I always wondered why 3D softwares never had anything like that! It makes the process so much easier if you don't need to work with complex rig systems, This is A GAME CHANGER! Thanks for sharing
this is a game changer for me as a motion designer that loves the animation world but has not a single bone skill to animate and drawing this way is way easier and makes experiment more friendly and fun, thank you so much!
This is just incredible.... I have been messing around with it and it's wonderful. ( also rotate on the 3d cursor for rotating lines.... how did not I know that after so many years...) Thank you so much.
This is really informative. Can you provide a version with the background music track turned OFF? It really detracts from your well crafted lesson here. There is no need for music when doing a tutorial as most viewers understand what a tutorial is and are not expecting you to entertain us in addition to the lesson. Again,..this rocks and I thank you for sharing your time and experience with Claypencil.
I was about to write the same thing. It feels like someone is hammering on the piano totally unrelated in the same room. The claypencil seems amazing though
Awesome. It looks like a lot of work to get to this point. Will you do a deep dive on the geometry nodes under the hood? With some of the difficulties that you hit? Have a gold star! ⭐
Incredible work!! I wonder if it would be possible to rig a model made using grease pencil? If so that really opens the door for people more used to 2D workflows. I'll definately try to see if that would work
super cool, i downloaded the heart demo but for some reason it wont allow me to select vertex curves created outside the original heart shape and i dont see the vertexes along any new gp lines as I tried to follow along and scale them as you did in your demo, not sure why or whats going on
Looks amazing! Only question, is the boolean option only to joining 2 separate objects right now? Confused cause Im used to booleans cutting out parts of an object in blender usually
Thanks so much! Such a fun and creative tool. Is there a simple way to convert this geometry into a mesh? I've been fooling around with the brushstroke extension and thought it would be cool to combine them.
Second this very hard- it seems like a pretty important step in the process for a lot of workflows. I haven't found a way yet have been playing around with it and coming up dry for now
I can't seem to apply the color from another material of mine :( I wanted to make it pastel pink, but it turns gray when I try to attach the new material.
@@GordoAnimacion yes:( i wanna start making my own animation with my character but i cant color the clay to any color only like 4 matrial thats apper for me from the file and all become off white , if you find a solution pls tell me
@@haridi489 Well, I'm excited to know that I'm not the only one with the same problem. It's probably because it's version 0.1, and it almost counts as a demo. Maybe it will be fixed in the future. For now, I haven't found anything. I spent all night yesterday trying to make it work, but I had no results!
You can find the materials set on the background mesh object. Just change the material slot to find all of the different materials that are being referenced onto the Grease Pencil object. Definitely a bit wonky since you can't apply a Cycles material directly onto a Grease Pencil object. It seems like you need to apply materials to a separate mesh object and then reference the material using the Clay Pencil setup.
@@jordanstone9588 Thank you so much! That's the solution; it was all in the "background object." You can create a new "Shading" workspace, and from there, select the background object in "Object mode," and that's it-your materials will appear.
How did you get different layers to be grouped together? I see the eyes, nose, mouth, hair, and hat all seem to be linked to the head. I haven't been able to replicate that on my end, and have had to animate each individual layer by hand. Let me know if you have a workaround for this, thank you!
Thank you for your great research! I'm interested in 3D animation, so I used VR Quill to create my work. However, Quill doesn't have lighting or material settings. I'm looking forward to being able to use this technology in blenderVR.
Thank you very much for this ingenious technique. I just purchased your three files, which are very interesting to explore. I would like to know if it’s possible to use UV mapping on them and how to do it. Thank you.
Thanx for the awesome tutorial. I have one question though: is there a way to manipulate the clay material? It doesn't show up in the material list or in shading mode. Or is it embedded in the grease pencil node?
you have to click on a mesh object (like the BG object in the set folder) to see the correct material, because the grease pencil object doesn't show the mesh material that is generated
Thank you for this addon! It's incredible. But at 17:30 I see you sculpt multiple different grease pencil strokes at once as if they're one object. How is this done?
@joaquinmartinez2457 oh I see. Different layers I mean. and for anyone else wondering, when you go into sculpt mode, where it says "Front (X-Z)" on the top and has the active layer you're on beside it, hit the drop down to show all your layers. You'll see every time you click on a layer it locks all the others. There's another drop down arrow beside that. Click that and uncheck "Autolock Inactive Layer". Now you can lock and unlock as you please and sculpt multiple layers at once.
I wonder if they have fixed the “end points” snap in grease pencil. I have been mentioning for years, with latest GP, the end points snapping no longer works for this type of technique.
I always wondered why 3D softwares never had anything like that! It makes the process so much easier if you don't need to work with complex rig systems, This is A GAME CHANGER! Thanks for sharing
Thank you for sharing this for free! You're racking up a lot of good karma in the animation world with this one
this is a game changer for me as a motion designer that loves the animation world but has not a single bone skill to animate and drawing this way is way easier and makes experiment more friendly and fun, thank you so much!
Congrats on releasing such a powerful blender tool. Really looking forward to using this!
IT'S OUT!!! I've been seeing the tests you've posted and I am so excited to give this a try! Keep up the great work!
This is the best thing ever! I am now a very happy animator!
I learned rigging tips and tricks from you in the 90's Glad to stumble on your channel, Love Live Pepe Land!
Great stuff! Thanks so much for sharing! Looking forward to your future experiments.
The moment you all have been waiting for
Bet.
This is insane in the creative potential on display. I am so, so excited to play with this!!!
This is an incredible technique!🤩 I'm very grateful for this tutorial!
this is amazing, a real revolution in how 3d modeling and animation works
This will change the blender game forever! Will definitely use this for my future projects!! Thanks again
This is fantastic! I think if we include SDF shapes with Grease Pencil, especially SDF as Line shape, we can make it even way better!
😮This is such a cool workflow, can't wait to try it
But yesterday I was thinking of a tuto for that and you magically appeared...thank gods.
Yes, a tutorial on how to use this wonderful tool. Thank you so much!!
Gracias Daniel, so clear and straight to the point! and a so hope tool . always has been an obstacle the way animating software has been designed.
thank you so much for sharing this tools and your process.
Thank you so much for sharing your amazing knowledge with all of us Daniel!! 🥰
This is just incredible.... I have been messing around with it and it's wonderful. ( also rotate on the 3d cursor for rotating lines.... how did not I know that after so many years...) Thank you so much.
Object deform feature just WOW!
just wow!! stretching to its limits. Amazing work
Thanks for sharing this! I hope to see more info on your workflow!
You explained this so well, thank you!
Awesome!
This looks like a lot of fun. Really cool work!
Thank you so much for this, from the bottom of my heart.
This is freaking awesome! Thank you for sharing!
OMG! Thanks for sharing! That is so great! Keep up the great work!
awesome
Thinking about how powerful this would be combined with Grease Pencil VR… mind blowing!
Wonderfull work! And a beautiful way to push the creative tools🎉
ClayPencil looks good Thank You!
Amazing work!
hell yeah
Such a beatiful, thank you!
This looks REALLY interesting 👊
So cool! Excited to try it out. Thanks so much :D
Son unos zarpados! no puedo creerlo... el mundo es un poco mejor por ustedes. Gracias
So dam crazy, thanks for your amazing work
Insanely kewl! well done!
This is really informative. Can you provide a version with the background music track turned OFF? It really detracts from your well crafted lesson here. There is no need for music when doing a tutorial as most viewers understand what a tutorial is and are not expecting you to entertain us in addition to the lesson. Again,..this rocks and I thank you for sharing your time and experience with Claypencil.
I was about to write the same thing. It feels like someone is hammering on the piano totally unrelated in the same room. The claypencil seems amazing though
Thank you, it's awesome, great work man, you're creative genious !
The day the game changed is today. This moment right here.
Increíble hace tiempo vi una demo de algo parecido muy experimental y nunca pensé que tan rápido estaría andandooo 🖤♥ 🟨
this is wonderful . now i wanna make some animation. thank you😍
Te amo Pepe School Land!😍
Brilliant! ThnX!
Any chance you'll be able to do a tutorial on how to do a fresh project with it?
Hello I agree 😢
Thank you for this, one can make Peanuts Cartoons with their drawing comic book style in 2D animation style rendered in 3D.
Fantastic stuff, Thank You!
Loved it :) ! Very nice video
Thank you so much, this looks sooooo good! :D
I LOVE YOUR WORK, you are a god all created hahaha.
Thank you... it looks AMAZING
This is great stuff 👌, wish I could try this out
Truly awesome! Thank you!
Muy bueno Daniel.
Thanks man 😊
this is Awesome✨
Thank you!!
Thank you! This is so great
This is sooooooo AMAZING 🎉🏆👍👍👍👍
thank you so much brother, i purchased🙏
Awesome! Thank you!!
Awesome. It looks like a lot of work to get to this point. Will you do a deep dive on the geometry nodes under the hood? With some of the difficulties that you hit? Have a gold star! ⭐
amazing, thank you
me aventuraré con este experimento a ver qué sale.
Saludos desde Argentina
Brilliant!
whaaaat! Damn Daniel!
Brillante!!!
Thank you so much 💯
Incredible work!! I wonder if it would be possible to rig a model made using grease pencil? If so that really opens the door for people more used to 2D workflows. I'll definately try to see if that would work
wonderful from belgium
This is a nice add-on thank you. I have one question at the moment. How do you add materials? I can only work with what's included in the files
super cool, i downloaded the heart demo but for some reason it wont allow me to select vertex curves created outside the original heart shape and i dont see the vertexes along any new gp lines as I tried to follow along and scale them as you did in your demo, not sure why or whats going on
i just restored to my default settings, seems like a crash while using it affected my selection tool for some reason...
Looks amazing! Only question, is the boolean option only to joining 2 separate objects right now? Confused cause Im used to booleans cutting out parts of an object in blender usually
How does the Boolean Operations work???
combining or linking layer nodes, its in the video
@@Gogh-Jam Got it, Thanks
Thanks so much! Such a fun and creative tool. Is there a simple way to convert this geometry into a mesh? I've been fooling around with the brushstroke extension and thought it would be cool to combine them.
Second this very hard- it seems like a pretty important step in the process for a lot of workflows. I haven't found a way yet have been playing around with it and coming up dry for now
wowowow thanks , if i want to change the color of the matrieal or the geo node how ? is there any tutorial
I can't seem to apply the color from another material of mine :( I wanted to make it pastel pink, but it turns gray when I try to attach the new material.
@@GordoAnimacion yes:( i wanna start making my own animation with my character but i cant color the clay to any color only like 4 matrial thats apper for me from the file and all become off white , if you find a solution pls tell me
@@haridi489
Well, I'm excited to know that I'm not the only one with the same problem. It's probably because it's version 0.1, and it almost counts as a demo. Maybe it will be fixed in the future.
For now, I haven't found anything. I spent all night yesterday trying to make it work, but I had no results!
You can find the materials set on the background mesh object. Just change the material slot to find all of the different materials that are being referenced onto the Grease Pencil object. Definitely a bit wonky since you can't apply a Cycles material directly onto a Grease Pencil object. It seems like you need to apply materials to a separate mesh object and then reference the material using the Clay Pencil setup.
@@jordanstone9588 Thank you so much! That's the solution; it was all in the "background object."
You can create a new "Shading" workspace, and from there, select the background object in "Object mode," and that's it-your materials will appear.
How do we get clay pencil?
How did you get different layers to be grouped together? I see the eyes, nose, mouth, hair, and hat all seem to be linked to the head. I haven't been able to replicate that on my end, and have had to animate each individual layer by hand. Let me know if you have a workaround for this, thank you!
Have the same question. Please let me know if you figured it out 🙏
I figured it out. The layers are normally locked, but you can unlock the layers you want to select together
thx a lot - so cool!
This is amazing! Big question: How do you change materials? I can't seem to access any of the materials through material properties.
Thank you for your great research!
I'm interested in 3D animation, so I used VR Quill to create my work.
However, Quill doesn't have lighting or material settings.
I'm looking forward to being able to use this technology in blenderVR.
Thank you sooo0 much!
great tool. is there symmetry
Thank you very much for this ingenious technique. I just purchased your three files, which are very interesting to explore. I would like to know if it’s possible to use UV mapping on them and how to do it. Thank you.
This is Amazing! Is there any kind of onion skin functionality ?
May i ask why i can't sculpt thickness after drawing plz? thank you so much!
Thanx for the awesome tutorial.
I have one question though: is there a way to manipulate the clay material? It doesn't show up in the material list or in shading mode.
Or is it embedded in the grease pencil node?
you have to click on a mesh object (like the BG object in the set folder) to see the correct material, because the grease pencil object doesn't show the mesh material that is generated
is there a way to extrude forwards or backwards the tube?
Thank you for this addon! It's incredible. But at 17:30 I see you sculpt multiple different grease pencil strokes at once as if they're one object. How is this done?
it is the same grease pencil object, it's just it's different layers, each with a different geonode which makes them look individual
@joaquinmartinez2457 oh I see. Different layers I mean. and for anyone else wondering, when you go into sculpt mode, where it says "Front (X-Z)" on the top and has the active layer you're on beside it, hit the drop down to show all your layers. You'll see every time you click on a layer it locks all the others. There's another drop down arrow beside that. Click that and uncheck "Autolock Inactive Layer". Now you can lock and unlock as you please and sculpt multiple layers at once.
is there any way to add your own materials or change it?
What about onion skinning?
Can you rig it with armatures? I suppose i will try. Thank you for this!!
Bro Im watching this at 3am lol and every time he says layer it sounds like Liar and im like wth... regardless the Tutorial is amazing lol
niceeeeee
I wonder if they have fixed the “end points” snap in grease pencil. I have been mentioning for years, with latest GP, the end points snapping no longer works for this type of technique.