Now my only question is that the 20mil might be overkill and if so why not put armor regen on the set with a few blues for survivability l if it can still one shot gonna have to run this and test it out…
Is this build still good after newest update?
Actually even better :D
I also built this build...its perfect for rifle..im hitting 20mil once headhunters activated..thanks 👍
I'm glad you enjoying it Agent! :)
If you want to make a Sniper Build instead of this and which also keeps you alive then check this out - ua-cam.com/video/xynMjI58280/v-deo.htmlsi=aAyoB-Ts2sJ9p9A2
Bro this is really good i will definitely make this Thank You 🙏 BTW I would not have that reflex at 1:37 😂
Hehe It was more of a panic shot than reflex thanks to Determined talent :D
@@AnYTimeGamingThat proves the strength of the build 💪👍
Got a question, why not wear 3 piece set from gloves and not knee pads? You get 15% weapon handling on the set piece and as a bonus you get 30% Headshot Damage instead of 10% from the gloves. Changing the Kneepads to the Gloves Set to get the rifle damage but losing 10% rifle damage from the other set. Just a thought but im gonna try this out my way and give you some feedback if it feels good while i farm the pieces
Because if you try changing anything from what I have set up it will lose damage. Fox's Prayer is not only giving 10% Rifle and 10% Headshot damage but also 8% damage to target out of cover. Losing DTTOC is a huge lose in damage. So, If you change gloves to Gearset you lose 20% Rifle Damage and changing Kneepads to Rifle set to get 20% Rifle damage over 10% Rifle damage and 8% DTTOC from Fox's Prayer is also low damage. That 8% is amplified damage.
Fantastic build. I’ll be putting it together soon. Thx for sharing it 💪🏽
I'm Glad you liked it :)
Good build🎉
Thank You :)
Thanks for the video ggs
Thank you Agent 😊
hey AnYTimeGaming any chance u can use ninja bike backpack and sub something else in instead of the gift ?
sry for ping if that makes it annoying
You can use it. It's going to be a little less damage but after new update this build is doing 2mil more damage now so it will balance that. You can try add belstone for AOK and Try the Z o.o. set for rifle damage. Any set that increase Rifle DMG and Headshot DMG paired with Ninja and add some AOK should net you similar damage and if you increase Weapon Expertise it will even do more :)
Nice build 4 solo I just use a 80%pfe 2million armor 1shot build 😂
It’s time to dust off my Diamondback rifle 😂
I recently just used your Rifle & Pistol combo build (1886 w/ Regulus).
Will it work just as well with this build (w/o expertise on 1886) ?
Yes without expertise you will do 18.5 to 19Mil which is also one shot :)
Why not use the Ninja bag with this build? You can than use the perfect headhunter for chest and I am using the picaro's for a bit more survivability and a stronger shield
@@daveoverwijn8582 less damage.. Any build that uses ninja is low damage and weaker version of any build it's trying to copy.
Has this changed since the recent updates? Cheers
Yes the 1886 now deals even more DMG :)
@AnYTimeGaming Thanks for the reply, I meant, do the changes on the recent update change the way you construct this build? Is there a new and improved 1 shot build now? Cheers
@@kaieaves New balancing changes made the build stronger and as for Modifiers I don't use them so I don't know but it will increase damage even futher but probably will struggle to take out NPCs with damage resistance.
@AnYTimeGaming Awesome, of all the builds from all the youtubers, this one has always been my favourite. Just FYI for anyone who hasn't tried it yet aswell, I've noticed that with the requital enemy modifier that people are struggling with, if you kill the enemy in 1 shot you don't recieve any of the blowback damage even at mid range (or at least thats how its been for me). Making it incredibly useful for those annoying enemies 👍🏻
Idk why no content creators don’t advocate for concussion for headshot builds especially while solo. Same dmg buff as vigi with way higher uptime.
Edit: I do understand that you start the engagement weaker thus possibly allowing you stack headhunter faster/easier but I think concussion is overall just better just in case you drop headhunter.
@@OpenWrldHeadHunter I do prefer It on my MMR build but not for Rifle as you said the build up to the one shot is very important if you can't do that or face a bunch of elites without headhunter fully activated it's going to be a struggle.
@@AnYTimeGaming yeah I get it. With headhunter builds there’s so many ways you could run it but typically I always run dodge city. Dodge city will always give you almost max stacks of headhunter and concussion stats up the whole time. But yeah I feel where you’re coming from.
I dont get it there is no way I can reach that damage
I am pushing approx 17.5 mil
Ill keep working on it, but I'm not going to hold my breath on this build
Keep up the good work bro
Love the videos
How much overall rifle dmg do you have? When someone says they have a sweet rifle build, I like to see all the numbers😊
If you mean by per shot it's more than 20mil as you can see in the video but if you mean by only Rifle Damage in my stats then it's I believe 85% or 95%(I think it's 85%).
@AnYTimeGaming yes, dmg in stats. I run a similar rifle build using ninja bag. Therefore, I have nice reload, stability, accuracy, swap spd and handling. I don't miss the backpack talent at all.
@@Glass_Can_Man I actually have 72% stability in this build Which helps me land those quick shots :D
So I keep reading people complaining about how determined is broken. Do they mean it’s OP or it’s not working and it’s bad? I’m confused because it looks very powerful lol
lol Idk either it works fine for me :D
will it kill one shot rogue angents?
Yep I did encounter Rogues and I one shot one but the 2nd couldn't because the headhunter buff expired trying to locate the 2nd Rogue. After clearing a CP sometimes Rogues show up and if you have the Headhunter buff fully active then it will one shot :)
I run and gun with My 1 Shot Rifle Build, and I have 3 Armor Cores, Bloodsucker, AOK, and Regen. :)
No need to go All-Red on Any 1 Shot Headshot Build.
I already have a build like that made before like 9 months ago but damage will be very low and in group it can't one shot so I called it Solo One Shot :D
@AnYTimeGaming Yeah. Let me rephrase what I said. "No need to go All Red for a SOLO 1 Shot Headhunter Build"
Only have to Build around hitting for 9.9Million on Solo Heroic.
I find it annoyingly difficult to get headshots in the Division in general because of the insanely jerky, twitchy and physically impossible movement of the NPCs. I often see one just teleporting a meter to the side into cover or change direction 90 degrees without any inertia. Also the projectile speed on sniper weapons is super slow. Add that stupid small delay when pulling the trigger and you'll find the target is suddenly not there anymore when the bullet arrives. I find the Diamondback therefor the much more reliable option.
finally someone saying this out loud. The AI is just breaking the game constantly, with their stupid aimbot and having no physics whatsoever.
The movement part I can understand, but unless the game is noticeably different between PC and console, bullets are basically hitscan. Only up to a certain distance your bullets will stop registering hits. No need to lead shots in this game like others (except you, stupid crossbow).
When using Rifles and MMR it is VITAL to either land headshots or destroy weak points. You need to stagger bots with them so you can have precious time to keep them in place and align the kill shot. You won't stagger if your shot is not powerful enough, so mind your damage. Sorry, but sniping in this game takes patience, accuracy and a different playstyle from the rest of the guns. Learn the enemy movement patters and shoot when you can secure that shot. Determined+Chainkiller should make this easier. Otherwise stick to something else.
How do you activate the damage counter at the shooting range?
@@ebhackett I'm sorry I don't quite understand what you said with my sleepy brain. Do you mean by my damage numbers in the chat?
@AnYTimeGaming 8:41, for example. When you are testing a build at the shooting range, the damage is displayed on the left side of the screen. How do you do that? I was curious because it would help me test builds I make.
@@ebhackett Open the Console "C" on PC, click on the Arrow to the right ">", open "Compat Info" and activate "Damage Numbers"
@@ebhackett do what @h00ver65 said :)
So i tried this and i have to say, it was just frustrating.
As soon as the bullet will land on armored enemies, it is just weak and the worst part of it is when the game has only elites so build headshots from the ground is pain. The AI is just so epileptic with their movements and the poor handling of 1886 is awful. I think the most annoying part is the fact that the player needs to rush to keep the chain up which i cannot stand.
I think UIC is still for me the best gun, nice damage, top notch accuracy and handling. Perfect Glass Cannon has also raw damage, no need to build anything. I can just shoot on sight like a no brainer.
Hey I may be wrong but I don't see what holster you are using. Did I miss it or did u forget to show it?
I did show it but no worries. It's the Breaking Point gearset's 2nd piece.
@AnYTimeGaming ah thanks sorry for missing it. Can you time stamp it for me I just can't seem to find it
@@affantharani4299 Sure it's here 4:22
@AnYTimeGaming thanks so much
@@affantharani4299 😊
I've made this build and it hits no way near as high damage, everything maxed, no idea what I'm doing wrong
Not running this with Hunters Fury and Memento is borderline criminal
Hunters Fury Memento max out at like 15-17 mil with full stacks. This does 20 with no stacks 🤷♂️
What about the merciless
@@frankiefo0ter it's still garbage as it's base damage is low and we are talking about one shot here.
Decimation
Maybe I am missing something here but with diamondback and everything here applied I am hitting 10 mil damage at best.
Any ideas on what I could be missing are welcomed.
Wrong weapon, use the 1886 with Determined talent and you're good to go
@ roger that
how about pvp
Good look landing a headshot there. If you think bot movement is janky, players are infinitely worse. Talents like Chainkiller behave differently in PvP and you have to Min/Max to retain 1 shot capabilities. You will be a squishy as a sniper, and flinch cannot be negated. Only players with good aiming skills/in-game sniping experience/good positional awareness dare to run sniper builds.
did u come up with this build or you seen some1 else make a vid on this alrdy?
Already have one like 9 months ago this is an upgrade to that build :)
The Determined talent is absolutely broken and not working as intended so every "one shot" , ", builds" are irrelevant right now. Game is absolutely broken 🥴
How is it broken? It works as it should and gets one shot kills or am I missing something here? Because I didn't felt anything wrong with it.
You know they actually did fix it a few months back but reverted it because of the outrage, so it works as intended
@@ViperZero523 Yep they fixed it but perfect determined stayed nerfed as it crits the headshot but then again you can't have that talent on any good MMR or Rifles so it doesn't matter.
@@AnYTimeGaming with a hotshot build, around 25 mil, the the law of diminishing returns kicks in and the crits don't really do anything more