During overtime, you'll see a lot of oaks spamming super sap trap and roll for damage, imps calling mechs and firing rockets, sunflowers healing themselves while healing their teammates, peashooters jumping around and spamming bean bombs, pirates going into barrel blasts, engineers camping in one spot with their turret and spamming their primary, 80's panicking and spamming Y/Triangle/2, scis warping around and healing themselves, soldiers spamming their abilities, and lots and lots of torpedoes, tornadoes and husk hop spams on the objective
You also see the piece of shits who use snapdragon that will jump slam, roll the fire thing, then let loose the blue blazes, along with the All Stars that will imp punt, sprint tackle, then throw down their shield only to have it get instantly broken and are gunned down immediately, along with the either A. Space cadets with aimbots spamming the gravity smash or whatever it’s called and using the beam thing, or they go as a space station with no passengers and crater maker the objective to high hell
The theme of real chaos at the capture points, we have Z-Mechs, Impkatas, Explosive Barrels, Fung-Fus, Oaks, Sap Traps, Potato Mines, Heavy Helpers, Drones, Bean Bombs, shit ton of suns and sticky healing thingies, Imp-punts, Stink Clouds, Spike Weeds, Snapdragons, Crater Makers, Husk Hops, Goats oh and don't forget to check our Rocket Rides!
Where the heck is the ACORN!!!! (Looks at 10 zombies searching for the acorn meanwhile there are 3 peashooters, 2 sunflowers, 4 nightcaps and a chomper going to beat y'all
@Jesuinox Cienfuegos And how is the loop exactly? This one doesn't has the Overtime start in it once it reaches a certain point, repeating it over and over
@Jesuinox Cienfuegos Did you even do the comparison side by side of each or just heard the first 30 seconds of mine and instanly though "There's no point on this one", Hear them side by side for more than a minute and you'll see the big difference on each. His' repeats the entire thing after a few seconds, mine doesn't repeats the begining of the theme.
Kinda hard to do since there's no option to lower separte sounds, they are all bound to one option and both are the same so, if I would of done that, the music would be way lower, then I'd have to increase the volume while editing, which would take us back to this unluckily.. but hey, it helps to make you think you're there :b
During overtime, you'll see a lot of oaks spamming super sap trap and roll for damage, imps calling mechs and firing rockets, sunflowers healing themselves while healing their teammates, peashooters jumping around and spamming bean bombs, pirates going into barrel blasts, engineers camping in one spot with their turret and spamming their primary, 80's panicking and spamming Y/Triangle/2, scis warping around and healing themselves, soldiers spamming their abilities, and lots and lots of torpedoes, tornadoes and husk hop spams on the objective
You also see super brainz spamming his jump and kamehameha
@@Davidpoland2005 And Wizards spamming spell disaster
You also see the piece of shits who use snapdragon that will jump slam, roll the fire thing, then let loose the blue blazes, along with the All Stars that will imp punt, sprint tackle, then throw down their shield only to have it get instantly broken and are gunned down immediately, along with the either A. Space cadets with aimbots spamming the gravity smash or whatever it’s called and using the beam thing, or they go as a space station with no passengers and crater maker the objective to high hell
You’ll also see tv heads spamming their overheated dinners and buckets
why can't more games have crazy overtime themes like this?
Lieutenant Dark Ring And intense Overtimes
look who it is the man the myth the legend
It makes sense to hear fighting in the back ground, it's overtime after all
The REAL GAME BEGINS NOW
The theme of real chaos at the capture points, we have Z-Mechs, Impkatas, Explosive Barrels, Fung-Fus, Oaks, Sap Traps, Potato Mines, Heavy Helpers, Drones, Bean Bombs, shit ton of suns and sticky healing thingies, Imp-punts, Stink Clouds, Spike Weeds, Snapdragons, Crater Makers, Husk Hops, Goats oh and don't forget to check our Rocket Rides!
When you’re late at school or work: 0:25
Oh come on! Why hasn't overtime ended already! Who's still on the objective!?
Jokes aside, thank you
I swear there's an Acorn hiding somewhere! Little shits so small!
You're welcome
*overtime casually lasts over 30 minutes*
rumors say that the god damn overtime is still happening.
Blame the hidden Acorn for it.
@@ARandomGuyWhoPlayGamesBecause theres always an acorn or imp hiding on top of the fountain in the museum objective lol
@@coochiemonster6700 Quick! Delete ur comment before popcap finds out!
Where the heck is the ACORN!!!! (Looks at 10 zombies searching for the acorn meanwhile there are 3 peashooters, 2 sunflowers, 4 nightcaps and a chomper going to beat y'all
Finally,what I have been looking for....
And many more were looking for as well.
somehow he won
you have no idea how long I have wanted this
I've been there, I know the feeling...
@Jesuinox Cienfuegos And how is the loop exactly? This one doesn't has the Overtime start in it once it reaches a certain point, repeating it over and over
@Jesuinox Cienfuegos Did you even do the comparison side by side of each or just heard the first 30 seconds of mine and instanly though "There's no point on this one", Hear them side by side for more than a minute and you'll see the big difference on each. His' repeats the entire thing after a few seconds, mine doesn't repeats the begining of the theme.
@Jesuinox Cienfuegos thats not even looped. It just replays over and over. I guarantee you, this one is better then them all.
I thought up a really easy way to record this without the other noises.
Use the Private Play mode, and turn off bots.
That would of been useful almost a year ago.
@JustGaugeØ That is, unless you use a second controller and set up someone playing on the zombies side.
CONTESTED CONTESTED CONTESTED YES BUT WHERE IS THAT NIGHTCAP????
I recommend you to low the normal sound so the background noises are harder to hear.
Kinda hard to do since there's no option to lower separte sounds, they are all bound to one option and both are the same so, if I would of done that, the music would be way lower, then I'd have to increase the volume while editing, which would take us back to this unluckily.. but hey, it helps to make you think you're there :b
@@ARandomGuyWhoPlayGamesBecause Oh, ok.
How can I return the favor?
By enjoying it is more than enough for me.