A Plague Ruins Scavenging Apocalypse Survival RPG - SERUM

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  • Опубліковано 17 тра 2024
  • SERUM Gameplay with Splattercat! Let's Play SERUM and check out a game where you'll head off into the foggy darkness to glean what you can from the wreckage of humanity to survive.
    Download SERUM : store.steampowered.com/app/16...
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    Twitter : / splattrcatgames
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    Support The Nerd Castle on Patreon : www.patreon.com/splattercat
    Steam Curator : steamcommunity.com/groups/Spla...
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  • Ігри

КОМЕНТАРІ • 242

  • @MarkDeSade100
    @MarkDeSade100 27 днів тому +195

    -Character needs to inject serum every 5 minutes
    -Can't pause the game
    So what happens if you need to go to the bathroom? Or you get a phone call? Or someone knocks on your door? Not pausing the game when you open a menu is crazy.

    • @00Resev
      @00Resev 26 днів тому +20

      Its a long standing tradition in PC gaming to have both a pause menu or function (usually associated with the letter "P"), and/or a escape menu (always on the button "Esc"), that only give you access to basic function (Save, load, start, restart, options, exit).
      I haven't played the game (demo) but it >>should

    • @Mourningstar-kc7ft
      @Mourningstar-kc7ft 26 днів тому +20

      -the timer pauses in camp
      -you can stack the serum ie hit 2 and get 10min
      -you can upgrade the serum to give you more time per hit
      -you can save and exit the game at anytime

    • @ericconrad8854
      @ericconrad8854 26 днів тому

      every single survival game I can think of.

    • @battleoid2411
      @battleoid2411 25 днів тому +21

      @@Mourningstar-kc7ft Cool, now let me just pause the game if I have to get up for a second. It's basic QoL.

    • @tinygriffy
      @tinygriffy 25 днів тому +2

      @@battleoid2411 I would assume that will be implemented with the next updates.. it was this way with Sengoku Dynasty, which could also not be paused when the first alpha came out. But now it can be paused at any time by entering the menu.. ;) PPL sometime seem to forget what "early access" means. cheers

  • @CPcamaro
    @CPcamaro 27 днів тому +318

    Lack of a pause in a single player game is kinda unforgivable IMO. I am a home caregiver for family and I simply can't play games that I can't pause and walk away from with no notice. Thanks for the video though, it's an interesting looking game.

    • @joeyj6808
      @joeyj6808 27 днів тому +37

      I had a similar complaint about Darkwood. It's 2024, and not everybody has big blocks of uninterrupted free time. Looks like a pretty cool game otherwise.

    • @gadblatz4841
      @gadblatz4841 27 днів тому +9

      I love it. It's a fantastic immersive element that really adds to the game play. That being said it might be cool to update it with an optional pause for folks who don't appreciate that design decision.

    • @trebot9292266
      @trebot9292266 27 днів тому +6

      @@joeyj6808 the great thing about how many thousands of games we have today. you have plenty to choose from. Its unfortunate but its also a good thing that there are different approaches to games.

    • @Mikee512
      @Mikee512 26 днів тому +38

      ​@@gadblatz4841 just never use the pause function in any game and suddenly every game game can be this "immersive" 🤪

    • @ARescueToaster
      @ARescueToaster 26 днів тому +43

      @@Mikee512 Right? There's literally no argument for why a singleplayer game should *NOT* have a pause. If you don't want a pause, simply don't pause. All this does is harm people who *need* a pause.

  • @Notsram77
    @Notsram77 27 днів тому +53

    Man... Indie games are really coming along due to technology. What a time to be alive.

    • @nicknevco215
      @nicknevco215 25 днів тому +2

      Think unreal5 helps and hurts
      We might get pretty shovel ware

    • @brendenhawley2225
      @brendenhawley2225 20 днів тому

      @@nicknevco215 We kind of got it here, the release just happened and the reviews are bad, mostly due to the game being really glitchy, lacking QOL and bad combat. Game needed to bake for a few month. Most of the reviews seems to think the game could be good in a few months,

  • @Reoh0z
    @Reoh0z 26 днів тому +19

    As someone who was in no way a Justin Timberlake fan, that movie was way more interesting than I had expected.

  • @fuzzyfuzzyfungus
    @fuzzyfuzzyfungus 27 днів тому +37

    You can probably handwave it on the basis of lack of tools; but they should probably either remove the wiring conduits from the gas station walls or make them a source of wire.
    That's the tricky thing about scavenging; suddenly lots of things that are otherwise just environmental detail are now in-scope as mechanically relevant.

    • @ttsymphonyg
      @ttsymphonyg 25 днів тому +2

      For this kind of thing is that the game industry invented the "yellow paint design". Lack of investement in consistent assets and mechanics. You could say that it was necessary 15 years ago, but with the technology that is running now, even for indie developers, that shouldn't be a thing anymore.
      Also, the industry dared to blame the players for not understanding the inconsistencies and missing mechanics in their games.

    • @dragontear1638
      @dragontear1638 25 днів тому +2

      Leading to a rather disappointing situation, speaking broadly, where you can only scavange from obviously copy-paste containers in environments clearly and obviously full of things you'd need (you need a bucket, but not the many buckets sitting around, or tools within easy reach you can't use, because only a tool in a container counts).
      7 Days to Die actually does a pretty good job of this where everything in the environment, *and* the environment itself can be completely broken down.
      I'd like for more games to incorperate having lots of things you can pull from the environment itself, an example in Condemmed are pipes and conduits still attached to the walls and infrastracture.

  • @IxAMxBUTLER
    @IxAMxBUTLER 27 днів тому +82

    the timberfake movie was the 1st thing i thought of when you showed the wrist clock, cool concept tho

    • @astartes7313
      @astartes7313 27 днів тому +10

      good movie too

    • @rareraven
      @rareraven 27 днів тому +10

      I liked that movie. Twas clever and original

    • @onieyoh9478
      @onieyoh9478 27 днів тому +1

      It's also a good analogy for how people will waste their lives (time) doing frivolous things to meearly survive rather than better their life.

    • @msolomonii9825
      @msolomonii9825 27 днів тому +4

      They stole the idea from a classic sci/fi story, there was a lawsuit the author won.

    • @nikodimus86
      @nikodimus86 26 днів тому

      Wasn't that a movie with Tom Cruise. Perhaps I'm remembering an older version.

  • @Joeyford027
    @Joeyford027 26 днів тому +6

    Can’t believe you mentioned In Time, that’s honestly one of my favorite movies and never hear anyone talk about it

  • @dragontear1638
    @dragontear1638 25 днів тому +3

    18;25 While you were talking about there being no indicator of damaging the wall, the wall was actually breaking apart at the edges, oh Splatttercat.
    Also the game takes the 'yellow paint look at this' rather further.

  • @TheYear-dm9op
    @TheYear-dm9op 27 днів тому +12

    "A tangle of colorful wires". Sounds like electronic wires but displays a neat loop of grey steel or iron wire. Some devs didn't connect there ^^; .

  • @TheAzrai
    @TheAzrai 27 днів тому +9

    This game's timer premise reminded me of the movie Crank with Jason Statham. He gets injected with a poison that can only be held back by extreme amounts of adrenaline. Great action movie with some excellent humor.

  • @nikodimus86
    @nikodimus86 26 днів тому +17

    So many comments about the movie In Time, but none of them explain how to break that wall with the use of a wall break serum.

    • @MoA-Reload...
      @MoA-Reload... 26 днів тому +4

      Well it wasn't in the movie In Time so how are we meant to know? 😂 jk 😊

    • @treyedwards572
      @treyedwards572 25 днів тому +2

      You just attack it. You can see in the video the wall texture change as he attacked it. Looks like he just needed another couple hits.

  • @sdgamer1860
    @sdgamer1860 27 днів тому +9

    In Dying Light 2 as long as you are in the Sun Light and under UV Lights you can't "turn". If that is a function that has a timer upgrade along with safe zones in this game then ok i'm fine with it.

  • @grzegorz__
    @grzegorz__ 27 днів тому +5

    Actually in-time movie with Justin Timberlake was pretty good :) I mean the whole idea that now the time is the money (and literally everything, your life depends on it) was really good. And even if there was there no real money there were ... 0,1 % of super, ultra "rich" people and all the other were fighting for their lives.

  • @apemant
    @apemant 27 днів тому +2

    That volumetric fog looks so good

  • @hoffenwurdig1356
    @hoffenwurdig1356 27 днів тому +7

    The plotline of the post-apocalyptic science fiction film "Absolon," released in 2003, has many similarities with that of this computer game. I am certain that "Absolon" inspired the 2011 film "In Time," which you mentioned. All three of them have much in common. In the first film, the name of the fictional drug Absolon was likely chosen to reflect themes of sin, forgiveness, rebellion, and rage as expressed in the Biblical story of King David and his son Absalom. The analogy between life-saving or supposedly life-saving medicine and the quest for redemption from sin is evident. Furthermore, there tends to be an additional form of evil portrayed through conspirators, infected monsters, or those selling fake medicine and nonexistent means of escape. Here we see an allegorical expression of what happens when people surrender their souls to evil.

  • @lippy_8392
    @lippy_8392 25 днів тому +1

    For the breakable wall, it looked like the graphic was changing each time you hit it. Maybe it just needs multiple strikes.

  • @nathanielromance-sennevill7182
    @nathanielromance-sennevill7182 26 днів тому +1

    I'm excited to see where this game will be in 6 months.

  • @fuzzyfuzzyfungus
    @fuzzyfuzzyfungus 27 днів тому +5

    Since serum timer is paused, rather than regenerated, when at base is there anything stopping you from soft-locking if you get too low on serum ingredients? Do you get some free time when you die; so the worst case is just equivalent to getting killed by other means? Are basic serum ingredients deliberately abundant very near the base so that you would really need to be screwing up to be unable to keep yourself going in practice? Yes, actually you can softlock?
    I'm a little surprised that you don't regenerate at least some time when at base(especially since the toxin remover machine means that even inefficient serums can be used freely). Not necessarily to maximum: getting very long endurance/resistance to extra-toxic fog seems like something that you'd need to craft; but it feels a little odd that rest and relaxation in a safe environment merely pauses you, rather than getting you up to a maximum of 5 minutes or something; with extra time being something you need to craft for.

    • @EX-te3zj
      @EX-te3zj 27 днів тому

      hydroponics in the basement probably doesnt need seeds or stuff, just produce ingredients after a while

    • @AtrakKarta
      @AtrakKarta 27 днів тому +3

      24:32 It looks like the toxin remover is supposed to reset the timer to 10 min, but is bugged or something. It rolled over to 2 min.

    • @Skullogk
      @Skullogk 26 днів тому +1

      @@AtrakKarta Good catch, I thought it randomly jumps around like a roll of the dice, but it was definitely ticking up, but wrapped around 10 to 0

  • @ace_of_laze
    @ace_of_laze 25 днів тому

    mate, keep doin the gods work!

  • @scubandym1941
    @scubandym1941 25 днів тому

    The fact that this game jumped to the top of the list speaks to the appeal of this style of game. Some games have boring story. Survival crafting games can entertain me fiddling with my bedroll layout longer than most storylines

  • @Cuthawolf
    @Cuthawolf 27 днів тому +1

    Man I love the theme of this. I've always been really into the whole Alchemy/Bio-Hacking theme, think it's really interesting.

  • @chrisstokoe3169
    @chrisstokoe3169 27 днів тому

    That film was class btw

  • @lippy_8392
    @lippy_8392 25 днів тому

    This has some interesting ideas. For when you get tired of playing Fallout.

  • @tmmy2ootuff843
    @tmmy2ootuff843 25 днів тому

    The JT movie is called "In Time", I believe. Actually a pretty good one too. Interesting concept, that one. I'm not even a movie buff but go figure I know the oddball JT flick.

  • @fuzzyfuzzyfungus
    @fuzzyfuzzyfungus 27 днів тому +1

    I saw "aspects" listed on the inventory cards of some of the ingredients: are those for flavor; or is there some sort of underlying alchemy-logic that governs what ingredients go into what serums/add what effects at work, rather than serums just having ingredient lists?

  • @Melohalo
    @Melohalo 23 дні тому

    Man nothing says fun and enjoyable like a TIMER in a survival game.

  • @Bums001
    @Bums001 8 днів тому

    Looks great but this is the kind of game that I would love to play with friends. Hope they add co op multiplayer

  • @MoA-Reload...
    @MoA-Reload... 26 днів тому

    I really liked In Time. Olivia Wilde plays his mum and has Cillian Murphy in it too 😊
    Not so sure I like the idea of constantly on the clock BUT have to admit, it's an original take on the Subnautica style obstacle to exploring, resource gathering and getting to your objectives. Instead of o2 it's time left on your serum. I'm just a weirdo that doesn't like games with a count down on the go unless they trick me into thinking "it's because character needs to breathe...not the same thing at all" 😂

  • @KnightofInsomnia
    @KnightofInsomnia 27 днів тому +12

    'In Time' was the movie haha.

  • @Baraz_Red
    @Baraz_Red 27 днів тому +1

    The visuals are really nice ; the graphics/environment reminds me of Mutant Year Zero...

  • @Nekoyashiki-san
    @Nekoyashiki-san 27 днів тому

    Thanks for the fun. ^^

  • @SethiusAlpha
    @SethiusAlpha 26 днів тому

    Hey now, "In Time" was a fantastic movie.

  • @tinygriffy
    @tinygriffy 25 днів тому

    From what I have seen Toplitz is quite fast implementing new ideas and bug fixes. At least with Sengoku it was this way.. so there is hope ;)

  • @undeadarmy19
    @undeadarmy19 27 днів тому

    1:43 The movie you're talking about is called "In Time". Its actually not a bad movie. I somehow came to own a DVD of that movie and wound up watching it a bunch of times back when I didnt have internet.

  • @clappedoutgamer5115
    @clappedoutgamer5115 26 днів тому

    Not usually a fan of timers but this one would work quite well i think. Will have to keep an eye on this one

  • @robdielemans9189
    @robdielemans9189 26 днів тому

    This looks like it could turn in to something great.

  • @WillieTroxler
    @WillieTroxler 27 днів тому

    This looks amazing.

  • @justindcook9
    @justindcook9 24 дні тому

    "In Time" was a good movie that had a good on-the-nose critique of capitalism. Not great, but I'd definitely watch it again.

  • @themorebeer3072
    @themorebeer3072 26 днів тому

    "Butt let's crack straight on into it." yeah I see what you did there!

  • @aleksanderhelgesen5457
    @aleksanderhelgesen5457 25 днів тому

    Looks promising, but: 1) the stuttering needs fixin', meaning some serious optimization; 2) QoL like that wall-breaking and dumping loot into a chest with one button must be fixed too. Will definitely give it a go when the EA releases.

  • @Dermetsu
    @Dermetsu 27 днів тому +11

    I'm a simple man, I hear survival or card game mechanics and I tune out.

    • @MoA-Reload...
      @MoA-Reload... 26 днів тому +1

      I have to admit, kinda the same as soon as I see "post apocalypse" in it's description. Kinda done to death at this point imo 🤗

  • @snagsTS
    @snagsTS 27 днів тому

    Movie name is In Time and the concept behind it is awesome, and scarily real, though we don't just drop dead if we run out of money.

  • @Orinmaxden
    @Orinmaxden 19 днів тому

    Was actually a cool movie

  • @vikinggameprogrammer7233
    @vikinggameprogrammer7233 4 дні тому

    "Justin Timberlake Movie" yup first thing I thought of ngl

  • @TheGallicWitch
    @TheGallicWitch 27 днів тому

    omg i know exactly what movie you're talking about lmao, i watched it as a teen with my sister and i had completely forgotten about it. I agree that aesthetically, it looks similar to the timer on this game! It looks good to me, though I'm not a fan of the look of the loot, all very similar-looking

  • @sixinthehead3076
    @sixinthehead3076 25 днів тому

    This game radiates with potential the concept the world the animations for interacting with things the ambiance but its held back by where it suffers majorly the combat and lack of pause along with performance and clunky vibes like is just to important to let it be so lackluster it's like having the power of atlas and using it to hold a paper clip all the potential but needs to be applied a bit better in places

  • @thedango6890
    @thedango6890 26 днів тому

    The movie is called In Time. Pretty good, i was thinking of it before you mentioned it. Similar color scheme too green with hints of yellow

  • @madeofnapalm
    @madeofnapalm 27 днів тому +1

    I remember that Justin Timberlake movie 😁😁
    Wasn't half bad actually

  • @BibithePing
    @BibithePing 27 днів тому +3

    I love the setting though

    • @thetotalfunction7736
      @thetotalfunction7736 27 днів тому +2

      Looks like scrap metal searchin' junkie simulator to me. But environment design is top notch (forest, grass - daym, I might even not need to go outside!)

  • @CythereaEressea
    @CythereaEressea 26 днів тому

    Game does look good, its a game I would definitely love to play but I hope it gets better. I sure hope it has guns in this, if we're gonna stick to melee weapons in this kind of game, I probably won't even bother unless they incorporate stealth in this.

  • @aarons.8161
    @aarons.8161 24 дні тому

    Splat complaining about the Wall Break not working as he takes a strong swing at the wall. Then fails to notice the texture change of the wall, the some parts of it missing after the swing.
    In other words, the Wall Break is likely working, you jut need to hit it more.

  • @senditall152
    @senditall152 27 днів тому

    I liked that movie.
    btw I am also weak to piercing damage and actually all kinds of damage.

  • @John223
    @John223 27 днів тому +8

    1:36 The movie it's called "In Time" and it's pretty good for its time :)

    • @onieyoh9478
      @onieyoh9478 27 днів тому +1

      If it was good then, then it's good now, else it wasn't ever good to begin with.
      Unless your referring to it being good for the time spent watching it rather than the age of the movie, then yeah, it was good for its time.

    • @gamingbud926
      @gamingbud926 27 днів тому

      I see what you did there.

  • @nicknevco215
    @nicknevco215 25 днів тому

    Like this most streamers just get cut down fast by combat

  • @gustavohagrid1541
    @gustavohagrid1541 27 днів тому +6

    No way.... did you just really quoted the theme song by Justin and madona? "I only got 4 minutes"? Dude... I loved it. This video os hitting all kinds of spots.

  • @martinaasandersen3775
    @martinaasandersen3775 26 днів тому

    16:15 My guess is that 'destroy obstacle' and 'destroy wall' is 2 different serum effects

    • @martinaasandersen3775
      @martinaasandersen3775 26 днів тому

      18:30 Did you try Z like it shows in bottom right corner?
      And i think it says there too that C changes active skills, so could be there (maybe you need to put it in the hot-slots or something)

  • @paulberry5750
    @paulberry5750 27 днів тому

    Are you going to play Dustland when it's released?

  • @MrJudeWanamaker
    @MrJudeWanamaker 25 днів тому

    time on watch, 4:20 blaze it

  • @FatalWalk3rFilms
    @FatalWalk3rFilms 27 днів тому

    All that time stuff reminds me of the Movie "In Time" with Justin Timberlake and Amanda Seyfried

  • @misteryman526
    @misteryman526 27 днів тому +1

    Can you stack up your serum while in base and then use your blood filter machine to get rid of your toxicity before heading out?

  • @chrisstokoe3169
    @chrisstokoe3169 27 днів тому

    Am defo down for this like

  • @daniell1483
    @daniell1483 26 днів тому

    I like the "alchemy" system the game has. I doubt that is what the game calls it, but it looks a lot like the alchemy system from Witcher 3. I always loved having Geralt look like a Sith, so I like that this game intends on using a system with a similar purpose.

  • @alekpo2000
    @alekpo2000 27 днів тому

    its looking good!, but i would like the loot to look like fallout when its stuff you pick up from the floor

  • @LaserGadgets
    @LaserGadgets 27 днів тому +11

    I played the demo when it came out, combat was.....well..meh. It was meh. And it was easier to die and use the machine in home base to fill the serum back up, than RUN BACK and BREW serum. I hope they fixed that.

  • @zelex55
    @zelex55 26 днів тому

    from my understanding all X-punk is based off what the world runs on, Steampunk, cyberpunk whalepunk magipunk. generally a world built off the idea that everything runs on the x value and what sort of world that'd become. so since the game doesn run of rust but time could be timepunk? rusted out dead world is just post apocolyptic. Serumpunk as an extreme stretch maybe?

  • @Gigusx
    @Gigusx 27 днів тому

    Haha I happen to have watched that Justin Timberlake movie (In Time) and loved it, actually!

  • @gustavohagrid1541
    @gustavohagrid1541 27 днів тому

    First five seconds I seen of the video the Justin T movie pooped up from my random memory.

  • @R3GARnator
    @R3GARnator 27 днів тому +2

    Jedi Survivor-itis.

  • @cdm1972
    @cdm1972 26 днів тому

    Cute bunny!

  • @JDdoesstuff
    @JDdoesstuff 26 днів тому

    Timer I actually enjoyed that movie ! 😂😂 😊

  • @02nightowl
    @02nightowl 25 днів тому

    its not a woof, its a wolf, they go woof lmao

  • @ChristiantrospectiveGamer
    @ChristiantrospectiveGamer 26 днів тому

    "In Time" was the name of the movie.

  • @Ninja40K
    @Ninja40K 27 днів тому +1

    Is this Grandfather's garden? I wish developers would add a pause, fight music won't play every time we aggro an enemy.

  • @pkerdjmj2
    @pkerdjmj2 20 днів тому

    Why dont you stack the serum timer in the base and then extract the toxins while youre there ?

  • @vashshadow
    @vashshadow 27 днів тому +83

    timers as a main thing in a game are always a turn off for me

    • @xzst
      @xzst 27 днів тому +33

      Exactly my thought. It discourages exploration and having fun. Its "ok" in a multiplayer game, but in a single player game it sucks ass.

    • @Daanlikkewaan
      @Daanlikkewaan 27 днів тому +16

      Yeah. That’s a hard no for me.

    • @nutbastard
      @nutbastard 27 днів тому

      If it's many days long like in Fallout 1 it's fine in my book but minutes? Bleh.

    • @9-b_b-9
      @9-b_b-9 27 днів тому +2

      If you really think about it, though, any survival game with a food and health bar essentially has a timer this is just more direct.

    • @jahquinbrown-es9xx
      @jahquinbrown-es9xx 27 днів тому +3

      Having to eat and shelter every once in a while is fine. You can still explore indefinitely while doing those. Other timers that just straight up forces you to continue progressing are annoying.

  • @mbielcik
    @mbielcik 27 днів тому +1

    🖤

  • @DGneoseeker1
    @DGneoseeker1 27 днів тому

    Are there any guns or crossbows etc. in this?

  • @Thexis_
    @Thexis_ 17 днів тому

    I see why the game has the reviews it has. Def needs to be improved. I think the foundation and premise is good, it's just the lack of polish that makes it a hard sell for most people.

  • @effortlesslygaming3150
    @effortlesslygaming3150 26 днів тому

    It’s either my weak will or you costing me a lot of money. I love this content though !

  • @tsuna666
    @tsuna666 26 днів тому

    Reminds me of Chernobylite. If they can polish it up and have it be less janky I think this could really be a big hit.

  • @PineappleZach666
    @PineappleZach666 27 днів тому

    That movie with time was so weird.

  • @pedromoura1446
    @pedromoura1446 26 днів тому

    Imagine going around and seeing a bunch of dead wolves with stab marks on their butts XD

  • @rareraven
    @rareraven 27 днів тому +1

    You need to record in higher resolution for YT compression compensation.

    • @onieyoh9478
      @onieyoh9478 27 днів тому +1

      I don't see how that would make any difference.

    • @AnimeUniverseDE
      @AnimeUniverseDE 26 днів тому

      ​@@onieyoh9478the most important factor for image quality on streamed video content is the bitrate, and youtube unfortunately heavily limits its bitrate with 1080p videos. Lots of youtube channels upload 1440p or 4k videos that are actually just 1080p bilinear upscaled. The point of the upscale is not to make the image more crisp but rather to overcome the bitrate limit by "faking" the higher resolution.

    • @rareraven
      @rareraven 24 дні тому

      @@onieyoh9478 And why don't you see any difference?
      I see a BIG difference.
      But then, I actually know what I am talking about and watch Splat on a 4K TV.

  • @Micsma
    @Micsma 27 днів тому +1

    I like this cuz it takes open world survival in a new direction. It's friggin unique.

  • @michaeldoucet-morokael
    @michaeldoucet-morokael 27 днів тому

    Any chance this has a co-op option?

  • @coycadaver
    @coycadaver 12 днів тому

    Been trying to play on steam deck but it won't run. Hoping they make it functional on the deck.

  • @MrPuch82
    @MrPuch82 27 днів тому +8

    This game is the antithesis of everything I look for in a game. No pause in singleplayer, constant time pressure and bleak, depressing atmosphere.
    That being said, it looks like something I might watch being played on YT/Twitch.

    • @trebot9292266
      @trebot9292266 27 днів тому +3

      i appreciate you acknowledging that its not a bad thing. Different approaches to games is a good thing for the consumer.

    • @alekpo2000
      @alekpo2000 27 днів тому

      i wonder how they sleep if they need to grind to make the serum and need it every 5 minutes lol

    • @SilverionX
      @SilverionX 26 днів тому

      @@alekpo2000 Your timer stops while you're in your base.

    • @olaf5929
      @olaf5929 22 дні тому

      ​@@alekpo2000they don't which immediately stabs at your suspense of disbelief.

  • @GreenSkinGentleman
    @GreenSkinGentleman 25 днів тому

    >Aggro music before you see the enemy
    ugh.
    Wishlisted anyway justin case they fix the concerns the other commenters mentioned.

  • @GothicDragonX
    @GothicDragonX 27 днів тому

    I'll keep an eye out for this game. As of now, the combat seems stale, but everything else is interesting. I prefer characters in these games to be more agile; they aren't high-armor characters that move slowly.

  • @Urko2005
    @Urko2005 27 днів тому +2

    Might be a good game and i love zombie/apocalypse games but we need to get a totally new scenario for games. We have had too much of a "good thing" for too long, change is needed.

    • @onieyoh9478
      @onieyoh9478 27 днів тому +1

      "Thousands of candles can be lighted from a single candle, and the life of the candle will not be shortened."

  • @01296501923654
    @01296501923654 27 днів тому +2

    That was a pretty cool premise for a movie! I'm thinking of push-your-luck roguelikes where your health is currency, and you want to stay close to 0 to min-max - this could be neat lore for that type of system.

  • @arok2663
    @arok2663 27 днів тому +2

    Tne name of the movie is "Time out" I think

    • @Mambaru
      @Mambaru 27 днів тому +2

      In-Time :)

    • @arok2663
      @arok2663 27 днів тому +1

      @@Mambaru also, depending where you live

  • @onecalledchuck1664
    @onecalledchuck1664 27 днів тому +2

    One thing that would really bother me is the way the player holds that spear in their left hand. An underarm hold just feels wrong when thrusting low toward that wolf.

    • @onieyoh9478
      @onieyoh9478 27 днів тому +1

      Holding it underarm would be the superior way to do it as holding it over shoulder will greatly inhibit your ability to attack in any direction other than down.

  • @maofria1452
    @maofria1452 27 днів тому

    I am looking for a survival game in first person with good combat and animations. Maybe is this

  • @tiagocosmos
    @tiagocosmos 27 днів тому +10

    "Survival crafting" how many of these do we need?

    • @hardkur
      @hardkur 27 днів тому +4

      yes

    • @Saulbreadman
      @Saulbreadman 27 днів тому +1

      Yes

    • @ZoddSd
      @ZoddSd 27 днів тому +1

      Yes

    • @TheDragonDouglas
      @TheDragonDouglas 27 днів тому +1

      Yes

    • @Stryker-K
      @Stryker-K 27 днів тому +1

      LOL Ikr
      I can't stand crafting. I want more survival or post apoc games without any crafting or item bloat.

  • @Suthek
    @Suthek 27 днів тому +2

    Generally there are 3 categories:
    - Apocalyptic for when whatever happens happens right now.
    - Post-Apocalyptic for when the downfall happened and the characters in the story have to deal with the direct aftermath.
    - Post-Post-Apocalyptic for when enough time has passed and civilization has started to rebuild with the new status quo.

    • @kylemackinnon5696
      @kylemackinnon5696 27 днів тому +1

      You missed apocolyptic wasteland but otherwise agree

    • @RavenAdventwings
      @RavenAdventwings 27 днів тому +1

      @@kylemackinnon5696 That can be either Post-Apocalypse or Post-Post-Apocalypse. It's simply a question of "how long ago did the apocalypse happen" and "is civilization rebuilding itself yet?"

    • @onieyoh9478
      @onieyoh9478 27 днів тому +1

      That would rely entirely on what your subjective concept of civilization is. Because if someone considers a unified tribal community like the American Indians to be a civilization then for them it's the people that make the civilization not the structures and as such their is no such thing as post-post-apocolypse.

  • @claytonfitzgerald782
    @claytonfitzgerald782 27 днів тому

    That zombie healthbar was stupid big. Combat looks unappealing. I guess they've made everything take ages for the sake of adding tension.

  • @thetotalfunction7736
    @thetotalfunction7736 27 днів тому +2

    ngl wallbreaker syndrome sounds dope

  • @PandemoniumGameDev
    @PandemoniumGameDev 25 днів тому

    Concept seems interesting and the game looks nice, but the combat and traversal feel like a chore. Maybe it gets better as you get more powerful but that was my first impression.

  • @KESTREL047
    @KESTREL047 27 днів тому

    You should definitely try Delta V: Rings of Saturn

    • @smoofbrain
      @smoofbrain 27 днів тому +1

      Who? Splatt? He's done like 5-6 videos on it, the most recent one uploaded ~a month ago

    • @DrBunnyMedicinal
      @DrBunnyMedicinal 27 днів тому

      He streamed it just last month, and the VoD is still available here: www.twitch.tv/videos/2123338750